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  • Posts

    • Should Broadsword follow through with this request and establish a one-time reset, a player will use the one-time reset, and sure as I'm sitting here, watch as that player hits the forums screaming to the high heavens that they need to reset it again. FOUR warnings before making your choice. Four. Count em. Your justification — the idea that the second spec wasn't needed or one's play style changes endgame — points to fickleness, the very problem of a one-time reset. There are far too many reasons players could offer up to justify endless resets. And there's a problem with that. Consider this. The game publisher, first EA, and now Broadsword, has not offered resets, one-time or otherwise, and from a very cynical programmer's perspective, for a very good reason. Unforeseen situations cropping up, or worse — really stupidly-coded crap — are the reasons hot fixes exist. We see it all the time. A patch is horribly misconfigured, produces unintended consequences, or opens up previously unforeseen opportunities for exploits, the whole gambit. So much easier for a programmer to craft a T-SQL script (or whatever tool they use to update the database) to add skills than to remove and replace them. So blame me for my extreme cynicism from witnessing the game publisher's um, wonderful coding prowess over the years, but there's just way too many opportunities to absolutely royally screw the scripting up, subsequently ruining the character's playability.  A scripting error could leave a character with half the abilities of one class, half of another, the wrong skill tree for the class, or worse, no skills at all, substitute the wrong class entirely, overwrite what did not need to be touched... a whole bevy of nightmarish coding scenarios. Cue the avalanche of help desk tickets and players torching the forums demanding compensation for their downtime. What a great way for players to think "you know what, there's other games out there, I don't need to put up with this."  The devs have been smart not to offer resets.  
    • I understand where you are going with this but I like the new UI more. You instantly see the lowest price (really good for new players) and it´s easier to scroll because there are not 10 pages with the same item. Also the newest listet item, favourites and most liked item pages are gold.
    • Glad to hear you are subscribed ok now
    • The more important reason why nobody groups for them is that it is almost totally unrewarding.  When someone was campaigning to change this soloable content to make it soloable, I reran them (solo), and got 753 credits (roughly) for finishing it (on [Veteran], not on [Solo]).  No gear from the boss, nothing, just a few hundred credits.
    • Good point, and no I wouldn't want to disrupt the NL event.  Of course, nothing stops them having the events overlap...
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