Helistin Posted March 26, 2012 Share Posted March 26, 2012 It's been just over three months, but that's beside the point. I'm just curious: What MMO that provided server transfers within three months are you switching to? Sorry, i doesnt work that way, You can't turn back the time and like compare Swtor to for example Wow at launch. People should be able to get quality service, if not they will take their money to the one who provides it. Link to comment Share on other sites More sharing options...
footb Posted March 26, 2012 Share Posted March 26, 2012 when will it be when we don`t have to wait like half an hour for pvp just to get our asses kicked or have to few people interested to get it started or to sustain ounce it has started Link to comment Share on other sites More sharing options...
Kraytkeeper Posted March 27, 2012 Share Posted March 27, 2012 I don't see why bioware is going to release the beginnings of the legacy system BEFORE allowing us to transfer servers. It's just plain stupid. Link to comment Share on other sites More sharing options...
ferroz Posted March 27, 2012 Share Posted March 27, 2012 It's been just over three months, but that's beside the point. I'm just curious: What MMO that provided server transfers within three months are you switching to?Rift had them at about the 3 month mark. They were too late for a lot of rift's players as well at that point. Link to comment Share on other sites More sharing options...
Andryah Posted March 27, 2012 Share Posted March 27, 2012 (edited) Sorry, i doesnt work that way, You can't turn back the time and like compare Swtor to for example Wow at launch. People should be able to get quality service, if not they will take their money to the one who provides it. How abourt Rift. You know.. one year old highly touted MMO. Server transfers did not come until summer (Late June to be exact). Edited March 27, 2012 by Andryah Link to comment Share on other sites More sharing options...
Andryah Posted March 27, 2012 Share Posted March 27, 2012 (edited) Rift had them at about the 3 month mark. They were too late for a lot of rift's players as well at that point. Incorrect. It was the 1.3 patch in RIFT when they opened server transfers. Which was late June. Edited March 27, 2012 by Andryah Link to comment Share on other sites More sharing options...
Ponos-Tromeros Posted March 27, 2012 Share Posted March 27, 2012 (edited) Lol people should check my server the kumumgah...Weekends at primetime hours we are like 7 people on fleet and like 30 on entire server!We rock On a serious note servers like mine need merges or transfers ASAP.No excuses no nothing.We pay for this product it aint F2P! Their biggest fault is they fall for all the hype of pre entry before the 20th release.They brought a ton of servers for the official day since every other server had hours long queues to get in.Which someone with a half brain always knows it happens to new games.Everyday after that things gets settle down and evens out.They should have never brought online more servers than the original ones. Edited March 27, 2012 by Ponos-Tromeros Link to comment Share on other sites More sharing options...
Dudeo Posted March 27, 2012 Share Posted March 27, 2012 Sever merges are more likley. They would rather have a few highly populated servers rather than many underpopulated servers. The free weekend/invite a friend IS a start but the free weekend is very limited. Because... well, its a weekend. I think they'll do a free 14 day trial next, then they will move to server merges. Link to comment Share on other sites More sharing options...
Orizuru Posted March 27, 2012 Share Posted March 27, 2012 Sever merges are more likley. They would rather have a few highly populated servers rather than many underpopulated servers. The free weekend/invite a friend IS a start but the free weekend is very limited. Because... well, its a weekend. I think they'll do a free 14 day trial next, then they will move to server merges. I think merges will be an absolute last resort. Paid transfers seems to be the logical first step. That will placate the players who want off their current servers. However, I think they will soon be back to the forums to complain because either their new home is low population as well, or has so many players that there are excessive login queues. The next logical step I see would be cross-server grouping tools. This solution wouldn't care how extensive one server's community is because it draws on players from a much larger inter-server community. This is a highly technical system though with some inherent flaws and a lot of coding to make work properly. Merging servers without trying the other two approaches first could be quite messy though. First you have all the technical details such as unique names for all the players and guilds, then you have the whole issue with shareholders. Shareholders and stock market speculators would see merging servers as an indication that the company/product isn't doing well and it would have a negative impact of the company's stock performance and shareholder confidence. It's a controversial topic though in more than one way. So I think it will be interesting to see how it all pans out. The poor dead horse has been beaten to a pulp by both sides in the debates about how to fix the population problems and whether or not cross server LFD is necessary, but I think at this point the only really productive thing to do is be patient and see which route BioWare decides to take. Link to comment Share on other sites More sharing options...
Chewpaco Posted March 27, 2012 Share Posted March 27, 2012 I think merges will be an absolute last resort. Paid transfers seems to be the logical first step. That will placate the players who want off their current servers. However, I think they will soon be back to the forums to complain because either their new home is low population as well, or has so many players that there are excessive login queues. The next logical step I see would be cross-server grouping tools. This solution wouldn't care how extensive one server's community is because it draws on players from a much larger inter-server community. This is a highly technical system though with some inherent flaws and a lot of coding to make work properly. Merging servers without trying the other two approaches first could be quite messy though. First you have all the technical details such as unique names for all the players and guilds, then you have the whole issue with shareholders. Shareholders and stock market speculators would see merging servers as an indication that the company/product isn't doing well and it would have a negative impact of the company's stock performance and shareholder confidence. It's a controversial topic though in more than one way. So I think it will be interesting to see how it all pans out. The poor dead horse has been beaten to a pulp by both sides in the debates about how to fix the population problems and whether or not cross server LFD is necessary, but I think at this point the only really productive thing to do is be patient and see which route BioWare decides to take. Server Mergers is a FAR BETTER solution than a cross server LFG and here is why. Cross Server LFG does NOTHING to improve population for open world PvP Cross Server LFG does NOTHING to improve zone population to allow players that want to do all of the daily Heroic 2+ and Heroic 4 content. Share holder and investors - a lot of them don't even know what cross server LFD is. They couldn't care less. They don't even know what a local game server. They only know what $15.99 a month multiplied by X number of subscriptions is. That is all they care about. Less servers also means less hardware to run, less hardware to fix, less personnel to maintain it - again saving money. Everything else you talk about is smoke 'n mirrors IMO. Shareholder confidence because of the number of active servers? I think that is a stretch. The only way to improve the bottom line, and improve shareholder confidence, is to improve the players experience. And the way to improve the player experience is to create an online enviroment that has a high enough population so that players across the board - whether it be people looking to do FP's, people looking to do Heroic 4's, people looking to do Operations, and people to participate in open world PvP all benefit. Link to comment Share on other sites More sharing options...
goulet Posted March 27, 2012 Share Posted March 27, 2012 the real question is will there ever be an official response to the issue? threads are still being posted in/started over by moderators that began in january and there's no response on the issue. At this point im inclined to take my 1 in 167 million odds to win the lottery over a response on this issue. Link to comment Share on other sites More sharing options...
WhiskyJax Posted March 27, 2012 Share Posted March 27, 2012 the real question is will there ever be an official response to the issue? threads are still being posted in/started over by moderators that began in january and there's no response on the issue. At this point im inclined to take my 1 in 167 million odds to win the lottery over a response on this issue. Look through the Devs posts there has been a response, one I have reposted several times but always seems to be missed but i will repost it again From 3/1 "Hello everyone. I can absolutely understand the frustrations expressed here, and I appreciate that for the most part, you're being constructive in your comments. Here's a little more insight into the situation. The character transfer system is being actively worked on by the development team. It's a large, complex project, made more complicated by the Legacy System - and it has to work perfectly. As always, it is not the only task the team as a whole is undertaking, but it's a priority. It has not been deliberately delayed, nor is it being 'held back' for any reason. As you know, the first stage of the system will be a one-off, optional transfer for those who are based in the regions defined in our FAQ. At some point after that, we'll bring a more fully-featured character transfer system online for all to use. I can understand the frustration of those of you who have been playing on the US servers and waiting for transfers. We know your enthusiasm and excitement for the game - you wouldn't have taken the steps you did to get the game earlier than the official launch if you weren't enthusiastic. We're working as hard as we can to get the system in place. If we could have brought it online earlier, we would have. However, priorities post-launch had to be directed towards the game itself. The team's been working flat-out to improve the game, including bug fixes and additional content. When we announced our launch territories last year we knew many more fans were excited to play The Old Republic. That's why we moved quickly to launch in Australia, New Zealand, Hong Kong and Singapore, with more territories being lined up for future launches. Our primary focus when launching in any new territory has to be to reach more players. Ultimately, that's best for the continuing success of the game. We want everyone who wishes to play on the new servers to be able to do so, hence character transfer being offered. With that said, in this case we felt it was important to get the game into the hands of new players as soon as possible. That, combined with our post-launch development priorities, meant that character transfer did not make our launch date for these territories. The development team remains committed to delivering a robust character transfer system for all, with our first priority being for Asia-Pacific players. If we can bring the system to you earlier than expected, we will, but for now we’re aiming towards late April. Stephen Reid | Senior Online Community Manager Follow us on Twitter @SWTOR | Like us on Facebook [Contact Us] [Rules of Conduct] [F.A.Q.] [Dev Tracker]" Link to comment Share on other sites More sharing options...
amantheil Posted March 27, 2012 Share Posted March 27, 2012 Sadly, Bioware's response only refers to transfer to new servers in new regions. It doesn't make any mention over what most people are concerned about. They really need to address the issue of population on some servers. Opening up even more servers in new countries makes the problem worse on servers that are already hurting. Link to comment Share on other sites More sharing options...
WhiskyJax Posted March 28, 2012 Share Posted March 28, 2012 It gives people an idea that it isn't going to be right now, which is something that everyone is demanding. It is also telling people that they are having issues with it and that they are most likely using the Asia/Pacific transfers as a test run. I would guess that once they go through the data from the Asia-Pacific run they will open up the system for others. I have been guessing June or July myself at best, hence the reason ihave been suggesting making alt on a HIGHER pop server if you are living on the bottom 10-15. First week all we heard about was how easy it was to get to 50 and how everyone is done and now all i hear is that they don't want to reroll cause its too hard.too boring. tdlr version: Its going to be a bit so suck it up and roll an alt on a higher pop server or take your toys and go home because it isn't going to happen tomorrow or next week or May2 Link to comment Share on other sites More sharing options...
LeonBraun Posted March 28, 2012 Share Posted March 28, 2012 Also paid transfers would be much better... It would allow only those who have it as a large priority to do so at their choice... If it was free, it would totally be a "free" for all transfer causing mass imbalances to many servers at once as many who could for free, would... And do so in mass numbers... Link to comment Share on other sites More sharing options...
Touchbass Posted March 28, 2012 Share Posted March 28, 2012 Also paid transfers would be much better... It would allow only those who have it as a large priority to do so at their choice... If it was free, it would totally be a "free" for all transfer causing mass imbalances to many servers at once as many who could for free, would... And do so in mass numbers... I don't think it should be free but you're going to see outrage if it's 25 bucks cause in this game we're encouraged to play alts. Link to comment Share on other sites More sharing options...
Keetsune Posted March 28, 2012 Share Posted March 28, 2012 They can eat my legacy lvl on all chars and block my chars to recive legacy exp in future just FKN give me transfer opportunity. Link to comment Share on other sites More sharing options...
snowmon Posted March 28, 2012 Share Posted March 28, 2012 personally i think free transfers are not the way to go, will cause more problems than solve them. make em paid transfers, ill gladly pay to move. Link to comment Share on other sites More sharing options...
Gadzuki Posted March 28, 2012 Share Posted March 28, 2012 personally i think free transfers are not the way to go, will cause more problems than solve them. make em paid transfers, ill gladly pay to move. Why should I pay to fix a problem that isn't my fault? I pay anyway I shouldn't be expected to fork out again to make the game playable. Server Merges, server X (EU PvE) and server Y (EU PvE) mergered, like with like, minimal disruption, everyone wins. Link to comment Share on other sites More sharing options...
laghard Posted March 28, 2012 Share Posted March 28, 2012 they are not bringing tranfer or merge soon so already unsubbed only 10 days left for game Link to comment Share on other sites More sharing options...
sondrema Posted March 28, 2012 Share Posted March 28, 2012 My server is so empty it's impossible to do the social bits of the game. so after hitting 50, the game is pretty much over. Gonna play now and than untill my subscription runs out. But if no merges or transfer option is availible by then: Bye bye swtor. After all Diablo 3 is comming. Link to comment Share on other sites More sharing options...
Azure_Prower Posted March 28, 2012 Share Posted March 28, 2012 Free transfers with a 30 day cooldown for each character you transfer. Link to comment Share on other sites More sharing options...
e_gora Posted March 28, 2012 Share Posted March 28, 2012 no transfer no money Link to comment Share on other sites More sharing options...
snowmon Posted March 28, 2012 Share Posted March 28, 2012 Why should I pay to fix a problem that isn't my fault? I pay anyway I shouldn't be expected to fork out again to make the game playable. Server Merges, server X (EU PvE) and server Y (EU PvE) mergered, like with like, minimal disruption, everyone wins. how do you figure its not your problem? whos problem is it? if your thinking its Biowares problem then i think you are very much mistaken, did they tell you to roll on that server? did they make all the other players quit or re roll? are they telling you you cant re roll on another server thats more busier? are they bother that your not satisfied with the server you choose to be on? grow up, the only persons problem it is is yours. just remember you pay that subscription to play THEIR game, its not yours they allow you to play it by paying them, your char is not even yours. if your not happy then re roll, or wait like me and pay to move it. Link to comment Share on other sites More sharing options...
RinqualFireburst Posted March 28, 2012 Share Posted March 28, 2012 how do you figure its not your problem? whos problem is it? if your thinking its Biowares problem then i think you are very much mistaken, did they tell you to roll on that server? did they make all the other players quit or re roll? are they telling you you cant re roll on another server thats more busier? are they bother that your not satisfied with the server you choose to be on? grow up, the only persons problem it is is yours. just remember you pay that subscription to play THEIR game, its not yours they allow you to play it by paying them, your char is not even yours. if your not happy then re roll, or wait like me and pay to move it. You do realize that part of staying in business as a business that relies on customer satisfaction, part of that is keeping your customers happy. It doesn't matter whose fault it is for rolling on a dead server (the percentage of doing that was 90% by the way since almost all servers are currently dead). The bottom line is that a dissatisfied customer will stop paying you. BW should be going out of their way to appease the people on dead servers, because sooner or later they will just quit. I mean, they will anyways because the game stinks, but sucking as many 15 dollar monthly payments out of their customers should be important to them. Link to comment Share on other sites More sharing options...
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