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Touchbass

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Everything posted by Touchbass

  1. Yeah, if you don't make it cross server you aren't helping the people who need it. When my buddy comes home at 4am he logs into WoW so he can play instead of SWTOR cause there is no one available in SWTOR at the time and in WoW there is.
  2. Yeah, not really sure if that's a good or a bad thing
  3. Personally, I'd pick these: Against LFD 1) Social pressure to do the right thing 2) Long lasting friendships 3) Sense of community For LFD 1) Allows people to play the game with a flexible schedule 2) It will stablize low population servers to make them self-sufficient 3) No more Catch 22 garbage and bypasses elitism, before X-LFD in WoW on my server you couldn't do a heroic unless you had gear from them so it could be a "quick fast run". 4) Access to low level content, prior to the X-LFD no one saw any of the dungeons prior to level cap The idea is we want to keep the big 3 while still allowing the bottom three to occur. WoW has done a great job with cross server grouping. You can make friends with people and do additional runs with them whenever you want. If you really like the person you pay for a transfer. Bioware should be expanding on what Blizzard is doing, not shying away.
  4. Yeah that sucks, I would like to see the bottom 40-60 servers merged and we're good I've talked to a few people on Fatman, it's way to populated. I feel bad for the natives there
  5. If you play the X-LFD properly you'll always have a kick vote up for when you need it. Only once have I ever run into a situation where there where four guildies causing problems and only me. I still managed to kick the problem person, I know a few tricks. I was healing as a priest, so I sent up a kick vote for the tank saying "stupid fail priest", there buddies, much to their ire, kicked the tank thinking it was me. So yeah the system works fine if you aren't a douche. Yes you'll hear some nasty comments once in awhile but it's better then waiting around doing nothing.
  6. I am really curious of their gamble to release the game early will pay off financially. After the inital "it's new and cool!" rush no one talks about it at work, most people are bored with it and play it to kill time. A few new co-workers were thinking about trying it and decided not to once they heard how demanding the game is on your lower end computers and there is nothing to do at 50.
  7. Alt+ tabbing in this game with loading screens on the return is one thing they really need to fix
  8. Does everyone not realize if they open transfers it's going to make another batch of servers terrible as well? The people re-rolling are already effecting tons of NA/EU servers, tranfers could kill dozens of others
  9. I've barely logged in for weeks like the rest of my friends, lol. I think that's a fairly reasonable premise.
  10. I've done my research, I work in Market Research. Bioware doesn't do Market Research, they contract their research out to 3rd parties who inform Bioware of their results of their surveying and data collection methods. The same Market Research company told Bioware that they had 3-4 months till people would be in such high volumes at 50. That is why Bioware thought they could get away without a strong dungeon finder off the bat. So that company is a bunch of morons. I'm not saying the research is lying, it's how it's represented. Saying people play 4-6 hours on average is different then saying playing 4-6 every time. There is no way people play 4-6 hours on average from Monday-Thursday, it's not just possible. I forget sometimes that people don't have my background so I have to explain somethings sometimes. Hope that clears it up.
  11. Mediocre? Allowing people to play the game who have a life outside of it is mediocre?
  12. Why would the leaders of the largest guilds need a X-LFD? It's not for them. They can still group within their guild. Problem solved.
  13. I love it when people quote things that they can't demonstrate. There is no way possible that people can have 4-6h hour sessions on average. People barely have 4 hours+ during the weekdays to themselves before they have to to bed so that information is false. I work in Market Research so they are spinning the numbers, I don't trust people who lie. No, late 30's+ is not 80% of the gaming community. I did not see a fair representation of the gaming community. All I see was a bunch of people who make questionable life decisions dictate policies that don't benefit the community at large.
  14. Yeah, most guilds I run into pale in comparison to what I see in WoW. Having 8 man operations and only queueing as 4 for warzones has really hurt the sense of purpose of forming a team.
  15. We had this discussion back in TBC in WoW, people like you tried to stop good people from enjoying the game. We beat you in WoW, beat you in Rift and we will beat you again here. You're not wanted. No, you made the false premise that those people represented the MMORPG community cause you desperately need something tangible to hold as fact. I demonstrated that those people in fact no not look like the average gamer so your premise is invalid and so is your conclusion. Sorry.
  16. The only evidence there is that SWTOR increases subcription sales across the board, Bioware will eventually add one cause they don't want to lose money on low population servers. It's just a matter of time. Love your cheap one-liners though.
  17. I'd say the population is closer to 50% who want cross server and more and more people want it every day. I know many people who hated the idea months ago and are now in favour cause of how god awful it is forming groups.
  18. If you looked at the panel there, All of them looked on the north side of 30+, those people don't represent the gaming community at all. They obviously spend 4-5+ hours a day playing SWTOR if not more, they aren't the demographic that needs SWTOR. They benefit most of not having a X-LFD cause it makes them demigods on their servers.
  19. They don't have a choice, they either re-roll or stop logging on
  20. WoW's launch kept me and my 40 man raid guild busy for over an year ... sorry
  21. There is no way he has a source, I don't think that's true at all, game has to have more then that
  22. Some guy Ninja'ed some stuff for his companion off of me in a flashpoint run so I dropped group immediately cause he was being a dick about it. Later I found him in the fleet looking for more, I sent a whisper to someone asking for him an invite saying he's a ninja. The response I got was "Thanks, but it's hard enough finding a group that I'll risk it". Yeah server reputation means nothing.
  23. It's pretty easy to gather subs are dropping in NA/EU across the board. First sub snap shot was at the investors call at the end of Jan at 1.7 million, we had another one by a CEO comment at the end of February/beginning of March that also gave us 1.7 million. Sales have pretty much slowed since February so more people are unsubbing then new players are joining the game and then continuing an active sub. Here's where things get interesting, even if subs are sustained at 1.7m through the end of March/beginning of April there is still going to be decrease in NA/EU due to the asian subs proping up the sub total with the release of the game there. The last thing BW wants is a public decrease, when will get our next snap shot? 1) If things were going great we've already have one, BW has announced everything that makes the game look amazing in the publics eye in attempt to spin this game in the best light 2) Are they waiting on the release of 1.2 in hopes to capture the subs coming back to get an articially inflated total to represent as an average? 3) As soon as they announce subs are faultering (if they are) it's going to cause more backlash then they can handle for server mergers/Cross server dungeon finders/server transfers and as it stands they aren't ready to deliever those tools yet even if they wanted too 4) Bioware is waiting for a strategic time to release their successfull sub numbers like another investors call, if this is true this would be stupid imo. Announcing the game has 1.9m would put so many "doom and gloom" threads to bed that are literally poisoning the community
  24. One of the reasons why Blizzard is so successful is that they put things that are useful in. Almost all of those aforementioned features that you don't think should of been in, Blizzard put in with their guild perks system right off the bat. As it stands the Legacy has some interesting stuff but it's really nothing to get too excited about.
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