Blasphemerr Posted December 17, 2014 Share Posted December 17, 2014 so i have some free time coming up and i figured i'd give this ol' game a shot again as i've always semienjoyed its pvp. question--how is balance? how would you rank the classes in terms of pug solo-hero? Link to comment Share on other sites More sharing options...
Raansu Posted December 17, 2014 Share Posted December 17, 2014 powertech assassin juggernaut sorc forget the rest. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted December 17, 2014 Share Posted December 17, 2014 The state of balance is if you're not playing an AP PT you're not going to enjoy PvP right now. Link to comment Share on other sites More sharing options...
gofortheko Posted December 17, 2014 Share Posted December 17, 2014 The state of balance is if you're not playing an AP PT you're not going to enjoy PvP right now. Or Sorc/Sage Or Shadow/Sin Link to comment Share on other sites More sharing options...
teclado Posted December 17, 2014 Share Posted December 17, 2014 The state of balance is if you're not playing an AP PT you're not going to enjoy PvP right now. I'm having quite a bit of fun as a serenity shadow. VG just doesn't do enough damage for my taste. trollface.jpg Link to comment Share on other sites More sharing options...
Ankhkharu Posted December 17, 2014 Share Posted December 17, 2014 I really don't like PT playstyle but the truth is, if you want to wreck **** this is probably the best one to go with right now. Not sure for how long it'll last though. Link to comment Share on other sites More sharing options...
swredrage Posted December 17, 2014 Share Posted December 17, 2014 so i have some free time coming up and i figured i'd give this ol' game a shot again as i've always semienjoyed its pvp. question--how is balance? how would you rank the classes in terms of pug solo-hero? pick a class you like and get good at it. most any class can do decent. vanguard/pt seem to be the more durable classes now. Link to comment Share on other sites More sharing options...
Technohic Posted December 17, 2014 Share Posted December 17, 2014 powertech assassin juggernaut sorc forget the rest. ^THIS! ^Those are the haves. The rest are the have nots unless you run as a healer. Then MAYBE you're alright. Link to comment Share on other sites More sharing options...
Neoforcer Posted December 17, 2014 Share Posted December 17, 2014 (edited) powertech assassin juggernaut sorc forget the rest. there fixed your list powertech powertech powertech sorc assassin juggernaut That the correct order because powertech is god mode a sorc is better the sin. But why do you list 3 powertech because there no counter to powertech atm Edited December 17, 2014 by Neoforcer Link to comment Share on other sites More sharing options...
Trevor_the_Bruce Posted December 17, 2014 Share Posted December 17, 2014 Gunslinger Sharpshooters are good right now to. They may not get the numbers as Vangaurds/Powertechs get but they do have good burst. I've done well with my Arsenal Merc. Vangaurd/Powertech do have the best burst atm i think. Link to comment Share on other sites More sharing options...
Kalarie Posted December 17, 2014 Share Posted December 17, 2014 Well, as for balance, the game tilts towards PVE content right now. Hopefully the 3.1 update will bring in some pvp content. ...Seriously though, all classes are viable in 8v8, which has always been far more about coordination than anything. I personally haven't had trouble with any one class in 4v4, but I've only ran my sorc as a healer and my sniper as a MM spec, and it's the same as pre 3.0. Heals get focused, need to LoS well, and ttk seems normal without a tank, with a tank it seems long at times. Sniper is also usually focused early making it a race to kill one person on the opposite team before I die. When left unfocused the sniper puts out very heavy damage. hope that helps. Link to comment Share on other sites More sharing options...
Chuckbobuck Posted December 17, 2014 Share Posted December 17, 2014 Returning player here too, from WAY back. So bottom line, for WZs everything is viable. Nice. That means the top and bottom can't be that far apart, and with tuning likely to be soon that all changes. Link to comment Share on other sites More sharing options...
kissingaiur Posted December 17, 2014 Share Posted December 17, 2014 (edited) PTs are not that OP because their burst is so predictable in lv60... you don't see them pulling 4k DPS like sorcs/sins can. Edited December 17, 2014 by kissingaiur Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted December 17, 2014 Share Posted December 17, 2014 Or Sorc/Sage Or Shadow/Sin Lightning and Hatred are OP but neither of them has the sheer amount of faceroll damage as AP. Link to comment Share on other sites More sharing options...
SeanFM Posted December 17, 2014 Share Posted December 17, 2014 PTs are not that OP because their burst is so predictable in lv60... you don't see them pulling 4k DPS like sorcs/sins can. They don't get the numbers because they are a burst spec not a dot spreading spec. The burst maybe be predictable but that doesn't mean you can do anything about it half the time. They are almost ranged and they have super-speed mode where they simply can't be kited. Link to comment Share on other sites More sharing options...
Floplag Posted December 17, 2014 Share Posted December 17, 2014 lol at sorcs/sins deflecting to PTs. sorcs/sins at the top PTs/Juggs next large groups after that Mercs at the bottom (due to defense, not offense) Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted December 17, 2014 Share Posted December 17, 2014 lol at sorcs/sins deflecting to PTs. sorcs/sins at the top PTs/Juggs next large groups after that Mercs at the bottom (due to defense, not offense) 15m range on almost every attack, ungodly OP burst, spammable slow if you take said utility, +75% movement speed for 10s out of every 30s. My sin has 4m range on most attacks, 10m on a few, 30m on ONE, good burst (not bad but not the best), a single slow on a 12s cooldown, +120% movement speed for 2s out of every 15s Yeah, my sin is totally superior to powertech. Link to comment Share on other sites More sharing options...
swredrage Posted December 17, 2014 Share Posted December 17, 2014 lol at sorcs/sins deflecting to PTs. sorcs/sins at the top PTs/Juggs next large groups after that Mercs at the bottom (due to defense, not offense) LOL at PTs deflecting to sorcs/sins. PTs just don't die lol Sorcs are probably close to where they need to be with 'okay' survivabilty and okay damage (remember much of their dmg when spreading dots) Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 17, 2014 Share Posted December 17, 2014 (edited) 15m range on almost every attack, ungodly OP burst, spammable slow if you take said utility, +75% movement speed for 10s out of every 30s. bwahaha, ungodly burst? You mean the burst that is preluded by 3 seconds of GIANT BLINKING RED WARNING SIGN? But hey I keep forgetting how insanely hard pressing a DcD is. PTs just don't die lol I'm sorry I don't even.... PTs are squishy, maybe not the squishest class around but still squishy, stop being scrubby. Glass cannon is still made of glass. I'm sorry but the only thing OP with VG is the shoulder cannon with no ICD, and arguably the overbuffed HTL. Edited December 17, 2014 by Zoom_VI Link to comment Share on other sites More sharing options...
Haystak Posted December 17, 2014 Share Posted December 17, 2014 .... PTs are squishy, maybe not the squishest class around but still squishy, stop being scrubby. Glass cannon is still made of glass. BUWHAHAHAHAHAHA.... O wait...your serious BUWHAHAHAHAHAAHAH!!!!! Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 17, 2014 Share Posted December 17, 2014 (edited) BUWHAHAHAHAHAHA.... O wait...your serious BUWHAHAHAHAHAAHAH!!!!! I can't imagine how bad someone has to be to think that any of trooper DPS trees are tanky. The entire gosh darn class is the textbook definition of glass cannon* Keep pullin dat 500 dps *except plasmatech which is the textbook definition of glass peashooter. Edited December 17, 2014 by Zoom_VI Link to comment Share on other sites More sharing options...
swredrage Posted December 17, 2014 Share Posted December 17, 2014 I can't imagine how bad someone has to be to think that any of trooper DPS trees are tanky. The entire gosh darn class is the textbook definition of glass cannon* Keep pullin dat 500 dps *except plasmatech which is the textbook definition of glass peashooter. damnit fell for another troll. so gullible sometimes i am Link to comment Share on other sites More sharing options...
teclado Posted December 17, 2014 Share Posted December 17, 2014 (edited) I am mainly playing my Serenity Shadow (Hatred Assassin) and Tactics Vanguard (AP Powertech) right now. Serenity is a DoT spec, but has the ability to spread the DoTs like crazy. Not great burst, but can effectively do damage to many targets simultaneously. The self heals on serenity strike and FiB are excellent, some would say a bit OP. Good anti-kiting tools, stealth, good survivability. If you want to play shadow or assassin, you're going to want to try Serenity (Hatred). It's definitely a FoTM candidate. Tactics (AP) has crazy good burst, mostly due to the shoulder cannon not being on the GCD. When available, you can take people out in a couple globals by hitting them with your normal rotation, but adding in shoulder cannon hits at the same time. The retractable blade (gut) is a slow + Dot, stockstrike (rocket punch) applies a 20% armor debuff, you can add a utility point that gives some of your 10m attacks an extra 5m range (good for staying out of melee range), you can add a utility point that makes your ion pulse (and upgraded version) slow your target, etc. It's a highly mobile spec like the shadow, which I really like. Survivability is OK, and often overrated. I also really enjoy my Vigilance Guardian (Vengeance Jugg) - they have been really good in pvp for quite some time. The new smash (vigilant thrust) has an awesome animation and does good damage. They get something called Focused Defense (Enraged Defense) that is probably one of the most OP abilities in the game - it basically gives you two lives. You can use it every 1.5 - 2 minutes. When fighting a guardian, you can often expect to basically have to kill them twice. This class easily has the best defensive cooldowns in the game (sabre reflect, enure, sabre ward). DPS is decent, burst is not great. This spec is pretty mobile overall, with master strike (ravage) being the exception. Sentinel / Marauder - really high theoretical burst, but frequently stunned, rooted, knocked back, kited, etc. It's frustrating to play solo. I've run a few matches in 3.0 as combat spec. It's mostly the same as it was - frustrating to play solo. I don't have any significant experience with anything else since 3.0, although I do have one of everything except for gunslinger (only at 24 because I hate cover), sniper, and operative. EDIT: I forgot to add, I've also played my sage a fair bit since 3.0. People are fretting over them, probably because all they see are the huge damage numbers that they are putting up. Well, a lot of those numbers are due to DoTs and AOE (AKA fluff damage). Putting up huge numbers is one thing, but actually achieving objectives is another. Sage/Sorc healing is better than it was, but unlike a guardian, you have to spend a GCD to use your heals, bubble, and you can't actually damage your opponent while your signature force barrier is active (unlike guardians with sabre reflect) - and sabre reflect damages the target. Honestly, people are often wrong about Sage / Sorc - I think they are drastically overrated. Edited December 17, 2014 by teclado Link to comment Share on other sites More sharing options...
Raansu Posted December 17, 2014 Share Posted December 17, 2014 BUWHAHAHAHAHAHA.... O wait...your serious BUWHAHAHAHAHAAHAH!!!!! AP PT is pretty squishy. They will always be first target in arenas. Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 17, 2014 Share Posted December 17, 2014 AP PT is pretty squishy. They will always be first target in arenas. But Raansu, there was this PT and I stunned him and then spammed AoE at him while he was CC'ed and he took like no damage, so OP! Link to comment Share on other sites More sharing options...
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