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Kalarie

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Everything posted by Kalarie

  1. 2023 is confirmed VR expansion but you have to be a Disney+ sub first.
  2. Hey Keith. So still nothing on the CE vendor? 8 years in? Can I get my $ for that back and downgrade to a normal sub? >.>
  3. Mike, any chance while you're thinking about pvp you can look at the wall of crazy ideas as see if the Huttball League is still on there as a future dream, or has it definitely been thrown away forever?
  4. I've had it (HK-55 and Chap 10) for long enough that I'd be in the camp in favor of making it available to anyone that signs up for a 6-12 month sub plan. I like having special unique things, but I like having subs more because it generally leads to more people at endgame ops and pvp. If BW concludes giving away the content will increase subs, I won't argue against it. Although, if you really want to do something special for people that have been here a long time, you could always add something cool to the CE vendor in the fleet VIP cantina....
  5. Might be a dead horse by now, but I'm going to ask BW to look at this idea again for 6.0. Maybe it'll get a response. SWTOR could use a sports league.
  6. Mike, I know the idea has been brought up a few times, but I've never seen BW specifically address it, and it feels like the community that really enjoys huttball is shrinking every day, but is the Huttball League idea even on the 'wall of crazy' anymore?
  7. I will be most excited when the gearing system is announced and getting top end pvp gear ends up being just a smooth as it was in 4.0 so that we can go back to playing multiple endgame toons. Oh and, also still waiting for the announcement of the Huttballl League!
  8. sometimes it's hard to just make people laugh :*(
  9. I thought BW was flirting with bringing back pvp specific gear as well. If so, then having a gear set that requires ops for pve isn't bad. Honestly, the best pvp seasons in the game had pvp specific gearing. But, if they make it so that you have to run ops to get pvp gear, that's always been a mistake. Their design for 5.0 was to make it so that you could get gear that was good for both pve and pvp no matter how you chose to play, but they also massively nerfed the ability to earn gear quickly. So alts became useless, and 99% of the pvpers I see today don't run t3, let alone t4, so the gear is way less balanced than before. But, if you made pvp gear easy to get again, then the whole purpose of endgame ops is shot if you don't make pve specific gear. In the end a vast majority of people probably liked the idea of combining the gear because "play your way" sounded nice, but it ended up taking the fun our of a lot of playstyles. A reversion would be welcome. And for goodness sake, take gearing out of the loot box system. That should be cosmetic only.
  10. I can confirm everyone did in fact transfer to SF. I logged into a SS toon and I was the only one on fleet, there were not item posted on the GTN for anything, and the PVP que never popped. I didn't travel to every planet thought. RPing with NPCs got old too fast. Logged over to my SF toons for good.
  11. I'm in this boat too. I have 3 subs to swtor, but none of us is playing to justify it. If 6.0 isn't any good (rolling back GC from 5.0 would be a dream come true to me personally), or it doesn't have an update on its status by xmas, then we'll probably drop all 3 subs. I am going to give Anthem a try, but it's going to have to be way better than Warframe or it won't be worth subbing to. If it's not, BW might be toast as a company.
  12. Kalarie

    How do you vote?

    Since the votes don't really do anything, when I run in groups I vote for my wife first, best other groupmate second, and when I run solo I vote for who I think had the most impact on the match. Sometimes that just means voting for someone that guarded a node all match, and never had to call for help, even though they have little to no stats. But always the wife first. She's always the MVP of every WZ I have ever seen her play.
  13. I shouldn't be surprised, but I really thought they were going to give hinder a try. The shorter timer on the ball is a half step in the right direction, so i'm hoping in 6.0 they try the full on hinder, or finish adding all abilities that make you cover ground instantly to the drop the ball list.
  14. The Astrosquad still plays occasionally. Actually, I kicked everyone who wasn't family since none of us play frequently enough to manage the guild the right way. The GC loot box stuff drove us away. But, when we do play we do nothing but 8v8 pvp. If you, or really anyone, is pvping, and you see my wife and I online, feel free to group up with us. Even with the new match making we tend to win 80% of our games, so might break you out of that slump you mentioned in the other thread.
  15. A little disappointed to see hinder reverted, but lowering the timer to explode is a good alternative. People might be tempted to pass of and back on right away, but that creates opportunities to intercept if we keep the no catching while stunned change. I'm in favor of just pushing these changes to the PTS asap, run matches for a couple of weeks, see if it worked as intended, and if not try the other method, rinse and repeat until we're 90% sure we'll achieve the goals we want on live and push it to live. We can debate about the changes forever in the forums, but this is the most exciting level of detailed feedback on pvp this game has seen from the devs, and we should help them out by just hammering it in the PTS to give solid data to go with the forum theories.
  16. OMG, warms my heart to see that i'm not the only original HB lover left. These changes really do make me want to resurrect the petition for the Huttball League lol
  17. Eric, and rest of the SWTOR team. I can honestly say that I have never read a post about PVP and been excited like this before. These proposed changes have a really good chance of achieving your goals, and your goals are both understandable, and should be appealing for the community, resulting in more people willing to play pvp. Mechanically I can imagine a couple of tweaks still being needed for huttball and voidstar, but I would be highly supportive of giving the changes you've listed a shot first just to see how it works out. I understand hinder being a hot topic, but honestly, I can't tell you how many times my wife and I have basically 2 manned huttball matches running a sorc healer and a jugg or sniper or op, and just popped DCDs, HOTs, and used the movement abilities to score fast. Matches would be over in like 5 mins at times. That never really felt like the intention of huttball. When this game started and only sorcs had the speed run ability, huttball required a lot of passing, and my first guild had a great huttball team and it was a ton of fun. Was not a 2 person show at all. This is a huge move in the right direction, and I hope it's not too late in the life of the game. Please start with the changes just as you've written them and let's all take some time to test them out and see if they work as intended before changing them. If it works, the next step just might be the resurrection of, dare I say it, ........Huttball League (eventually esports). Before 3.0 we were very close to a community created huttball league, but the ability changes, and server changes, and then death of 8v8 killed it off as it became impossible to organize 8 man teams. We were very close on Space Slug to being able to que sync 8 man teams and pop huttball have it work though. Just needed minimal interface support from BW to make it easier, but now that won't happen unless the community comes back to pvp in force and a large section supports huttball again.
  18. For all of those that gave up hope, my 4th ticket finally worked and the CSR read and responded exactly to my issue. They weren't willing to immediately transfer the GM spot, but it was only a day away from auto transferring anyway. I now have the guild back, nothing was stripped, and all is good. Crisis adverted.
  19. I know what the rule is, and why it's there. I knew the rule before I lost my GC. None of that explains why the CSRs aren't reading the tickets I sent in, or why they are closing them without first getting confirmation that their work is done. It also doesn't change the fact that somewhere BW needs a review where they can make exceptions to their automatic rules. This is a case a bad misfortune, combined with terrible customer service, and where a proactive employee could rectify a problem before it becomes much worse, but I can't get a real CSR to even read what the problem is.
  20. A few weeks ago my graphics card died. The local stores are completely sold out, and I had to order one, and it took just over 4 weeks to get here (too many people thinking they'll become a bitcoin millionaire). So naturally, the guild leadership auto transferred, but it went to a person who has never been an officer, and also hasn't been online in 15 days now. I made a ticket on 5/4/18 to see if BW would make an exception to the 4 week rule, and transfer the guild back to me before this random person realizes they are the new GM. They took until 5/8/18 to respond, and instead of reviewing my circumstance, just quoted the 4 week auto transfer policy to me. So I made a second ticket on 5/8/18, and on 5/10/18 the CSR sends me some generic links on how to make a guild, what a guild bank is, etc. They didn't even read the ticket, or even acknowledge there was a problem. They acted like I just asked "What is a guild?" Then they rubbed some salt in by saying "If these links don't answer your question, please make a new ticket." So I made a new ticket today. What does it take to get my issue reviewed by somebody? If I had treated a customer the way I got treated in these first two tickets, I would have been written up an docked already. There is no excuse to just make generic answers to a specific problem, and close tickets as fast as possible. Tickets should not be closed until the issue is resolved and the customer acknowledges that. So while I'm trying to find somebody to actually address my problem, my guild is at risk of being wiped and sold. Why isn't BW stepping in to stop the problem before it happens? I have 3 active subs to this game, have been here since beta, paid for everything in the guild including the bank funds, and they can't even take the 30 seconds it takes to read my post and react specifically to it? Mine should be a very simple issue to address, and it should qualify for an exception to the 4 week rule.
  21. After reading the roadmap very carefully one thing is clear.... Absolutely nothing new for the Collector's Edition Vendor, or VIP or Security Key Vendors for that matter. The CE vendor AKA a constant reminder of broken promises from the very beginning.
  22. Don't roll anything into Harb. That hamster dies too often. Roll Harb into Ebon Hawk.
  23. Keith, just FYI, the only reasonable solution that would appease an original Space Slug member, is one US server where the name is "Astrolandia", and all toons created there must start with Astro, and the only guild allowed is Astrosquad.
  24. I PAY AS MUCH ATTENTION TO MY POSTS AS BW DOES!!! But i'm too lazy for 500 lines of BS so that's all you get
  25. Just in case BW is reading here and not the roadmap thread only, this sums up my thoughts too. I get having a gear grind in ranked where you want the top 1% or less to benefit from dedicated time and skill. I don't understand having any gear gap in regs where the casual person plays. Gear gaps there just lead to griefing for a variety of previously discussed reasons. Regs in pvp should be like story mode ops in pve where entry level 230 is good enough for everyone to be on an even playing field. Ranked pvp should have a gear grind similar to HM, NIM ops or even Master Mode stuff where time + skill = reward.
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