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swredrage

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Everything posted by swredrage

  1. so can a cat on fire. give an example. attempting to break peoples stealth is an acceptable use. In Regs and solo queue where you are not working out stuns with your team mates it is just bad as you are not breaking peoples stuns with storm. In group play where you are on mumble or whatever and you know who is stunning what when and where.. okay maybe
  2. I never got far enough with assassin to do ranked.. but seems to me phase walk owns all in ranked ( except bubble after the poison comes out.. barrier wins in that situation ) i ment heal others.. but i get ya :-)
  3. Please don't quote/comment like that as it is hard to read for old men like me with bad eyes a pain in the butt to quote.. so i won't quote you so if i miss something.. sorry. I'm sure most sorcs would like to have the net that mercs have as well or some other defensive CD that is not on a 3 minute CD... but no they get one DCD and one insta heal every 30. you make it sound like being able to move when you use your combat stealth is a bad thing? combat stealth = remove from combat every two minutes(i think?). force speed or phase walk away LOS heal ( health stim then your regen ability will get you back fast since out of combat probably reset for you) back in action in 10 seconds (like force barrier only in stealth) I for one greatly prefer combat stealth over barrier.. if assassins had a heal spec i'd probably play one more often. if your mara.. well then your probablly effed anyway just give up and roll assassin But really every class has their 'oh crap' button(s) some have more than others.. sorcs might be pretty good but it also has a long *** cool down and their only real defensive cool down can be stopped by net. Mercs oh crap buttons just suck.
  4. I'll be damned never saw that before, nor have I ever notice it work before. granted if i'm using it and someone wants to get to me they speed/leap/roll/hydraulic to me in such a case the snare doesn't matter. switched to madness so havent used it for a month or so, so i have not paid that much attention. ( now working on my heals actually but that is a whole nother topic.) lets also remove pinning fire from unload/blazing bolts for merc too!
  5. no i think he ment storm because of the AOE. (edited my post cause i also referred to the wrong ability d'oh) Lightning Bolt's Snare is fine as long as it doesn't stack. Though adding a 5-10 second internal cool down on it may be useful. All the snare/root issues would be "fixed" if they added snares/root/stuns/etc to the resolve bar.
  6. pretty much, alittle tweaking and it is in a good place Net is about the only thing commando/merc has going for it... it isn't bad but maybe needs tweaked a bit, but seems to be in a good place. I dont' mind phase walk, as long as it doesn't purge dots. maybe a second or two immunity from damage or something. If they can purge, they should allow other classes to purge again. Force barrier gets a lot of crap it doesn't deserve. by itself it isn't all that good, okay but not good. with the utility point in healing it is okay. IF (thats a big if) you have a healer near by then it is pretty darn good, but not what i would call OP. The healing it provides with the utility is about one crit from a sniper. You have to remember hitting force barrier makes the Sorc useless for the duration of the channel. No more casting by that sorc until the channel is broken. The only time it is fairly OP is at the end of a ranked match you can bubble the overtime poison damage Unlike other 'oh crap' buttons.. this one makes you useless. force barriers description should be something like, "here wear these safety goggles while i put a nail through your foot." chain lightning doesn't have a snare. you may mean force storm? if so, it has been removed... but in general no. ranged only defense against melee is staying out of melee range long enough to end the battle. the only chance melee has to get a ranged is to root snare them long enough to end the battle. sure maybe tweak them a bit, but not remove them completely. agreed, again electro net is about the only thing merc/commando has going for it in pvp.
  7. This is pretty much the way to go. Chain Shock or Empty Body, Sith Defiance, Sapped Strength. Emerson, Electric Bindings Force Mobility and Corrupted Barrier. In madness i run the same only with empty body instead of chain shock exclusively.
  8. Try This for general pvp. switch it up a bit if you find your self going against certain classes or certain objective maps repeatedly. Sap Strength often seems to be ignored.. i think of it as a Sorc Taunt in pvp. basically reduce someones damage for 12 seconds every 45. after patch maybe switch chain shock to empty body. Don't bother with backlash. the only time it is almost useful is if you get stunned by a stealth, they get stunned for 2 seconds and get more on their resolve bar then you force speed away. Use overload with binding, turn overload and they are already away and rooted so you can unload on them. Overloads fairly short cool down make this more useful, the only crappy part is that you have to turn to face them.
  9. I don't care what spec you are... unless you where dueling using force storm in pvp is just bad. the ONLY thing is should be used for is stopping a group from capping. There are very few situations where it would be useful. don't waste a utility point on it.
  10. lol i do, I get in the mentality that if you are posting on you tube or twitch you think you are a game god.... you know you are not, i like that ;-) BTW your one vid about the harbinger leaving.. yeah it has gotten really bad the past two weeks or so. I haven't gotten to play this week but last week it was pure poopy. 5 people running to 'our' node.. i need a /facepalm macro. Used to be pretty decent.. now.. just bad. If it doesn't get better i may have to move one of my toons to better pastures.
  11. Tend to agree with most everything. change shock/project so that it is a saber spear insta with utiliy point follow up with a shock/poject. and to make it different than a saber throw have it go like a spear instead of end over end could help speed up the animation not sure about the bubble.. i like the idea but hard to justify how it would block dots like affliction or something. but would give a better explanation on why you cannot take ANY other action while bubbled.
  12. I'm not 100% sure if match making sucks or if all the players suck and have to play assassin. Their team: Assassin, Assassin, Assassin, Assassin My Team: Assassin, Assassin, Assassin, Sorc. There have been quite a few matches this season where I was the only non stealth.. mostly against assassins but a few operatives.
  13. Should be under the suggestions sub forum. See this thread for a few of my ideas similar to what others have offered up. http://www.swtor.com/community/showthread.php?t=801208
  14. when i queue with my guild it is mainly to just my daily/weekly done faster so i can move on. I would assume MANY of those doing pre-mades are in the same boat.
  15. there i fixed your original post for you. Joking aside. I understand your frustration. you got used to playing a certain way.. now you cant. now have to use more than a couple buttons and now actually have to use the rest of your abilities in the correct way and not rely on the "Oh crap" button. It sucks but its happened to most classes/specs at some point.
  16. more seriously maybe.. but since there seems to be little interest to begin with it doesn't take much
  17. because The following emotes now play an animation when used: /duck /look /meditate /observe /raise /tap is important stuff. /facepalm
  18. Leveling I don't know.. any spec with the force storm +25% damage would be good. (force storm procing instacast chain lightning for lightning spec is nice too) PVP, Lightning has the burst to almost put it on par with other bursties.. no single ability will be massive but you can put out high numbers with a bunch of instacasts right in a row + procs is pretty sweet. PVP, Madness lots of "Fluff damage" and dot spreading. Not much in the way of burst. fluff damage isn't bad really but easier to live through. If you get enough of a spread you could really push their healer though (if they have one)
  19. Yes. (there is a period there.. if i could make it a capitol period i would.. oh wait i can.. here we go...) Yes! I would've just said yes and done but they made me put more in there so... yeah.. yes.
  20. Cool down if you miss or leave a ranked warzone 5 minutes first time each additional time 10 minutes (you miss queue/leave 3 times you wait 25 minutes to queue again) 10 minute reduction in queue time every 60 minutes 10 minute reduction for every completed queue. After 10 leaves with out complete reset completely suspended from rank queue until you talk to CS to resolve. This way if you miss one to change the kids pants.. when you get back you can probably queue again. It sucks but it happens. If you are trolling you are limited in how bad you can troll. Gear check must have xxx expertise and remove bolster from ranked warzones OR... set each class to certain flat specs not based on gear so every player has set stats regardless of gear this way everyone can play ranked regardless of gear. Peer Warning system: like a vote kick but not actual kicking. If there is a 'troll' or griefer other players right click them and select 'Warn Player' once that player gets so many warnings from unique players. Rank queue is disable for the user for a certain amount of time or until CS resets it. Tiered punishment up to being banned from queue for the season for the worst offenders.. i'm sure that may happen VERY little. Cross server queues - similar to other MMOs. server groups 2 or three servers as one battle group. Gets more people available for matchmaking that could help with matchmaking issues? (below) Other things I don't have a fix for: Players doing 10 matches and quitting after they get a high rank get better rewards than people who win 80 matches but have a lower rank. (maybe extreme but i'm sure it happens) Loosing rank when out numbered. 4v3 matches.. the team who is down a player should not lose rank when on a loss, if so maybe 1 but not 5. Or give the team with 3 the option to reset and wait for another? Stupid matchmaking, 7 assassins in a match, bull crap. maybe its because lack of people in the queue? These are just some general proposals that i'm sure probably have been posted somewhere sometime. Just reinforcing something like these could help.
  21. I like Wiz too, i get mad at him because he isn't very good and every time i get ready to comment about, "You are a baddie" he says in the video something like i'm not that good.. but if you where good you would do this and not what i do... lol i love it. Still a lot of great tips for new players.. even some vets at times. Not the best player but seems to be decent guy.. just needs to learn 1st in dps is usually not equal to best.. oh yeah and the quality of video and sound is excellent. need to find out which mic he is using.
  22. that may have been me (the sorc) if it wasn't dpsing, regardless it was probably on purpose. You can tell usually after the first minute how your team is going to do. (like huttball with no leapers, pts and stuff) you position your self to make it easier for them to score to save time. On my tank i've been known to pull people in to the goal so they score faster. No i'm not colluding.. i just want it finished so we can get to the next one with a chance to win, it isn't like it is ranked. I generally don't dps doing this unless i see someone i recognize and want to kill them :-) Before someone says... "try to win" or some poop like that.. I say don't be bad and i might ;-) One i kinda did by accident the first time.... Run in blow my CDs do a bunch of damage and get swarmed.. run away force people to blow their long CDs then when far away from the action/goal. bubble and let my team cap, by that time i have my CDs again and kill the people that follow me.. when it works i can often get two or 3 people to follow. The ones that follow usually arn't very good so they're generally easy to kill.. Sorcs using force storm in pvp ranked.. i LOL every time. :)
  23. I just got the GW2 when it was on special havn't tried the pvp part yet though.
  24. only against other players. It will not effect any non-player combat in any circumstance. thinking about it.. does expertise effect companions? i never checked.
  25. I've been getting out of ranked mainly because i'm having horrible luck with match making but... sins rule all and it shows. had multiple matches last week where I was the only non-Assassin... of course i was the primary target. Walk out of the spawn.. wait 10-15 seconds.. since i was the only target my team stood nearby for me to get attacked.. once they did hit my bubble and hoped they got one of them. Come out of bubble hit my stims overload and force speed the heck out of there while bubbling my team or tossing a dot or other instacast depending on the situation. I wouldn't call Assassins FOTM... they are just the best, even bad players can pull a couple wins out. PTs are dangerous for sure, not far behind assassins Sorcs are probably next OP/Sniper are just meh.. don't really fear one by themselves but don't think they are horrible Merc and Maras at the bottom.. though let either one free cast and they could cause you issues. Always kill the merc/mara first to get them out of the way.. shouldn't take long Much of it comes down to the player skill but clearly there is a large gap in the class balance.
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