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Technohic

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  1. Technohic

    So whats good?

    I generally have avoided rank. When I played; sniper was not very welcome. I supposed that might have changed. Good to know about Eng and Virulence. Haven't been a fan of MM since I learned those 2 back when you could hybrid them. I will probably poke in to some regs over the weekends. Probably just for the month then will be out again once I get my fill
  2. Technohic

    So whats good?

    I have played since whatever they call that new grind. How have things been and how are they looking? I just had an itch to play my sniper/slinger again. Do midbie and lowbies pop?
  3. Got the survey. Im on the last month of a two month one time sub. Pretty much said lack of new engaging content is bad enough. Trying to encourage grinding stale content over and over even worse.
  4. Its a start but I won't bother until I see details and it going live.
  5. Well thats great after we already answered it. I was amazed that my 2 line response was 350 characters and I had to chop it down to what seemed like 3 bullet points that were very vague.
  6. Bioware is monitoring feedback and has determined that chat is a major source of frustration in game with showing junk found in RNG crates and chat has now been disabled.
  7. I had only got a 2 month subscription when they announced this planning to just play the story and then leave. I might have 15 days left.
  8. I don't get it either. I mean; its kind of cool having a Rattataki sniper since launch and having the romance with Kaliyo the entire time, but what does it get me? A 30 second "good luck" scene here or there. The chance encounter when I found her in KOTFE and that has been luck since she wound up being part of the story. Probably won't ever hear from Risha ever again on my gunslinger. The depth of the story died when the class story ended.
  9. Great post! The irony is; I feel like they did a really nice patch as far as the story, adding different mechanics to the game. They messed class balance up a bit but that was needed IMO to change the meta. All said and done; this would have been a great patch if not for this new gearing system. I'd even support the elimination of expertise as a great idea. Just that implementation though. Pure money grab.
  10. They made money so they don't care about server population. Truth is; if the majority of the player base dislikes something, yet continues to sub or buy cartel coins; they are part of the problem.
  11. There is so much in this thread that makes it a microcosm of all that is wrong with PvP. Whether it is knowing how to play, toxicity, or just plain complacency. It reminds me of why I quickly lose the will to bother. I don't want to be stuck with bad players nor complacent ones sitting it out waiting for their reward; nor do I care for the berating of the former 2 types. PvP without matchmaking just breeds this and it makes it not about fun and more a bitter RNG game with very few good matches.
  12. Population and necessity. There is no need. Maybe I will change my mind when people are sitting at the highest level gear min maxed but that is way off
  13. I'm not at my pc so can't look but pretty much ballistic dampeners in the first tier and the new legendary one that makes ballistic shield heal and adds defenses while making you immovable are required IMO. The rest are nice but depends on how you play. I tend to go for added defense and I like the new counter measure utility for mobility. And I like SOS KB as well but could live without
  14. You say enhancements, but do you mean all inserts? (Armor, enhancement, mod, hilt)
  15. I dislike the system but at this point I don't think it matters that much. I completed the story, enjoyed it with the visuals, the different systems added in, and the class changes. But after the story; I find pretty much the same tired content either way. I'm over the gearing system in that I see no reason to participate either way.
  16. This is true. Could be akin to before where you were bolstered pretty good so long as you didn't go over a certain gear level. That and its about the sets. Fine if you had the sets already but not so much if you have a new toon.
  17. I cannot remember off hand. Was a busy day yesterday so didn't even get to think about logging in. I do know I took the countermeasures utility though that people seem luke warm on. And on the legendary I took the 10% heal on roll that give 2 extra seconds on evasion as well and I can't remember the other one but other than that, mostly the same as I had before. I don't know that the new utilities I took are the best bang for my buck but just a little self healing and mobility that doesn't require me to be in someones face or to waste entrench are both things I have wanted for a long time. That reminds me. I took the coverpulse defense utility that also gives and instant snipe. Gives me some fire on the move ability. Cover pulse to get some room and start running> Dart>probe>EP >snipe>discharge>nade Hows Virulence? Anyone run it? I might run it a bit tonight or tomorrow as I generally switch between it and Eng pretty often.
  18. Hey L. I haven't seen yet. Won't get much login time until Friday.
  19. Lets be honest here. 600 is not amazing either in anything relative to whats going on. What is it? ~270000 CXP to reach rank 1? Capped at ~27000 week? Thats what I have seen but need to get to level 70 yet to verify. Thats 10 weeks for 1 level if you can even manage to hit the weekly cap. Ignoring caps, thats 450 warzones. Again. Don't want to freak out or other people to freak out until reliable sources confirm thats the CXP needed for a level. Especially with the recent 20 CXP rumor and the fact that we are pretty much beta testing this in early access
  20. Its just less insulting to PvPers where 20 was what was being given for "elite trash." Whatever that is. Its still insulting to the entire game community given the grind, just equally insulting now.
  21. I like everything else but this and it is a doozy. Doesn't matter I suppose. My subscription is up in 29 days now from my 2 monther. Thats usually enough for me to get the story done and get my fill of PvP for a while to maybe last until the next update.
  22. CXP system in general. They could have done it for solo player or whatever but I don't like a gear gate for PvP. Population health there has shrunk as it is without alienating people who might fall behind or just have to start at a huge disadvantage. I like, love, or don't care about anything else
  23. I guess I can give them a compliment and say so far; I love everything about the expansion.... Except the RNG gearing grind and CXP. I think that is all that keeps this from being a big win. Also would have been nice to have made all warzones cross faction. I wanted to switch from my sniper to my gunslinger but since I like to PvP and given the CXP grind being too long as it is; I don't want more time in just sitting in a queue longer than I have to.
  24. Loving it. Running Eng, the new EMP discharge seems a lot better. Having mobility and root/snare breaker together on counter measures adds something I found lacking. Healing on covered escape added another. And an extra 2 seconds on evasion is quite useful. Not sure where we are in pecking order yet but the class is playing well. If only they didn't do the crappy RNG gear change.
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