RuQu Posted March 18, 2013 Share Posted March 18, 2013 Leveling content, specifically the stories, are the best part of this game. It's their loss if they choose to skip all of that. Or, perhaps they already have a Shadow/Sage and their guild wants the opposite for raiding. No one should have to suffer through the Consular story twice. Now they don't have to and the whole server has one more tank/healer. Everyone wins. Link to comment Share on other sites More sharing options...
Prysha Posted March 18, 2013 Share Posted March 18, 2013 well i like levling.. but after 4 classes im tired of the same planet missions again...all alternative characters are just for the lulz....dotn want to waste much time leveling them... Link to comment Share on other sites More sharing options...
Keffeine Posted March 18, 2013 Author Share Posted March 18, 2013 Anyway, I wanted to focus this thread back on what I started it for: apart from a response from the devs, your ideas on solutions for the 'method', or whether there should even be one in the first place. There are already too many threads debating whether or not it's a good thing, so let's not go there. Link to comment Share on other sites More sharing options...
Chemmie Posted March 18, 2013 Share Posted March 18, 2013 (edited) The advantage going to ilum is very low. (Do the math) WE did it as a guild group and had a blast just cause we did it as a group. It is no different then running toons through fps, except we could all go as a large group. As for taking up space there were 3 instances of ilum and each one has 6 pylons.... preventing you from doing your quest... that's a QQ not an excuse. Oh and we were in the pve side and where we couldn't hurt anyone unless a toon who was flagged was silly enough to come up to us. You'd be better off arguing about the people camping the pvp center there is only one of those. As for power lvling we had a huge group and only got max a lvl per hour with the CS bonus too. And for most of us these were our 4th+ lvl 50 so yeah were a little tired of the reg questing, but we all said were going back to do the storyline:) Anyone quit QQ over something so trivial... its 2 weekends and the first is over. Edited March 18, 2013 by Chemmie Link to comment Share on other sites More sharing options...
lazze Posted March 18, 2013 Share Posted March 18, 2013 why what are we doing wrong ?? if its in-game and theres no warning theni cant see whats we doing wrong yur jus upset cause you couldnt do it, i loved doing it .. and the fact im gona have to grind to 55 at some point in april i will continue to do it until BW decide to change, ae you a F2P ?? Link to comment Share on other sites More sharing options...
DarthOvertone Posted March 18, 2013 Share Posted March 18, 2013 (edited) As the title suggests, I think we're all waiting for a response on the practice of grinding from 1X - 50 on Ilum by killing the same Heroic mobs over and over again. It's hardly a heroic experience, and there are many differing opinions on it, which I'd rather not get into here. First, Ilum isn't a permanent area. The Gree will only be there for one more week. Second, people pay their sub, I could give a rat's azz how they level up. Leveling in this game is ezmode anyway and just got easier with Double XP weekend. I did not participate in this form of leveling directly, but it does not bother me in the slightest. Third, I don't think some of you realize how fun it is to take a group of 4 and wipe 15-20 players doing this. My group of 4 guildies ran into a mass of these levelers last night and made their experience a living h*ll for about an hour. I have a screenie of the action, but forgot to upload it. Guess this only happens on PvP servers though. Edited March 18, 2013 by DarthOvertone Link to comment Share on other sites More sharing options...
Savej Posted March 18, 2013 Share Posted March 18, 2013 If someone choose to miss out on the story then that is there pregataive. Honestly I did this in COH when there added architect to the game. Skipping to 50 gives you less to do. CoH - good example. What happened to that game? Link to comment Share on other sites More sharing options...
Tommot Posted March 18, 2013 Share Posted March 18, 2013 (edited) First, Ilum isn't a permanent area. The Gree will only be there for one more week. Second, people pay their sub, I could give a rat's azz how they level up. Leveling in this game is ezmode anyway and just got easier with Double XP weekend. I did not participate in this form of leveling directly, but it does not bother me in the slightest. Third, I don't think some of you realize how fun it is to take a group of 4 and wipe 15-20 players doing this. My group of 4 guildies ran into a mass of these levelers last night and made their experience a living h*ll for about an hour. I have a screenie of the action, but forgot to upload it. Guess this only happens on PvP servers though. This exactly. Other people want to level this way? That's fine. I wont do it, but why should I care if they do? And I also had fun killing these guys. They may be bolstered but a geared 50 can still dominate them Edited March 18, 2013 by Tommot Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted March 18, 2013 Share Posted March 18, 2013 But seriously, what's your problem with players leveling the way they want? It's legit, it does not affect you in anyway. I had a blast during double xp weekend because I could focus mainly on the class story instead of repeating plenty of additional quests i've done multiple times already in the past. Link to comment Share on other sites More sharing options...
Fleurdelis Posted March 18, 2013 Share Posted March 18, 2013 Im a subscriber and have a toon of each class. 4 are 50's the rest in the 30's. i hope this still works next weekend so i can get the rest of my toons to 50. Link to comment Share on other sites More sharing options...
Monoth Posted March 18, 2013 Share Posted March 18, 2013 Their should be a mechanism in place that doesn't allow you to get xp if the other people in your group are 5 levels above you.... Would stop the power leveling by using other 50's to the work for you. Link to comment Share on other sites More sharing options...
hobbesmaster Posted March 18, 2013 Share Posted March 18, 2013 The reason this works is that everyone in the group is a "50" due to bolster. Link to comment Share on other sites More sharing options...
Icebergy Posted March 18, 2013 Share Posted March 18, 2013 tl;dr I have done it, it was cool. Now don't let anyone else get it! Seriously, why bother? Don't like people playing end-game content with you? I am happy more 50's come with every day. I would be willing to bet that at least 95% of the people that took advantage of this were alts, so there really would not be any new level 50s. This is not a valid reason to be in favor of it. Link to comment Share on other sites More sharing options...
Hikara Posted March 18, 2013 Share Posted March 18, 2013 CoH - good example. What happened to that game? It shutdown after nine years. Another 8 to go for TOR~ Link to comment Share on other sites More sharing options...
MandraMoody Posted March 18, 2013 Share Posted March 18, 2013 I really hope BW doesn't pay a lick of attention to this non-issue and works on important things like fixes to 2.0 coming instead of a vocal few who want to control everyone else's experience in game. Link to comment Share on other sites More sharing options...
Fireswraith Posted March 18, 2013 Share Posted March 18, 2013 I say let everyone who's already done it keep their levels, but patch it up so that only level 45+ will get bolstered on Ilum. Just had to chime in on this topic. Personally I disagree with it, and I think it would have been much better if Bolster only applied to lvl 45+ like you say; since only lvl 45 + can do the event they are the only ones that should benefit at all. Frankly it seems like an exploit of the Bolster mechanic because I can't really see this as being intended. If it wasn't intended then I guess it's a good thing I'm not in charge over there, because I would strip every single level ever gained through an exploit (including those that at release that got to 50 fast from lowbie warzones giving out incorrect and much higher than intended xp). Link to comment Share on other sites More sharing options...
Daddicus Posted March 18, 2013 Share Posted March 18, 2013 As the title suggests, I think we're all waiting for a response on the practice of grinding from 1X - 50 on Ilum by killing the same Heroic mobs over and over again. It's hardly a heroic experience, and there are many differing opinions on it, which I'd rather not get into here. Personally, I enjoyed getting a few levels on my Sniper with the method, which was otherwise going to lie dormant until I got a couple other alts to 50, so I'm not exactly against it. I do however recognise the long-term detriments of this quick level grind. I say let everyone who's already done it keep their levels, but patch it up so that only level 45+ will get bolstered on Ilum. http://www.swtor.com/info/news/news-article/20130312 "Bolster your characters and advance to Level 50 quicker with first ever Double XP weekends as you prepare to continue your adventure in the first Digital Expansion: Rise of the Hutt Cartel, coming this Spring with 5 new levels and a brand new planet, Makeb!" TLDR... Bioware wants as many people to be 50 as possible. I would seem that they don't really care how you get there as long as you get there you will be more likely to buy the expansion. They aren't the first company to try to get more people to max level. Link to comment Share on other sites More sharing options...
Daddicus Posted March 18, 2013 Share Posted March 18, 2013 Also it should be stated that this xp gain nets about 3 levels an hour. It's not really that much faster than questing with orange quests + xp bonus. It does take work and people can learn to work in groups. This method is not a one button insta-level. Work and time are still required. It could go either way in my opinion. I participated for about an hour and actually had fun doing it, but wouldn't lose sleep if it was removed. I'm still going to be rushing to level the character I want for the expansion. I will take anything Bioware has to offer to get the characters I want where I want them in lieu of character transfers. Link to comment Share on other sites More sharing options...
BurnedRemains Posted March 18, 2013 Share Posted March 18, 2013 Yes. Here is my response. WHO THE HELL CARES?! If people want to do it LET THEM! I am an equal opportunity leveler and being such if I want to planet level or speed level I am going to do it whatever way I see fit. Link to comment Share on other sites More sharing options...
Thaed Posted March 18, 2013 Share Posted March 18, 2013 Sorry OP... You are looking for a response, not me. It is not a detriment to the game IMO, and hardly worth mentioning in the long list of issues that need attention. Perhaps a more pertinent question would be why do you care? This is not a snide retort, but a genuine question. Their leveling does not infringe on your gaming experience. Fresh 50s are not detrimental to the game, in fact they are necessary. And... most players looking to power level now know the game and the mechanics. Getting to 50 is no longer a learning process. It is detrimental to the game, though not to the point that some people complain about it. Essentially, it will take people out of the 1-50 leveling game in the long term if left as is. Less people leveling increases WZ times, FP times and just takes away from the atmosphere of planets. These are things that right now I don't particularly care about, due to being sick of the planetary grind, though there are times when I simply like to go back to basics and level a new character normally. Of course, it is arguable as to whether or not this is a detriment, or if the cons outweigh the pros. If this method is left unaddressed for too long, though, it won't be good for the game as a whole. Link to comment Share on other sites More sharing options...
Ratajack Posted March 18, 2013 Share Posted March 18, 2013 (edited) As the title suggests, I think we're all waiting for a response on the practice of grinding from 1X - 50 on Ilum by killing the same Heroic mobs over and over again. It's hardly a heroic experience, and there are many differing opinions on it, which I'd rather not get into here. Personally, I enjoyed getting a few levels on my Sniper with the method, which was otherwise going to lie dormant until I got a couple other alts to 50, so I'm not exactly against it. I do however recognise the long-term detriments of this quick level grind. I say let everyone who's already done it keep their levels, but patch it up so that only level 45+ will get bolstered on Ilum. If it is going to be changed, that change should be retroactively applied to any and all who used this exploit, and any levels gained by use of said exploit be lost. I'm not advocating that it be changed, only that if it is changed due to having been found to be an exploit, it should be retroactive. Edited March 18, 2013 by Ratajack Link to comment Share on other sites More sharing options...
Blackardin Posted March 18, 2013 Share Posted March 18, 2013 As the title suggests, I think we're all waiting for a response on the practice of grinding from 1X - 50 on Ilum by killing the same Heroic mobs over and over again. It's hardly a heroic experience, and there are many differing opinions on it, which I'd rather not get into here. Personally, I enjoyed getting a few levels on my Sniper with the method, which was otherwise going to lie dormant until I got a couple other alts to 50, so I'm not exactly against it. I do however recognise the long-term detriments of this quick level grind. I say let everyone who's already done it keep their levels, but patch it up so that only level 45+ will get bolstered on Ilum. What is the long term detriment you are speaking of. I see none. In fact, the very reason they are doing it is to allow everyone to get as many mains and alts ready for the new expansion as is possible (as they've stated). I did a few levels with this. Did more doing fps, space missions, class missions. its faster, but not as fast as some are saying. As you may know, everything gets Exaggerated on these message boards. Link to comment Share on other sites More sharing options...
Blackardin Posted March 18, 2013 Share Posted March 18, 2013 If it is going to be changed, that change should be retroactively applied to any and all who used this exploit, and any levels gained by use of said exploit be lost. I'm not advocating that it be changed, only that if it is changed due to having been found to be an exploit, it should be retroactive. Its not an exploit, chief. You are not being power leveled as everyone is boosted once they get there, just as they are in PvP zones. You are not being carried, but earning your experience by killing mobs with a group at a spawn point. Heck, back in Everquest, this was how you leveled. You found a spot, camped it, pulled group after group. We used to shout, "camp check" when first entering places like lower Guk to see if there was a spot open. This is what leveling was in MMOs at one time. LOL Link to comment Share on other sites More sharing options...
Rafaman Posted March 19, 2013 Share Posted March 19, 2013 It is detrimental to the game, though not to the point that some people complain about it. Essentially, it will take people out of the 1-50 leveling game in the long term if left as is. Less people leveling increases WZ times, FP times and just takes away from the atmosphere of planets. These are things that right now I don't particularly care about, due to being sick of the planetary grind, though there are times when I simply like to go back to basics and level a new character normally. Of course, it is arguable as to whether or not this is a detriment, or if the cons outweigh the pros. If this method is left unaddressed for too long, though, it won't be good for the game as a whole. Fair enough. Thanks for the reply. I didn't think about the que times in general but to be honest I have yet to see an impact and I run end game content fairly regularly. Perhaps its because, relatively speaking, many are capping alts as opposed to fresh new player 50s? Either way, I don't see a huge impact. However, the fact that it is limited to a few weekends over all seems to negate a long term detriment. But I will grant that only time will tell. Link to comment Share on other sites More sharing options...
Ratajack Posted March 19, 2013 Share Posted March 19, 2013 If it is going to be changed, that change should be retroactively applied to any and all who used this exploit, and any levels gained by use of said exploit be lost. I'm not advocating that it be changed, only that if it is changed due to having been found to be an exploit, it should be retroactive. Its not an exploit, chief. You are not being power leveled as everyone is boosted once they get there, just as they are in PvP zones. You are not being carried, but earning your experience by killing mobs with a group at a spawn point. Heck, back in Everquest, this was how you leveled. You found a spot, camped it, pulled group after group. We used to shout, "camp check" when first entering places like lower Guk to see if there was a spot open. This is what leveling was in MMOs at one time. LOL Never did I say it was an exploit. Perhaps I should have phrased it a little differently, though, to avoid confusion. If the devs decide that it was an exploit and they decide to change it, then the change should be retroactively applied. Link to comment Share on other sites More sharing options...
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