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Monoth

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Everything posted by Monoth

  1. That's what happens when you remove consequence from the game. Back in Alpha, they did have consequences to your actions in the game but so many snowflake players QQ'ed about it they pretty much removed it all. The whole Lana and Kira thing is just the latest example of what happens when you cater to the crybabies. Yes I know, you kill off your healing companion and you're screwed, right? Wrong, all Bioware had to do was make your onboard droid who never leaves you able to Tank, DPS or Heal, problem solved, but people would make certain choices and then regret it and want their companions back so Bioware removed all consequences from the game.
  2. I've never been a fan of RNG. But at the same time I'm not a fan of making everything so easy that you can gear up in a few weeks. Gearing should be earned by doing operations... I wish they would add 4 man operations, same challenge as 8 man operations but only require half the people to do them as it's really hard to find people to do operations with anymore. Do NIM operations and your guaranteed the highest level gear drops Do MM Operations and your guaranteed medium level gear drops with a small chance of highest level gear dropping Do SM Operations and your guaranteed lower level gear drops but a small chance of medium gear drops and a super small chance of the highest level gear dropping. I would prefer this to just opening boxes.
  3. I didn't read all the responses but there is a Story Mode option to Flash Points that allow you to play through them solo so you can watch the story without anyone bugging you to hurry up.
  4. This game offers very little in the way of tools for player content. SWG with all it's issues did a great job of giving players tools to create content, unfortunately most players knew very little about it because of the lack of tutorials and instructions... SWG defiantly had a steep learning curve. PvP warzones is hardly player content and any kind of serious world pvp is extremely hampered by the game engine Bioware chose to use. If you get anymore then 24 players fighting in the same area the engine begins to choke, that's why they removed Fortress vs Fortress pvp on Illum shortly after the game released. IMO, an ideal MMO is having the story driven content of SWTOR at the center with open world sandbox (player content) surrounding it. But Bioware was set on doing their story telling within a WOW style MMO. Which means after a year or two the game becomes really boring unless new content is added at a fast pace. I
  5. The problem with this style of MMO is the developers expect you to be entertained by doing the same static content over and over and over and over and over and over and over and over and over and over and over and over and over... well you get the point...
  6. When you strip Mako of her clothes she no longer has the standard underwear, she has a full on brown suit on, the problem is if you use covert wrists or belts the default brown suit shows up, so there is no way to have her not wear bracers or belts... I never noticed this until she rejoined me in the story line (when you have to go to Tatooine to recruit her) I hope this is a bug.
  7. Dot classes seem to be tearing up the parses right now leaving behind all the non-dot spec's unless your dot spec nobody wants you in their HM/NIM raids.... Is Bioware ever plan on balancing this? or do we all have to play dot spec's..
  8. The last two days I've decided to grin and bear it , so I started playing GSF to try and get my 3 wins, hoping I got on a good team, after several matches I found myself finally getting the hang of combat, after upgrading my equipment on the ship it became even easier... now I'm kind of enjoying GSF where before I hated it with a passion.... I think they need to put in some tutorial where you can fight against PvE opponents so you can get the hang of flying and what not..
  9. I've been a sub since the game came out, even though I've taken several months off here and there I always kept my sub active except for a few months where I didn't think I was going to play again but ended up coming back... anyways as a long time subscriber I have no issues with making the HK-55 story as a premium price item on the Cartel Market, it can help bring in money so the Dev's can keep producing content... Subscribers had an exclusive on it for a few years that should be good enough IMO...
  10. This Game is to old for EA to invest in an engine change. I don't imagine this game will last more then a few more years before they shut it down. As for Anthem, Mass Effect Andromeda looked awesome at E3 at the time also but ended up being a rather bad game. EA likes to make their games look all shiny looking in order to get high initial sales but their games hardly ever come through on any game depth and usually has tons of bugs... I don't have much hope for Anthem, hopefully I'm wrong but I doubt it.
  11. Bioware has basically made playing melee fairly easy... Melee are suppose to have huge burst damage but the trick is they have to get in close range to use it, but like the OP said, they have all these gap closers and they can spec to run like Speedy Gonzales to instantly close the gap. The point of giving range cast abilities is to give melee a chance to get in close but again with all the gap closers and speed boosts melee have the huge advantage of closing the gap instantly and with their instant attacks just tear up any range player in seconds... It's extremely tough to keep any distance between yourself and a melee player. Didn't used to be this way back when the game came out... Either remove some of the gap closers/speed boosts or add some casting times to their attacks. I won't even mention all the stuns/slow downs skills melee have also... The only class that has a decent ability against melee is the sniper engineer but even that was nerfed because melee were QQ'ing that it made them slow and they took damage at the same time.
  12. Personally I only do rank to get the mats but I always play to win. That said, I do sometimes get teammates that don't do anything so the match ends faster.. that does get a bit annoying... The problem isn't so much the mats, it's that there really is no reward system in this game anymore, Bioware has kept any decent rewards to their cartel market. They want people to buy them instead of earn them in PvP or PvE content...
  13. If EA is going to close down SWTOR they're not going to tell anyone until the very last second so they can milk it for everything they can..
  14. As if it's not hard enough to kill, what Bioware needs to do is remove all the Defensive abilities, the only class that should have lots of Defensive abilities are PURE tanks.... As it is now you have DPS classes and Healers being able to face tank for quite awhile because of all these defensive abilities which makes PVP BORING.
  15. Your always going to get people who get clobbered by another class calling out for nerfs just like your going to get people who play the FOTM class saying they don't need nerfs when they know it really does... Bottom line, the fault lies with Bioware because they suck at balancing a game. Instead of really small tweaks to try and balance the various classes they do these huge changes that can make a class really OP or it can go the other way and make the class useless. These developers are just really bad at what they do. You figure by now EA is just running a skeleton crew on SWTOR so we probably have all the flunkies working on this game... IMO the direction this game has been going the last 3 years has been disastrous...
  16. They should of put them also in HM Operations (Except KP and EV, since those are to easy) to get more people to do them....
  17. There should be a set of PvE gear only droppable in NIM OP's and different set dropped in PvP ranks.. Right now there Is ZERO incentive to do HM or NM Operations. If you don't have rewards worthy of the time and money spent doing them, then nobody is going to do them. For solo players have another unique set that drops doing solo stuff.... For those who want it all can participate in all of it.... Right now there is no carrot to keep playing this game. I don't log in that much anymore other then to socialize with some friends now and then... If Bioware wants people to stay and get new players they need rewards in the content, right now anything worth getting is on the Cartel Market.... The reward system on this game just really bites right now...
  18. I waited about 3 mins and the Play button finally lit up but once I got into the server screen it wouldn't let me choose any of my existing characters to play, instead I got a "Quick Play Mode" notice saying I can play while the game d/l's but I can't go past the starter planet. Weird...
  19. My nephew was telling me next month EA is doing a major update to Battlefront 2 to change how the gear boxes and stuff works, looks to me Disney is already putting pressure on EA to make changes.
  20. Didn't Hawaii ban Battlefront 2 because of the gambling boxes? I know Disney already made a statement that basically says there not happy with EA at the moment. EA keeps pushing the boundaries to get people to spend more then the original cost of the game. Back in my day you paid $50 for a game and no more.. Now people can end spending $1000's of dollars playing 1 game. People get addicted to trying to get the gear they want with those random gambling boxes and before they know it there in debt on their credit card of hundreds of dollars for one piece of gear. I saw the problem back when MMO's first started coming out and people were willing to pay gold farmers, I knew that was a slippery slope as it showed gaming companies people were willing to pay more then just the upfront cost of the game. It's just a matter of time before gaming companies like EA charge you by the hour to play the game.
  21. Either your drastically under geared or your not using the healing stations fast enough before people die.
  22. I enjoy the challenge of doing the chapters in Master Mode, it's more challenging and more fun, what I don't like is paying 300k-400k in repair bills to do just one chapter. I know repair bills are a credit sink but it pretty much discourages anyone from wanting to do anything where you might die several times. People don't want to do stuff like Nightmare Pilgrim, HM or Nightmare Operations, etc.... because they don't want to spend several hundred thousands on repair bills. Repair costs seem to discourage people from doing challenging content more then anything else. It needs to be majorly reduced or removed all together IMO.
  23. You can always find 7 other people and do Nightmare Operations to get the 248 gear. If you increase the 248 gear drop rates in command boxes it will just make the rest of the content in this MMO even more pointless. Besides if your not doing PvP or Nightmare Operations why do you even need 248 gear? The game has already been so dumb down that it's driving people away in droves.. It's pretty clear that Biowares only goal is to make content for the Cartel Market and pretty much ignore everything else. They're using the "Star Wars" name to milk players as much as they can before they shut this game down.
  24. Monoth

    Tank Taunts in PvP

    I know Taunts in PvP reduces dps on other players, how about it also reducing heals from a healer. It won't affect heals on themselves but it could reduce healing on others by 50% for 5 seconds. Would help when one team gets multiple healers. Not to mention Healers do decent DPS already... Right now a fully geared healer can just face tank several people and never run out of juice while keeping everyone up. I rather see healers have more of a dps/heal role then just a 100% healing fountain for the team. Right now there are lots of abilities that reduce how much DPS a player does but nothing to reduce how much healing a person does... That needs to be balanced.
  25. Getting gear is pretty simple In this game, you run HM EV and KP and get all the 242 gear pieces you can, then you pvp and use the pvp credits to trade in the 242 gear for 248 gear, your done and geared up. Plus while your doing that you get command boxes that might just give you 248 gear. I'm not sure how much easier it can get to get gear... I've geared up several of mine characters with full 248 gear.. It's not even that big of a grind compared to other MMO's. IMO it's to easy....
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