Jump to content

TUXs

Members
  • Posts

    28,681
  • Joined

Reputation

47 Excellent

Personal Information

  • Location
    Madison, WI

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Really, this can't be any worse. Pacing from Bioware has been pathetic, and there's no way I believe they have 70-80 devs working on THIS game. There's no chance - not for the content they release. I thank Bioware for YEARS of constant fun, and I look forward to years more to come from Mythic.
  2. I agree - it's beautiful, just seems to be scaled incorrectly.
  3. The bonus is now impacted by how many rooms you've unlocked, not having 100% decoration.
  4. Perfectly stated!!! There's nothing besides resources and decos to buy any longer, and those credits only go to other players, never removing anything from the game.
  5. This doesn't fix anything - it simply makes the game less enjoyable. The reason for inflation is resource scarcity. Make every resource in game available to buy with credits and you remove credits from the game. Sell gold augments on a vendor for 500mil each and you'll see inflation gone in a week because those credits would begin to leave the game, not just get tossed around to other players. Gold augments were the start of this spiral of devaluing currency. Speaking of currency - combine them. We have far too many. Nothing (aside from augments) is bought with credits any longer, just new currencies you add to the game, that's why it's out of control.
  6. Cartel coins are not the reason your economy is a flaming mess...resource rarity is. Make all materials available to purchase in-game for in-game credits at whatever you deem their value to be, and see the economy recover.
  7. Indeed it is. It's unfortunate...it really should have a better commitment from EA.
  8. I xompletely agree! Best addition in a long time.
  9. It's overly complex and needlessly confusing, especially to any new/returning player. We didn't need 5 different vendors in different areas. One vendor with all the armors would have sufficed. One token would have been better, but hell, we got like 10 of them between all the crap needed to actually upgrade something. It's a bad system and it screams of incompetence and inexperience.
  10. The way you cure the inflation is to sell every over priced item on the GTN for in-game credits. Everything from mats to Cartel items should be able to be purchased with game credits...that is how you reduce the number of credits in the game. When a single mat is so rare that it goes for 70million+, something is wrong. Make that mat more readily available and let people remove their credits from the game rather than just shuffling them around to other players.
  11. Agreed!!! Not having them be a base ability is beyond foolish.
  12. Great comments!!! I too don't give a flip about an apology or a live audience...just be honest. This stuff takes time to develop, we get it...just communicate better. We're all here because we love this game and we all want it to be better than it is.
  13. Who says this? Who makes that statement, only to prove how uninvolved they are, by admitting they have no idea what the outfit designer is? Nobody cares that you bought the game the first week and quit for 9.8 years...you're one of millions.
×
×
  • Create New...