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HK-51 Quest & its PVP requirement.


WarbNull

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As for Pvpers companions do not matter. There are very few areas where a companion can be used in PvP. Companions are much more usefull in PvE. Although just because it is in a PvP will not stop me from trying to get the components needed. Players can not camp the vendors 24/7. If the items can be mailed then that makes getting them even easier. Escpecially since one can go on an alt of the opposing faction.
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Really??... pve is old and tired for pvp players and we have to do it all the time. this is as easy as pvp gets. Log on during off hours and you'll probably wont see another soul. Even if you do get ganked just corps walk to the vender. They will go away eventually especially if you don't respond to gankers... they'll get bored and find another target.
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Why is there the assumption that if you're main playstyle is pvp, then you wouldn't be doing any pve in a game based on story, a pve story? From what I have read, since the game was announced, there was always going to be a requirement to do a bit of pve.
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I dont think they should have used HK to promote the outlaw den. Compagnions are only used for pve anyway, so it should come to no surprise that some of the pve only players end up in a unwanted pvp situation. I understand that... now to make this an issue worth quitting I think is either:

 

-a complete exageration out of a moment of frustration.

or

-a lie.

or

-a display of immaturity.

 

Its like the girl who dumps you because you did not pick up your socks, chances are she was going to leave first chance/pretext she gets, so good riddance.

 

For those who want to look at alternatives, if your Ebon Hawk Imp side, tonight I will be there running people with my guild, send Mateops a whisper and we will escort any PVEer that wants to for free.

 

Cheers

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This is a debate and I chose a side to stand on for what I feel is best for the community as a whole. I adapt very easily to new concepts but there are many other players who may not. Its much bigger than just your specific play style.

 

There is nothing that fits everybody's playstyle. There is no such thing as "the community as a whole."

 

The most beautiful locations... Someone hates.

 

In-game cantina music that's most fun? Lots of people turn it off. Others complain it's not on a loop. Others are unhappy several music streams overlap.

 

Raids, FPs, WZs - nothing is for everybody.

 

HK-51 is an optional side quest. Not for everybody.

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Solution: Make a second vendor in the Dune Sea, but have the items there cost 20% more.

 

Make it 50% more, 100% more, with a 2 hour slog through mobs to get there, I don't care. Just stop with these obvious attempts to force people into PvP who do not wish to participate.

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Why have it cast any more? The item shouldnt be in a pvp area to begain with. This whole post was about that

 

By having it cost more or take more effort it gives incentive for people to try the PvP option, while at the same time not absolutely forcing them to if they want to complete the quest. That is a better way to do things: give a carrot to people for trying something without simultaneously giving the finger to those who do not wish to do so.

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By having it cost more or take more effort it gives incentive for people to try the PvP option, while at the same time not absolutely forcing them to if they want to complete the quest. That is a better way to do things: give a carrot to people for trying something without simultaneously giving the finger to those who do not wish to do so.

Ah, Stage 3 grief - Bargaining. You're past the "BW wouldn't allow this?". Moved past the "BW, this is a slap in the face!". And now you're here.

 

Keep coming, buddy. We're here for you. Waiting with open arms.

- The people who don't see what the big deal is

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Ah, Stage 3 grief - Bargaining. You're past the "BW wouldn't allow this?". Moved past the "BW, this is a slap in the face!". And now you're here.

 

Keep coming, buddy. We're here for you. Waiting with open arms.

- The people who don't see what the big deal is

 

Only two more steps to "acceptance". :D

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By having it cost more or take more effort it gives incentive for people to try the PvP option, while at the same time not absolutely forcing them to if they want to complete the quest. That is a better way to do things: give a carrot to people for trying something without simultaneously giving the finger to those who do not wish to do so.

 

But the whole point was not to have a pve quest anything in a pvp area

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As optional side quests go, forcing people into PvP that don't ever want to do that is one of the most moronic things to do.

It's only fun for the gankers that just wait for inexperienced PvE-only players to annoy. It's Bioware-sanctioned griefing.

 

Doing PvE for PvE rewards? I can see that. Doing PvP for PvE rewards? Seems really odd to me.

I could accept it if I could use HK-51 in PvP, but since that's not the case, it's a questionable decision.

 

In that sense, all I want is a PvE only alternative for getting the items i need from outlaw's den.

Make it harder, make it more expensive, I don't care, it would still be more acceptable to me than the status quo.

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Honestly, a couple of my guildies and I rolled through there with no problem. Yes there were flagged Republic, yes there were flagged empire. Didn't have a single issue.

 

Went in force. Get to Tat, and call out in general for ops group.

 

We hit the Den in a 16+ op group. There was already a pub group of slightly larger size camping the vendor.

 

Commence the Oribital Striking.

 

As respawn is so close, we savaged one another for while. In time, yells for 'truce' were called on both sides. And we all clustered around the vendor, got out item, and then got the hell out.

 

It can be done. It must be done. Just go strong, or don't go.

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Doing PvE for PvE rewards? I can see that. Doing PvP for PvE rewards? Seems really odd to me.

I could accept it if I could use HK-51 in PvP, but since that's not the case, it's a questionable decision.

You have to PvE in this game before you PvP. You seem to accept it. Why can't you accept the reverse? This game isn't only PvE.

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As optional side quests go, forcing people into PvP that don't ever want to do that is one of the most moronic things to do.

It's only fun for the gankers that just wait for inexperienced PvE-only players to annoy. It's Bioware-sanctioned griefing.

 

Doing PvE for PvE rewards? I can see that. Doing PvP for PvE rewards? Seems really odd to me.

I could accept it if I could use HK-51 in PvP, but since that's not the case, it's a questionable decision.

 

In that sense, all I want is a PvE only alternative for getting the items i need from outlaw's den.

Make it harder, make it more expensive, I don't care, it would still be more acceptable to me than the status quo.

 

Pick up the freebie recruit mk-2 set. Put it on. Fly to Tat. Join an ops group ( there will be one ). Head in, take your lumps, and get the job done, soldier.

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As optional side quests go, forcing people into PvP that don't ever want to do that is one of the most moronic things to do.

It's only fun for the gankers that just wait for inexperienced PvE-only players to annoy. It's Bioware-sanctioned griefing.

 

Doing PvE for PvE rewards? I can see that. Doing PvP for PvE rewards? Seems really odd to me.

I could accept it if I could use HK-51 in PvP, but since that's not the case, it's a questionable decision.

 

In that sense, all I want is a PvE only alternative for getting the items i need from outlaw's den.

Make it harder, make it more expensive, I don't care, it would still be more acceptable to me than the status quo.

 

Read this thread in it's entirety. There are many tactics on how to avoid the gankers contained in this thread. I will leave it to you as an exercise to find the answers you seek.

 

Seriously people if you are going to complain about this at least READ THE ENTIRE THREAD to see if your questions are answered. AGAIN ... this thread contains many solutions on how to NOT GET GANKED.

 

Remember this is coming from me the poster child for anti-griefing. If *I* can do it without getting ganked ANYONE can. :p

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Ah, Stage 3 grief - Bargaining. You're past the "BW wouldn't allow this?". Moved past the "BW, this is a slap in the face!". And now you're here.

 

Keep coming, buddy. We're here for you. Waiting with open arms.

- The people who don't see what the big deal is

 

And again this shows why others don't PvP or in some cases don't even like multiplayer games at all: because some other people suck and make life less fun. I have to deal with enough of them with no choice, nevermind paying for the displeasure of doing so.

 

My mind has NOT changed. My position form the start is not feeling like my choices were respected because I was being forced into a gameplay style that I deliberately chose to not participae in and that had been accordingly kept separate. The option I just pointed out echoed that same position: it would still respect my decision to not PvP while at the same time fuilfilling EA's goal of trying to get more people to try it.

 

I have PvP'd plenty in the past. I have no more desire to do so, and any game I feel is coralling me into it will not get my business.

Edited by ptwonline
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Instance 1 and 2 of Tat had groups of griefing Imps (of course) when I tried. Instance 3 was full of people who just wanted the part and waved at each other.

 

I got ganked pretty hard the first 2 times I tried for it. I have BM gear but lost my taste for PvP at that point so I never got WH... but I'm not sure that matters when a group of 8 descends on you.

 

For all who are saying you can "corpse walk" after getting ganked: no, you can not. You go back to the nearest medcenter.

 

Still, I had it in 15-20 minutes, minimal fuss. It was more frustrating searching for the parts on Coruscant (about 1 hour & 15) and Taris (30-45 minutes). I lucked out BIG TIME on Hoth and literally rolled right up on the scene of the part getting unearthed. Took me exactly as long to get the part as it does to get to the shipwreck :D. Similar, but not quite AS lucky experience on DK as someone called out "within 25m" right when i got there and I found him and then unearthed the part on my second scan.

 

Honestly, I'm done with PvP until something can be done about the stun-fest... which will probably never happen... but I didn't care about the Outlaw's Den part at all. If it hadn't worked out, I could just wait for an off hour and/or sneak in with a stealther. The wrapped part is BoL, after all. The biggest problem I see with repeating this on alts is probably going to be the scan & dig parts if I wait too long and there aren't 50 people calling out coordinates.

 

This quest is meant to be a "Tour de TOR", and I don't disagree with any of its requirements. An HK should take some work to acquire. I just wish that the vendor was a "safe" zone so that the griefers couldn't stop you from getting the part if you get to him. I got the window open on one of the camped instances, but couldn't click fast enough to buy.

 

And really? People don't see how his crafting bonus helps PvPers? :rolleyes:

 

tl:dr:

1) Check instances. There might be reasonable people on another one. Worked for me, and I'm a PvE'er

2) You can NOT "corpse walk" in. You go back to the medcenter.

3) This is an epic, but optional companion and people should have to step out of their comfort zone to get him.

4) Crafting is for PvP, too. Get real. :p

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I agree. This REALLY isn't tough to get to and through. If anything, it should be fun to fight the other faction for a few minutes. All in all, you're not really pvping that much and the hardcore PVPers will fight each other so run in, run out, build your bot.

 

Also, when you are interacting with the vendor you can not be targeted (even for helpful buffs).

 

So ...

 

  1. Run in.
  2. Interact with vendor.
  3. Buy part.
  4. Start your quick travel before closing the vendor.
  5. Teleport back
  6. No death
  7. Proffit!

 

:p

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