Forsbacka Posted January 5, 2012 Share Posted January 5, 2012 It took wow years before it was a successful pvp game man, wow was full of bugs and glitches at the start, it took them years before it was successful enough to host tournaments and everything which is not even happening anymore, because the PVP side of the game's been shrugged off so hard. It took them 4 years to even fix the warrior charge glitch (LOL) You must not have played wow at release, that's all i have to say, if you did u would know that no game is solid and perfect 2 weeks after the release of it. Actually i did. Just dunno how BW can make worse and more clunky combat system 7 years after. Link to comment Share on other sites More sharing options...
Raansu Posted January 5, 2012 Share Posted January 5, 2012 It took wow years before it was a successful pvp game man, wow was full of bugs and glitches at the start, it took them years before it was successful enough to host tournaments and everything which is not even happening anymore, because the PVP side of the game's been shrugged off so hard. It took them 4 years to even fix the warrior charge glitch (LOL) You must not have played wow at release, that's all i have to say, if you did u would know that no game is solid and perfect 2 weeks after the release of it. It also took them like 8 months to even release battlegrounds after launch, and when it did the queue system was a broken mess, which took them an expansion pack to straighten out. Link to comment Share on other sites More sharing options...
ogchad Posted January 5, 2012 Share Posted January 5, 2012 (edited) Actually i did. Just dunno how BW can make worse and more clunky combat system 7 years after. Take's time for thing's to be optimized and fixed, this game was released as a platform to build a great game off of, great things do not get built over night, it takes time. I'm excited to see this game 6 months from now. Edited January 5, 2012 by ogchad Link to comment Share on other sites More sharing options...
corebit Posted January 5, 2012 Share Posted January 5, 2012 LOL @ the kill requirement in Ilum now. Good luck to the Imperials trying to complete this objective and not finding any Republic to kill. Link to comment Share on other sites More sharing options...
Proto Posted January 5, 2012 Share Posted January 5, 2012 (edited) Not really sure how they will handle Ilum considering there are no Republic to fight. Edited January 5, 2012 by Proto Link to comment Share on other sites More sharing options...
Cleverist Posted January 5, 2012 Share Posted January 5, 2012 All those changes sound great. I'm sure this reply will get missed in a 21 page post so please more people add this. FIX: the kick to character select and having to reform parties after every WZ. Link to comment Share on other sites More sharing options...
FellintoOblivion Posted January 5, 2012 Share Posted January 5, 2012 So basically over the next few months they're going to add in all the PvP features an MMO 6 years in development, costing hundreds of millions of dollars should have had at launch? Fantastic. Link to comment Share on other sites More sharing options...
MandoArc Posted January 5, 2012 Share Posted January 5, 2012 what about some level 30 pvp gear and can you put mods on everything blue and up so we dont all look like clones of each other at level 50 i mean if i was to buy a level 20 pvp set let me change the mods on every single piece not only chest legs and helmet let me change boots glove and belt and stuff to this will help us not look like clones at level 50 Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted January 5, 2012 Share Posted January 5, 2012 So now they are removing companions, I wonder how long before you have to queue for ilum pvp. Link to comment Share on other sites More sharing options...
TeeJayDangeR Posted January 5, 2012 Share Posted January 5, 2012 And what about faction imbalance in Ilum? How are you supposed to kill the other faction, if they're outnumbering you by 2 to 1. Get better? lol Link to comment Share on other sites More sharing options...
Appletaz Posted January 5, 2012 Share Posted January 5, 2012 I would like to see something meaningful in terms of properties that you can gain that effect the game and not just a warzone, which is transient and once it's over, it's done with. Link to comment Share on other sites More sharing options...
Laurien-Wriroh Posted January 5, 2012 Share Posted January 5, 2012 This is garbage. Ilum should not be the only place for world PvP. Why couldn't you let PvP servers be PvP servers? Raid boss guards everywhere even at the smallest quest hubs, funneling opposing factions away from each other throughout the leveling process. World PvP on PvP servers is something that should start right out the gate, not be thoroughly discouraged throughout the game and ultimately limited to some 'end-game' zone where your incentive for PvP basically comes down to a daily quest like in Rift. There's a reason why the bulk of the PvP population left Rift within the first six months, and you're piggy-backing off of the same mentality. This game is more and more being touted as nothing more than a single-player/co-op game, and all you've done with your terrible attempt at world PvP implementation and your destruction of the concept of a PvP server is push players toward the eager anticipation of Guild Wars 2. Good job on that. Actually for world pvpers that game would be ArcheAge not GW2 Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted January 5, 2012 Share Posted January 5, 2012 Actually for world pvpers that game would be ArcheAge not GW2 You are so wrong, and I am laughing inside. Link to comment Share on other sites More sharing options...
chrismgtis Posted January 5, 2012 Share Posted January 5, 2012 50s in their own bracket. Thank GOD. I play on a LOT of alts and ever since a lot of players moved up to 50, it's been impossible to enjoy warzones on alts. This was GREATLY needed and required. Link to comment Share on other sites More sharing options...
Aurinax Posted January 5, 2012 Share Posted January 5, 2012 Well I understand that the ability lag in warzones wouldn't be something he'd discuss in a blog that's intended to sell people on playing the game, but it's good to see that most everything else that we're concerned about is being addressed. I'm confident that come february our pvp experience will be massively improved Link to comment Share on other sites More sharing options...
Laurien-Wriroh Posted January 5, 2012 Share Posted January 5, 2012 You are so wrong, and I am laughing inside. At least there is mounted and naval combat and world pvp is treated more seriously than a joke here, plus no instances....open seamless world , of dcourse if you like to hide in warzones/battleground they have that as well. Link to comment Share on other sites More sharing options...
ProfessorWalsh Posted January 5, 2012 Share Posted January 5, 2012 The brackets should already be in. Those should have been in today's update. It is impossible to queue for PVP anymore without facing level 50's in purple expertise laden armor who just destroy everyone who isn't in the same. (This is even worse when it is a GROUP of them all in the same guild.) Note that is the case on a freaking Roleplaying server. The solution is to get those brackets in ASAP or to put in some decent expertise gear for the level 45+ range instead of making it more or less the sole property of the 50's. Link to comment Share on other sites More sharing options...
ProfessorWalsh Posted January 5, 2012 Share Posted January 5, 2012 Get better? lol You can't. I like how he tried to use the warzones as a benchmark for PVP health between factions. I call shenagins on that part. The Empire dominates in Open World PVP due to sheer numbers and the fact that a disproportionately large number of them play Inquisitors. Link to comment Share on other sites More sharing options...
Aztian Posted January 5, 2012 Share Posted January 5, 2012 god damn joke.. we don't care about new stuff we want RESLOVE FIXED Link to comment Share on other sites More sharing options...
bobmcbo Posted January 5, 2012 Share Posted January 5, 2012 very good. just not a big fan of open world PVP in a level 50 planet Link to comment Share on other sites More sharing options...
REiiGN Posted January 5, 2012 Share Posted January 5, 2012 I want Pod and Speeder races. Space battle PvP. Some weird Holochess. All the minigames we could play in KoToR. Link to comment Share on other sites More sharing options...
tekanon Posted January 5, 2012 Share Posted January 5, 2012 You forgot to mention Premades vs. premades. what? Pugs are screwed cause there wont be? Really fair Bioware...hey that rhymes Link to comment Share on other sites More sharing options...
-Kelerak- Posted January 5, 2012 Share Posted January 5, 2012 Great news Bioware! About the world pvp in Ilum, yeah Empire is much bigger than Republic right now but i think is very easly to fight against that unbalance problem... we can always do this:When an instance gets with high number of Empire closes and keeps openned for Republic players.... Then a new instance opens to try to get equal number of empire and republic. Link to comment Share on other sites More sharing options...
mpittelli Posted January 5, 2012 Share Posted January 5, 2012 SOUNDS F'IN AMAZING!!! and very fast acting on BW's part if this is a sign of things to come this game should be absolutely amazing!! Link to comment Share on other sites More sharing options...
tekanon Posted January 5, 2012 Share Posted January 5, 2012 Hi any fix in regards to the bug that seems to me lower rank Valor players get a higher% drop rate chance for gear in bags? There is serveral threads in the pvp forum about this broken Rng system people opening as many as 40 bags and no gear inside at valor rank 55+ and other opening 6 bags and getting 100% items at valor rank 20 . Please add valor requirement to all gear so we dont have to feel even worse about the rng system thanks This. I'm 3 for 25 bags at valor 54.. some ting wong Link to comment Share on other sites More sharing options...
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