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chrismgtis

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Everything posted by chrismgtis

  1. Yea, if they make things easier to do alone and dumb this game down. I leave. Period. I don't play WoW anymore for a reason. It's a steaming pile of care bear filth now.
  2. The reason is they are overpowered in comparison to the sage. For example, there is a delay in cast to the time the damage is dealt when playing a Sage, which is not the case when playing a Sorcerer. But oh it's cause Imps are cute and cuddly and people love them. Whatever. I like playing Sith too, but all my friends are Republic. The only people that say there is not balance issue are the ones that don't have the experience to know what they're talking about. I've played almost every AC in the game and it's a fact.
  3. You rushed to 50. It's your fault. And it's only a fail patch because you're mad that you can't **** lowbies in warzones where it requires absolutely 0 skill. Just shut your mouth and move on. More and more 50s will be available. Lowbies shouldn't have to deal with your crap in warzones. I have 10 alts and I have to deal with it too and it was bullcrap.
  4. The following is an ongoing list of proposed bug fixes, updates, changes and features. Some of these might be outdated as this list is an ongoing process. BUGS, ISSUES and REQUESTS: -------------- Quest Items: - Fix: Must click twice on quest items to pick them up, activate them, etc. Only seen this on two missions. May actually be intended? Dialogue: - Fix: Black armor, skin, eyes or silver eyes (one or multiple of). - Fix: Mouth doesn't move on rare occasions. User Interface: - Requested: Guild-mail and bank. - Fix: Guild page listing. Empty or partial listing bug. - Fix: Mission log -- Unable to abandon missions in the mission log. ----i. Examples on my Consular: Tatooine (Field Trip, Bonus Series), Alderaan (Sudden Death, The Servant Girl), Balmorra (Necessary Detour: Republic Rescue), Nar Shaddaa (Access, The Road to War). Companions: - Fix: 16 lines of chat and on-screen spam (can not summon) while in Ops group. - Fix: Companion likes to get in your way when you walk up to an item you need to click. Flashpoints: - Fix: Taral V -- LOS issues before first boss on trash mobs. - Fix: Taral V -- Death on first boss and resurrecting self results in a crash. Graphical Glitches: - Fix: Texture flickering -- models, objects, buildings and other objects flicker on/off. - Fix: Lght rays, rays of light, light beams (single and/or numerous parallel columns). PVP / PVP Group: - Fix: You lose the group you were in prior to entering a warzone. - Request: Stop allowing premades to play against non-premade. Regardless of how long they need to wait, it is not fair, hurts everyone's experience not in the premade and creates more unbalance. - Expertise Request: Decrease the effectiveness of Expertise while outside of warzones to 0%. This will allow everyone to be on-par, regardless of whether they have Ops, crafted or PVP gear while PVPing outside of warzones. This is the only acceptable position on this subject. When PVPing outside of warzones, you should not have to PVP in warzones to be effective. That makes 0% sense. Huttball: - Request: If the ball is not carried across the opposing factions goal line in x minutes, it automatically resets and is returned to it's neutral position. This will prevent teams from holding the ball and farming players. - Fix: Standing on the neutral ball holder renders the player invulnerable and that person immediately gets the ball when it appears. Stealth: - Fix: Do not lose agro upon using Force Cloak for example about 50% of the time. Modifying Armor, Weapons: - ?: Mods, enhancements and armoring has disappeared from my items twice. I think? Animation, Models: - Fix: Weapon is still in your hand when it is "sheathed" sometimes. Camera: - ?: Camera snaps off randomly and does a 180. May just be my system? End-Game Gear Progression: - Tier 1, Tier 2, Tier 3. That's the progression. Now that you have that, let's move on... - Hard-modes should not give raid gear. They should drop gear in that instance that is not even Tier 1, but is the natural progression to be able to move towards Tier 1 gear. - The current progression is if I understand correctly, Tier 2, Tier 1, Tier 3. What? Datacrons: - Request: Don't do anything to them. They are fine the way they are. People can cry about having to solve a "puzzle" all they want. That's the point. Crafting Recipe Re-Engineering: - Request: There is a % chance to get the blue or purple recipe. Not sure if there is a ceiling for how many times you can RE/craft something and not get a better recipe, but it might be nice to have it set around 20 max. REQUESTED FEATURES OR SUGGESTIONS --------------------------------------- Numbers, rewards and other suggestions in this list are merely ideas, good or bad. These are just ideas jotted down quickly. They aren't perfected. It's a brain storm on paper basically. Space Combat Missile Locking System a. The current system defeats the purpose of a lock. In real life and in most video games, lock is gained prior to firing. You know you now have a lock and can fire. b. I suggest a system where we mouse over and hear a lock-signal/solution and then can fire and be sure of gaining a hit. Lock could be easily lost if moved off the target, making it "not extremely easy". c. Currently the issue is: you fire and hope you got a "lock". Sometimes you don't. Defeating the purpose and waisting a missile. Ganker Bounties (kind of expansion of another players' idea) a. Upon ganking (or camping) a corpse and repeatedly killing the player upon resurrection (more than 2 times for example) the player is placed on a terminal where other players can obtain the bounty and attempt to kill the player. The terminal would need to provide a general location (ie. planet) for the target player but an exact location is probably not the best idea. b. Receive x credits and a Mercenary Commendation for the kill if successful. Level 50 Ilum Bounty System a. Any player who has x PVP kills in 24 hours is flagged with a bounty while on Ilum. b. A higher tier amount of PVP kills results in a higher reward for the kill. c. This could be a small icon next to the players name. D. Receive Mercenary Commendations for the kill (ie. 1-3 depending on the Bounty Risk Level) or Ilum PVP Commendations* (look below). Ilum Commendations PVP Vendor* a. Kill a player, get Ilum PVP Commendations, use the points to buy item off a vendor (cosmetics, gear, mounts, etc -- gear alone would be stupid). b. These items would only be obtainable this way (unique). Ilum Conquest System a. 10 objectives (bases) to capture (10 is an example). b. When Sith/Republic has more of the objectives (ie. 6) then there is a benefit such as: -----i. able to purchase rewards from a vendor that is only open at that point. -----ii. a buff or debuff is gained. -----iii. extra commendations for your faction having more of the objections. c. This would push players to actually fight for the objectives. Dishonorable Kill System a. A dishonorable kill would be defined as killing players x levels below your level. b. Flagged for attack by any (even friendly) NPCs and players for a short time (ie 15-30 minutes). c. Once dead the flag is removed. d. Other suggested possible penalties: ----i. Reduced stats for a period of time while on the planet that you killed the player. Diminished Expertise Value a. Expertise has a diminished value when attacking players that are of lower level. b. For example a 50 attacking a 50 would mean that expertise is 100% effective. A 50 attacking a 25 would mean that expertise effectiveness would diminish to 2%. c. I can see this as a great way to go about diminishing the issue of 50s attacking lowbies in lower level zones. It would still happen, but they wouldn't have such an extreme advantage as level 50 PVPers. ARMORING (Item Modification) a. Remove armoring from crybertech and give it to Armormech/Synthweaving since these are the armor crafting crew skills. These crew skills are quite useless at this time and have nothing of real value as upgrades once the player has orange or better gear. b. Cybertech is a very valuable crew skill as is with mods, mounts, earpieces, ship upgrades, etc. c. This should place Cybertech on par with other crew skills. Stunlocks in Player vs. Player a. CC of any kind, especially stuns should be removed once damage is received. At this point in the game PVP has become nothing more than World of Warcraft 2.0. Mod, Armoring, Enhancement Comparison System a. Mouse-over reveals a list of those items in your gear (enhancements only for example). The current way doesn't really work (meaning the Enhancement (48) on the item for example). b. Example: The window shows a list of stats for enhancements that you have when you mouse-over an enchancement: Head - 10 end, 11 power | Chest - 14 end, 4 crit... Level 50 Content a. Stop listening to people that say nerf something. They need to actually put some effort in, learn the mechanics of the boss/encounter and what it takes to complete the objective. b. Give players things to do that take a LONG time (ie. weeks/months). Otherwise they will continue to have nothing to do at level 50. This is exactly why World of Warcraft succeeded and why it is beginning to decline. It's too easy and it can be completed in less than a month (included end-game raids with a decent guild). c. Welfare epics - just don't do it. No. It IS called epic for a reason. Players should NEVER have full sets or nearly full sets of epics in less than a month. Beta Titles a. Why were they all removed? b. People love titles. They're like different kinds of awesome candy. There's no such thing as too much.
  5. Move to another server? Just because 5 people won't get to PVP on their no-life-rush 50s isn't anyones' problem.
  6. No. It isn't. Go back to WoW. Right now. Do it. Seriously. You're bad.
  7. NO. NO. NO. It's highly abused. "You don't have as awesome gear as me. Everyone AFK report him!" "I don't like your face. Everyone AFK report him!" 30 seconds later you're booted. Nothing more than a way to grief people. There is no need for, regardless of what you think. There is no such thing as AFKing in warzones. People might just refuse to play, but they aren't AFK. So there goes your great idea anyway.
  8. Big difference. Know what you're talking about or don't talk about it. And no, that's not it's only purpose nor it's only effect. But good try.
  9. Solution: If the ball isn't on it's spawn point or past the goal line in x minutes, it gets dropped automatically and reset. Easy as hell solution.
  10. You can top the healing charts at level 10. I've done it. Plenty of times. You can stop a plant when defending by hitting them once. That's contribution. Has nothing to do with level. The reasons why anyone can contribute goes on and on.
  11. If you don't like it leave. Everyone has a right to play when they want regardless of their level.
  12. Yes. Anyone that says otherwise has one. Hell, I have two and I know they need to be nerfed. Currently it's shiv, knocked down, shiv, dead. You can't do anything about it, considering you're on your back the entire time and once you start to get up, you're dead. And you know it to be true. Or you're lying. The told us, what a year ago at least that this wasn't the case in PVP. No quick deaths 1 vs 1. But that's exactly what it is right now.
  13. Good. It's their fault for rushing to 50. I saw people in almost full sets of PVP gear within like 1 week of Early Access. It's pathetic. And who cares about them. I don't. And yes, PVP is an absolute joke in it's current state. Nothing but stun stun stun stun stun stun stun stun stun stun stun or shiv, knocked down, shiv, dead. They told us this would not be the case months ago. They lied. CC in PVP is worse than in WoW. And that's bad. But that said once 50s are by themselves and I can play my 12 or so alts and enjoy PVP again, I guess I'll be somewhat content. But FIX the CC in PVP. It's ridiculous.
  14. White? Seriously? Don't even start with that crap. We already have black cores. That's pushing it more than enough. Besides, REGARDLESS of what is super-rare people will still cry and want them to be more common.
  15. Yes. It will happen every time if you wipe on the first boss. At least the first time you do so.
  16. Then play when you have time. I do NOT want to see what I saw happen in LOTRO where they split instances up in sections. And you don't know what you're talking about. The time it took to do instances didn't lose 1 sub for Blizzard. How about cutting the crap. If anything, people left because instances got shorter and the game turned into a care bear fest. And WoW has never left half it's subs. It's down to about 10 mil from 12 mil. Next time know what you're talking about.
  17. If you have issues on any of the bosses, you need to learn to play. Period. I've done this flashpoint numerous times, NUMEROUS times with 31s (underlevel). Don't ask for nerfs just because you don't know how to play the game. Yea and asking people to actually use their brains and fight him in the hall... you know use some kind of technique to your playing in a FLASHPOINT... well that's just CRAZY TALK isn't it?
  18. Maybe you should ask yourself why you're so unintelligent that you need addons to make a simple game playable. There's no need for addons. Quit crying. You people just want to give others crap for having lower DPS than you etc. That's ALL there is to it. Move on. We don't need you trolls in our game.
  19. Unfortunately it's G-damn inevitable for devs to listen to whiny little cockroaches and nerf things that were easy in the first place. Even Bioware is going to do it. It sucks, but it's a fact. To be honest, I don't plan on enjoying this game for more than a year. At that point there will be so many nerfs this will just be another care bear game for low intelligence gamers who are too weak to handle a simple boss fight.
  20. 50s in their own bracket. Thank GOD. I play on a LOT of alts and ever since a lot of players moved up to 50, it's been impossible to enjoy warzones on alts. This was GREATLY needed and required.
  21. It isn't hard to do ANYTHING in this. Anyone that thinks otherwise doesn't know what they are talking about and needs to actually learn to play an MMO before crying about how hard it is.
  22. You don't know what a microtransaction means brother.
  23. Then you chose the wrong game. Move on. Seriously, just go.
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