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Changes to rewards for PvP, GSF, and Operations


BryantWood

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Hey Community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

The original post will be updated with everything I’m listing below.

 

First let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we’ll be making.

 

Reduction to CM-1337 component costs and requirements:

  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

This reduces the total Tech Fragment cost of an Augment to 40,000 Tech Fragments. This is more expensive than upgrading your Legendary Implants as we do want players to focus on their Implants and gear before pursuing Augments.

 

Last Boss Operations farming

We’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new Tech Fragments values per boss are listed below.

 

Story Mode Operations

Boss 1: 150 Tech Fragments

Boss 2: 300 Tech Fragments

Boss 3: 500 Tech Fragments

Boss 4: 500 Tech Fragments

Boss 5: 550 Tech Fragments

Total: 2000 Tech Fragments

 

Veteran Mode Operations

Boss 1: 200 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 600 Tech Fragments

Boss 4: 600 Tech Fragments

Boss 5: 650 Tech Fragments

Total: 2500 Tech Fragments

 

Master Mode Operations

Boss 1: 225 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 750 Tech Fragments

Boss 4: 750 Tech Fragments

Boss 5: 825 Tech Fragments

Total: 3000 Tech Fragments

 

These adjustments keep the total Tech Fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Allowing progress on losses for Unranked Warzones

We want our PvP queues and matches to be healthy, so we’re going to be modifying Unranked Warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of Unranked Warzones compared to Galactic Starfighter matches, and arrived at three losses equal to one win for progression.

The following Missions will allow progress on loss (Wins will count 3x):

  • [DAILY] Zero Tolerance
  • [DAILY] March Them Down
  • [WEEKLY] The Spoils of War
  • [DAILY] United We Stand
  • [DAILY] No Quarter
  • [WEEKLY] Conspicuous Valor
  • [WEEKLY] The War Front

 

These additional changes will be coming out with our 7.0.2 update.

 

These are good changes and I'm glad to see it, thank you. Still have a lot of problems with the game right now, but this at least comes across as hearing hearing complaints and feedback, listening to it and then acting on it. That's what I want to see more of, please.

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Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

Then there's no reason for Conquest Commendations to exist at all. Just replace them entirely with Tech Fragments, it'll be easier for everyone, including you, devs.

Other than that, no complaints, I like it.

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Hey Community!

 

You know what, you actually listened.

 

Allowing progress for losses in pvp is a huge step in right direction. This only adds to gameplay good stuff.

 

Reducing material costs is going to make it more affordable for general population to get gold augs. Another step in right direction.

 

Very well done nothing here takes away from the game but makes each game mode more enjoyable. And that's what we want to be engaged in the content and be rewarded for it.

 

Good job thanks for listening to the people.

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  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)

 

PLEASE do the same for the other currencies!

 

And yay to all the other changes! :D

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Hey Community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

The original post will be updated with everything I’m listing below.

 

First let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we’ll be making.

 

Reduction to CM-1337 component costs and requirements:

  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

This reduces the total Tech Fragment cost of an Augment to 40,000 Tech Fragments. This is more expensive than upgrading your Legendary Implants as we do want players to focus on their Implants and gear before pursuing Augments.

 

Last Boss Operations farming

We’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new Tech Fragments values per boss are listed below.

 

Story Mode Operations

Boss 1: 150 Tech Fragments

Boss 2: 300 Tech Fragments

Boss 3: 500 Tech Fragments

Boss 4: 500 Tech Fragments

Boss 5: 550 Tech Fragments

Total: 2000 Tech Fragments

 

Veteran Mode Operations

Boss 1: 200 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 600 Tech Fragments

Boss 4: 600 Tech Fragments

Boss 5: 650 Tech Fragments

Total: 2500 Tech Fragments

 

Master Mode Operations

Boss 1: 225 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 750 Tech Fragments

Boss 4: 750 Tech Fragments

Boss 5: 825 Tech Fragments

Total: 3000 Tech Fragments

 

These adjustments keep the total Tech Fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Allowing progress on losses for Unranked Warzones

We want our PvP queues and matches to be healthy, so we’re going to be modifying Unranked Warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of Unranked Warzones compared to Galactic Starfighter matches, and arrived at three losses equal to one win for progression.

The following Missions will allow progress on loss (Wins will count 3x):

  • [DAILY] Zero Tolerance
  • [DAILY] March Them Down
  • [WEEKLY] The Spoils of War
  • [DAILY] United We Stand
  • [DAILY] No Quarter
  • [WEEKLY] Conspicuous Valor
  • [WEEKLY] The War Front

 

These additional changes will be coming out with our 7.0.2 update.

 

Love these changes.

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Then there's no reason for Conquest Commendations to exist at all. Just replace them entirely with Tech Fragments, it'll be easier for everyone, including you, devs.

Other than that, no complaints, I like it.

These are good changes and I'm glad to see it, thank you. Still have a lot of problems with the game right now, but this at least comes across as hearing hearing complaints and feedback, listening to it and then acting on it. That's what I want to see more of, please.

 

QFE x 2 yep ....THANKS BIOWARE , this is def. a step in the right direction.

 

Now, we just need more transparency & clarity on whatever the supposed "vision" is for SWTOR going forward.

 

More STORY pillars for true 10th Anniversary celebration? Oh and once again i humbly (and annoyingly) suggest u guys please consider the *hyperlink ideas* in my forum sig below.... :D

Edited by Nee-Elder
THANKS for the adjustments and for listening....but please do less "grind" and more CONTENT! Please.
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I am glad to see someone has listened to some of the feedback in here, these changes are definitely a step in the right direction.

 

I'm still hoping that you might revert the changes to the FP weeklies too where it counts any Vet/MM run for the weeklies again instead of it requiring all FPs to be selected. I know you did it because of Hammer Station spam but there are legit reasons why it's infuriating. If I want to run harder high level FPs I really don't want to have to run the risk of getting crappy low level FPs just so I can get the weekly rewards.

 

Not to mention the number of times I've had people complain they aren't getting progress on the weekly even though they have everything selected only to find out they have an active story mission which removes one of the FPs from the list so they just can't do the weekly until they finish the story mission. Super annoying if they're in the SoR story as there are like half a dozen FPs there which they have to slog through before they can do the weekly again.

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hey community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

the original post will be updated with everything i’m listing below.

 

first let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in operations as well as the high requirements of oem-37 and rpm-13 to create cm-1337, so here are the adjustments we’ll be making.

 

reduction to cm-1337 component costs and requirements:

  • the required oem-37 and rpm-13 to create a cm-1337 has been reduced to 5 oem-37 and 5 rpm-13 (down from 7 oem-37 and 14 rpm-13).
  • the cost of oem-37 and rpm-13 on the spoils of war vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

this reduces the total tech fragment cost of an augment to 40,000 tech fragments. This is more expensive than upgrading your legendary implants as we do want players to focus on their implants and gear before pursuing augments.

 

last boss operations farming

we’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new tech fragments values per boss are listed below.

 

Story mode operations

boss 1: 150 tech fragments

boss 2: 300 tech fragments

boss 3: 500 tech fragments

boss 4: 500 tech fragments

boss 5: 550 tech fragments

total: 2000 tech fragments

 

veteran mode operations

boss 1: 200 tech fragments

boss 2: 450 tech fragments

boss 3: 600 tech fragments

boss 4: 600 tech fragments

boss 5: 650 tech fragments

total: 2500 tech fragments

 

master mode operations

boss 1: 225 tech fragments

boss 2: 450 tech fragments

boss 3: 750 tech fragments

boss 4: 750 tech fragments

boss 5: 825 tech fragments

total: 3000 tech fragments

 

these adjustments keep the total tech fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

tech fragment increases for solo players:

  • random world drops of tech fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • the amounts in bags we’re targeting are: 20 tech frags, 10 conquest commendations, and 5 for wz-1 accelerant, op-1 catalyst, fp-1 stabilizer, and daily matrices.
  • tech fragments rewarded from individual daily area and heroic missions increased to 30 (up from 10)
  • tech fragments rewarded from the personal conquest goal increased to 500 (up from 250)
  • players will be able to exchange extra conquest commendations directly for tech fragments at the spoils of war vendor at a rate of 50 conquest commendations for 50 tech fragments.

 

adjustments to conquest commendations

hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on conquest commendations well before other currencies. To help this we’ll be making some adjustments:

  • the currency cap of conquest commendations will be raised to 2500 (up from 999)
  • the weekly cap of conquest commendations will be raised to 1500 (up from 999)
  • as mentioned above, conquest commendations will be exchangeable for tech fragments at the spoils of war vendor

 

allowing progress on losses for unranked warzones

we want our pvp queues and matches to be healthy, so we’re going to be modifying unranked warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of unranked warzones compared to galactic starfighter matches, and arrived at three losses equal to one win for progression.

The following missions will allow progress on loss (wins will count 3x):

  • [daily] zero tolerance
  • [daily] march them down
  • [weekly] the spoils of war
  • [daily] united we stand
  • [daily] no quarter
  • [weekly] conspicuous valor
  • [weekly] the war front

 

these additional changes will be coming out with our 7.0.2 update.

 

all great changes! Thank you!

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Hey Community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

The original post will be updated with everything I’m listing below.

 

First let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we’ll be making.

 

Reduction to CM-1337 component costs and requirements:

  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

This reduces the total Tech Fragment cost of an Augment to 40,000 Tech Fragments. This is more expensive than upgrading your Legendary Implants as we do want players to focus on their Implants and gear before pursuing Augments.

 

Last Boss Operations farming

We’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new Tech Fragments values per boss are listed below.

 

Story Mode Operations

Boss 1: 150 Tech Fragments

Boss 2: 300 Tech Fragments

Boss 3: 500 Tech Fragments

Boss 4: 500 Tech Fragments

Boss 5: 550 Tech Fragments

Total: 2000 Tech Fragments

 

Veteran Mode Operations

Boss 1: 200 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 600 Tech Fragments

Boss 4: 600 Tech Fragments

Boss 5: 650 Tech Fragments

Total: 2500 Tech Fragments

 

Master Mode Operations

Boss 1: 225 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 750 Tech Fragments

Boss 4: 750 Tech Fragments

Boss 5: 825 Tech Fragments

Total: 3000 Tech Fragments

 

These adjustments keep the total Tech Fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Allowing progress on losses for Unranked Warzones

We want our PvP queues and matches to be healthy, so we’re going to be modifying Unranked Warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of Unranked Warzones compared to Galactic Starfighter matches, and arrived at three losses equal to one win for progression.

The following Missions will allow progress on loss (Wins will count 3x):

  • [DAILY] Zero Tolerance
  • [DAILY] March Them Down
  • [WEEKLY] The Spoils of War
  • [DAILY] United We Stand
  • [DAILY] No Quarter
  • [WEEKLY] Conspicuous Valor
  • [WEEKLY] The War Front

 

These additional changes will be coming out with our 7.0.2 update.

 

great changes all around; I will be interest if there will be any other adjustments to PVP weekly quests. as we know, today the weekly is 3 wins. so will it be 9 points to complete, 1 point for loss, 3 points for win? or will there be another adjustment to the total points.

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Hey Community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

The original post will be updated with everything I’m listing below.

 

First let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we’ll be making.

 

Reduction to CM-1337 component costs and requirements:

  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

This reduces the total Tech Fragment cost of an Augment to 40,000 Tech Fragments. This is more expensive than upgrading your Legendary Implants as we do want players to focus on their Implants and gear before pursuing Augments.

 

Last Boss Operations farming

We’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new Tech Fragments values per boss are listed below.

 

Story Mode Operations

Boss 1: 150 Tech Fragments

Boss 2: 300 Tech Fragments

Boss 3: 500 Tech Fragments

Boss 4: 500 Tech Fragments

Boss 5: 550 Tech Fragments

Total: 2000 Tech Fragments

 

Veteran Mode Operations

Boss 1: 200 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 600 Tech Fragments

Boss 4: 600 Tech Fragments

Boss 5: 650 Tech Fragments

Total: 2500 Tech Fragments

 

Master Mode Operations

Boss 1: 225 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 750 Tech Fragments

Boss 4: 750 Tech Fragments

Boss 5: 825 Tech Fragments

Total: 3000 Tech Fragments

 

These adjustments keep the total Tech Fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Allowing progress on losses for Unranked Warzones

We want our PvP queues and matches to be healthy, so we’re going to be modifying Unranked Warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of Unranked Warzones compared to Galactic Starfighter matches, and arrived at three losses equal to one win for progression.

The following Missions will allow progress on loss (Wins will count 3x):

  • [DAILY] Zero Tolerance
  • [DAILY] March Them Down
  • [WEEKLY] The Spoils of War
  • [DAILY] United We Stand
  • [DAILY] No Quarter
  • [WEEKLY] Conspicuous Valor
  • [WEEKLY] The War Front

 

These additional changes will be coming out with our 7.0.2 update.

 

Will there also be a reduction on tech frag cost for legendary embers as they are also used in the crafting of CMs and gold augments? They are currently going for 3000 tech frags from the vendor as we no longer get them from disassembling the new gear like we used to with 300-306 gear items. Also will the amount required for crafting those items be reduced as well?

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Hey Community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

The original post will be updated with everything I’m listing below.

 

First let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we’ll be making.

 

Reduction to CM-1337 component costs and requirements:

  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

This reduces the total Tech Fragment cost of an Augment to 40,000 Tech Fragments. This is more expensive than upgrading your Legendary Implants as we do want players to focus on their Implants and gear before pursuing Augments.

 

Last Boss Operations farming

We’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new Tech Fragments values per boss are listed below.

 

Story Mode Operations

Boss 1: 150 Tech Fragments

Boss 2: 300 Tech Fragments

Boss 3: 500 Tech Fragments

Boss 4: 500 Tech Fragments

Boss 5: 550 Tech Fragments

Total: 2000 Tech Fragments

 

Veteran Mode Operations

Boss 1: 200 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 600 Tech Fragments

Boss 4: 600 Tech Fragments

Boss 5: 650 Tech Fragments

Total: 2500 Tech Fragments

 

Master Mode Operations

Boss 1: 225 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 750 Tech Fragments

Boss 4: 750 Tech Fragments

Boss 5: 825 Tech Fragments

Total: 3000 Tech Fragments

 

These adjustments keep the total Tech Fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Allowing progress on losses for Unranked Warzones

We want our PvP queues and matches to be healthy, so we’re going to be modifying Unranked Warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of Unranked Warzones compared to Galactic Starfighter matches, and arrived at three losses equal to one win for progression.

The following Missions will allow progress on loss (Wins will count 3x):

  • [DAILY] Zero Tolerance
  • [DAILY] March Them Down
  • [WEEKLY] The Spoils of War
  • [DAILY] United We Stand
  • [DAILY] No Quarter
  • [WEEKLY] Conspicuous Valor
  • [WEEKLY] The War Front

 

These additional changes will be coming out with our 7.0.2 update.

 

This right here is what it looks like when they listen to the player base. Reducing how many mats are needed to make 300 augments is going to seriously help and reducing the cost from 5K to 4K. Even better. This is amazing guys really and the increases in tech frags in operations will make operations fun, rewarding and less like a grind and more like a payday every time you finish one. While I still do think OEM and RPM should be made to drop in HM operations. Either way this is really good changes for 7.0.2. I know many won't agree because they're likely the ones who want to keep 300 augments overpriced to hell at 1.5 billion. This will aid the casual players immensely and saturate the GTN with mats and 300 augments vastly reducing their prices for players wanting that extra kick in their played content. While there are still many issues like scaling. This is a big ray of hope for this game post 7.0.

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Hey Community!

 

We appreciate the feedback, concerns, and suggestions you’ve posted in response to this thread. I wanted to jump in to address some feedback as well as provide information on additional changes we’ve been working on.

The original post will be updated with everything I’m listing below.

 

First let’s talk about some points of feedback we’ll be addressing. We hear your concerns about last boss lockout farming in Operations as well as the high requirements of OEM-37 and RPM-13 to create CM-1337, so here are the adjustments we’ll be making.

 

Reduction to CM-1337 component costs and requirements:

  • The required OEM-37 and RPM-13 to create a CM-1337 has been reduced to 5 OEM-37 and 5 RPM-13 (down from 7 OEM-37 and 14 RPM-13).
  • The cost of OEM-37 and RPM-13 on the Spoils of War vendor has been reduced to 4,000 (down from 5,000 previously and 10,000 originally)

This reduces the total Tech Fragment cost of an Augment to 40,000 Tech Fragments. This is more expensive than upgrading your Legendary Implants as we do want players to focus on their Implants and gear before pursuing Augments.

 

Last Boss Operations farming

We’re going to make some adjustments to reduce the pressure for players to farm the final boss only. The new Tech Fragments values per boss are listed below.

 

Story Mode Operations

Boss 1: 150 Tech Fragments

Boss 2: 300 Tech Fragments

Boss 3: 500 Tech Fragments

Boss 4: 500 Tech Fragments

Boss 5: 550 Tech Fragments

Total: 2000 Tech Fragments

 

Veteran Mode Operations

Boss 1: 200 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 600 Tech Fragments

Boss 4: 600 Tech Fragments

Boss 5: 650 Tech Fragments

Total: 2500 Tech Fragments

 

Master Mode Operations

Boss 1: 225 Tech Fragments

Boss 2: 450 Tech Fragments

Boss 3: 750 Tech Fragments

Boss 4: 750 Tech Fragments

Boss 5: 825 Tech Fragments

Total: 3000 Tech Fragments

 

These adjustments keep the total Tech Fragments the same as previously stated.

 

We’ve also been working on more rewards adjustments that we’re now ready to share with you all. So let’s get into the new adjustments!

 

Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Allowing progress on losses for Unranked Warzones

We want our PvP queues and matches to be healthy, so we’re going to be modifying Unranked Warzone missions to allow players to progress even if the match is lost. We took a look at the average completion time of Unranked Warzones compared to Galactic Starfighter matches, and arrived at three losses equal to one win for progression.

The following Missions will allow progress on loss (Wins will count 3x):

  • [DAILY] Zero Tolerance
  • [DAILY] March Them Down
  • [WEEKLY] The Spoils of War
  • [DAILY] United We Stand
  • [DAILY] No Quarter
  • [WEEKLY] Conspicuous Valor
  • [WEEKLY] The War Front

 

These additional changes will be coming out with our 7.0.2 update.

Team ranked is once again fully out of schedule

Team ranked will be dead again and limited only for wintrading groups who can manage to gather at least 8 people to get any pops? Well gg, no incentives = no players interested in doing it.

Edited by omaan
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Is it 12 losses or 4? It's not clear how many points are going to be required for the weekly.

Exactly! The 3:1 ratio seems kind of awkward given a 4x pvp weekly. So you win two in a row and 2 of those 6 points are wasted? Are they going to no longer have a repeatable weekly and just combine it all into 12 points? Are they going to raise the number of points needed to complete the weekly? I’m happy about the change but it’s just suspiciously lacking in details, leaving room for some unpleasant changes.

 

Also, PSA:

PLEASE STOP QUOTING THE ENTIRE DEV POST!!!

It’s super annoying having to scroll through all of that quoted yellow text over and over again.

Thank you.

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Also, PSA:

PLEASE STOP QUOTING THE ENTIRE DEV POST!!!

It’s super annoying having to scroll through all of that quoted yellow text over and over again.

Thank you.

 

Lol so much this. We know who you guys are replying to.

 

But yeah, the next step would just be to get rid of medals of commendations (or whatever their new name is going to be), and have items only cost ONE currency. Again, no reason why pvp players or Ops players should have to get ARMs at all.

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Changes sounds great and are definitely a step in the right direction.

Two questions:

- Will the points for finishing the PVP weekly change? If so, how? I would suggest to change it to 6 points needed.

- When will 7.0.2 arrive?

Thanks for the increase in communication and listening to feedback. Much appreciated. Now squish the bugs, heal scaling, bring the weapons outfitter and give us more story.

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Tech Fragment Increases for Solo Players:

  • Random World Drops of Tech Fragments and other endgame currencies will no longer be single currency drops, we’ll be introducing bags of individual currency. These bags will be consumed as soon as they are looted and the currencies will go to your currency tab. If you are already at the currency cap these bags will be consumed and no currency will be granted.
  • The amounts in bags we’re targeting are: 20 Tech Frags, 10 Conquest Commendations, and 5 for WZ-1 Accelerant, OP-1 Catalyst, FP-1 Stabilizer, and Daily Matrices.
  • Tech Fragments rewarded from individual Daily Area and Heroic Missions increased to 30 (up from 10)
  • Tech Fragments rewarded from the Personal Conquest goal increased to 500 (up from 250)
  • Players will be able to exchange extra Conquest Commendations directly for Tech Fragments at the Spoils of War vendor at a rate of 50 Conquest Commendations for 50 Tech Fragments.

 

Adjustments to Conquest Commendations

Hearing your feedback and evaluating currencies on our end, we’ve found players are hitting the currency cap on Conquest Commendations well before other currencies. To help this we’ll be making some adjustments:

  • The currency cap of Conquest Commendations will be raised to 2500 (up from 999)
  • The weekly cap of Conquest Commendations will be raised to 1500 (up from 999)
  • As mentioned above, Conquest Commendations will be exchangeable for Tech Fragments at the Spoils of War Vendor

 

Good - personally happy with these changes. But cripes, 7.0 really imploded my motivation for gearing up.

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