mmmbuddah Posted January 30, 2017 Share Posted January 30, 2017 /nerf pls, mercs are unkillable No. They aren't. Hell I was able to kill a merc 10 lvls higher than me with my plasmatech VG FFS. Most mercs are absolutely awful that play right now. Link to comment Share on other sites More sharing options...
tyzza Posted January 31, 2017 Share Posted January 31, 2017 (edited) the issue is that individually mercs/comms can be killed for sure they have a slight edge over people due to the ability to re heal a bit more than some classes, massive burst and that dreaded net. where it gets brutal is when there is 2,3 or 4 of them then it makes the hole thing terribly unbalanced. multiple nets which are the god move of the game slows, grants massive multiplier to damage and kills big cool downs that help you survive that damage. They needed the defense buffs even though I think its cheese they stole the guardians CD's they are essentially a guardian/jugg that also self heals, slow clap for the morons that thought that was a good idea. plus that massive opening burst which is in the top 3 of the game easily with sins/shadows and the maras/sents bottom line is the idea that a specific bunch of burst classes can sustain that burst over and over so quickly, makes pvp unenjoyable, the difference is the merc has that damn god mode net and crazy defensive cool downs that make them tank with heals, the complete package!! The merc...the healing tank God mode DPs..... Edited January 31, 2017 by tyzza Link to comment Share on other sites More sharing options...
Udoroththefinal Posted January 31, 2017 Share Posted January 31, 2017 No. They aren't. Hell I was able to kill a merc 10 lvls higher than me with my plasmatech VG FFS. Most mercs are absolutely awful that play right now. Congratulations you killed a FOTM re-roller who was probably using a boost token to make a merc and so they had no idea what they were doing to the extent that you killed them with the abysmal class like plasma tech vg Pity the "you can kill bads who have no understanding of the op class with any class", is not a valid balance argument Link to comment Share on other sites More sharing options...
GloomyBoy Posted January 31, 2017 Share Posted January 31, 2017 /nerf Go ranked 4v4 and enemy team is 3-4 mercs, GL with a team of sents/mara and whatever classes there might be. U got shtty defenses with sent/mara (by shtty defenses i mean in comparison to the merc defenses). DPS is same but no stupid heal, heavy armor, and ranged DPS!!! So to all saying you can win with this situation, go and die! This is the sad reality so you go bioware... Link to comment Share on other sites More sharing options...
GloomyBoy Posted January 31, 2017 Share Posted January 31, 2017 i will start-off with 2 recent experiences. I was playing an arena, both teams where trinity comp (2 dps, 1 healer and 1 tank) of nearly equal skill and gear. Our dps where carnage mara (me) and mm sniper and theirs was arsenal and dec sin. Our strategy was focus merc till he pops a dcd, then switch to dec sin, then back to the merc. The idea was to impede the merc dps. In both rounds the merc ended up being the lowest dps out of the 4 dps, and our team won. The dcds did not make any difference, because the damage is still susceptible to interrupts easily, it was just a bait and switch. Both sniper and mara damage is not impeded by being focused. The other experience was in vs, the enemy team had 5 merc. No matter how much damage you put you cannot kill anybody. Every time you focus a merc, he pops one of the gazilion dcds. Our team lost. You can see the issue, the dcds make them too powerful in wzs, particularly in large groups and absence of quality healers on both teams. Which are similar conditions to yolo ranked. Group ranked, while you cannot differentiate between dps, healers and tanks, merc have the lowest ranks, only ahead of ops. something needs to change to help merc deal damage more consistently, while bringing down their survivability to more decent level considering they are a ranged dps. What bw did is baloney. Loading a class with dcds does not solve its issues. It did not work before and it does not work now. It just creates a polarizing experience which ruins the game play quality for everyone. ahahahaahahha lmao. It's good where it is budd. Link to comment Share on other sites More sharing options...
Ottoattack Posted January 31, 2017 Share Posted January 31, 2017 ahahahaahahha lmao. It's good where it is budd. Is it? Explain to me then why in group ranked merc are way behind snipers, sins and mara on leader boards if they are the top tier dps? It is not the damage capacity, it is the susceptibility to interrupts that makes them weak. Merc dps are way too survivable but are defiantly lacking. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted January 31, 2017 Share Posted January 31, 2017 /nerf pls, mercs are unkillable Mercs aren't unkillable. Sorry but that's just a fact. Every class is killable by someone. What you should say is Mercs are unkillable by me and some others. Some of us are able to kill Mercs and don't see an issue. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted January 31, 2017 Share Posted January 31, 2017 (edited) /nerf Go ranked 4v4 and enemy team is 3-4 mercs, GL with a team of sents/mara and whatever classes there might be. U got shtty defenses with sent/mara (by shtty defenses i mean in comparison to the merc defenses). DPS is same but no stupid heal, heavy armor, and ranged DPS!!! So to all saying you can win with this situation, go and die! This is the sad reality so you go bioware... I've got a fix for you if you're in the Rishi map. Go 3 lightning Sorc and 1 healer Sorc against 3 dps Mercs and 1 healer Merc. Of course you need to be damn good and they need to be mediocre. Edited January 31, 2017 by TrixxieTriss Link to comment Share on other sites More sharing options...
mmmbuddah Posted February 1, 2017 Share Posted February 1, 2017 Congratulations you killed a FOTM re-roller who was probably using a boost token to make a merc and so they had no idea what they were doing to the extent that you killed them with the abysmal class like plasma tech vg Pity the "you can kill bads who have no understanding of the op class with any class", is not a valid balance argument FOTM re rollers dont have higher than 114k health. You just have to use your brain. People are just pissed off that they cant use mercs / mandos as punching bags anymore. I have seen maras and juggs absolutely wreck mercs when they use their brain. Stop using the Leroy Jenkins mentality and youll be fine. And actually plasmatech VG is a lot better than it used to be. Still not great, but a lot better. Link to comment Share on other sites More sharing options...
AlCorazon Posted February 2, 2017 Share Posted February 2, 2017 Aaah good to be back after 7 day ban! I see fun is continuing, sorry but mercs can be killed! Just stop hitting the bastard when the Colto Overload is up. That got to do it? Link to comment Share on other sites More sharing options...
Lotsanerv Posted February 2, 2017 Share Posted February 2, 2017 Aaah good to be back after 7 day ban! I see fun is continuing, sorry but mercs can be killed! Just stop hitting the bastard when the Colto Overload is up. That got to do it? lol. Goober. Link to comment Share on other sites More sharing options...
Alex_York Posted February 4, 2017 Share Posted February 4, 2017 No. They aren't. Hell I was able to kill a merc 10 lvls higher than me with my plasmatech VG FFS. Most mercs are absolutely awful that play right now. We're talking about 70 lvl ranked pvp here, what are you even on about? Link to comment Share on other sites More sharing options...
Smuglebunny Posted February 4, 2017 Share Posted February 4, 2017 "Most mercs are bad" is not an argument. Its clear anyone with the gall to defend the state of mercs now just wants to keep being OP. SKILL BEING EQUAL mercs are SUPER SUPER OP. I have a 70 of nearly every class. Ive played them all after 5.0. No class has the combination of mobility, damage and survivability that a merc has. Its unmatched. Merc Defense: Responsive safeguards Kolto Overload to 75% health Heal to full sheild that you can spec multiple buffs into Instant and casted heals Heavy Armor Chaff flare While tossing 10-30k damage hits nonstop. Wait till people start figuring out Innovative Ordinace. Link to comment Share on other sites More sharing options...
jedcjedcjedc Posted February 4, 2017 Share Posted February 4, 2017 I just wish they would start removing some of the slows/roots. there is no reason to have a massive slow on 90% of the mercs rotation. Link to comment Share on other sites More sharing options...
GloomyBoy Posted February 4, 2017 Share Posted February 4, 2017 (edited) "Most mercs are bad" is not an argument. Its clear anyone with the gall to defend the state of mercs now just wants to keep being OP. SKILL BEING EQUAL mercs are SUPER SUPER OP. I have a 70 of nearly every class. Ive played them all after 5.0. No class has the combination of mobility, damage and survivability that a merc has. Its unmatched. Merc Defense: Responsive safeguards Kolto Overload to 75% health Heal to full sheild that you can spec multiple buffs into Instant and casted heals Heavy Armor Chaff flare While tossing 10-30k damage hits nonstop. Wait till people start figuring out Innovative Ordinace. This is exactly how this guy says it. Either the people defending the merc class are R E T A R D E D (which i think this is the case) or they are just trying to protect their OP class. Nonetheless Bioware stop hearing to idiots and do something about it. Edited February 4, 2017 by GloomyBoy Link to comment Share on other sites More sharing options...
Der_Falke Posted February 4, 2017 Share Posted February 4, 2017 defense skills like mercs? Jugg. best encounter for mercs are snipers. if the merc has run out of his defense skills he is easily to kill like juggs. Link to comment Share on other sites More sharing options...
stoopicus Posted February 4, 2017 Share Posted February 4, 2017 (edited) defense skills like mercs? Jugg. best encounter for mercs are snipers. if the merc has run out of his defense skills he is easily to kill like juggs. So basically you're saying that your Ranged DPS class has defenses in strength much like one of the primary tanks in the game? THANK YOU. That's the point we've been trying to make too. Now that we are in agreement, how are we going to fix this shiat? Edited February 4, 2017 by stoopicus Link to comment Share on other sites More sharing options...
Der_Falke Posted February 4, 2017 Share Posted February 4, 2017 So basically you're saying that your Ranged DPS class has defenses in strength much like one of the primary tanks in the game? THANK YOU. That's the point we've been trying to make too. Now that we are in agreement, how are we going to fix this shiat? the point is that stuipd bursting to commandos doesn't work anymore like in 4.0 and previous versions in the game. You have to check if he has his shield up or not. I would suggest to nerf sage. he can run easily run out have enough self healing and two different bubbles Link to comment Share on other sites More sharing options...
Arehonn Posted February 4, 2017 Share Posted February 4, 2017 I've seen more snipers and gunslingers of late than I have Mercs and Mandos. Link to comment Share on other sites More sharing options...
Desplain Posted February 4, 2017 Share Posted February 4, 2017 I'm playing a commando and a merc healer and they are both fine. It's the gunnery commando and the arsenal merc which need to be nerfed (have both of them too). It's no fun to fight against three or four of them. Link to comment Share on other sites More sharing options...
BenitsubasaChiyo Posted February 5, 2017 Share Posted February 5, 2017 I've seen more snipers and gunslingers of late than I have Mercs and Mandos. People are coming to a realization that a well-played Sniper is way more potent than a well-played Mando. Mandos are glorified noobslayers, plus, the majority of them are hilariously bad and just as easy to kill as a bad sniper. Link to comment Share on other sites More sharing options...
DariusCalera Posted February 5, 2017 Share Posted February 5, 2017 I'm playing a commando and a merc healer and they are both fine. It's the gunnery commando and the arsenal merc which need to be nerfed (have both of them too). It's no fun to fight against three or four of them. I would hazard a guess that having 3-4 of anything tunneling you is no fun. Link to comment Share on other sites More sharing options...
Kalantris Posted February 5, 2017 Share Posted February 5, 2017 I play commando. Among other classes. They're perfectly fine. Stop ************, make a sniper/gunslinger. If anything's OP, it's them. With they idiotic AoE and insane utility. PvP is not about damage, it's about disabling the enemy. Commando has one disable on a very long cooldown, he's basically useless. I win maybe 10% of warzones on my commando and roughly 60-70% on my healing sage. Utility. Not damage. You can't outdamage a healer anyway. Link to comment Share on other sites More sharing options...
jedcjedcjedc Posted February 5, 2017 Share Posted February 5, 2017 I'm playing a commando and a merc healer and they are both fine. It's the gunnery commando and the arsenal merc which need to be nerfed (have both of them too). It's no fun to fight against three or four of them. #BuffBodyguard Link to comment Share on other sites More sharing options...
Alex_York Posted February 5, 2017 Share Posted February 5, 2017 Yes, let's spam the forums by adding yet another thread on this topic and make it even harder on those trying to help out around here! It's the only way to let devs know they majorly f'd up. Link to comment Share on other sites More sharing options...
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