Enginer Posted December 26, 2011 Share Posted December 26, 2011 Combat speed and responsiveness has been terrible from day one, and still not fixed Link to comment Share on other sites More sharing options...
Warabi Posted December 26, 2011 Share Posted December 26, 2011 @Xcore +1 i agree with everything you have said ! Link to comment Share on other sites More sharing options...
WarTornPanda Posted December 26, 2011 Share Posted December 26, 2011 I only notice it when using non-combat abilities such as my mount. I don't really have an issue with my other abilities... Link to comment Share on other sites More sharing options...
Engeven Posted December 26, 2011 Share Posted December 26, 2011 But I actually don't think bioware can do anything about it at this point. Its a bit too late for that since the problem is actually at the implementation of the code (not a lag or fps issue etc) The whole game is based on it. As a computer engineer, I think you shouldn't keep your hopes up about bioware doing something about this. I've never seen a game which actually did something about this issue (And its way too common) Link to comment Share on other sites More sharing options...
Corwingeorge Posted December 26, 2011 Share Posted December 26, 2011 i had hope that combat would get tightened up before i knew they made warhammer. i love star wars and i wanna play this game, but the combat is makin me sad. i wanna beg them to fix this. Link to comment Share on other sites More sharing options...
Xcore Posted December 26, 2011 Author Share Posted December 26, 2011 I see, I wonder if throwing in an auto attack animation would make those abilities at least look more smoothly when transitioning. I have not considered this but there might be something to it... then again, how does WoW handle Monk Class (it has no Auto Attack). But I think this is worth contemplating... the whole auto-attack thing... Link to comment Share on other sites More sharing options...
Xcore Posted December 26, 2011 Author Share Posted December 26, 2011 But I actually don't think bioware can do anything about it at this point. Its a bit too late for that since the problem is actually at the implementation of the code (not a lag or fps issue etc) The whole game is based on it. As a computer engineer, I think you shouldn't keep your hopes up about bioware doing something about this. I've never seen a game which actually did something about this issue (And its way too common) Sadly I agree, once it has been in a game it has never been "fixed". As I recall, WoW largely played smooth (although it had so many other issues) when it launched... My fear as well is coding/engine... Link to comment Share on other sites More sharing options...
Faryon Posted December 26, 2011 Share Posted December 26, 2011 Thank you for posting this, it's been bothering since the first day of early access and I hope they manage to tighten it up a bit. Also, Bioware please add a colorblind mode to the UI. I'm not colorblind myself, but some of the people I play with are and they constantly get "mixed up" because of the colors used in the UI. Link to comment Share on other sites More sharing options...
foofad Posted December 26, 2011 Share Posted December 26, 2011 While that wasn't exactly the most eloquent of posts I've ever read, this is a valid problem. I agree with basically everything you said. Link to comment Share on other sites More sharing options...
Jaku Posted December 26, 2011 Share Posted December 26, 2011 (edited) I have not considered this but there might be something to it... then again, how does WoW handle Monk Class (it has no Auto Attack). But I think this is worth contemplating... the whole auto-attack thing... I don't know why they decided to make a spammable auto attack type move, and attach it to the GCD. For this type of game I honestly would have had an auto attack in between the abilities (like WoW) and a 1 second GCD. I mean, I personally like the combat, but it could definitely be faster. Although I'm not sure if that really has to do with responsiveness. Edited December 26, 2011 by Jaku Link to comment Share on other sites More sharing options...
Artillery Posted December 26, 2011 Share Posted December 26, 2011 I support this post. Link to comment Share on other sites More sharing options...
ilancloud Posted December 26, 2011 Share Posted December 26, 2011 Couldn't agree more. Thanks for pin pointing. Link to comment Share on other sites More sharing options...
Xcore Posted December 26, 2011 Author Share Posted December 26, 2011 I support this post. Thank You, please rate When you reply, scroll down you can rate the thread. I'm not sure if it will help to bring to Bioware's Attention but who knows. Link to comment Share on other sites More sharing options...
Azuwrath Posted December 26, 2011 Share Posted December 26, 2011 Agree, I can deal with a lot of bug (visual, fps, map...), but this "unresponsivness" is becoming more and more annoying, even more when you spam your abilities it become really bad in term of animation and sometimes cant even know (visually) if the skill was used or not. Also dont know if other people have this bug but sometimes the ability shows its on cooldown when really its not and I can use it. Link to comment Share on other sites More sharing options...
gangbot Posted December 26, 2011 Share Posted December 26, 2011 I play a jedi guardian, sometimes in pvp and i have noticed my defensive cooldowns i have to press or click them 1000 times for them to work. >< Link to comment Share on other sites More sharing options...
Toweleeeie Posted December 26, 2011 Share Posted December 26, 2011 agreed this really needs to be looked into Link to comment Share on other sites More sharing options...
Axlis Posted December 26, 2011 Share Posted December 26, 2011 This is somthing that breaks my heart. I've been looking for close to a year now to find a game to replace wow with, and if not for this issue swtor would be it. PvE it's not too terrible only slightly annoying sometimes. PvP on the other hand....I would love to do warzones, but I have to force myself to stay away because I will not be able to perform the way I know I could without this problem. Link to comment Share on other sites More sharing options...
baznasty Posted December 26, 2011 Share Posted December 26, 2011 A friend who hasn't bought the game yet asked me how it "feels". I explained to him that it feels as if I am telling my character where to go, instead of controlling him. The developers were very protective over their animations, and thus, it has made the game feel less fluid, because of the animations. The best example I can give is when you are strafing left, then try to immediately strafe right, the character performs a quick .2 second animation for "turning around". That makes total sense for someone watching the game, it looks more organic and fluid; however, someone playing the game, it just feels like I am disconnected from my avatar. I agree 100% with your statement about WoW. Love it or hate it, the animation is perfect. When you tell your character to do something, it immediately happens and manifests itself on screen. Abilities happen the second you hit them, this game feels like you are queuing everything up and waiting for the game to decide when its the right time to do it. I also think it's killer for me. I find this "flaw" to be major. Link to comment Share on other sites More sharing options...
Nightrode Posted December 26, 2011 Share Posted December 26, 2011 This is the best thread so far about this issue. I have experienced this since Beta and the OP could not of put it any better, he's exactly right. Right now this is by far the BIGGEST issue with TOR right now. If it is not fixed he is right -- it will become another Rift. My biggest fear is that this is the result of the Hero engine. Hopefully it's just a fixable server issue. Link to comment Share on other sites More sharing options...
lethal_ghost Posted December 26, 2011 Share Posted December 26, 2011 well it seems to be across all classes so its not just 1 group moaning its a real problem that needs sorting. Why was this never sorted changed in beta Link to comment Share on other sites More sharing options...
StormDragonlord Posted December 26, 2011 Share Posted December 26, 2011 I totally agree. Thank you for making this post, hopefully someone important will take notice and inform the Devs so we can see this fixed! I so love this game, it is unique for me but this is killing me. It's killing my enjoyment. Keep this in Page 1! Link to comment Share on other sites More sharing options...
Raurth Posted December 26, 2011 Share Posted December 26, 2011 I don't have a lot of hope that something like this can be fixed, but this is the best topic so far on the biggest issue. Link to comment Share on other sites More sharing options...
Xcore Posted December 26, 2011 Author Share Posted December 26, 2011 I totally agree. Thank you for making this post, hopefully someone important will take notice and inform the Devs so we can see this fixed! I so love this game, it is unique for me but this is killing me. It's killing my enjoyment. Keep this in Page 1! Thanks, what we need to do is really make them aware. Keep this on Page 1 until we get a response from a Bioware Dev. Regardless of what the response is... our job is to bring it to their attention, what they do with it... is out of our hands. Link to comment Share on other sites More sharing options...
obssidian Posted December 26, 2011 Share Posted December 26, 2011 I totally agree. Thank you for making this post, hopefully someone important will take notice and inform the Devs so we can see this fixed! I so love this game, it is unique for me but this is killing me. It's killing my enjoyment. Keep this in Page 1! Agreed, bump for a great thread. Great job, OP - keep your thread alive. Link to comment Share on other sites More sharing options...
Daning Posted December 26, 2011 Share Posted December 26, 2011 /signed Link to comment Share on other sites More sharing options...
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