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gangbot

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Everything posted by gangbot

  1. I don't see where maths proves it is harder? It is just the scale being changed to suit twice as many people, did you not think this through? It is not like 8 people are doing the 16man content. And finding players is not hard, there are plenty of people playing this game. 16 people is not a big raid group comparing to other MMO's. Mixing 2 8man groups, why would this be a problem? More loot drops, roll need if you need it. Drama... you dont invite people known for drama now do you.
  2. BUT the way they scaled it up is not double since there is double the players. Like the lightning balls on SOA in 8man 2 spawn, and in 16man only 3 spawn.... if it were scaled properly you would think 4 would spawn. Making 16man easier. Or check the HP of bosses in both the modes. In 16man you can afford more deaths to down a boss than in 8man. Harder to find 16 people? Why are there so many 8man teams going around? why not just merge the 8mans with people who know what they are doing into 1 big fun group of 16. 16 people really is not that much compared to other MMO's raids.
  3. 16 man is NOT harder, it is just scaled up from 8 to 16 people! The only tricky part is getting 16 people who all know what they are doing.
  4. After clearing both OPS in both 8m and 16m nightmare, I say they are both as easy as eachother. In my server I have come across a few morons who like to whisper people when they are mad and call them noobs then ignore before you can reply. These people like to abuse you if you say 16m is NOT harder. I tried asking the guys who say it is harder "tell me why it is harder?", keep in mind 16man is only scaled up for 16 people and everything about the fights ARE THE SAME. And they could not give me an answer but only to call me a name like "you obviously are a noob". Now I would like to say it again, 16m nightmare is the same difficulty as 8m! I personally find 16m to be more fun, as in WoW I found 25m raids to be more fun. Ok if you dissagree, say why it is harder, without being oblivious to 8 to 16 man scale and saying "omgz they have more HP" or "raid takes more damage".
  5. I have 2 50's, and i could not be bothered going to gank lowbies. I would rather spend my time doing raids and warzones. If i felt like doing world PVP i would go to ilum for the daily/weekly quest. You shouldn't be worried, and if it does happen travel to the fleet, post in general chat and you might catch a PVP guild with 50's that would like to go kill them in some world PVP.
  6. Petition signed.... by Icecube.
  7. They should add some kind of world events on nar shadar. Like maybe some games in the casino which are multiplayer, mini-game novelty quests which are challenging and reward mounts, pets, cool looking orange gear, and other novelty items. Also i think nar shadar should have an arena fighting game whether it be dualing other players or waves of NPC's purely for hutt's entertainment or actual players to spectate while waiting to compete.
  8. SWTOR needs to compete with WHAT IS OUT NOW. With WoW announcing a new expansion a gamer asks himself "what features of the game do I like better" before they decide which one to spend their money and time on (for players who dont want to pay for 2 subscriptions). No point in comparing SWTOR (2012) with WoW (2004) because if you go play WoW at this point in time, none of the points you made are true.
  9. I would love more mechanics to be added in harder modes rather than just the HP buff and short enrage timer. Would make the fights alot more interesting.
  10. I think if that happens, the point should be scored since the rules say to cross the opposing teams line and thats what you do if they pull you up there.
  11. Exertim, link your heroic halion kills. I can admit it is hard, it is for a well co-ordinated guild group. I wouldnt try it with a pug group.
  12. As it is, i do not think it is a "nightmare". Went from normal mode to nightmare mode in a week while only having some PVP gear, have alot of rakata (just lucky on drops). Pretty much the only difference is HP and shorter enrage timer. There should be added abilities and more raid awareness checks that can cause wipes to make sure people arent just half asleep while doing it. This is a hard boss from WoW. (i know its a lvl 80 raid, but people still wipe on it at 85 on heroic mode). Inb4 go back to WoW. I quit it and never going back.
  13. Breakfree + jetboost, explosive dart > use instant fusion missile, spam tracer missle, stun, tracer missile, jet boost (specced has short CD), rocket barrage, rail shot = Operative dead.
  14. To stop the AFK'ing of players I think they should put a vote kick option. The game already kicks AFK'ers in warzones (the ones that dont move at all).
  15. I'ts people like you that ruin the game. L2PLAY. It's a shame people like you post on forums, nothing better to say than throw insults to someone trying to help improve the game. Point in my thread is TO STOP QUITTERS. The trend tends to be people quit at start, then when the replacements come in they see that they joined a losing team and they keep quitting too. Which leaves no chance of a fightback.
  16. I am 100% random battlegrounds are NOT based off gearscore or resiliance level. Rated battlegrounds and arena are based of your teams rating which is gained from winning matches = higher rating.
  17. I think you do not completely know what a Crowd Controlling ability is, CC's include everything that affects enemies movement or abilities which can include slows, short stuns, interrupts, immobilize, knockbacks and the list goes on. Too many people think this term is restricted to the "immobilize an enemy for a long period of time".
  18. I dont care if i get flamed for mentioning WoW. WoW has a 10 min lockout for leavers, but there is still a 10 min queue and a high rate of people playing them still
  19. I am sick to death on 70% of the warzone matches I enter are half way done and my team is losing by alot. And the only reason I was put there is because of people leaving warzones when the team starts to lose 20 seconds into the game. Now im not saying im not a leaver, I tend to do it sometimes BECAUSE if you are going to lose, it is wasted time in completing the daily to stay for the full match... quicker to requeue and get a winner. There should be some sort of penalty like something that stops you from entering a warzone for say 15 mins.
  20. WoW does NOT have a warzone based off gearscore. It has arena and rated battlegrounds, put players up against eachother based on your teams rating.
  21. gangbot

    R.I.P Ilum

    The republic on the swiftsure have the numbers to match the imps on ilum, there just isnt that much of incentive to do it. I have a 50 on both factions, and id rather do warzones on both.
  22. gangbot

    R.I.P Ilum

    On the swiftsure 40+ empire - only 1 instance available 0 republic - 1 or 2 come and have a look then leave Not much to fight for in ilum, other than bags you can farm by just doing warzones. Where republic win mostly on our server in warzones, but lose ilum(outnumbered). R.I.P - it had a good run. /end sarcasm
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