Reno_Tarshil Posted July 12, 2014 Share Posted July 12, 2014 That's not an answer. That's an excuse. It's an answer. That's how real life works. Link to comment Share on other sites More sharing options...
Neoforcer Posted July 12, 2014 Share Posted July 12, 2014 Did they say this? Yes some were deep and dark on the forums they said it can not be done now would of cost to much like cross server que. It would take such a big rewrite of code that it now on the wall of crazy along with cross server pvp que. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted July 13, 2014 Share Posted July 13, 2014 This is not a relationship. Did they say this? YEh in one of the q&a, Dulfy's I think. When the younger chap dev was like "I loved my hood toggle in dark age of camelot!" Link to comment Share on other sites More sharing options...
WorldSmasher Posted July 13, 2014 Share Posted July 13, 2014 Maybe they want to sell hood toggling on the CM...... Gouge us for extra cash to be able to toggle our hoods.... I'm being sarcastic, and the idea is totally stupid. It would piss off a LOT of gamers, but sometimes you have to wonder about stuff that EA does.... You know? Link to comment Share on other sites More sharing options...
jedip_enguin Posted July 13, 2014 Share Posted July 13, 2014 Beating the deceased equine again, excellent. Link to comment Share on other sites More sharing options...
Beansoup Posted July 13, 2014 Share Posted July 13, 2014 (edited) They have top men working on it right now. . Edited July 13, 2014 by Beansoup Link to comment Share on other sites More sharing options...
ThorgrimLutgen Posted July 13, 2014 Share Posted July 13, 2014 (edited) .................. When it did, a lot of things were given green light again. Hood toggle was probably not focused as much, because of many problems with it (drawing new models for every hooded item in game, animate every different kind of hood, etc). So it could be worked on, but it does not have any large priority...................... Pray tell what exactly was given the green light after f2P? With the exception of the cartel market, which is the only thing keeping this game afloat now, what else do we have? GSF was probably started properly, but what is that, a mini game amidst the existing pvp mini game at best, and the upcoming GS update which is nothing more than ken and Barbie/Second Life in space. In the greater scheme of things, two total wastes of time. Basic things which should of been in at launch have always been cast to one side, I am guessing a lot of it due to be being too difficult to implement due to the engine. If cloaks on speeders wont work in this engine, I suspect hood toggles might have the same collision issues maybe? Edited July 13, 2014 by ThorgrimLutgen Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted July 13, 2014 Share Posted July 13, 2014 I suspect hood toggles might have the same collision issues maybe? Hardly. They already release chest pieces with two hoods. They could've made it possible to make a button to hide a hood up attachment and display the hood down attachment. Link to comment Share on other sites More sharing options...
XiamaraSimi Posted July 13, 2014 Share Posted July 13, 2014 (edited) two total wastes of time. I find it sadly amusing how many posts are like this. ""Its not what I like/want/do! They are wasting time/resources/money on it!" I don't pvp or do flashpoints/ops but I don't start posting that they arent only making what i like every time they release stuff related to pvp/flashpoints/ops..... Raider: "I only enjoy edgame moar now to amuse me!" PvPer: "I need more ways to kill other people via pixel, give me my fix!" Need I go on? Edited July 13, 2014 by XiamaraSimi Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted July 13, 2014 Share Posted July 13, 2014 Need I go on? I think most of us agree that GSF was a big waste of resources... People were hyped up because they thought of a tie fighter incarnation or smtn. Link to comment Share on other sites More sharing options...
ThorgrimLutgen Posted July 13, 2014 Share Posted July 13, 2014 I find it sadly amusing how many posts are like this. ""Its not what I like/want/do! They are wasting time/resources/money on it!" I don't pvp or do flashpoints/ops but I don't start posting that they arent only making what i like every time they release stuff related to pvp/flashpoints/ops..... Raider: "I only enjoy edgame moar now to amuse me!" PvPer: "I need more ways to kill other people via pixel, give me my fix!" Need I go on? You forgot to quote "in the greater scheme of things". Puts your rant into more perspective. You expect them to keep this game open for people doing erotic roleplay in their homesteads? I think not. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted July 13, 2014 Share Posted July 13, 2014 You forgot to quote "in the greater scheme of things". Puts your rant into more perspective. You expect them to keep this game open for people doing erotic roleplay in their homesteads? I think not. I read some of that on the Progenitor the other day. On the Nexus Room cantina. There were people "watching" it too. Link to comment Share on other sites More sharing options...
RandomXChance Posted July 13, 2014 Share Posted July 13, 2014 It has been more than two years since the game launched, and that's two years of players asking for a way to toggle the hoods on their outfits. In this Community Q&A from February 2012 we were told that the hood toggle likely be in the next major patch after Game Update 1.2. Delays are acceptable, this is not. He even goes so far as to say that the functionality will be available for our companions, as well. This means that the feature was being tested and worked on enough to where they could release such information. If there were problems or bugs with the hood toggle option that kept it from being released, why not tell us? Why just leave us in the dark, waiting for a word about it for two years? Why did they suddenly stop talking about it? Did they forget? Were they hoping we would forget? Just give us some explanation. Be it good or bad news it cannot be worse than knowing nothing at all. For someone who has been around since launch I am very surprised by your post. Look at the date of 2/17/2012 on that dev comment. You know full well what happened very soon after that. Game implosion, development team shown the door and panic for the rest of that year to keep the game afloat. The old dev team was apparently full of it and the hood toggle was nowhere near as far along as they made it look (and we know their track record on bogusness). The dev team that came after to pick up the pieces has not had the manpower to go back and try and complete it. We can see how under staffed they are because fresh content has slowed, let alone going in and trying to fix cosmetic features. Not trying to excuse the state of things. It just, unfortunately, is what we have. Link to comment Share on other sites More sharing options...
jedip_enguin Posted July 13, 2014 Share Posted July 13, 2014 I read some of that on the Progenitor the other day. On the Nexus Room cantina. There were people "watching" it too. Those Sith have real boundary issues. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted July 13, 2014 Share Posted July 13, 2014 Those Sith have real boundary issues. When I first read it, all I could think of was Kaliyo saying that she met this one guy who went to a Sith party, to serve as an entertainment. How poignant, considering she says that when you enter the Nexus Room cantina. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted July 13, 2014 Share Posted July 13, 2014 (edited) People see what they want to see; As I mentioned earlier, we had this SHORTLY BEFORE the game was released... (...) Current projections, he says, show enough success that BioWare is investing in the future and keeping the entire team of hundreds of people together. "Unlike a lot of other game companies that, once they launch a game, downsize their teams radically, our plan is to keep the team together and continue to focus on building content." Indeed, Ohlen says his experience has been that, once a game is finished, he always moved on to the next game right away, sometimes even before the game was done. But SWTOR will be different, he insists. (...) It didn't hold true. At all, among other things. Edited July 13, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
errant_knight Posted July 13, 2014 Share Posted July 13, 2014 (edited) People see what they want to see; As I mentioned earlier, we had this SHORTLY BEFORE the game was released... It didn't hold true. At all, among other things. This makes me sad. Really, really sad. What a game this could have developed into if the playerbase had just had a little patience instead of comparing it to established games which had years to add content and, when disappointed, doing their damndest to undermine it. The constant internet rage played a big part in destroying the subscription model and virtually ensuring the neutered game and tiny team we ended up with. Imo, it's still the best mmo out there, but with staff and budget, it could have been beyond compare. Fans tend to reap what they sow and rarely acknowledge the part they played. Edited July 13, 2014 by errant_knight Link to comment Share on other sites More sharing options...
Deewe Posted July 13, 2014 Share Posted July 13, 2014 (edited) This makes me sad. Really, really sad. What a game this could have developed into if the playerbase had just had a little patience instead of comparing it to established games which had years to add content and, when disappointed, doing their damndest to undermine it. The constant internet rage played a big part in destroying the subscription model and virtually ensuring the neutered game and tiny team we ended up with. Imo, it's still the best mmo out there, but with staff and budget, it could have been beyond compare. Fans tend to reap what they sow and rarely acknowledge the part they played. The internet rage did not help although the clueless top management and some of the designers big melon are certainly the culprits. All in all players, used to MMO, knew the game was doomed as the devs did not give the right signals to the player base. So they left. Edited July 13, 2014 by Deewe Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted July 13, 2014 Share Posted July 13, 2014 The internet rage did not helped although the clueless top management and some of the designers big melon are certainly the culprits. All in all players, used to MMO, knew the game was doomed as the devs did not give the right signals to the player base. So they left. Devs or players? Oh wait, both! ;/ I miss the doctors. Link to comment Share on other sites More sharing options...
errant_knight Posted July 13, 2014 Share Posted July 13, 2014 (edited) Lol, doomed. Bwaha. I look forward to seeing the same thing in future years and laughing heartily. There's a wide gap between doomed and what could have been. Edited July 13, 2014 by errant_knight Link to comment Share on other sites More sharing options...
Darth_Wicked Posted July 13, 2014 Share Posted July 13, 2014 (edited) This makes me sad. Really, really sad. What a game this could have developed into if the playerbase had just had a little patience instead of comparing it to established games which had years to add content and, when disappointed, doing their damndest to undermine it. The constant internet rage played a big part in destroying the subscription model and virtually ensuring the neutered game and tiny team we ended up with. Imo, it's still the best mmo out there, but with staff and budget, it could have been beyond compare. Fans tend to reap what they sow and rarely acknowledge the part they played. That's not what I was trying to get that, though I agree to an extent with what you've said. My point was that Bioware / EA started to lay-off people, shortly after the game was released. Early 2012 was chaotic NOT only because of the drop in subs BUT also because of said lay-offs, which were - apparently(!) - going to happen, regardless of the status of the game. In other words, one more BS - among many - that Ohlen spewed before the game was released. That man did more harm to this game, shortly before its release, than the full might of EA and Bioware combined. Edited July 13, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
Raansu Posted July 13, 2014 Share Posted July 13, 2014 That's not an answer. If things change then say it. They kinda did....Ya know, when the entire dev team got restructured and the game went F2P? Pretty much none of the original dev team is around anymore. Link to comment Share on other sites More sharing options...
errant_knight Posted July 13, 2014 Share Posted July 13, 2014 I knew that wasn't what you were saying. I was just saying why it made me sad. It was a tad off topic, lol. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted July 13, 2014 Share Posted July 13, 2014 (edited) They kinda did....Ya know, when the entire dev team got restructured and the game went F2P? Pretty much none of the original dev team is around anymore. They did after, like, two years of silence in some obscure q&a for Dulfy. No offense to the Dulfy. Edited July 13, 2014 by Alec_Fortescue Link to comment Share on other sites More sharing options...
Pingonaut Posted July 13, 2014 Author Share Posted July 13, 2014 (edited) I find it sadly amusing how many posts are like this. "Its not what I like/want/do! They are wasting time/resources/money on it!" Yes, and some of the replies to the topic of a hood toggle proves precisely this. Because they are not interested in the option they believe it is a waste of time and resources, and that people who do want the option and who do push for it are beating it to death. For someone who has been around since launch I am very surprised by your post. Look at the date of 2/17/2012 on that dev comment. You know full well what happened very soon after that. Game implosion, development team shown the door and panic for the rest of that year to keep the game afloat. The old dev team was apparently full of it and the hood toggle was nowhere near as far along as they made it look (and we know their track record on bogusness). The dev team that came after to pick up the pieces has not had the manpower to go back and try and complete it. We can see how under staffed they are because fresh content has slowed, let alone going in and trying to fix cosmetic features. Not trying to excuse the state of things. It just, unfortunately, is what we have. Of course I understand how few people there are on the development team, and what problems proceeded this Q&A, it's very clear. The point I'm trying to make is that it is still something players want, and not something we've forgotten about. If we don't bring up suggestions and make it clear that we want something they won't even take it into consideration because they don't even know we want it. If they have forgotten about it, we can show them that we haven't and that it is still something we want. They did after two years in some obscure q&a for Dulfy. No offense to the Dulfy. Didn't know this. What was it they said? Edited July 13, 2014 by Pingonaut Link to comment Share on other sites More sharing options...
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