RealAeiouy Posted February 11, 2012 Share Posted February 11, 2012 Really? This is what bioware is working on? Such a waist of time NO ONE CARES about how the GCD looks. How bout instead you give us a ui we can move. Lol wut ? Lots of people want this and is way more important to playability than moving the ui windows. Excellent job devs. The customization is very useful. Link to comment Share on other sites More sharing options...
Maizan Posted February 11, 2012 Share Posted February 11, 2012 Looks like a great compromise of many of the suggestions that were brought up in some of the threads. I'm especially excited for the numeric overlay. Thanks for listening BioWare! Link to comment Share on other sites More sharing options...
spiral_trick Posted February 11, 2012 Share Posted February 11, 2012 why the hell are you worrying about cooldown looks? what about full customization where the user can put what he wants anywhere on the screen? Or size preferences to anything on screen, more bars and placing those bars where you see fit. I HATE having my damn bars on the left and right... just stupid. Look how silly this post is. Look at it. Link to comment Share on other sites More sharing options...
RealAeiouy Posted February 11, 2012 Share Posted February 11, 2012 Wow guys! I hated the changes you made in the latest patch i thought you had it right the patch before BUT THIS! This is the best of both worlds! we have a choice! good job and good idea keep up the good work That is why the customizability is good. The patch before last changes were awful for me. It was a mashing guessing game as abilities appeared to be ready which were not. None of the three systems so far have been great but I think these changes will make it much better. Link to comment Share on other sites More sharing options...
deags Posted February 11, 2012 Share Posted February 11, 2012 (edited) why the hell are you worrying about cooldown looks? what about full customization where the user can put what he wants anywhere on the screen? Or size preferences to anything on screen, more bars and placing those bars where you see fit. I HATE having my damn bars on the left and right... just stupid. umm that's going to happen in 1.2, it's already being worked on, so just chill... Edited February 11, 2012 by deags Link to comment Share on other sites More sharing options...
Deewe Posted February 11, 2012 Share Posted February 11, 2012 What I am missing in the style selection: - Ability to turn off cooldown display entirely, i.e. a style "off" (I don't want any display of global cooldown at all, for example) **snip** But all in all, a very good step in the right direction. Also love how the screenshot shows that there will be numeric cooldown timers as well. That please or look towards WoW, Rift,... There's too much bright flashing that's distracting the eyes. Wow, Rift, LotRo, even AoC does this better. Thing is when we push a button the whole abilities are flashing. It doesn't work. Allow players to remove the flashing from all skills that can be queued. We don't need to see them flashing as we can immediately resend them once activated or once we activated any other skill. This way you have 70% or the useless flashing removed. Link to comment Share on other sites More sharing options...
Raansu Posted February 11, 2012 Share Posted February 11, 2012 Can you just give us a an actual timer with the actual time on it. 10 would countdown to 0 then get the flash when it's ready. That's more easily discernible than I feel the solutions you've tried to implement. I don't need to see a hourglass type effect and you don't need to darken the hotkey just give me a timer. It's posts like this that make me dismiss all the crybaby posts. Did you even bother to watch the video in the blog post? You can clearly see a cool down timer in the videos. Maybe next time you should actually read/watch the information instead of just scanning the page and immediately going into hate mode. Really? This is what bioware is working on? Such a waist of time NO ONE CARES about how the GCD looks. How bout instead you give us a ui we can move. Ya no one cares, there's just only multiple threads with 100+ pages about the subject. Also, customizable UI is in the works right now. If you actually paid any attention to the updates bioware posts you would know this already. Link to comment Share on other sites More sharing options...
MasterRufus Posted February 11, 2012 Share Posted February 11, 2012 It's great that you guys have done this, but its really unnecessary...It's perfectly fine as it is now, and a change on the CD UI isn't nearly the biggest problem with the game so far. Link to comment Share on other sites More sharing options...
Maizan Posted February 11, 2012 Share Posted February 11, 2012 That please or look towards WoW, Rift,... There's too much bright flashing that's distracting the eyes. Wow, Rift, LotRo, even AoC does this better. Thing is when we push a button the whole abilities are flashing. It doesn't work. Allow players to remove the flashing from all skills that can be queued. We don't need to see them flashing as we can immediately resend them once activated or once we activated any other skill. This way you have 70% or the useless flashing removed. Did you not look at the available options? There is a box you can check/uncheck to enable or disable the flashing. Link to comment Share on other sites More sharing options...
Kaphik Posted February 11, 2012 Share Posted February 11, 2012 It's great that you guys have done this, but its really unnecessary...It's perfectly fine as it is now, and a change on the CD UI isn't nearly the biggest problem with the game so far. No, it's not perfectly fine for everyone, which is why there were so many threads about the change. What is perfectly fine is that BioWare is giving us a choice. That is a massive step in the right direction, and just shows they are actually listening to the players despite what many people think. Link to comment Share on other sites More sharing options...
McVade Posted February 11, 2012 Share Posted February 11, 2012 Heading in the right direction. The key is customization. I want to be able to rip buttons up, put them wherever I want. If I want two bars on the right hand side of the screen, I should be able to do that. If I want my Focus bar hovering over my character's ***, I should be able to do that. If I want enemy cast bars to be blown up to take up half my screen so I don't miss an interrupt, should be no problem. Just let me customize the information your game provides in any way I want... and your UI is spectacular, even if 90% of gamers would take one look at my personal configurations and vomit. Link to comment Share on other sites More sharing options...
Armourboy Posted February 11, 2012 Share Posted February 11, 2012 Oh man this is awesome, can't wait to be able to change it. Link to comment Share on other sites More sharing options...
fleabaag Posted February 11, 2012 Share Posted February 11, 2012 All i can say is that i can feel more at home and will actually continue to play the game which i practically dumped. Now if the 1.2 gives us movable /stackable bars...(yes i wanna have 3 horizontal bars on the bottom and not at the sides tyvm), i can finally start to enjoy the game, so if anyone is reading that pls make the bars flip either vertical or horizontal and make em movable. Link to comment Share on other sites More sharing options...
Johnsevenfold Posted February 11, 2012 Share Posted February 11, 2012 great job on this cant wait till march for the other ui changes Link to comment Share on other sites More sharing options...
spherearrow Posted February 11, 2012 Share Posted February 11, 2012 only have one thing to say....Thanks Link to comment Share on other sites More sharing options...
Deadlocky Posted February 11, 2012 Share Posted February 11, 2012 I was quite frustrated with the recent GCD animation changes, and I must say that I am very relieved to see this kind of fast response to a common concern among the players. I am really looking forward to these new UI features, especially the cooldown timer! It's like a little extra surprise. Keep up the good work BioWare, listening and responding to the players will get you a long way. Also looking forward to the new UI customization options in 1.2! (And all the other good stuff ofcourse) Link to comment Share on other sites More sharing options...
Petedotcom Posted February 11, 2012 Share Posted February 11, 2012 Really awesome job! From the looks of things in that preview, some folks have been working overtime and its much appreciated. Buy the UI team some donuts. Link to comment Share on other sites More sharing options...
Dwimmerlaik Posted February 11, 2012 Share Posted February 11, 2012 A small, but fantastic change. I personally wanted a numerical countdown on abilities and you delivered that in addition to a change on the existing system. Thank you. Link to comment Share on other sites More sharing options...
RHEEPARK Posted February 11, 2012 Share Posted February 11, 2012 Wow what an awesome ui option! Link to comment Share on other sites More sharing options...
CharagonIGN Posted February 11, 2012 Share Posted February 11, 2012 Not bad. Only took you three tries. Link to comment Share on other sites More sharing options...
Redshirtfail Posted February 11, 2012 Share Posted February 11, 2012 WOOT WOOT!!! YEAH!! Great changes, WOOT!! And for those of us who can't play until you fix this problem? We have to wait until 1.1.4? So what exactly are those who can't play supposed to do? Yes, flame me all you want, but there is a large portion that can't play due to health reason or because it cripples our class abilities. To be honest I just want to finish my class quest. Can we move to test server to at least continue to play and back to our original server when testing is complete? I really want to play this game, seriously, but in this state I can't. So what are my options? Link to comment Share on other sites More sharing options...
Talonvore Posted February 11, 2012 Share Posted February 11, 2012 It's great that you guys have done this, but its really unnecessary...It's perfectly fine as it is now, and a change on the CD UI isn't nearly the biggest problem with the game so far. I respectfully disagree: There simply is no excuse, in this generation of MMO's, for not being able to tell which abilities were off of cool down or about to be off of cooldown at a quick glance. Having to wait for the global cooldown counter to run down before you could actually see what abilities were up or not is inexcusable. Link to comment Share on other sites More sharing options...
photoheathen Posted February 11, 2012 Share Posted February 11, 2012 (edited) Excellent. Quick work and loads of options. This I will openly thank you for and easily say, Well Done! (still waiting for you to comment on gear variety...somewhere, anywhere, from anyone...one word...anything! Pick a topic, there are hundreds, and say a word.) Edited February 11, 2012 by photoheathen Link to comment Share on other sites More sharing options...
Slurmez Posted February 11, 2012 Share Posted February 11, 2012 Just open up the UI to be modded by the community so we can actually get it how we like it and working, you guys have done nothing but drop the ball with it. Link to comment Share on other sites More sharing options...
Redshirtfail Posted February 11, 2012 Share Posted February 11, 2012 (edited) WOOT WOOT!!! YEAH!! Great changes, WOOT!! And for those of us who can't play until you fix this problem? We have to wait until 1.1.4? So what exactly are those who can't play supposed to do? Yes, flame me all you want, but there is a large portion that can't play due to health reason or because it cripples our class abilities. To be honest I just want to finish my class quest. Can we move to test server to at least continue to play and back to our original server when testing is complete? I really want to play this game, seriously, but in this state I can't. So what are my options? ...To continue seems like those of us having difficulty with the current UI are the perfect players to help test this new UI. Edited February 11, 2012 by Redshirtfail Link to comment Share on other sites More sharing options...
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