inseeisyou Posted January 24, 2012 Share Posted January 24, 2012 Great work is great... Now on to fixing "PROJECT" the bastard step child of SWTOR abilities Link to comment Share on other sites More sharing options...
Androvis Posted January 24, 2012 Share Posted January 24, 2012 Greetings- 5.5 hours until I can go home, huzzah! Regards, Androvis Link to comment Share on other sites More sharing options...
Drudenfusz Posted January 24, 2012 Share Posted January 24, 2012 Sounds good, I will find out in a few hours... Link to comment Share on other sites More sharing options...
Blamminator Posted January 24, 2012 Share Posted January 24, 2012 So did this patch fix the drop in FPS when you go from Low to High anti aliasing? Link to comment Share on other sites More sharing options...
Dorin_Kass Posted January 24, 2012 Share Posted January 24, 2012 So did this patch fix the drop in FPS when you go from Low to High anti aliasing? I got everything set to max and it's still smooth. Link to comment Share on other sites More sharing options...
Aragorrius Posted January 24, 2012 Share Posted January 24, 2012 (edited) Man I can't wait to get home. Lately I've only read whine whine whine and more whine on these forums. however in comparison I saw that Bioware was rapidly pushing out patches and repairs every week, slowly but surely tackeling a zillion problems. Different players give different priorities and it's always way to easy to ignore what's good and what's fixed and instead focus on what's still annoying... however I think the speed with which this game is being improved should be a clear sign to every to stop the whine, be constructive and keep up the discussions/posting of issues! this game can be as great or potentially much greater as other MMO's out there and in it's own way I believe.. the force is with us... Edited January 24, 2012 by Aragorrius Link to comment Share on other sites More sharing options...
HeroXx Posted January 24, 2012 Share Posted January 24, 2012 Am I the only one that still has ability delay? Combat still feels clunky. Sad thing is, if this is their "It's fixed post." then frankly, I'm done. Link to comment Share on other sites More sharing options...
Perhilion Posted January 24, 2012 Share Posted January 24, 2012 Guess they finally ran out of baby names? Link to comment Share on other sites More sharing options...
dyves Posted January 24, 2012 Share Posted January 24, 2012 Am I the only one that still has ability delay? Combat still feels clunky. Sad thing is, if this is their "It's fixed post." then frankly, I'm done. From what I understand, they detected multiple issues that could cause ability delay, some quick to fix and some requiring some more time for a thorough rework of code. This day's patch addressed some of those issues, but not all of them. Link to comment Share on other sites More sharing options...
Statements Posted January 24, 2012 Share Posted January 24, 2012 Here was my issue: As a sniper all of my 'defensive' abilities such as Cover Pulse/Cover/Shield Probe/Adrenaline Probe/Evasion would suddenly stop working, leaving me just standing there pressing cover over and over while I died. If this is fixed then I will be so so happy. Link to comment Share on other sites More sharing options...
Twolow Posted January 24, 2012 Share Posted January 24, 2012 Wait until prime time and the fleet is actually occupied to see how much it has really improved. ^^ I'm not going to jump for joy until I stress test these improvements tonight. Link to comment Share on other sites More sharing options...
Trucegore Posted January 24, 2012 Share Posted January 24, 2012 Am I the only one that still has ability delay? Combat still feels clunky. Sad thing is, if this is their "It's fixed post." then frankly, I'm done. Good lord the drama. It clearly states this only fixes some. Link to comment Share on other sites More sharing options...
Moroder Posted January 24, 2012 Share Posted January 24, 2012 Here was my issue: As a sniper all of my 'defensive' abilities such as Cover Pulse/Cover/Shield Probe/Adrenaline Probe/Evasion would suddenly stop working, leaving me just standing there pressing cover over and over while I died. If this is fixed then I will be so so happy. I can relate. Only really happened me when action dialled up. It seems to be fine now, its great! Link to comment Share on other sites More sharing options...
Aleutius Posted January 24, 2012 Share Posted January 24, 2012 The difference in Fleet is AMAZING! Thank you for the patch Great..now my college classes are going to seem even longer now :/ Link to comment Share on other sites More sharing options...
mageThufer Posted January 24, 2012 Share Posted January 24, 2012 I agree; this mornings patch appears to have addressed several of my issues. Thank you BW. Not 100% perfect, but you are headed in the right direction. Link to comment Share on other sites More sharing options...
Jalliah Posted January 24, 2012 Share Posted January 24, 2012 Wait until prime time and the fleet is actually occupied to see how much it has really improved. My server is occupied. Has pretty much steady around the clock numbers lots of oceanic players so I have pretty good idea of what my normal perfomance is like. I really didn't have an FPS issue in the fleet before in that it wouldn't go way way down like some people but I have noticed an improvement. I've been running back and forth through crowds of people standing around and on average getting around 70fps. Before with this number of people it would dip down to 50. I'm even seeing FPS of 110+ which while quite common on planets I barely ever saw happen in the fleet. They've definititly tweaked something for the better. Hopefully it will be a bit better for most people, especially those who have been having major issues. Link to comment Share on other sites More sharing options...
Dovahbrah Posted January 24, 2012 Share Posted January 24, 2012 see this is what seperates SWTOR from other MMO launches. Every mmo is going to have a lot of bugs when it launches. The key is how quick the company is to handle the bugs and get it working right. GG Bioware keep up the good work. Trion would like to have a word with you. Link to comment Share on other sites More sharing options...
Putok Posted January 24, 2012 Share Posted January 24, 2012 Best patch yet. Everything runs more smoothly, combat included. Combat still isn't perfect, but it is much, much, much better than it was! Link to comment Share on other sites More sharing options...
CyberData Posted January 24, 2012 Share Posted January 24, 2012 But I thought the game is already dead?! Link to comment Share on other sites More sharing options...
Iskareot Posted January 24, 2012 Share Posted January 24, 2012 Yep after logging in today they really did make progress on minor things. Link to comment Share on other sites More sharing options...
Gorganak Posted January 24, 2012 Share Posted January 24, 2012 Trion would like to have a word with you. man speaks truth Link to comment Share on other sites More sharing options...
Putok Posted January 24, 2012 Share Posted January 24, 2012 With these forums, sarcasm is sometimes difficult to detect. I'm at work, so can't test this yet, but is this for real? I was happy before, but this sounds like nothing but good news. It's not sarcasm. I'm running about 25FPS better on the fleet, and combat is significantly improved. Only new bug I've found is that sometimes ability's sounds do not play correctly while channeling/casting, especially mounts, but that's pretty minor if everything is working better. Link to comment Share on other sites More sharing options...
jterlecki Posted January 24, 2012 Share Posted January 24, 2012 Well, this is definitely good news. I am glad to see also the community do something else that simply complain and actually say something positive. As someone who works in IT, I know how complicated some stuff can get and any positive words from the users can go a LONG way with the developers. Link to comment Share on other sites More sharing options...
bonehizzed Posted January 24, 2012 Share Posted January 24, 2012 (edited) What? I thought Bioware didn't listen to its customers and wasn't addressing any of the know issues. Edited January 24, 2012 by bonehizzed Link to comment Share on other sites More sharing options...
Arutassin Posted January 24, 2012 Share Posted January 24, 2012 see this is what seperates SWTOR from other MMO launches. Every mmo is going to have a lot of bugs when it launches. The key is how quick the company is to handle the bugs and get it working right. GG Bioware keep up the good work. It only took a few minutes, oh hang on.. no it took a MONTH! I will get flamed by other fanboy's for saying this but this wasn't quick. Thank goodness it is here at last. Link to comment Share on other sites More sharing options...
Recommended Posts