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inseeisyou

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  1. I LOVE WHAT UR SAYING but... the mirror decision was great... so why not actually mirror? that one blows my mind...
  2. Let us assume they have 1,000,000 subs. (generous) 1,000,000x$15 = $15,000,000 FIFTEEN MiLLION DOLLARS... Yeah... they're desperate bro...
  3. 4 months in and they are giving away a free month just to try and get people to stick around - handing out silly titles isn't even cutting it any more. Almost impossible to find a group on many servers. Of course the game is in decline. I once loved this game but the honeymoon ends and they were simply too slow to respond to many major issues which were repeatedly brought up and simply met with silence such as faction balance.
  4. I really can't understand how things are so bad they are giving away free months just to try and get people to come back, but they can't do something as fix this major issue that people have been raising since day 1... unless they feel giving the Empire an advantage is actually better for business???
  5. Came back to take a look at SW:TOR and realized my subscription has actually expired. Canceled because Bioware seemed incapable (or unwilling) to fix large disparities in Empire/Republic gameplay. I was hopefully when they made vague references to equalizing the animations between "mirror" classes, but it seems they didn't even address Shock/Project? True? Has there been any mention of ever fixing this? Thanks.
  6. Imperials have been favored in this game since day 1. There are simply more, and they have no intention of doing anything about it. Look at the project/shock disparity and the complete and absolute lack of addressing it whatsoever despite massive community outcry to understand the problem..
  7. This is beyond the point of ridiculousness. I had already canceled, but was at least considering returning if they could do something as basic as fix Project/Shock disparity but obviously the devs are more interest in giving the Imperials a little edge to keep them playing than creating a truly balanced gameplay experience.
  8. If someone had a negative impression of the game and wanted to discuss their impression at such, would this necessarily be "not constructive"? Is the implication actually that discussions of the game must be positive it nature or the only alternative is that they fall under this auspice of "not constructive"? I for on am very displeased with a number aspects of the game, the least of which is the fact that so many of the abilities between Republic/Imperial are not mirrored correctly, numerous valor bugs have favored the Imperials from day 1 and many of these serious problems have received LITERALLY zero acknowledgment from the developers. It's probably too late for me at this point, I've simply been too jaded by the whole processes, but I would think a lengthy discussion on some of these problems could actually be quite productive if they demonstrated how badly some balance and a little humility and honest was needed from the big dogs for the game to survive.
  9. I did not resub due to the all the differences in Imperial/Republic abilities and the horrible mirroring. I could have lived with it for a while but the failure of BW to even address the issue was too much for me.
  10. You are doing it wrong. The game was intended to play as an Imperial, most Republic abilities are crappy, broken, and buggy.
  11. I agree with everything you wrote. Used to be a huge fanboy myself. After months and months of watching the Republic beat down and totally ignored on every front to cater to the "majority" I realize BW doesn't give a crap about the playerbase or health of game but squeezing every dime out of their Imperial playerbase until they go F2P.
  12. A suggestion would be: "Please fix the Project/Shock disparity." A QUESTION would be: "Are you fixing the Project/Shock disparity?" If I ask you, "Are you going to eat chicken for dinner tonight?", would you take that to mean I was SUGGESTING that you eat chicken for dinner? Clearly not. I could ask the question: "Are you going to write the next patch so that the game crashes after 10 minutes?" Would I be suggesting that as a feature for the next patch?
  13. I was giving them this one shot to fix it in 1.2 otherwise I suppose I'll be leaving this game in the dust for good. Does project still have the length animation time while shock is instant? I read one post where someone said a delay had been added for Shock, but I need something more credible. Thanks.
  14. lol btw assuming shock really does have the same delay as project now all I can say to all you assassin/sorc trolls always runnin around the consular forums trollin us about how the delay was "such a huuuuge advantage for burst DPS" is... LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
  15. How is anything in my OP a suggestion in any way shape or form? This is really shameful, not even trying to hide it anymore, just shoving everything that might cause people to perceive the game in a negative light in "Suggestion box" forum to try and hide it from the public... :/
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