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CyberData

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Everything posted by CyberData

  1. It's not that the content costs money. That's not an issue. I just want MORE sandbox type of content at endgame. Ugh. I guess I"m a dying breed. I love mmo's and I love star wars but I hate the narrow structure of the planets. I'd pay 50 bucks right now for an OPEN sandbox planet. No "Exhaustion" zones. Simply let the player explore and create at endgame.
  2. Thank you for this information. I recently resubscribed and this was a question I had.
  3. I mean, when people were rushing to endgame in a week or two I didn't have much sympathy for them. But as we approach the third month of the game going live I think it's more realistic to expect more and more players to be hitting the level cap. I don't think it's unreasonable for them to now start asking for content. The question is: WHAT DO YOU GUYS WANT? Everyone played WoW for years and they had raids and instanced pvp. Guess what this game has...raids and instanced pvp! What else do you want?
  4. I'm sorry but that's a load of rubbish. Brute forcing past the min and recommended requirements with crazy specs doesn't mean the engine doesn't have issues. Keep in mind, this game was suppose to be designed to be ran on a WIDE VARIETY of hardware configurations to appeal to as wide a playerbase as possible. Personally, the game runs acceptably for me. I don't have a high end rig, but this game isn't suppose to requires the best cpu, dual videocards and 16gb of memory. If it does...it's a crap engine because with MMO's they need to scale.
  5. Lack of communication between chat agents. Lack of management overhead to make sure known issues/problems are all dealt with the same. Agent burnout where they all don't give a damn. I've seen all of them. It happens. The key is to realize Live Chat is a waste of time.
  6. As someone that had worked a live agent client: Understand, a live agent can't sit back and give you the REAL reason why something is bugged, broken or not fixed yet. They get a choice of a few canned responses and that's about it. Nothing they can do about that in terms of "just being honest" because that's not company policy. All I can say is vote with your wallet and don't be a rude jerk to the messenger.
  7. Problem is this game was designed from some producers bullet point list of "What made WoW great and what else can we add to give it that "bioware" flair?" This game doesn't take ANY risks with the genre. It's WoW w/ lightsabers. Which I *will* take over WoW any day of the week. But the lack of customization, content, depth is annoying. I was a SUPER HARDCORE raider in WoW for about a year in a half. I mean...I went all in. Raids 4-5 nights a week...getting my grind on...getting all that gear. Then an expansion hit. Gear is obsolete. All that time was wasted. Sure, there's fun when that new piece drops and you win the roll but ALL the time grinding it out where it doesn't drop or you don't get the roll wears on you after a while. I can't do it anymore. I've grown up, changed careers, have MUCH less time to play (no more work from home ) I want sandbox content at endgame. I think the leveling process in TOR is top notch. But it NEEDS more variety at end game. Not just operations and flashpoints. Those are important, but it's not going to keep me subbed for 7 years. Too many games and not enough time for them all means I might just give up MMO's. I dunno...but when a game w/ good themepark and an optional sandbox endgame hits the market I'll be all over it.
  8. Every ship should have a "Mission Room" or "Ready Room" where the briefings takes place that looks the same for every ship. This way the rest of the ship could be completely unique and they could make as many different ships as they wanted. The compromise would be that every ship has an identicle and non customizable "mission room". Solved that one in .3 seconds of brainstorming. Make it happen, Bioware.
  9. Blame the 12 million people that played WoW. They purchased that game and supported the theme-park MMO. Guess what BW/EA is giving the people? Themepark! What was the most successful sandbox MMO, subscriber wise?
  10. WoW was too phenominally successful to ignore. It set the bar. Players vote with their wallets/purses and guess what? WoW has been king. Don't blame devs for giving players what they think they want. Blame players for not looking outside the "WoW" box. I want an MMO that's themepark leveling and sandbox endgame.
  11. 1. "Dude bro, you're late for the raid!" 2. "-50dkp" 3. "Farm mats" 4. "One more wipe and we're gonna call it a night" 5. "Raid starts at 8pm, everyone should attend" 6. "You can apply to our guild on our website" 7. "Moar dots" 8. "Ok, stop the dots" 9. "Get on vent!" 10. "attendance is mandatory"
  12. Some of the most memerable moments in SWG was: -Fishing at a lake on Corellia. Just for fun. -Setting up my player house in our player city and voting for a player to be mayor via the in-game mayor voting system and seeing them set taxes. -Kill imp flagged players that tried to start fights at our city's shuttleport. -Setting up a camp in the middle of dathomir while my wounds were soothed. -Decorating my house with rugs, pictures, items..etc -Decorating my player ship exactly the same. -Hunting Krayt dragons.. -Wearing RP clothes -Facial expressions on my character. I like TOR, it'll do...but it's not as fun as SWG was. Period. I've accepted that this game isn't TOR and I get it. I just wish the devs in this game would make more of an effort to make this game and its worlds feel like a LIVING, PERSISTENT galaxy rather than a fake set: -No weather -No day/night cycle -Static NPC's -No customization I don't understand why there can't be sandbox gameplay elements at endgame. I mean, keep raids and loot and all that but add things for gamers to do other than kill boses for phat loot and stand around ironforge in their purples...
  13. I really wish they'd remove the ability to see population numbers in zones. Doesn't add anything to the game and just fuels fanboy/hater debates.
  14. I just enjoy the game and am willing to be patient. It's easy to justify the 15 a month for it. I've played WoW. It's not a bad game, but I think it took its endgame a little too seriously. I'm hoping TOR tries new things. They did with the presentation of the leveling process (story). They should continue to try and think outside of the box when it comes to endgame content. It doesn't ALL have to be about getting purples. Performance issues are a pain but they'll get ironed out. Things are perfect with TOR, but I'll be patient. Signed up for 3 months, I'll most likely sign up for 3 more. If there's no progress in 6 months, I'll reevaluate my subscription. One thing I will NOT do is lurk the forums and spew bile about the problems this game has. I'll offer constructive criticism as much as I can, but the QQ I read here every day is just pathetic. "Oh BW is done! This game is a failure! EA stinks!!!" There's just NO justification for that. We can disagree about game functions or features and still be respectful.
  15. It undermines the community is absolute bollocks. I just want to be able to quest or pvp and still be looking for a group. While I agree cross server LFG systems destroy communities, having a decent LFG system doesn't do that.
  16. Core i5 @ 2.73 Ghz Radeon HD 6870 8GB Ram Engine is unoptimized. This game is suppose to SCALE with a wide variety of rigs. Shouldn't take a beast to get consistent FPS. My FPS is rock solid 60 in Flashpoints, and when out questing. Turns to mashed potatoes when I'm in the fleet or heavy pvp.
  17. I personally would LOVE it if all loading were hidden with small cutscenes. But people whined like kicked dogs in ME1 w/ the elevator rides.
  18. What they SHOULD do as a compromise is remove the 18h fleet pass and give players a 60 minute cooldown fast-travel back to their ship. Folks, travel times exist to give a game a sense of depth, scope, and size. The game would "feel" much smaller if you could just 'insta-poof' anywhere on any planet. You're traveling across a GALAXY. God forbid if it takes 10 minutes..... /firstworldproblems.
  19. That boat sailed in 2005. Can't expect them to do with a game ruined over half a decade before. SWG is dead. It deserved its death not for the features it had...but for how they went about implementing them. I loved the cusomization. I love the civilian clothing option. I loved the fact that player houses were detailed and players could place rugs, paintings, furnature whereever they wanted. same for ship interiors. But the games combat system was broken since day one. Then they tried to WoW-itize the game and that's when I left. SWG will always be remembered as the SW experience we *almost* had.
  20. Extra versatility in placing all 4 bars can't hurt. So I think the dev team should definitely add the option for us to move/reposition/resize all the hotbars. My personal preference is to have *ALL* my hotbars stacked right next to each other. Not some on one side of the screen and the others on the other side.
  21. I just want to move and resize them. I'd like to have all 4 bars horizontally, stacked on top of each other. And I'd scale them down abour 35%. Having bars on each side sucks. I hated it on wow and modded my UI as soon as stable UI's were available after launch in 04.
  22. Don't like em, don't use em. Problem solved. I for one want to *know* how I'm performing. There are meters at the end of warzones. It's nice to know your performance.
  23. They should get rid of the fleet quick travel and implement a 30 minute quicktravel button for the user to go directly to their ship, where ever it is. If a user times out of a warzone, they should go right back to whevever they were. With that said...I had no idea I could do that....thanks!!!
  24. I mean, you gotta grow a backbone and politely decline. I get asked to help or do things all the time. If I'm in the mood and have the time, sure. But if for any reason I can't or don't really want to then I'll politely decline. Give it a try...
  25. A videogame should never be a surrogate for a real life. 50 in a week simply required a blatantly unhealthy amount of gaming. Don't try and get the game altered to suit your unrealistic lifestyle.
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