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Androvis

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Everything posted by Androvis

  1. Androvis

    Schematics

    Greetings- This has always puzzled me as one of the things mission from the crafting systems as a whole. Really glaring. Regards, Androvis
  2. Greetings- I was happy to see in Rich Vogel's latest blog post about Bugs and Exploits, that everyone on the development team plays the game (my emphasis added): http://www.swtor.com/blog/developer-blog-busting-bugs-and-fixing-exploits "We have a huge list of features and content we want to put into the game and we are constantly adding to it based on feedback we get from the community and from playing the game ourselves. Every single one of us on the development team plays the game, and we see the same issues you do and where we need to expand." I think that's great! Having your staff also use a product you create can go a long way in creating a quality product. That said, could the same be said about your CSRs? Specifically the in-game CSRs? I have stalked the customer service forum since launch looking for big issues and, having had a few encounters with CSR ticketing myself, do not believe they play the game. BioWare, what are your thoughts on this? Do the CSRs play SWTOR, and we're mistaken? Do you think the game would have additional value if they did? What does the community think about all this? Regards, Androvis
  3. Greetings- The B-type (tanking) mods are only from dailies. Why they are not craftable, I'll never know. Regards, Androvis
  4. Greetings- I know we have a ton of posts about this already on the forums, but this needs an official response. I consider this terrible game design. For those that haven't read the reverse-engineering guide, each green item that can be RE'ed has 3 blue options, and 5 purple options from each blue. Now if you are RE'ing blues, and know 3/5 patterns, and you crit an RE (learn a recipe), you can receive this error: "You already know that schematic." This means that you crit, and the RNG (that's random number generator for you non-technical folks) decided that you were going to try and learn something that you already knew. Given the time and materials cost of RE'ing at this point in the game relative to obtainable hardmode/raid/pvp/daily gear, it makes no sense for crafting epics to be this stupid. Yesterday, I RE'd 100 Redoubt Galactic Combat Modules (a BH tanking earpiece). I knew 1 epic recipe before starting, out of a possible 5. After 100 RE's, I knew 2 more and had 5 (FIVE!) of these errors. We need a definite statement on whether or not this is intended behavior or a bug. Regards, Androvis
  5. Greetings- Canonically, why would a force user be under the employ of a mere humanoid? I'm not sure this is something we would see, but I agree Thana would be an awesome companion. Regards, Androvis
  6. Greetings- While you have an interesting theory, and is is a theory, my experience playing against the republic so far negates your argument. The bad players are already on both sides, in droves. Having one side be the "underdog" does not have a more significant effect than "where are my friends playing?". Regards, Androvis
  7. Greetings- I'm not sure how this feature didn't make it into a release client, but I would think it must have been brought up during BETA. This feature is a huge quality of life change for any tanks/healers in PvE and anyone in PvP (who's about to die/needs to be guarded/healed). Regards, Androvis
  8. Greetings- I support these ideas, they are great! Regards, Androvis
  9. Greetings Fellow Bounty Hunters- You can get a modifyable belt from the starship upgrades fleet commendation vendor in the fleet. A "pilot's belt" is only 60 commendations. Bracers on the other hand... have fun auction house hunting. Regards, Androvis
  10. Greetings- 5.5 hours until I can go home, huzzah! Regards, Androvis
  11. Greetings- Let's focus our anger and hatred towards the code monkey who made it so you could get this message instead of learning a recipe, not each other! Regards, Androvis
  12. Greetings- This is correct. Cybertechs can only make mods with +power or +critical. There are seemingly no mod patterns for us for +def, +shield, +absorb, +alacrity, or anything else. Regards, Androvis
  13. Greetings- By default, tab is bound to "Target Next Enemy". This function will cycle through all enemies you can see, often seemingly random. The functionality you are looking for is "Target Closest Enemy". This function also exists, and you can rebind tab to it in your key bindings for targetting. Best of luck! Regards, Androvis
  14. Greetings- So all three voting options are in a statistical tie. I'm guessing some people still don't understand the question. Regards, Androvis
  15. Greetings- My wife and I came from WoW (launch through Rag v2), and we will never go back. Pokemon and Pandas; 'nuff said. Regards, Androvis
  16. Greetings- You first have to buy a power conversion module from the starship upgrade fleet commendation vendor in the fleet. Its level 35 req and sells for 50 commendations I think? It shows up on your space missions hotbar as the first two hotkeys. The first is lasers, the second is shields. Hope this helps. Regards, Androvis
  17. Greetings- I am not sure what your issue is, but I too had no issue with the Sullust Interception mission when I had all grade 4 crafted pieces + power conversion module. The electronic warfare pod makes it much easier once you hit 45, but the epic crafted pieces are by no means mandatory. By comparison, the later space missions even with all crafted epic pieces are significantly harder. You really have to get good at barrel rolling out of fire while still shooting your targets. It takes some getting used to an on-rails shooter. Best of luck! Regards, Androvis
  18. Greetings- I have both the belt and bracers on my BH, and my wife (an Operative) has her bracers. These are only dropped on the first and second planets for each faction, and are class-specific. Best of luck! Regards, Androvis
  19. Greetings- Armor ratings from moddable armorings being put into customizable gear will be affected by the type of armor that you are inserting it into (light, medium, or heavy). As an example, a light armor chestpiece with commando armoring 15 will have less armor than a heavy armor chestpiece with commando armoring 15. Hope this helps. Regards, Androvis
  20. Greetings- There is a quest, that may be level-restriced, on the spaceport of Quesh that does in fact give you an immunization for the toxic environment of Quesh. Regards, Androvis
  21. Greetings- I believe this to be false. My companions (in medium orange moddable) have less armor value than my character (in heavy orange modable) with the same level armorings. Regards, Androvis
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