Galviron Posted October 24, 2019 Share Posted October 24, 2019 The expansion BROKE my Cathar Warstaff. I can't use it at all. I can't unsheath it, I can't attack, the model isn't even working. It's completely broke. https://media.discordapp.net/attachments/235494039296671764/637006376131887114/swtor_2019-10-24_13-15-08-14.png?width=1202&height=677 Link to comment Share on other sites More sharing options...
RakiaTime Posted October 24, 2019 Share Posted October 24, 2019 might have been said before - i got mail from Vowron thanking me for the support after the Mek Sha failure, im entirely sure i didnt fail Link to comment Share on other sites More sharing options...
Kiesu Posted October 24, 2019 Share Posted October 24, 2019 [DAILY] To Catch a Killer - The ladder you're supposed to climb up the building is bugged and drops you down, hence making the quest location inaccessible. Link to comment Share on other sites More sharing options...
nwomatt Posted October 24, 2019 Share Posted October 24, 2019 walkers health is not scaling in KOTET so bad chapter 8 is not finish able Link to comment Share on other sites More sharing options...
hesfalcon Posted October 24, 2019 Share Posted October 24, 2019 Arn does not jump down in the Obvjective Meridian mission to fight the two droids with me. Fought the whole thing with Tau just standing there in front of the boss and me on my ... healer! Then there is a barrier right after that where neither Tau nor Arn would come through and help me fight the big mob. I dismissed them brought them back, etc. but no joy. Link to comment Share on other sites More sharing options...
Dragondog Posted October 24, 2019 Share Posted October 24, 2019 None of the reputation trophies rewards for the Onderon Liberation Force has actually shown up in my inventory after I earned them by completing the mission. Link to comment Share on other sites More sharing options...
Slurmez Posted October 24, 2019 Share Posted October 24, 2019 None of the reputation trophies rewards for the Onderon Liberation Force has actually shown up in my inventory after I earned them by completing the mission. They are auto activated when collected it seems Link to comment Share on other sites More sharing options...
Dragondog Posted October 24, 2019 Share Posted October 24, 2019 (edited) They are auto activated when collected it seems I was wondering if that was the case, but they still say they need to be used to grant reputation points. Edit: I double-checked. It seems they are auto-activated. Edited October 24, 2019 by Dragondog Link to comment Share on other sites More sharing options...
Storm-Cutter Posted October 24, 2019 Share Posted October 24, 2019 selecting Gault Rennow as a companion really screws with reality when you meet your contact on Mek-Sha. ( after the 1st speeder ride ( no spoilers) I know Gault is a slippery customer, but he doesn't have a double. QC at its finest. Link to comment Share on other sites More sharing options...
Crissies Posted October 24, 2019 Share Posted October 24, 2019 (edited) First mission to reach Mek-Sha, "Huttbreaker's Auction - Approach the Mysterious Assailant", the cinematic freezes. -Confirmed, none of the 3 options work, nor lowering the graphics to the lowest allows you to pass the cinematic Attached image: https://gyazo.com/58c51f388ad7226b1863cdbda491e49c Edited October 26, 2019 by Crissies Link to comment Share on other sites More sharing options...
AscendingSky Posted October 24, 2019 Share Posted October 24, 2019 Another bug: All Ambient Machine decorations are now COMPLETELY BROKEN. They cease producing sound if you move away from them, even if you then move back towards them. They still show as activated but nothing comes out. Separate thread here: http://www.swtor.com/community/showthread.php?p=9777648#post9777648 Link to comment Share on other sites More sharing options...
Faolon Posted October 25, 2019 Share Posted October 25, 2019 might have been said before - i got mail from Vowron thanking me for the support after the Mek Sha failure, im entirely sure i didnt fail He actually spoke to me during a cutscene after that. Dude's dead and his ghost haunts his chair. Lana killed him, he should stay dead. Or at least have the courtesy to be a force ghost, none of this speaking through his chair crap. Link to comment Share on other sites More sharing options...
IoNonSoEVero Posted October 25, 2019 Share Posted October 25, 2019 I'm getting the 'ghost Theron' (he was exiled not killed) and 'ghost Vowrawn' bugs. Both Kira and Scourge had red nameplates and attacked my character in the Force enclave. I've received emails from dead characters. There were also conflicting emails on Mek-Sha. I received one email that said I won and another that said I lost. The Lana romance appears to be bugged again. The same character who lost the proposal note last spring and had to use the Odessen droid to get it back did not have their romance flag recognized in 6.0. I also had to reset the Onderon mission to get Jakarro. On the Odessen base and in my companion log, Commodore Pardax is gone for my Imperial character. Link to comment Share on other sites More sharing options...
MeAliasX Posted October 25, 2019 Share Posted October 25, 2019 Also experiencing the Theron "ghost" bug during the conversation on the fleet at the end of Objective Meridian on one of my agent characters. I also suspect something might not have flagged properly in the Objective Meridian questline for my double Agent. I ran these quests with my loyal Agent yesterday, and tonight I was going through with my saboteur Agent. The saboteur Agent chose the 'saboteur' dialogue option before attacking the shipyards, and I didn't receive the cutscene showing the Imperial fleet bombarding the surface of the planet. However, when I arrived back on the fleet at the end of the Flashpoint, and after speaking with the Dark Council, Theron was angry that I hadn't done anything to stop the bombardment of the planet, saying something about 'trying to save lives along the way of breaking up the Empire from the inside.' Theron stormed off (like he did with my loyal Agent) but immediately afterwards when Lana invited my character to the officer's party, his 'ghost' started talking as if he was still standing next to Lana. He started by chiming in about how he's glad we stayed apart from the Empire (i.e. as the Alliance) and then when my character said she didn't feel like going, his ghost continued by adding something about 'definitely not going without her.' The ghost bug didn't appear on my loyal agent, presumably because the game recognized that he'd stormed off. But this time it seems conflicted as to whether he left or not, which I suspect is tied to the fleet bombardment flag and the missing cutscene. (If there is a third option to stop the bombardment, I haven't tried it yet, but nonetheless, the bugs are present even if I didn't successfully stop it from happening, as I should have then seen the cutscene I experienced on my other agent, etc.etc.). Thank you! Link to comment Share on other sites More sharing options...
IoNonSoEVero Posted October 25, 2019 Share Posted October 25, 2019 On Onderon, the quick travel points for Imperials marked "Forward Operating Base" takes you to a Republic base where you are instantly mowed down by the Republic guards. Why am I getting Republic quick travel points? Link to comment Share on other sites More sharing options...
Backonin Posted October 25, 2019 Share Posted October 25, 2019 On Mek-sha republic players cannot uncover the part of map which is called Atmosfferic Systems Access. Only Imp players can do it cause its their heroic phase area. Rep players however cannot enter and can`t uncover this part of map. Is that also a bug? Link to comment Share on other sites More sharing options...
MaximusRex Posted October 25, 2019 Share Posted October 25, 2019 (edited) Objective Meridan - Imperial Side, after the first boss you go up a ramp, there are massive Line of Sight issues on the pack of mobs at the top of that ramp, even though there are no visible obstructions. My guess it is related to this path being blocked on the Pub side. Master Jakir Halcyon/Sledin encounter, they seem to be "saying" each other's lines, maybe not at the right times, and only in text, there are no voice overs other than at the start of the fight. Edited October 25, 2019 by MaximusRex Link to comment Share on other sites More sharing options...
Estelindis Posted October 25, 2019 Share Posted October 25, 2019 On Onderon, the quick travel points for Imperials marked "Forward Operating Base" takes you to a Republic base where you are instantly mowed down by the Republic guards. Why am I getting Republic quick travel points? Indeed - and, conversely, Republic characters do not receive this quick travel point - even if they unlock it, it doesn't show up on the quick travel map. Link to comment Share on other sites More sharing options...
Gamersiren Posted October 25, 2019 Share Posted October 25, 2019 (edited) Companions have not returned to ship for my 2 inquisitors (one sorc, one sin). Both have completed all story missions including onslaught and the 2 short missions after (talking to K and S and talking to Jonas for the saboteur ending). Have tried enterting ship from different places (fleet, stronghold, odessen, using the legacy fast travel) and it doesn't matter, no comps anywhere. Both have also ofc done the alliance alerts for their old companions, talked to their old ship droid and all that a long time ago. All my other lvl 70 characters that I've logged on and done the new stuff on, and visited ship, after patch have comps back on ship, both on pub and imp side (if they've completed new story stuff or not). The only ones missing them are my 2 SIs. Edited October 25, 2019 by Gamersiren Link to comment Share on other sites More sharing options...
LukeMySonIs Posted October 25, 2019 Share Posted October 25, 2019 Groupfinder sets op difficulty to 16 man story mode. Also, the first time we queued (for the daily, which is Monolith today) we were put in Hive Queen. The GF has 5 choices now. The rotating Weekly along with the 4 single instance bosses, which can be filtered out. Unfortunately, there is no reward when filtering out the other Ops :-( There is a HUGE problem with the GF. It puts you into a 16man instance with only 8 people, so the HP of the bosses and the add stun immunity is a dead giveaway. We tried it with KP and with Eyeliss both random and it was obviously a 16 man with only 8 people inside. GF used to have a 16 man option in the early days if I recall. Link to comment Share on other sites More sharing options...
jjoren Posted October 25, 2019 Share Posted October 25, 2019 On Corellia Republic Story my companions won't follow or attack in some spots, and it says something like can't see enemy even though I'm almost on top of them. Link to comment Share on other sites More sharing options...
Arlechino Posted October 25, 2019 Share Posted October 25, 2019 (edited) Seething Hatred (Masterful) Vengeance Juggernaut Utility is not working for me. As far as my understanding of this Utility goes, the Force Charge should have the cooldown reset upon exiting combat. Right now, nothing happens, all I see is the charge timer continuing when I exit combat. Tested this on Makeb and on the Black Talon flashpoint. Sorry of this was mentioned before Edited October 25, 2019 by Arlechino Link to comment Share on other sites More sharing options...
TheRedThreat Posted October 25, 2019 Share Posted October 25, 2019 Juggernaut and Guardians force push no longer finishes the cooldown of force jump/charge. Is this intentional? If so, where are the class ability change posts? If not, are we going to see this fix in this coming patch? Link to comment Share on other sites More sharing options...
CrazyGreggy Posted October 25, 2019 Share Posted October 25, 2019 Getting enemies of random levels in story instances, Veteran Mode, KotFE. Just came back to the game after 4 years so was originally thinking I was just rusty and playing poorly, then noticed I had a bunch of 68/69/70 mobs in a personal phase at level 61 last night and still just now at 65. Nice to get utterly demolished by a mob 5-9 levels above me in content that's supposed to scale to my level...... Link to comment Share on other sites More sharing options...
IramUnleashed Posted October 25, 2019 Share Posted October 25, 2019 Theron Shan was talking as an invisible ghost on the fleet after the flashpoint. He was dead on this character. Player messages, including my own don't show up on general chat a lot of the time. Link to comment Share on other sites More sharing options...
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