ForceShaman Posted December 5, 2016 Share Posted December 5, 2016 Title pretty much says it all, but in defense, my reasoning follows: My first couple characters, I actually enjoyed the auto-trigger cut scenes and the end of certain missions. It felt more natural that the NPC would acknowledge me as soon as I walked into the room instead of waiting for me to find them and click them. Unfortunately, when I got to the Smuggler play through, I discovered this to be a major annoyance. Every time I go to a new planet, the cut scene with Risha auto-starts rather than waiting for me to trigger it. Sadly, when it does this, the cut scene glitches and there are now TWO Risha's - one from the cut scene and the other as background NPC working away at whatever console she uses in the Cargo area. To fix this, I have to [Esc] out of the cut scene and manually trigger it - EVERY SINGLE TIME. When out in the world doing missions - particularly in KOTFE and KOTET missions, conversation cut scenes will often auto-trigger as soon as you are done killing the mobs that end the most recent stage of the Chapter mission. Unfortunately, when these auto-trigger, you are then unable to loot the mobs you just killed, and when the cut scene is over (or you [Esc] out) you are still unable to loot them because triggering the cut scene kills that option - I lost a purple and a couple blues that way in KOTET chapter II The chapters auto-starting is just annoying and feels very disjointed. There are in-game mails (story mails) that are triggered after completion of certain chapters that are supposed to wrap up the story of that chapter. If you want to get those mails at the appropriate point in the story, you have to manually escape from the start of the next chapter to go and read them, else you end up doing what I did in KOTFE and reading 3-chapter old mails talking about hunting someone down after you've already killed them. I can't find a good reason for auto-starting each Chapter as soon as the previous one has been completed, unless EA/BW is just afraid that if we stop playing for a moment without being in the middle of a mission, we might decide not to continue ... Link to comment Share on other sites More sharing options...
Clarian Posted December 5, 2016 Share Posted December 5, 2016 I agree, that's annoying. Link to comment Share on other sites More sharing options...
ShardODarkness Posted December 5, 2016 Share Posted December 5, 2016 (edited) This post has reason and rational, how dare you bring that to the forums! +1 to the OP. Edited December 5, 2016 by ShardODarkness Link to comment Share on other sites More sharing options...
Kawiki Posted December 5, 2016 Share Posted December 5, 2016 /signed Link to comment Share on other sites More sharing options...
Rolodome Posted December 5, 2016 Share Posted December 5, 2016 Little disappointed they don't seem to have listened on auto-play chapters at all. Just give us a toggle for turning off auto-play. It shouldn't be that complicated. Link to comment Share on other sites More sharing options...
nhsknudsen Posted December 5, 2016 Share Posted December 5, 2016 Hey remember, we are not allowed to play anymore. It's press F to show you're still awake. Thanks for bringing this to the forum btw, it's been annoying the hell out of me as well but never thought up a coherrent post rant about it. Link to comment Share on other sites More sharing options...
AlienEyeTX Posted December 5, 2016 Share Posted December 5, 2016 I agree. I mean, I don't mind too much pressing ESC to drop out, but if I log out and back in, it will autostart the chapter again. That's even more annoying. There was even one point where it went into the next chapter and kept trying to give me the "reward" for completing the previous chapter, but several waves of mobs kept attacking before I could even accept the reward. Annoying. I get what they are trying to do, letting people binge and have a seamless story. But, as someone else mentioned, there are other things that happen and entering the story keeps us from doing them. I guess we could use the Field Mail Droid... but who ever thinks about that thing? Link to comment Share on other sites More sharing options...
Vember Posted December 5, 2016 Share Posted December 5, 2016 Every time i've had a cutscene right after combat I could still loot the mobs afterwards, the loot lights just went away. Link to comment Share on other sites More sharing options...
ForceShaman Posted December 5, 2016 Author Share Posted December 5, 2016 Every time i've had a cutscene right after combat I could still loot the mobs afterwards, the loot lights just went away. That's all well and good if the dead bodies stick around; in this case, there were no bodies left to loot after the cut. I do like the idea of a toggle (in preferences like the rest) to just switch off Auto-Play. BW could have it ON as default, even, which would literally affect no one's gameplay experience unless you wanted to take the step to turn it off. Link to comment Share on other sites More sharing options...
jimmorrisson Posted December 5, 2016 Share Posted December 5, 2016 I have two Level 65s which have not started KOTET and found I could turn in Heroics crates without triggering the KOTET expansion. For those who are in the middle of KOTFE/ET and need into your Odessen Command area, hit the [ESC] button to exit out of autostarting chapters. Link to comment Share on other sites More sharing options...
ForceShaman Posted December 5, 2016 Author Share Posted December 5, 2016 I have two Level 65s which have not started KOTET and found I could turn in Heroics crates without triggering the KOTET expansion. For those who are in the middle of KOTFE/ET and need into your Odessen Command area, hit the [ESC] button to exit out of autostarting chapters. Depends on which chapters you are between. I tried doing this after Chapter 6 (escaped at start of Ch. 7 Into the Void) and tried every method I know of to get into the Odessen base - walking in, porting to one of the Alliance people, etc. EVERY option auto-triggered the start of Ch. 7 I finally sat through the opening movies for the chapter -then- was able to eventually escape out and use my base as normal. Link to comment Share on other sites More sharing options...
MollyDresden Posted December 5, 2016 Share Posted December 5, 2016 I also would love an option where no cutscenes auto-triggered but instead waited for me to manually trigger them. Link to comment Share on other sites More sharing options...
Rolodome Posted December 5, 2016 Share Posted December 5, 2016 That's all well and good if the dead bodies stick around; in this case, there were no bodies left to loot after the cut. I do like the idea of a toggle (in preferences like the rest) to just switch off Auto-Play. BW could have it ON as default, even, which would literally affect no one's gameplay experience unless you wanted to take the step to turn it off. Exactly. ^^ The beauty of adding a toggle that's set to on by default is that the people who don't care about this will be completely unaffected and the people who do care will now have that option. It's win-win. Link to comment Share on other sites More sharing options...
Eiter Posted December 5, 2016 Share Posted December 5, 2016 Signed. I'm finding it more inconvenient than not. Link to comment Share on other sites More sharing options...
Anzel Posted December 5, 2016 Share Posted December 5, 2016 Agreed, it would be nice to have a break between chapters. It's a little bit confusing when the next one just starts automatically. Link to comment Share on other sites More sharing options...
Vember Posted December 5, 2016 Share Posted December 5, 2016 That's all well and good if the dead bodies stick around; in this case, there were no bodies left to loot after the cut. Yea that's bad. Haven't had that happen yet. Link to comment Share on other sites More sharing options...
Typhaos Posted December 5, 2016 Share Posted December 5, 2016 I agree. There's no time to look around, next cutscene, next cutscene. I've got mail, but no time to read. Next, next... Sure you can hit Esc, but its annoying. Link to comment Share on other sites More sharing options...
EdwynLeClerc Posted September 20, 2017 Share Posted September 20, 2017 I'm kind of sad that there's been no activity in this thread since December. This issue hasn't gone away! Link to comment Share on other sites More sharing options...
Ioue Posted September 21, 2017 Share Posted September 21, 2017 /signed Same here. I didn't mind it when playing just kotet the first few times, but when I played both kotfe & kotet, especially after Ch 9 with all those Alerts, that's when it got on my nerves. Link to comment Share on other sites More sharing options...
Tahana Posted September 21, 2017 Share Posted September 21, 2017 /support.. How my character interacts with the world should be controlled by me and me alone. The quest tells me what to do and where to go. There are visible queue indicators on what I'm supposed to click, or who I'm supposed to click. It is fundamentally wrong and against the nature of a persistent world to take these decision making abilities away from me and my character(s) Link to comment Share on other sites More sharing options...
ImmortalLowlife Posted September 21, 2017 Share Posted September 21, 2017 *signed There are times while playing KotFE/KotET that I want to stop doing the story chapters and do some alerts. The fact that I can't even get into the Odessan base in some situations, or tha cutscenes start automatically is kinda annoying. A toggle would be a nice QoL improvement. Link to comment Share on other sites More sharing options...
Jagaimee Posted September 21, 2017 Share Posted September 21, 2017 Yes...please... It used to be, before 5.0 hit, that Chapter Ten of KOTFE wouldn't automatically start, giving you the perfect opportunity to get Alliance Alerts and Star Fortresses done, and have access to the base to turn in alliance crates... now it automatically starts. Every single chapter automatically starts. It'd be so nice if there was an option to manually start them - click on the situation table in the war room, check in with Lana, go to the Gravestone, etc. Link to comment Share on other sites More sharing options...
feylyndiira Posted September 21, 2017 Share Posted September 21, 2017 Adding my voice to this because, when certain chapters in KotFE/ET start, they automatically shut off the ability to summon companions except the preset one(s) for that chapter. This is annoying because sometimes I'd do a few chapters for CXP bonus when it's in effect, then want to switch over to doing FPs or Heroics or whatever...so I'm going to want to summon my highest-ranked companion for that. But come to find they're blanked out due to the chapter. Usually, if I reset the instance, it's fine, but there are times when it won't even let me reset. Also, there are times when I need to hit up the allies to turn in Alliance crates, but as soon as I enter the instance, the chapter auto-starts. Hit Esc and it kicks me back out into the public Odessen area. And again, sometimes it will let me reset the instance no problem, other times it won't. Link to comment Share on other sites More sharing options...
JediKamo Posted December 17, 2020 Share Posted December 17, 2020 2020 and I still want this Link to comment Share on other sites More sharing options...
snordoc Posted December 17, 2020 Share Posted December 17, 2020 I want this also. Link to comment Share on other sites More sharing options...
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