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Kawiki

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Everything posted by Kawiki

  1. Kawiki

    We need balance

    If you nerf these classes you absolutely need to nerf mercs, snipers and maras. Otherwise you will just have the same imbalance that you did in the majority of 5.x. The bottom line is (most) these classes were just brought up to the OPness of other classes.
  2. I saw a ton of Lighting Sorcs far more then sins or OPs. From my perspective it's the true fotm this season.
  3. There were balancing changes. PTs got buffed. Another class for you to complain about.
  4. I was able to complete all 6 SFs and all 10 levels of the EC in non set bonus 306 gear with a 50 level companion set to healing. In the EC there were 2 fights that I had some issue, I believe they were 7 & 9. All other levels seemed pretty easy. I went through a week or 2 after 6.0 dropped. So doable for sure. Whether they are doable at a lower level or lower gear level maybe the issue.
  5. Kawiki

    Tactical Switching

    So are you saying we need to take the combat escape from Sins and Ops now? Sins will go to the bottom rung the next day if that were to happen. They would literally be the first out in every match. So is your problem the escape or the tactical cheese or just Sins/OPs in General? To be honest this is sounding more and more like "my class is not the best anymore". As I said, class stacking has always been an (the) issue. That won't change until you have better match making or a much higher population or more likely both. The way the game is currently there is always going to be the ideal Class/Spec to play.
  6. If you have the XP set, class missions are more then enough. Just space bar through movies and you can finish the whole original class story thing in 10 hours or so if you are good at grinding. If you don't have the XP set, each planets heroics would be enough to keep you at level I would think. Space missions are also a good supplementary source but not all of them are open until you hit certain levels.
  7. Kawiki

    Tactical Switching

    Lighting Sorc is extremely strong right now. I played madness for years, it's kinda bunk right now. I have no problem with a tactical nerf, but some of the people in this thread are just whining about the OPness of other classes because they don't know how to counter or are used to being at the top of the food chain. As someone who plays several different classes, Sins and OPs can be countered or at least driven off. LTP issue. Obviously when you put several together thats a problem and the real issue. Ranked is a bad place for balancing. Always has been always will be. It's no different then any other season where you'd see 3 mercs and one mara. Or 3 maras and one sorc heal. Or whatever the current meta was/is. It's a great part of the game but population and match making is the real problem.
  8. Kawiki

    Tactical Switching

    The problem with this is that even if you normalize certain aspects, some of the men are crouching or slumping due to their lack of stand up straight skill, and some have been the tallest in the village for forever and not use to the 18 year old that grew 6 inches over the summer and are now whining that they actually have competition.
  9. Kawiki

    Tactical Switching

    I think we should remove all talents/tactical that give each class an unfair advantage if used correctly. So, lets remove off healing, off guarding, off taunting, phase walk, invulnerability bubbles, force speed etc etc etc. This thread seems like a lot of crying from former fotm classes (some of which have been basically near top of the food chain since 1.0) but maybe that is just me. There are 3 classes that can break combat at will (if it actually does break combat since this has been bugged forever). There are two classes that can phase and if used correctly can break combat although there is some waiting involved, though one of the classes can essentially heal to full via off healing. All range should be able to effectively kite. My point is Sins an opers can be countered if YOU use your class talents correctly. Maras probably are feeling the pain the most now because they actually have a counter class for the first time in their history. All that being said switching tacticals should be limited to the start/death area.
  10. This is lol worthy. Seriously, why would you do either. That sentence invalidates your entire argument. If Sins spam their crappy AOE they will have have force problems also.
  11. As a solo player and full (almost optimized) 306 I love the new gearing system but some tweaks are needed. Mainly, the drops should always be based on your iLevel regardless of content. There is no reason whatsoever to restrict gear in any manner. It's senseless to do so. Full disclosure, I can solo nearly all veteran FPs so your mileage may vary. Crafting - Yep it's a mess. But you can still make scads of credits on it. PvP - I like the fact you only get a box for a win. But again, when you get drops below your iLevel it is simply retarded. Dailies/Weeklies. A box should be added to the weekly quests. There is a box drop from chapters, I don't see a reason to restrict it. Same with heroics, add a weekly reward per planet. Give incentive to run them. I have not run a single heroic since 6.0 dropped. I have some other notes but have to run now. But it's the first time since very early in the game I'm actually considering sticking with the game for a while and not just running the new content and move on.
  12. They didn't do enough to make it more difficult. Still way too easy.
  13. Thanks for the tip, I was able to complete it. I may or may not of had a death or 3. Took a while but still faster then waiting in the queue. That being said, not sure I want to do it 3 more times.
  14. The simple solution is usually the best solution. I would only add make the currency legacy bound.
  15. This has been a bust for me so far. What a crock of crap. Any of them solo-able?
  16. We 5.0 dropped it was easy to make 20+ million, or far more if you had access to semi rare mats, a week with maybe 45 minutes a day focused on crafting. Since I came back a month or so ago it is not quite as easy and I have not spent too much time on it but I still have been averaging 7-10 mill a week on the "staples".
  17. Thanks. I assume we are going to have to run this to get a small scrap towards a not even close to being optimized piece of gear.
  18. I have trouble believing people are this bad at their job even though this decision is about as damning as it gets.
  19. I was hoping it was a PvE objective so I could ruin PVEers day by standing in big red circles or running around attacking random groups.
  20. So we can't even wear the new gear until we reacquire our set bonuses or we lose them. I didn't think this could be worse then 5.0 (which made leave until a month ago) but somehow they actually made it worse.
  21. Ahh damn you are correct. 3 so far with a potential 4th (with UCs). I forgot the daily weekly gave an RNG piece.
  22. I picked up a "timed" mission that was to earn 8 medals in a ranked or unranked warzone for a crystal. I earned 4 last night (including two from UC turn in) the daily weekly and the timed mission. I still have the 50 ranked or PVE objective outstanding.
  23. I went through the Empire side and enjoyed it. Loved "the return" and the undertones of things to come. Like the daily area. Not sure on the gearing seems too grindy but keeping an open mind for now.
  24. I thought they were a team that was just trying to get better at working together because there really was not anything special about them or their numbers.
  25. Buy a gaming mouse. I have the majority of my attacks on the mouse with my defensive/utilities on my key board. It takes about a week or two to get used but once you do you will never look back. Here is good mouse that is relatively inexpensive. I use it myself and feel it is better then the Naga. https://www.amazon.com/gp/product/B00FNKMVUO/ref=oh_aui_detailpage_o09_s00?ie=UTF8&psc=1
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