Jump to content

why is pvp considered a mini game and Pve isn't?


Capt_Beers

Recommended Posts

AND they are not changing the engine, they are just upgrading it. Kinda like what BioWare has done constantly with SW:TOR

I never said they were changing it, I specifically said UPGRADING it. Read it twice next time. And please tell me, when did Bioware upgrade their Hero engine? Hero 2 is out...did they recently upgrade it? No. They've tweaked their existing engine.

Link to comment
Share on other sites

  • Replies 174
  • Created
  • Last Reply

Top Posters In This Topic

Some day I'd like to see real stats of time spent in PvP vs time spent in PvE operations and flashpoints.

 

Most every raider I know personally does both. Operations lockouts happen quickly, even with more than one toon. That leaves a lot of time throughout the week, usually filled with PvP.

 

While I have no doubt that the overall majority of players just do lowbie leveling, it wouldn't surprise me to find out that PvP is the #2 activity, with end-game PvE #3.

Link to comment
Share on other sites

PvE, PvP, GSF, SpaceRails are all different progression paths. "mini-game" is used because that is an MMO term and sometimes also to denigrate.

 

When I see estimates of PvE only, Both and PvP-only, I tend to see PvE only being larger or perhaps same as Both with PvP only being the smallest (but 15% of a million is still 150,000) But nobody in this thread knows those exact numbers for SWTOR.

 

I feel certain that the % of people who PvP or clear Nightmares is much higher on the forums than IRL. Most customer do not visit the publisher's web site let alone post. So the consensus of the forums is not that useful to find the consensus of the customers or potential customers.

 

It is certainly easier for me to envision a PvE only SWTOR than a PvP only SWTOR.

Link to comment
Share on other sites

Except that PvP drives ALL class changes. So it probably is more important than you think.

 

Even if PvP is more important than anyone could possibly ever realize, it still does not change the basic fundamental fact that the storylines, and bulk of the game, are PvE based/driven. No one is saying PvP has zero affect, nor that PvPers are a minority. In fact, most people probably enjoy a little PvP from time to time just to break up the monotony of PvE, but it still doesn't change the truth that SWTOR is a PvE game w/ some PvP.

Link to comment
Share on other sites

It is certainly easier for me to envision a PvE only SWTOR than a PvP only SWTOR.

 

Precisely. The only way I could see a PvP only SWTOR would be if it was an MMO-FPS or combat sim like Call of Duty. You pick your race, class, spec, gear, weapons, and then fight it out on Maps with other players. No factions, no backstory, just fighting.

Link to comment
Share on other sites

If pvp is a minigame then why does the PvP forum section have eight times as many posts as the Flashpoint, Operations, and Heroic missions section?

 

Maybe because forums are the place to provide feedback and protest. The volume of threads in the PvP section just means PvPers complain much more than PvEers, which is good for BW. Cause if all the PvEers complained, there would likely be 3 times the volume of the PvP forum in General... daily.

Link to comment
Share on other sites

Because it use different stats (Expertise) and strats that main game and have different (to the level of contradiction) objective/s.

Same as GSF.

There is no simple way those parts of game (PvE/PvP) can co-exist (as their objectives contradict) so one of them has to be put in mini game mode.

Some game put PvE in mini game mode, some PvP.

SWTOR clearly put PvP in mini game mode in design, after that goes other way and screw PvE with mini game balance.

So we got such treads and forum wars and names calling.

Link to comment
Share on other sites

I'm just a firm believer in calling things what they are. SWTOR is a PvE MMO-RPG which also happens tp provide some PvP entertainment. No big deal really. Just a reality check for PvPers that they are in a PvE game. True PvP is Mortal Kombat on Nintendo ;)

 

Well, I'd rather play at the arcade (do those still exist?), but I think you're right... that's the best kind of PvP out there. That, or playing the 10 car racing game at Gameworks. :t_tongue:

Link to comment
Share on other sites

Well, I'd rather play at the arcade (do those still exist?), but I think you're right... that's the best kind of PvP out there. That, or playing the 10 car racing game at Gameworks. :t_tongue:

 

I love those :) Gameworks is one of my favorite spots when I am downtown and near the mall. I still play Street Fighter and Mortal Kombat. I prefer 2D PvP to 3D. Guess it doesn't help that the first game I ever played was Asteroids on an Atari 2600 in 1980.

Link to comment
Share on other sites

Well, I'd rather play at the arcade (do those still exist?), but I think you're right... that's the best kind of PvP out there. That, or playing the 10 car racing game at Gameworks. :t_tongue:

 

They do actually...but they call them "casinos" these days ;)

Link to comment
Share on other sites

I love those :) Gameworks is one of my favorite spots when I am downtown and near the mall. I still play Street Fighter and Mortal Kombat. I prefer 2D PvP to 3D. Guess it doesn't help that the first game I ever played was Asteroids on an Atari 2600 in 1980.

 

No, you're wrong. That does help! The first games I played were on an Odyssey II. Experiences like ours just lend to a greater appreciation of gaming, as a whole.

Link to comment
Share on other sites

Can you advance without PVP? Yes

Can you advance without PVE? NO

 

They're even adding faction control for your strongholds which will be PVE. TOR is a PVE centric game. Deal with it.

Link to comment
Share on other sites

Can you advance without PVP? Yes

Can you advance without PVE? NO

 

They're even adding faction control for your strongholds which will be PVE. TOR is a PVE centric game. Deal with it.

 

Define "advance"? I have a good friend who just hit 55 on his GSF only toon. At 55 he began running his class missions for the 1st time. Is GSF PvE to you?

Link to comment
Share on other sites

Define "advance"? I have a good friend who just hit 55 on his GSF only toon. At 55 he began running his class missions for the 1st time. Is GSF PvE to you?

 

GSF is a PvP bolt-on to a PvE game. You can still play end game missions and quests without ever stepping foot into GSF. GSF is a mini-game with a large profit potential :)

Link to comment
Share on other sites

Can you advance without PVP? Yes

Can you advance without PVE? NO

 

They're even adding faction control for your strongholds which will be PVE. TOR is a PVE centric game. Deal with it.

 

This is simply not true. I have a character in the mid-20s who still has not completed the prelude. He does not even have access to his own ship. So, how is he advancing? PvP. PvE is only necessary until lvl 10... depending on what you want to do.

Link to comment
Share on other sites

Can you advance without PVP? Yes

Can you advance without PVE? NO

 

They're even adding faction control for your strongholds which will be PVE. TOR is a PVE centric game. Deal with it.

 

Of the six characters in my signature only one has finished act 3. The shadow and the sentinel only finished act 2 for the buff and even then they leveled through pvp and then I stream rolled through the story quests. The rest of them are only advanced enough to get their ships. So it's more like:

 

Can you advance with out pvp: yes

Can you advance without Pve: yes

 

And for the Pve I did do I didn't need to do it. I did it to get the rewards from it that I wanted, buffs and ships. The same as any Pve player might do pvp to get a relic or something else. I never said pvp wasn't a mini game I simply if it's a mini game so are raids and flash points.

Link to comment
Share on other sites

There's really 14 pages of this? Who cares what a few people on the forums label a part of the game? The developers give attention to all parts of the game, so why does it matter? They've balanced around both PvE and PvP...obviously because both sides have complained in the past that the other is ruining balance in their preferred platform. There are also a similar amount of updates devoted to each. If some angry poster calls your preferred game time a mini-game just ignore them and go about your day :p
Link to comment
Share on other sites

If pvp is a minigame then why does the PvP forum section have eight times as many posts as the Flashpoint, Operations, and Heroic missions section?

 

Because the mobs in FPs, Ops and Heroic missions aren't calling for nerfs on classes they can't beat in PvE? Did Malgus post a thread the other day when he managed to one shot everyone in the party but my Jugg, and QQ about Enraged Defense and Saber Ward being used at the same time to beat him anyway? You can bet if this happened in PvP, the loser would be on the forums calling for a nerf.

Link to comment
Share on other sites

The number of people in this thread vehemently bashing PvP begs to differe with your assessment of "loudest and most angry"

 

I can understand PVP naturally generating more, but seriously eight times as many?

 

Besides the context of the OP was PvE as in Operations and endgame Flashpoints, not common lowbie questing.

 

Of course it was, because he knew if he ran with PvP vs PvE, he'd wind up pretty much just upping his post count. However, let's take a look at why this thread exists in the first place; "QQ, PvP isn't a minigame". In other words, the very existence of this thread proves the point. There are 8 times as many threads in the PvP section because there are 8 times as many QQ threads about Class X is OP, or Class Y needs to be buffed, along with the assorted "call out" threads, accusations of hacking, etc etc. You want to know the funny? I've never had to open the PvP forum here to know. I've seen it over and over in every game I've ever played with PvP in it.

Link to comment
Share on other sites

×
×
  • Create New...