Dmase Posted June 24, 2012 Share Posted June 24, 2012 Are we gonna see an option to change your in-game name? Link to comment Share on other sites More sharing options...
Mkona Posted June 24, 2012 Share Posted June 24, 2012 Is there any plans for payed transfers in future? Link to comment Share on other sites More sharing options...
AnarchyAngel Posted June 24, 2012 Share Posted June 24, 2012 Love the new legacy moves I get for getting my other toons to 50, its just a shame that they are on such a long cool down so therefore I don't use them as much as I should due to only having 4 bars? Any chance of a Legacy Bar™, that appears when I hit heroic moment? Or just some more bars? P.S Make the Legacy Bar™ yellow like the purple companion bar. Link to comment Share on other sites More sharing options...
morgadan Posted June 24, 2012 Share Posted June 24, 2012 could jedi shadow tanks builds , get the ability to use heavy armour as an option when using combat techneque and reduce the armour raiting buff this gives you to balance out your total armour raiting to the same as if you had the 150% buff Link to comment Share on other sites More sharing options...
GuyWearingBlack Posted June 24, 2012 Share Posted June 24, 2012 As patch 1.3: Allies promotes a player to "Create a unique look," adaptive gear can also be used by a player's companions but will this customization expand to custom quality gear that is player class specific? An example being that a Hooligan's Jacket requires a Sith Warrior,Imperial Agent to equip but the very same item can not be equipped on a Sith Warrior,Imperial Agent's companions. Link to comment Share on other sites More sharing options...
webgenius Posted June 24, 2012 Share Posted June 24, 2012 When are you going to add schematics for the other crafting professions to the daily commendation vender? Only 1 profession getting some is not right Link to comment Share on other sites More sharing options...
waterboytkd Posted June 24, 2012 Share Posted June 24, 2012 (edited) In a recent interview with Daniel Erickson (here: http://www.darthhater.com/articles/swtor-news/20634-e3-2012-darth-hater-interview-with-daniel-erickson), it is mentioned that there will be no new story lines or missions with the coming-sometime-this-year level cap increase. So will players be expected to participate in the typical MMO-style xp grind to get to the new level cap (ie finding the quests with the highest xp/min ratio, and then running the same quests over and over)? Or will there eventually be more storyline (ie another chapter) introduced after the level cap increase to bring characters from 50 to the new cap? Or would new storylines require us to grind from 50 to a certain level first before we could begin them? As a player who's sick of MMO-style grinding, SWTOR brings a refreshing change with actual character-driven story gameplay, and I'd hate to see new additions to that gameplay interrupted by mandated xp grind. Edited June 24, 2012 by waterboytkd Link to comment Share on other sites More sharing options...
yeahimcrazy Posted June 24, 2012 Share Posted June 24, 2012 Will there be an option to change Legacy names in the future? While these are stated as permanent, only a select few (unlike myself) who's legacy names were glitched have been able to have them corrected. Link to comment Share on other sites More sharing options...
Jimsam Posted June 24, 2012 Share Posted June 24, 2012 Looking at how a lot of the current sage class armor is leaning towards the feminine side, are there any plans on releasing armor that would make my sage look like a true man's man as well as the diplomat i know he is? Link to comment Share on other sites More sharing options...
GarrickBlackSun Posted June 24, 2012 Share Posted June 24, 2012 Will we be seeing SGRA choices, dialogue, and or companions some time in the near future; say between 1.4 and 1.5; or will that not be until sometime later such as when the first expansion pack is released? Link to comment Share on other sites More sharing options...
Muttaius Posted June 24, 2012 Share Posted June 24, 2012 I was wondering about the implementation of more RP features, in particual chat bubbles, along with being able to interact with the enviroment such as sitting on more chairs than the select ones in you ship and more social pack emotes being implemented into the legacy system. Link to comment Share on other sites More sharing options...
Tommot Posted June 24, 2012 Share Posted June 24, 2012 Will Act IV of our class stories eventually make it into the game? Link to comment Share on other sites More sharing options...
Kissakias Posted June 24, 2012 Share Posted June 24, 2012 any chance to add more bays in each character? the problem start to be very in high demand because of the BoP items which cant transfered to other chars in same account Link to comment Share on other sites More sharing options...
Risl Posted June 24, 2012 Share Posted June 24, 2012 (edited) My friends and I have started playing (PVP and PVE) in a certain set of social gear. We can't wait for the Adaptive social gear in 1.3! Using the outfits, lightsabers don't fit the style, but other allowed weapons do. But then we noticed another issue relating to using electrostaffs and vibroswords as alternate weapons to lightsabers. Assassins can equip electrostaffs, and Marauders can equip vibroswords, but certain skills *require* lightsabers. Basically, if we use these other weapons as allowed, we are gimping our characters. There may be other restrictions for other AC's but I haven't checked it out yet. With all the great work BW is doing to allow players to have the look they want through Adaptive armor, it seems allowing characters to properly utilize the range of weapons they can use would make sense, also. So here's the question: For non-lightsaber weapons currently allowed to be used by a certain advanced class, will certain class skills be changed to allow them to be used when equipping with these other weapons, and not just restricted to lightsabers? (Electrostaff for Assassins/Shadows, vibroswords for Marauders/Sentinels, for example.) Edited June 24, 2012 by Risl Link to comment Share on other sites More sharing options...
Hyde_v Posted June 24, 2012 Share Posted June 24, 2012 Would it be possible to mark schematics so that they state you already know the schematic without having to try to learn it and find out that way? Link to comment Share on other sites More sharing options...
TheTheifLord Posted June 24, 2012 Share Posted June 24, 2012 Is their any chance of adding new colors crystals to the game? Also will we be able to get the schematics for the white,cyan, and purple crystals i am at 400 artifice and the only good thing to craft is either the rakata relics or the magenta, blue, and red crystals. I know you are adding green to the end game list but will any other colors will be added to the game? Link to comment Share on other sites More sharing options...
Supasexysheepy Posted June 24, 2012 Share Posted June 24, 2012 Shortly before 1.2 you talked about the idea of "multiple class specs" so for example, my Sith Sorceror to be in one spec a healer and still be able to switch to DPS without needing to spend hundreds of thousands of credits. Is there any more news about when we are likely to see this in game? Link to comment Share on other sites More sharing options...
Dako Posted June 24, 2012 Share Posted June 24, 2012 Are there any plans to allow us to respec our Companions? So that a traditional DPS, such as Kira, can be utilized as a healer, instead of us being forced into picking one particular Companion because of the role they have, whilst the rest rot in the ship. Link to comment Share on other sites More sharing options...
Unspokenevil Posted June 24, 2012 Share Posted June 24, 2012 I was wondering since the implementation of the surge cap back before 1.1 in witch was 75%. Has it changed due to the new sets of armor or is it still 75% with a diminishing return after that? Link to comment Share on other sites More sharing options...
Lord-Aleph Posted June 24, 2012 Share Posted June 24, 2012 Are there any intentions to add some sort of mini-game in the future? (Like pazaak from KOTOR I & II) Link to comment Share on other sites More sharing options...
Callianna Posted June 24, 2012 Share Posted June 24, 2012 Are there any plans to allow characters to change the color of their gear? For example through dyes or a customization window. With all the new changes to gear coming in 1.3( adaptive social gear) it would be nice to be able to change the color so that you don't look like anyone else. Link to comment Share on other sites More sharing options...
cheerwine Posted June 24, 2012 Share Posted June 24, 2012 (edited) I was very excited about the adaptive gear coming in 1.3, however if I want to really maximize my main stat and keep my set bonus in PvE, the only way to do that is to equip all Rakata/Columi gear and put in the Black hole armorings. As a mercenary healer, only *one* of my campaign armorings has the best (reflex). As it is, I can't do what I've wanted since the 1.15 patch came out: Wear the Imperial Pilot outfit everywhere. Is there any chance, in the future, for the set bonus to be its own modifiable piece? As in, use any armoring I want, but put in the set bonus I pull from Campaign/War hero gear? Edited June 24, 2012 by cheerwine Link to comment Share on other sites More sharing options...
Aukora Posted June 24, 2012 Share Posted June 24, 2012 When will paid transfers be rolling out and what is the price you guys are looking at setting for them? I'm wanting to consolidate several characters across various realms and realm types into one. Link to comment Share on other sites More sharing options...
Ristle Posted June 24, 2012 Share Posted June 24, 2012 Can we please have access to Artifice Critical? It's one of the only crafting crew skills to not have a critical upgrade on the Legacy astromech droid, and not a single one of the companions for Force using classes grants the bonus as far as I'm aware. Link to comment Share on other sites More sharing options...
imMandalorian Posted June 24, 2012 Share Posted June 24, 2012 Would you think about adding an action queuing system like in kotor for maybe up to 5 attacks and if you are attacked by a disruption ability it wipes it clean? left click (as it is now, right click (to queue actions)? Link to comment Share on other sites More sharing options...
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