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morgadan

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  1. could jedi shadow tanks builds , get the ability to use heavy armour as an option when using combat techneque and reduce the armour raiting buff this gives you to balance out your total armour raiting to the same as if you had the 150% buff
  2. is there any chance of showing if players are equipping a shield / focus it would show what players in pvp are tanking and there should be an animation for shields, these could be different colours /sizes and shapes of energy shields that everyone can see you holding.. i mean the guardian holds a saber in 1 hand a shield in the other yet this shield is not visible in the game
  3. How will the char transfers work with reguards to legecy? i have just strated a new char on a new server as my current server is unplayable due to lack of population.. will i be able to transfer the char's from both severes on to 1 server .. or have i just wasted my time leveling up a new char..& wont be able to merge the 2 different legecys form the 2 servers together ? how will this work ?? i dont mind what server im on ,even if i have to pay to do it.. but i should be able to bring all my chars to the same server.. under 1 legecy
  4. Hi, can you look at changing the cool-down of the purple (cyber crafted) grande's as they currently all share the same 2min CD! Can this not work like 2 relics instead, and just have a 45 second lock out of all other grande's & let each grenade have its own CD (maybe even increase this a little to balance things)
  5. I had a quick fix idea to bring back open world PVP on ilum... could you put war zone comms in to the armament creates that we used to collect for the dailies.. but only allow the side that controls ilum to be able to access the crates and collect the WZ comms.. this would mean we would start fighting for control of ilum again and also give another path for being able gear up in pvp ..for when your waiting for WZ to pop. much like it is on Tat but with more coms available and faster re spawn of the crates
  6. Yeah i read that BW wanted people to be able to wear what they liked the look of and not have to worry about the stats, as you can pull them out of your other gear.... I brought a white sentinel vest (lvl 39 random orange drop) and was really hoping id be able to RE it and learn it, so i could then start to craft some with the hope of getting an augment slot version but it seams im still liminted to only being able to craft a hadfull or oranges, as non of my old champ / cent gear, coloumi gear,etc... or any oranges ive found on random drops or from FP can be RE !! Ps.. my other gripe is the cost of moving all the mods!!!come on BW its my stuff ive already won it / earnt it.. so why will it cost me apx 0.5 million credits to remove all the mods from my BM set to put in to oranges ??
  7. I agree.. i really couldnt care less about patch 1.2.... i cant even play the current content because you cant get groups !!!!!! why do i need more FP's and OPS i cant do
  8. Not sure if this has been reported yet, but i read in the patch notes that some crew skills can RE Augments to stand a chance of learning them I dont think it seem to be working.. ive tried to RE over 40 different ones
  9. Ive been thinking about a hybrid build, and have come up with what i think might be a usable build! a lot of people say that hybrids dont work as the class rely s on the top tier skill in each tree, but i think i might have a hybrid that puts out as much dps as the standard main tree build wouldn't mind your thoughts..... My build idea is 13-0-28 and my main dps is focused on the overload saber in the watchman tree which i am of the understanding is force dmg.. there for by taking "Focused Resonance" (+crit dmg of 30%) in the focus tree, coupled with "searing saber" (+crit dmg of burns of 30%) all my dots when criting should do 60% more ? Plus i still get the standard large crit sweeps of the standard focus build sent from using stasis am i right in thinking this is how it would work ? if so then overload saber would give me (based on 100% crit multiplier) 399 x 100% crit multiplier =798 +60% from focused resonance and searing saber = 1116 per stack of overload saber x3 stacks = 3.3k dmg and that's with out me even popping my relic dose this look right ? your thoughts pls ?
  10. Cheers for the info guys.. i have a question you may be able to answer i have read that although you can RE oranges you do not discover any new schenatic's My question is, can you learn the schematic of an orange item that you have looted in any way? it seem strange that the system allows you to RE them, if the only benefit is to gain back a component or 2
  11. I agree.. I think I'm more likely to give up and cancel my subscription than have to start again on a new server, it's not like just creating an alt char on the same server, we're you can go back to your main to farm credits / craft etc. to support your alt char. It would feel like there was no purpose to all that hard work, building up crafting skills, days of pvp to earn merc's and champ bags You'd be starting from scratch, and you current main char would dead.. Just like the server lol Bw should offer a subscription refund to those who change servers, coz of low pop..Or fix the problem.. Fast before they loose players
  12. I agree its a HUGE world, but when your on a server during normal playing times and there are under 100 other players spread over several planets and varying levels, makes it stupid hard to even find ONE other player who wants to do the same FP or quest and is of a similar lvl i was on-line the other day on Tott Doneeta and there were 36 players total, and at one stage i was the only person on the fleet !! i spent 12 hours trying to get a FP group.. this needs to change and change fast The auction house is dead, you cant find any items you need, as no one is selling stuff, and very few people buying anything you post on there. Ive invested a fair bit of time in my char, and have made a few friends, so refuse to reroll on a different server
  13. i like you thought my sent seemed under powered when first playing pvp, i didnt do the same dmg as other players, i died so easily as we only have med armor and spec str over end were we get the choice but as you level and gain some usefull skills you can use together or chain, it becomes a lot easier i play a focus sent so do massive Aoe dmg and usually have the highest single dmg at the end of the game it helps to understand what your classes role is and how to play your spec/ skill tree although the sent is a DPS class, its not a tank and unless your playing watchman you get next to zero healing, there for you need to understand your role in the team ( this can be different from team to team ) if ive got the support of a healer, then ill jump in and take on 2 or 3, dealing massive aoe dmg, taking out my target and taking the surrounding imps down to -50 % , then depending on my hp, ill jump to the next target and continue doing dmg, and so on until my hp is low or i get fried lol with out a healer, you need to pic your fights, look for the ones running away on 50% hp and jump to finish them off, or solos which i normally end out on top if im at full hp and they dont get any help the other role i play with out a healer is to jump into a group, ( ideally focusing on my other team members ) pop a chain of skills to buff my sweep and do 3-3.5K dmg to the pack, then quickly pop camo and escape to grab a hp buff or hide and heal.. leaving the damaged imps for my team to pick off anyway just my thoughts, but the sent isn't a easy DPS class to play, you defo need to think about what your doing..and play to your trees strength's to get results oh, btw i would say im by no means a great pvp player.. just your average joe
  14. Str only adds to your bonus dmg, so you wouldnt loose all the dmg for the skills that use str so your str skills should still deliver the dmg they say, just no bonus dmg
  15. its not really that a minute increase, 0.22 dmg per point over 0.20 in strength, is a 10% increase to all skills that deal force dmg! (by rolling with willpower over strength) im sure every class would like a 10% dmg increase and Force sweep isnt the only Sentinel skill to do force dmg, there are a few... just sadly not enough to be worth doing it
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