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Risl

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Everything posted by Risl

  1. I've recently returned to the game after years of being away. On my most advanced characters, I had to work through all of the v6 content before I could reach the v7 content. For each character. That's rough for altaholics, especially since the biggest differences in story are only between the two factions. To improve the player experience, completing the 7.0 quest line on any Pub or Imp character should create a faction unlock to allow for any level 74 character to start the 7.0 quest line of that faction. Either "default" choices can be assumed or there can be a choice selection menu to indicate what the character did in certain circumstances that impact how other characters react. From what I recall, going back many years, there used to be the ability to start the new content within one or two levels of the old max level. If the game gets an 8,0, they should do the same thing and allow Pub/Imp unlocks after the first completion of 8.0 story to allow any level 78 of that faction to start the 8.0 story.
  2. Hello, I just want to let you know that the post you responded to is over 3 years old. A response is unlikely. You may have better luck finding RP on the Ebon Hawk server these days. Good luck!
  3. I'm really hoping Star Citizen will be the shakeup that the genre could use. I was certainly hoping for some aspects of that to be in SWTOR. GSF is not that. Here are my personal desires as an MMO player: -High graphics -Outstanding gameplay & story -Flexible ways of playing together with friends and strong social tools (guild features, buildings, etc) -High level of character avatar & clothing customization and some type of "player housing" -Minimal bugs -Open & interactive world -Places for the PVP and PVE community to exist independently within the same game without taking away from either. -Robust crafting system & player economy -No traditional "servers" that segregate the community, except possibly for world regions.
  4. You've already said you subbed for one month but decided to not even reinstall the game. Don't bump your own post after 23 days. If you've left the game, fine, bye. Now it's just looking like you paid $15 to haunt the forums.
  5. (Deleted. Subject line inaccurate, it won't let me change it.)
  6. It's clear that they'd rather avoid the whole server merger issue with character renaming and associated complaints. Instead, they can just force people to pay for the transfers if they want to be on a server with any substantial population. A server merge would be the responsible thing to do, but they're most likely not going to do it. Either you pay for the transfer (now while it's on sale), you have fun with the low pop, or you put the game down until they take action (which may be never).
  7. My guess is that they are announcing the end to 90cc server transfers to encourage a wave of people to pay for it before they announce the next thing, which will be free and make all this moot somehow.
  8. Give me stuff or I'll quit. JK! Or am I?
  9. I would love to have a physical memory of this game for when I'm not playing it anymore (already pretty much happening) and for when the game goes away (probably sooner rather than later). C'mon, BW & Disney, figure it out. There is money on the table.
  10. In support of Movember, it would be great if BioWare would commit a certain percent of proceeds from beard option changes at the appearance designer during November to go towards official Movember charities. I would be more than willing to give several of my toons a cheesy mustache for such a cause and it would be good fun. https://us.movember.com/
  11. Risl

    Save PvP Servers

    BioWare has offered 12x xp and very cheap transfers to allow those to make or move characters on other servers. If Jung Ma isn't what you're looking for anymore, they've offered two valid ways of moving elsewhere. Please don't force a merge - especially to a different server type - to those that wish to stay.
  12. Risl

    Save PvP Servers

    Thus the whole "RP-PVP" thing. It was hard enough where many RPers who enjoyed open world PVP felt like a minority on an RP-PVP server compared to the PVPers... imagine the frustration on a pure PVP server. I'd rather that Jung Ma be a small community where I can have characters on other servers as well than have Jung Ma absorbed into something it was never intended to be, namely, either a pure PVP or RP-PVE server. Good luck to the PVP servers, if that's their wish.
  13. Except for class stories, I fully agree.
  14. It also depends if you are raising a gathering crew skill along with the leveling. I just leveled a dedicated gatherer and it took a bit of time to make sure everything was where it should be before I moved on. Pro tip: Quickest way for salvaging and bioanalysis is to harvest dead silver creatures (bio) or droids (salvaging). At every 5 levels of the creature/droid, the skill required goes up by 50 points. Keep doing this until you've done 50 points, and then move on. Harvesting will still be yellow at this point. The other crew skill I picked was slicing. It was a toss up between that and archaeology. I picked slicing because in addition to the extra money, I could keep the top tier slicing missions going for the purples.
  15. (continuing) "No, I really want to join up. The Republic and Empire were both really crappy, in their own ways." "Oh, for F___'s sake, this isn't even fun anymore. I'm going home. Stop trolling me."
  16. "You'd share the galaxy with me? I just have to kneel?" "Yes. I guarantee it. Would I lie?" "Well... ok, I guess..." /kneel
  17. (EDIT: Just noticed the "no banter" request in the OP... sorry.)
  18. I agree with all except your second point. I think you have it backwards... They should remove all regular WZ rewards from the daily/weekly Ranked WZ quests. As a new 60, there is NO incentive for me to NOT queue Ranked WZs. Doing both the ranked and unranked daily/weekly quests is the fastest way to get geared first with regular then ranked gear. You still do want a way for people to get ranked gear when playing unranked WZ's. That way they will have all unranked gear and a couple pieces of ranked gear when they start queuing for ranked wz's. If you have the expertise gate, you could get rid of regular wz comms from the ranked quest rewards as well, because at that point people are either feeding alts or just converting the regular wz comms to ranked comms.
  19. How about the OPTION to subscribe to Fleet Chat from ships and strongholds? Does this satisfy the concerns of people who don't want to see Fleet Chat?
  20. How is one forced to 'deal' with General chat on a fleet? Click a button, and you don't see it. Pretty much the same effect of a General chat on a ship that isn't even used. Instead, in my strongholds, all I see in General are LFG's for low-level heroic quests for that planet. Pointless.
  21. I am actually shocked to read such a practical idea on these forums! Good proposal.
  22. Then disable General Chat! It's that easy if you don't want to read it. What is so wonderful about "General" chat on your ship? It's never used. So you could just as easily disable General chat on your ship and stronghold, as well. I wish to be able to access the fleet General, PVP, and Trade channels from ships and strongholds. Again, if you don't want to read general chat, disable it! Don't prevent desired connectivity for the rest of us.
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