Balmuck Posted February 28, 2012 Share Posted February 28, 2012 http://www.swtor.com/community/showthread.php?t=325047 This is a horrible, game-breaking nerf for Sorcs/Sages. But, at least now they are balanced. Good job, Bioware. /end-all-threads-about-sage/sorc balance /cleanse in current game That's all anyone needs to know. Link to comment Share on other sites More sharing options...
Keldaur Posted February 28, 2012 Share Posted February 28, 2012 http://www.swtor.com/community/showthread.php?t=325047 This is a horrible, game-breaking nerf for Sorcs/Sages. But, at least now they are balanced. Good job, Bioware. /end-all-threads-about-sage/sorc balance So sorcs are the only class who can DoT,right ? Link to comment Share on other sites More sharing options...
EvanSnowWolf Posted February 28, 2012 Share Posted February 28, 2012 /cleanse in current game That's all anyone needs to know. And I will ask AGAIN... please direct me to where my Guardian's cleanse button is. Link to comment Share on other sites More sharing options...
thepilk Posted February 28, 2012 Share Posted February 28, 2012 And I will ask AGAIN... please direct me to where my Guardian's cleanse button is. Or my Sentinel's. Link to comment Share on other sites More sharing options...
biowareftw Posted February 28, 2012 Share Posted February 28, 2012 http://www.swtor.com/community/showthread.php?t=325047 This is a horrible, game-breaking nerf for Sorcs/Sages. But, at least now they are balanced. Good job, Bioware. /end-all-threads-about-sage/sorc balance Yeah cus sorc/sages are the only class with dots... If anything this makes sorc/sages better. Why? Hybrid sorc/sage stacking just got more powerful. Aoe root on knockback goes through full resolve... Good luck having a few melee on your team and stopping a cap now... Link to comment Share on other sites More sharing options...
Aidank Posted February 29, 2012 Share Posted February 29, 2012 Tactics my ***, It's some major bs if you can kill someone on the side turret in aldaraan, and by the time his dot wares off and you can actually cap the node he's already taken a speeder back and can interrupt you again. Link to comment Share on other sites More sharing options...
bowtec Posted February 29, 2012 Share Posted February 29, 2012 It just means that players will have to actually care about defending the objectives now, rather than suicide runs to dot everyone up. agreed Link to comment Share on other sites More sharing options...
Elkard Posted February 29, 2012 Share Posted February 29, 2012 There's only one real fix--everybody fight naked, except for your weapon. Until everyone's individual complaint is "fixed", then everyone will be happy. Link to comment Share on other sites More sharing options...
KurleyKilla Posted February 29, 2012 Share Posted February 29, 2012 (edited) Originally Posted by Kholvan: "It just means that players will have to actually care about defending the objectives now, rather than suicide runs to dot everyone up." Originally Posted by bowtec: "agreed" How in the hell do you figure that? Suicide runs would still be the preferred method for stopping a cap... Instead of a dot... I just use something else instead? Exactly how the **** do you figure that this change will make people "actually care about defending objectives now" Actually on second thought... what the **** are you even talking about.. the people who DoTd always DID CARE ABOUT THE OBJECTIVE... THATS WHY THEY DOTD THE ATTACKERS! DERP! So instead of dotting... I will do a suicide run and hit you all with a basic attack or an AoE? sure fine... But it does not at all have to do with making players " actually care about defending objectives" Bottom line SUICIDE RUN IN IS STILL THE PREFERRED TACTIC TO SAVE THE DAY DERP Edit: oi!! seriously explain what exactly your thinking? or do you *********** people even actually think about what you say for longer then 1 minute? Explain to me why this change will make people "actually care about defending objectives" because apparently that is the issue here, and people didn't care about them before this awesome change? ! Edited February 29, 2012 by KurleyKilla Link to comment Share on other sites More sharing options...
telnights Posted February 29, 2012 Share Posted February 29, 2012 So you have effectively made some classes almost useless. Also the DOT extenders in some trees are also now pointless. So you broke something to fix something that wasn't really broken! Good call Link to comment Share on other sites More sharing options...
JediDuckling Posted February 29, 2012 Share Posted February 29, 2012 (edited) Id call it tactics....and they just finished off an already dead Spec (assault/pyro). nope its called exploitation of broken game mechanics all scrubs use these type of tactics Edited February 29, 2012 by JediDuckling Link to comment Share on other sites More sharing options...
Zhaker Posted February 29, 2012 Share Posted February 29, 2012 (edited) http://www.swtor.com/community/showthread.php?t=325047 This is a horrible, game-breaking nerf for Sorcs/Sages. But, at least now they are balanced. Good job, Bioware. /end-all-threads-about-sage/sorc balance No you troll, no really, no. This is a FIX not a nerf. I approve this fix as a Sith Sorc, it was stupid that a dot from a tech could stop me capping. I could dispel the other one but yea it was stupid to begin with. If I am NOT there to defend I dont deserve to be able to stop someone with a ****** dot and just do something else (like AFK sheesh). Edited February 29, 2012 by Zhaker Link to comment Share on other sites More sharing options...
DarthBloodloss Posted February 29, 2012 Share Posted February 29, 2012 People who dont suck at PvP and can defend the control points while alive do not mind this change. The people who are bad at PvP and need a crutch to defend Control Points after they die are pretty mad about someone kicking the crutch out from under them. L2Defend Link to comment Share on other sites More sharing options...
KurleyKilla Posted February 29, 2012 Share Posted February 29, 2012 (edited) People who dont suck at PvP and can defend the control points while alive do not mind this change. The people who are bad at PvP and need a crutch to defend Control Points after they die are pretty mad about someone kicking the crutch out from under them. L2Defend What is there to learn exactly? People try to cap... You hit them... It stops. Now if you use an attack that will hit them, every now and then... over time... it wont break the capture. How exactly is that a crutch for bad players? whether you hate/like this change it is quite a minor one... and yes good players will still be effective. Was DoT breaking caps ever an issue for good players in the first place? no *********** way.. Is this a wierd counter intuitive change? Yes!!! too anyone with any *********** sense who has ever played a capture objective style competitive multiplayer game of any kind.. No one is kicking a "crutch" out from anyone... Do you really honestly believe that is the sole reason for these people excelling at the game? Edited February 29, 2012 by KurleyKilla Link to comment Share on other sites More sharing options...
jdela Posted February 29, 2012 Share Posted February 29, 2012 I play a watchman sentinel and I think this change is for the good of the game. It will allow objectives to be flipped easier and therefore provide the ability to actually make a comeback. Right now, if you control two points in civil war, it is real difficult against anyone with half a piece of a brain to gain control in an even match. How many times do we have Voidstar matches end with zero bombs planted? So overall I think this will make things much more interesting. Plus with the changes to medals, it won't be a sacrafice to actually defend. Link to comment Share on other sites More sharing options...
Zilrota Posted February 29, 2012 Share Posted February 29, 2012 Hello everyone! Because a thread about this topic already exists, we'll be closing this thread in order to consolidate discussion. We encourage you to join the existing discussion here: Dots no longer helpful in defense??????? Thanks! Link to comment Share on other sites More sharing options...
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