salamanderx Posted February 23, 2012 Share Posted February 23, 2012 (edited) I like the tab targetting through all, it lets be get everyone dotted up proper! There is an keybind that will let you get the closest enemy. If that fails there is good ole mouse click too. The problem with making a system too "smart" is it will just mystify people as to why they cant target person "C". Edited February 23, 2012 by salamanderx Link to comment Share on other sites More sharing options...
Verill Posted February 23, 2012 Author Share Posted February 23, 2012 I like the tab targetting through all, it lets be get everyone dotted up proper! There is an keybind that will let you get the closest enemy. If that fails there is good ole mouse click too. The problem with making a system too "smart" is it will just mystify people as to why they cant target person "C". Please, stop giving "Target nearest enemy" as an example.... since it is targeting also enemies behind you that are a bit closer than that enemy in front of you.... Please.... stop, really. stop. Link to comment Share on other sites More sharing options...
Scotland Posted February 23, 2012 Share Posted February 23, 2012 Please, stop giving "Target nearest enemy" as an example.... since it is targeting also enemies behind you that are a bit closer than that enemy in front of you.... Please.... stop, really. stop. yeh so it is a L2play factor. you basically just admitted that. Link to comment Share on other sites More sharing options...
Verill Posted February 23, 2012 Author Share Posted February 23, 2012 yeh so it is a L2play factor. you basically just admitted that. No. It is by no means a l2p factor. The system is not intuitive. Link to comment Share on other sites More sharing options...
PostalTwinkie Posted February 23, 2012 Share Posted February 23, 2012 (edited) yeh so it is a L2play factor. you basically just admitted that. No it isn't. Why on earth would you ever want to target someone behind you? How the hell does that make any sense at all? If I wanted to target the person behind me, or to the extreme side, I would turn and face that person. If I am going to attack someone, I am going to look at them. When was the last time you seen someone run towards another player, with the intentions of attacking, only to spin around so they can target them from the opposite direction? I am going with never! I am consistently in the top 3 in any given WZ, and spend most my play time in PvP. I have been gaming longer than many people have been alive. I have been playing MMO's longer than some people have been out of diapers. I can tell you with 100% certainty that the tab targeting in this game needs help. EDIT: For the record this thread isn't saying the current system is absolutely broken, obviously it functions on some level. But the degree of frustration it provides compared to its function is out of balance. Really the fix to it is simple, and multiple viable suggestions on the matter have been made in this thread. I like the tab targetting through all, it lets be get everyone dotted up proper! There is an keybind that will let you get the closest enemy. If that fails there is good ole mouse click too. The problem with making a system too "smart" is it will just mystify people as to why they cant target person "C". Look, another awesome person who didn't bother reading any responses to this thread...shock and amazement. Edited February 23, 2012 by PostalTwinkie Link to comment Share on other sites More sharing options...
Scotland Posted February 23, 2012 Share Posted February 23, 2012 BW give you this system, a system that works, it is not what you are used to, so instead of learning the new system, u just cry it doesnt work(which it does) and to get it changed. Solid logic. Link to comment Share on other sites More sharing options...
Verill Posted February 23, 2012 Author Share Posted February 23, 2012 Sigh. Link to comment Share on other sites More sharing options...
Scotland Posted February 23, 2012 Share Posted February 23, 2012 No it isn't. Why on earth would you ever want to target someone behind you? How the hell does that make any sense at all? If I wanted to target the person behind me, or to the extreme side, I would turn and face that person. If I am going to attack someone, I am going to look at them. When was the last time you seen someone run towards another player, with the intentions of attacking, only to spin around so they can target them from the opposite direction? I am going with never! I am consistently in the top 3 in any given WZ, and spend most my play time in PvP. I have been gaming longer than many people have been alive. I have been playing MMO's longer than some people have been out of diapers. I can tell you with 100% certainty that the tab targeting in this game needs help. EDIT: For the record this thread isn't saying the current system is absolutely broken, obviously it functions on some level. But the degree of frustration it provides compared to its function is out of balance. Really the fix to it is simple, and multiple viable suggestions on the matter have been made in this thread. i did mention in a previous post about giving us options to change it and not a full out change ive been gaming since the 80's so i know how you feeeeeel. Look, another awesome person who didn't bother reading any responses to this thread...shock and amazement. nah you only read one of my replies, so in your own words, shock and amazement. Link to comment Share on other sites More sharing options...
HBninjaX Posted February 23, 2012 Share Posted February 23, 2012 apologist logic: yeah tab targeting is beyond terrible, but the fact that you don't like it means you need to l2p Link to comment Share on other sites More sharing options...
lockindal Posted February 23, 2012 Share Posted February 23, 2012 I've made several posts on this since beta. I completely agree. Never figured out that alphabetical bit - i thought it had something to do with raid-setup. Link to comment Share on other sites More sharing options...
Bushranger Posted February 23, 2012 Share Posted February 23, 2012 /signed For me this may be the worst thing in game. This is just my opinion, but when I hit tab my next reaction is to want to slam my face into the wall to dull my frustration Please fix this abortion of a mechanic :mad: Link to comment Share on other sites More sharing options...
Verill Posted February 23, 2012 Author Share Posted February 23, 2012 apologist logic: yeah tab targeting is beyond terrible, but the fact that you don't like it means you need to l2p I never claimed I have an issue in playing with the targeting mechanism. 26 binds on my sentinel... another 2 for targeting really aint that bothering. But the system is horrible, it is not intuitive and buggy (as people including myself have posted). The OP has 2 suggestions for 2 targeting methods that will make this whole thing more intuitive and less random (since during a wz, as melee, targeting gets so random since you are always surrounded.) They can be so kind to add these 2 new options and not perform a complete overhaul. Link to comment Share on other sites More sharing options...
Frankyblue Posted February 24, 2012 Share Posted February 24, 2012 Please, stop giving "Target nearest enemy" as an example.... since it is targeting also enemies behind you that are a bit closer than that enemy in front of you.... Please.... stop, really. stop. Verill you stop. I understand you think this is bad advice and dosn't fix anything, but what you don't understand is that 3/4th's of the people who are complaining about tab targeting in this thread probably have no idea they can change it from next to nearest. Link to comment Share on other sites More sharing options...
Verill Posted February 24, 2012 Author Share Posted February 24, 2012 Verill you stop. I understand you think this is bad advice and dosn't fix anything, but what you don't understand is that 3/4th's of the people who are complaining about tab targeting in this thread probably have no idea they can change it from next to nearest. Maybe , maybe not. But asking for the nearest to be a frontal targeting is a very valid call. I can also say that most of the people don't play a melee and thus not experiencing this in the magnitude that melee classes do. You target what is in your frontal vision, not behind. You want to target nearest behind you.... turn. Link to comment Share on other sites More sharing options...
FarizAA Posted February 24, 2012 Share Posted February 24, 2012 It is clearly bad design, and shall be fixed. It can be fine for pve, but in highly dynamic pvp environment it is just very annoying. Link to comment Share on other sites More sharing options...
Crawelc Posted February 24, 2012 Share Posted February 24, 2012 Bump please just say you are working on it Bioware so this thread can die. Link to comment Share on other sites More sharing options...
Nezis Posted February 24, 2012 Share Posted February 24, 2012 Shameless Bump. Tabbing makes me wanna bash my head into the wall. Link to comment Share on other sites More sharing options...
Tivar Posted February 24, 2012 Share Posted February 24, 2012 yea, been struggling with this myself... really really annoying targeting system in PvP especially Link to comment Share on other sites More sharing options...
Warcranium Posted February 24, 2012 Share Posted February 24, 2012 For me, sometimes I have to mash tab repeatedly in order to get it to cycle if there's any lag whatsoever. Also, the ops window. It doesn't even let you use abilities bound to the mouse unless you move the cursor away from it. So dumb and unergonomic. And why the hell can we only have 2 windows up at the same time? UI in this game is just so, so terrible. Bioware, let players mod their UI like WoW does and we'll do your damn jobs for you. Link to comment Share on other sites More sharing options...
silvercgull Posted February 24, 2012 Share Posted February 24, 2012 Agreed. Why can't they provide decent targeting? This is the only game I have ever played with this kind of targeting deficiency. Link to comment Share on other sites More sharing options...
Xallionn Posted February 24, 2012 Share Posted February 24, 2012 After 50+ pages of replies, hopefully Bioware will address this. I never had many issues with tab-target ... until I stopped playing my healer. As soon as I started playing a melee I was wishing I was playing my healer again simply because targeting was infuriating. Link to comment Share on other sites More sharing options...
Verill Posted February 24, 2012 Author Share Posted February 24, 2012 (edited) After 50+ pages of replies, hopefully Bioware will address this. I never had many issues with tab-target ... until I stopped playing my healer. As soon as I started playing a melee I was wishing I was playing my healer again simply because targeting was infuriating. ^ This I won't say you can't work with it , but it is stupid beyond believe since it does not work according to your view cone when nearest target is checked Edited May 5, 2012 by LexiCazam Inappropriate content/ old post Link to comment Share on other sites More sharing options...
Valsdad Posted February 24, 2012 Share Posted February 24, 2012 (edited) ^ This I won't say you can't work with it , but it is stupid beyond believe since it does not work according to your view cone when nearest target is checked Yeah, as an aside is there anyway to turn off the BS feature of firing whatever skill is in the first action bar slot when I right click to target someone? I can't count how many times I've right click targeted someone in stealth only to fire my auto-attack (is on my first action bar slot) from stealth and miss my opener. Edited May 5, 2012 by LexiCazam IC/reply Link to comment Share on other sites More sharing options...
Figmentus Posted February 24, 2012 Share Posted February 24, 2012 (edited) I chalk this debacle up to when rpg designers who never ever played an MMO, design their first MMO. Same reason for the bike ride on void star, same reason for the 4 loading screens between planets, and orbital stations, making your class quest bounce back and forth from dromund kaas/coruscant while ignoring the fact that you already have a HOLOCALL mechanic already in place, non customizable ui, reward systems based on random number generators, tool tips that list no quantifiable numbers for players to utilize, lack of transparency for rules; determining who wins in warzone ties, design a companion for ranged classes that pulls mobs into melee range to kick your ***, C2-N2, limiting player choice on companion use, impossible class quest bosses who you cant target due to LoS error, the huge *** friggin space port on coruscant, the required walk between disconnected taxi pads on dromund kaas (dont worry you only have to come back to dromund kaas 20 times during your class quest), et al I could go on and on, but I have have already wasted the last 2 minutes thinking all this up so, it is time to move on to other things in my head... Edited February 24, 2012 by Figmentus Link to comment Share on other sites More sharing options...
Alpinesun Posted February 24, 2012 Share Posted February 24, 2012 The Tab targeting is the most annoying part of this game. I've not read through the 53 pages of comments but it seems to be a lottery of targeting with no real sense of any logic! Front facing arc targeting would make a perfect patch! Link to comment Share on other sites More sharing options...
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