zrseale Posted January 26, 2012 Share Posted January 26, 2012 From best to worst: Sorcerer / Sage Powertech / Vanguard Mercenary / Commando Operative / Scoundrel Assassin / Shadow Marauder / Sentinel Juggernaut / Guardian Sniper / Gunslinger Right. GS is weakest class. That's why I finish in top 3 every single time. I Killed a marauder and didn't even take damage. The only time I die is when I get teamed 3v1. Do not underestimate us. Link to comment Share on other sites More sharing options...
Rheeling Posted January 26, 2012 Share Posted January 26, 2012 Powertech/Vanguard should be much higher up that list. This. A Shield Specialist Vanguard will SHUT DOWN any cast-based class. Heavy Armor, Light, doesn't matter. If I really want to (and with a little luck on other players CC break not being up), I can interrupt the first 6 casts they attempt. Six! I may not be doing incredible damage, but I'm wearing you down 1-2k at a time, while you can't do anything outside of instant casts. The only 2 classes that have ever given me significant problems as a Vanguard are Marauders and Juggernauts. Simply because (for Vanguards) they're extremely difficult to kite, they mitigate a decent chunk of our already poor damage if tank specced, and they don't run after openers if they didn't dent my health enough. Assault spec has even more versatility, as now I have high burst potential without the need to be close, or even be in LoS the whole time. A Vanguard who really knows how to play their class will really frustrate most players. But I suppose that can be said about any class huh Link to comment Share on other sites More sharing options...
Niquity Posted January 26, 2012 Share Posted January 26, 2012 I was *********** DESTROYED by a Shadow with 521 exp and 15khp i was combo crit (1 GCD) hit for over 10k i am a sorc i would say shadows/assassin are 1 of the most OP people just dont know what they think they know yet. Link to comment Share on other sites More sharing options...
PaZZo Posted January 26, 2012 Share Posted January 26, 2012 (edited) I'd say it really depends wheter someone is in a decent team playing togheter or not. Ranged/healing classes can do mighty fine even without proper support, while melee guys are at big disadvantage, with stealthers being in the middle because they can wait for some non stealth mdps to pull "aggro" from the other guys and then pop outta stealth and do their job. In this scenario i'd say most dangerous (or most useful) class would be sorc. Easier to get out of trouble when things go south, annoying as **** with CCs, decent damage. Bottom of the ladder would be melee dps, no matter what they are, they gotta work extra hard and die a lot. Things change drastically if there's proper support (and i'm not talking pocket heals or a full team with voice comm, just a decently skilled healer that manages to srpead his attention over more than 1 single guy), and even more with actual team play. The more support and team coordination there is, the more melee classes shine. I often play with 2 marauders when on my sorc healing. They just wreck stuff and i keep them alive. On the other hand being ranged loses some advantage against proper teamplay, this being more true for some rther than other classes. Stealthers eats dirt, with the exception of a few sins/shadows but they mostly fall into the melee dps category when played like that. So my list /while with decent support-teamplay and against decent support-teamplay/ as a healing sorc - OMG RUN that one's gonna make tiny pieces of me / gotta keep that guy alive he's gonna MURDER STUFF - sent/mara (holy mother of interrupts. if geared, they HURT) powertech/vanguard (dps. lotsa dps) sin/shadow (DPS, need good gear or pretty easy to shrug off) jugg/guardian (dps) powertech/vanguard (shieldtech. not so great damage but ANNOYING) sniper/slinger (baw i can't rupt ) -ugh, annoying, someone take this guy off my back so i can focus properly on stuff- sorc/sage (dps) "lawl, you call that /damage/?" operative/scoundrel (conc/scrapper) AKA "ohai, meet my friends and stick your burst up yer ***" merc/commando (dps) -lol that tickles, you srs bro? - Edited January 26, 2012 by PaZZo Link to comment Share on other sites More sharing options...
Blasphemerr Posted January 26, 2012 Share Posted January 26, 2012 Ranked PVP classes as it pertains to war zone objectives wanting the greatest chance at victory. Tier: One Sorcerer / Sage Juggernaut / Guardian Powertech / Vanguard Operative / Soundrel Mercenary / Commando Tier: Almost Irrelevant. Marauder / Sentinel Sniper / Gunslinger Assassin / Shadow Link to comment Share on other sites More sharing options...
Warkyd Posted January 26, 2012 Share Posted January 26, 2012 Sage/Seer Basically you cannot beat any class in the game as a healer if given the chance to 1 vs 1 with equal or worse or better gear. Resolve just does nothing for you due to it being the most useless system ever designed to combat CC. Damage far out exceeds healing due to having -30% reduction debuff on you at all times in combat, defence bubble works for about 2 seconds or less against the huge burst most classes all have why bother. Healing gives you about 2 medals that's it for 200k+ healing and over! Rewards do not give you incentive to play more or less any kind of healer in the game at all. BW you hate healers, if it wasn't for the fact that some minor team based requirement you needed one you may as well delete the whole healing ability from the game in terms of PVP. My whine for the day. My opinion and I rate it as bottom of all the fun classes. It's a good thing I enjoy being the helpful healer to the best of my ability while being mostly locked out of my keyboard as a Battlemaster. Otherwise I would of rolled some OP fun class 10k+ dps along time ago. Winning isnt an incentive? There are medals for 2.5k and 5k single heals, and 2 other medals for total healing. 2 is not 4. Healing exceeds damage, youre just garbage. Link to comment Share on other sites More sharing options...
Keldaur Posted January 26, 2012 Share Posted January 26, 2012 Meanwhile, the pyro powertechs are giggling quietly in the back ground;). Yup. Underestimated as much as sentinels/marauders. Link to comment Share on other sites More sharing options...
Elyons Posted January 26, 2012 Share Posted January 26, 2012 (edited) Winning isnt an incentive? There are medals for 2.5k and 5k single heals, and 2 other medals for total healing. 2 is not 4. Healing exceeds damage, youre just garbage. There are four medals for DPS and Healing. The only role with only two medals is Tanking. However, since tanks do most of the objectives then they end up with around 4-6. Right. GS is weakest class. That's why I finish in top 3 every single time. I Killed a marauder and didn't even take damage. The only time I die is when I get teamed 3v1. Do not underestimate us. Please do actually - I enjoy being ignored while I destroy they're healers Edited January 26, 2012 by Elyons Link to comment Share on other sites More sharing options...
Aedn Posted January 26, 2012 Share Posted January 26, 2012 worst class is by far the sniper/gunslinger, since they lack usefulness in teams. They should be the highest dps class in the game, given they have to play from static positions, sadly they tend to get rolled by other classes more often then not due to the fact that they have to remain immobile. best all around is the sorc/sage given the range of abilities and templates they can play with. speed boost coupled with spammable snares, stuns, knockbacks, and good dps/healing makes them the top class in the game Rest of the others are pretty equal, except mabye the marauders and sents given the lack of cc, and the game mechanics. i have seen some very good ones, but most cant play this class, as it probably has the highest skill level requirements to pull off out of all the classes. Link to comment Share on other sites More sharing options...
Khabarach Posted January 26, 2012 Share Posted January 26, 2012 There are four medals for DPS and Healing. The only role with only two medals is Tanking. There are 4 medals for Tanking too, 2 for overall protection (5k, 50k) and 2 for protection in a single life (2k, 10k). Link to comment Share on other sites More sharing options...
Karandor Posted January 26, 2012 Share Posted January 26, 2012 Assassins, snipers and marauders (and their republic counterparts) are only at the bottom of the list because they have by far the highest skill requirements of all the classes. After the Op nerf this game will be extremely balanced. I really hope they don't start throwing buffs at perceived weaknesses as it will cause huge problems. Snipers are thought of as weak because many of them are still figuring the class out. It is not an easy class to play and while it is squishy the damage output and burst that they are capable of is insane. Link to comment Share on other sites More sharing options...
Chapelcloth Posted January 26, 2012 Share Posted January 26, 2012 where do you guys get marauders are bad? every wz I play there are at least 4 and they **** in dps and have a couple of I win buttons. maybe you have never fought good ones. Link to comment Share on other sites More sharing options...
Chapelcloth Posted January 26, 2012 Share Posted January 26, 2012 (edited) Assassins, snipers and marauders (and their republic counterparts) are only at the bottom of the list because they have by far the highest skill requirements of all the classes. After the Op nerf this game will be extremely balanced. I really hope they don't start throwing buffs at perceived weaknesses as it will cause huge problems. Snipers are thought of as weak because many of them are still figuring the class out. It is not an easy class to play and while it is squishy the damage output and burst that they are capable of is insane. I dont know but I feel the assassin should get a healing debuff to place on players. like say like VS adds this to players hit. But place it high up in their squisy tree ... makes them very needed against those heavy armored healers. Edited January 26, 2012 by Chapelcloth Link to comment Share on other sites More sharing options...
Ultimo Posted January 26, 2012 Share Posted January 26, 2012 assasins/shadows need some love. They are the weakest. Link to comment Share on other sites More sharing options...
Vlaid Posted January 26, 2012 Share Posted January 26, 2012 This is my list, after the nerfs next patch. Hard to really tell from random warzones though. We'll get a better idea when rated warzones come out honestly. Until then all the lists in this thread basically boil down to "what classes annoy you the most on your mains?" Sorcerer / Sage Mercenary / Commando Marauder / Sentinel (high skill cap, but with proper support probably best class in the game. Not pug friendly class) Powertech / Vanguard Assassin / Shadow Sniper / Gunslinger Operative / Soundrel Juggernaut / Guardian Link to comment Share on other sites More sharing options...
Poubo Posted January 26, 2012 Share Posted January 26, 2012 Best to Worst Played by Semi to Pro Lvl Players - # Represents Power rating(1-10 scale) --------------------------------- Sorc -10 Powertechs - 10 Merc Heals - 9 Assassins - 9 Ops - 9 Marauders - 8 Juggernaunts- 8 Merc DPS -8 Sniper(Not rated; to few to give an impression) I'd like to add that when played by pro lvl players the classes are extremely close, with the exception of Sorcs and Powertechs slightly distancing themselves from the pack. Mercs DPS are last due to being susceptible to having rotation locked out at this lvl of play. I find at this lvl of play their healing tree to be one of the strongest, hence I seperated the rating. Best to Worst Classes In Reality(Considering the skill I typically see playing said class)(Avg Power Rating 1-10) -------------------------------- Sorcs - 6 Mercs - 5 Assassins - 5 Ops - 4 Powertechs - 4 Marauders - 3 Juggernaunts - 3 Sniper - 2 The power rating is comparable to the list above. Yes...skill makes that big a difference in how the classes play. really good post, infact that's pretty much spot on as i see it. Link to comment Share on other sites More sharing options...
Celebrus Posted January 26, 2012 Share Posted January 26, 2012 (edited) Basically you cannot beat any class in the game as a healer if given the chance to 1 vs 1 with equal or worse or better gear. Resolve just does nothing for you due to it being the most useless system ever designed to combat CC. So what you're saying is....healer offensive power is where it should be? Cool, glad we cleared that up, because a healer has no place killing anyone in a 1v1 fight, sorry. Go back to wow if you feel differently, because thats the only place that spoils healers in the way that you're asking. I am sorry that you cannot outheal a DPS with instant HoTs, never being interrupted because you never have to actually cast a spell, while still putting out enough damage on the DPS to kill them over the course of the fight. That belongs in 30 minute 2v2 Arena rounds that conclude with one or the other team getting tired of wasting time. Keep it in Azeroth, thanks. Assassins, snipers and marauders (and their republic counterparts) are only at the bottom of the list because they have by far the highest skill requirements of all the classes. I'm not sure why this perception exists, I play a sniper, not fully champ geared yet, that is in the top 3 in damage virtually every round. 300-400k damage average. I guess that people don't play snipers very well, and a lot of people tend to stick with Marksman without ever branching out and noticing the more mobile, more utility based specs. IMHO, a well played sniper should be towards the top in damage dealt every round, and they should also have their hands in the objective pool as well, it's not hard to focus fire a ball carrier when you're 35m away being completely ignored by the opposing team, and when you're such a low priority target, you make for a great potential receiver of that ball as well if you position yourself properly. Edited January 26, 2012 by Celebrus Link to comment Share on other sites More sharing options...
Iridor Posted January 26, 2012 Share Posted January 26, 2012 Ranked PVP classes as it pertains to war zone objectives wanting the greatest chance at victory. Tier: One Sorcerer / Sage Juggernaut / Guardian Powertech / Vanguard Operative / Soundrel Mercenary / Commando Tier: Almost Irrelevant. Marauder / Sentinel Sniper / Gunslinger Assassin / Shadow Mmm... assassins aren't terrible at Huttball, and marauders wreck people if they have a pocket healer, making them really strong at Alderaan. But... yeah. This is about right. Link to comment Share on other sites More sharing options...
Terrahero Posted January 26, 2012 Share Posted January 26, 2012 S I'm not sure why this perception exists, I play a sniper, not fully champ geared yet, that is in the top 3 in damage virtually every round. 300-400k damage average. Let me remind of you one teeny little detail. As a Sniper, ALL YOU DO IS DPS. You do not heal, you better stay far away from a huttball. You cant support worth a damn. your CCs are better left unused due to excessive Resolve stacking. On top of this you are, without a doubt, the squishiest class. So, your role is pretty clear. Stand at a big distance where people hopefully ignore you and free-cast for pure damage. Well here's the bad news. If anyone else descides to go all out pure dmg, they will have you eating their dust. But they dont, because they are also healing, and running the ball, and positioning to receive the ball. Or CCing and hindering the enemy team. All the while you are just sitting there, picking off the most ideal target, and just nuking for all your worth. You damn BETTER hit 300k every single match, its all you do and all your good for. Doesnt mean you're better. Just that everyone else has better things to do. Link to comment Share on other sites More sharing options...
Svelus Posted January 26, 2012 Share Posted January 26, 2012 My opinion... == BEST: AKA: Most Feared Class == Operative / Soundrel Mercenary / Commando Sorcerer / Sage Marauder / Sentinel Sniper / Gunslinger Powertech / Vanguard Assassin / Shadow Juggernaut / Guardian == WORST: AKA: Least Feared Class == This is based on which classes I personally don't like to come up against and visa versa. ...Your opinion? aw i'm the least feared class well unless i play at like 12 am that is. Link to comment Share on other sites More sharing options...
Dzhokhar Posted January 26, 2012 Share Posted January 26, 2012 As a healing Commando who isn't particularly good at games in general and plays 1-49 WZs on a PvE server, I find that Marauders and Juggernauts are the most difficult classes to play against. Snipers are a pain too, although I don't see them very often. Operatives, on the other hand, are terrible if I survive their initial burst (which I usually do, unless they have help). Beyond that, none of the other classes really stand out (although Sorc/Sages seem to do well on the scoreboards). Link to comment Share on other sites More sharing options...
caultonpos Posted January 26, 2012 Share Posted January 26, 2012 So basically operatives were the least feared and got the most nerfed. F you bioware. Link to comment Share on other sites More sharing options...
LuthirFontaine Posted January 26, 2012 Share Posted January 26, 2012 Right. GS is weakest class. That's why I finish in top 3 every single time. I Killed a marauder and didn't even take damage. The only time I die is when I get teamed 3v1. Do not underestimate us. Dude shut the hell up ....the eye of nerf well starting looking at us with that kind of talk... Link to comment Share on other sites More sharing options...
Dzhokhar Posted January 26, 2012 Share Posted January 26, 2012 (edited) So basically operatives were the least feared and got the most nerfed. F you bioware. The way I see it, the problem was well geared Operatives against lesser geared opponent who wouldn't survive that initial burst. In those situations, Operatives were broken in that their opponent would be dead without having any opportunity to do anything. Unfortunately, a nerf doesn't fix broken, it only fixes overpowered (which Operatives aren't, in general, in my opinion). Edited January 26, 2012 by Dzhokhar Link to comment Share on other sites More sharing options...
Redderic Posted January 26, 2012 Share Posted January 26, 2012 no class is best imo. there are many that make me lol and /slap them for attacking me in pvp right before i kill them. these classes include... gunslingers/snipers assassins/shadows that are dps specced sages/sorcs (lmao so squishy its funny dot, dot... ahhh run, heal, he..interrupt...dead) sentinels/marauders (good ones can be a problem but there arent many) juggs/guardians (good ones can be a problem but there arent many) ops/scoundrels (i have more cc than them and forcecloak as well) powertech/commando (since i know how to LoS) Link to comment Share on other sites More sharing options...
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