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Vlaid

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Everything posted by Vlaid

  1. Sorry but there was almost nothing enjoyable about the clip =/ I feel sorry for your camera, man. Constantly getting shoved into the dirt and in the corners. Gotta get faster on keeping that camera smooth and lined up man.
  2. 4v4 would be an improvement from 59v4 More repubs might actually make an effort if they knew the numbers would be balanced....so it might even go up to 8!
  3. Yeah honestly Marauders are borderline OP with even a little team support. Just so many people don't know how to play them right. I have almost no chance against a good marauder.
  4. Vlaid

    Marauders are hard.

    I use every ability bar they give you for a keybind on pretty much every character I play that's at least 30-40+. I don't know the meaning of "bloated action bars". Every character you play should be using pretty much all the ability bars they give you =/
  5. I'm not sure what you think linking this to me accomplished. On PVP servers, if you can solve a problem through PVP, it's not harassment. It's PVP.
  6. Anything that can be solved with PVP on a PVP server is not against the rules. That is, if you're killing people, making yourself a nuissance, it is up to the other faction to kill you and be rid of you.
  7. Vlaid

    Twinking

    Well, some people obviously are. And you can. It's just kind of lame the way you have to do it.
  8. Ding. It's impossible to be unpredictable or even catch someone off guard with the spec....much less chase anyone down and score a kill on someone who you didn't catch off guard while they were engaged with someone else. I nearly 100% to zero TM players if there is a box which acts as LOS within 20 feet of me. If they stop to start healing instead, I just come out and lay into them while they waste ammo/time trying to outheal my DPS. TM is useful in: Illum Huttball scaffolding turetting to keep people off your side, or sweep them off theirs. This is because of high damage and lots of knockbacks (baseline KB gets further distance and shorter CD). And....that's about it.
  9. LOL. Nerf the crap out of tracer missles. Please do. It will have no effect on me or most good BH/Mercs who don't touch the spec either. You are the most obvious kind of bad.
  10. This may come as a shock to you: Tracer missles are not overpowered, they aren't even that great. If you want to really do good in pvp (assuming the merc/bh player has the skills, situational awareness and los'ing skills to play something slightly more complicated).....you will spec Assault. TM is predictable and easy to take down. Assault is not. You can spot the bads on these forums by how much they complain about TM. I get hit by 1 at most unless I am stun locked while they are nuking on me....in which case it was at least 2v1 so good job.
  11. I think this thread is a clever ruse to report everyone in the thread for talking about forum moderation. So I shall say nothing about mine.
  12. Make more elite pvp screenshots of doing 25k+ damage for each kill you took part in plz. Truly teach me how to be elite so I can keep my kill count low like you. You have much to teach us all.
  13. Which proves it's fake. There's no way to do 350k damage with 18 kills unless you'r specifically targeting people who are the least likely to die. Maybe you're just terrible. That's more likely.
  14. It has nothing to do with what class I play. You could post this up for every class under the sun and my reaction would still be "hrmm....18 kills....350k damage....nope. Didn't happen." The only way that could even be true is if every time you spawned, you ran down, death from aboved, and immediately died without killing or getting anyone close to death. And if that's what was done to achieve these "OVERPOWERED" damage numbers, I can't help but laugh.
  15. Vlaid

    thank you QQ'ers

    I like how all these op/scoundrels had no idea how their cc's would change after the nerf, but cried bloody murder it would destroy their class if allowed to pass. More proof bads play the class.
  16. Horde lost it's underdog/elite status around WOTLK when blood elves were put in and upped the mass appeal to play horde.
  17. You don't get why I said it was photoshopped. The damage is not unbelievable (anyone spamming AoE's can achieve this). It's the kill count relative to the damage done that makes it obvious it is fake or staged. You can't do that much damage and have 18 kills you took part in (not killing blows). He would have had to do about 20k damage, for every 1 person that died that he did damage to. That's not including the fact that a lot of that damage from AoE's was done to people who did NOT die, so the actual amount of damage per kill he would need to make this legit is even higher (around 25k+ per kill counted). That screams fake to me.
  18. Based on the highly accurate and in tune changes they've made to PVP so far (See Illum, world pvp in general, op/scoundrels) I have less than zero faith they would have the accuracy and haste at balancing PVP to handle arena. There's just no way they could do it. They are flat out silly about PVP balancing/mechanics changes.
  19. Also, this is either photoshopped, or staged by two people in a remote corner. If you do that much damage, you are alive a long time. Even if you don't score the kills yourself, you should have a high "kill" count because you did damage to people that died. Even if you're just AoEing groups, your kill count will be high. There's pretty much no way this screenshot is accurate or true of actual gameplay.
  20. If what op/scoundrels got was a nerf, sign me up for nerfing buddy.
  21. Phase 1: Our class is fine, L2P. Phase 2: Ok we could use some SMALL tweaking maybe, but we're fine. L2P Phase 3: $#%^ is this nerf on the PTR? This is going to destroy our class. Screw this, you'll never see another Op/Scoundrel in a warzone again. Bioware is STUPID! Phase 4: Ops/Scoundrels spend weeks testing the patch, trying different builds, and giving feedback to the PTR people (except this step never actually happened because they were too busy rage posting about how it would destroy their class) Phase 5: LOLOLOL HAHAHAHA WE'RE EVEN BETTER NOW L2P BADDIES! The conclusion? Nobody that plays these classes and posts on the forums has any clue what they are talking about.
  22. I'm not surprised at all BW favored whichever faction is over populated, yet again. All we need is for them to match the factions at a ratio of 1:1 or there abouts and Illum would actually be....now brace for this....FUN AND WORTH WHILE FOR BOTH FACTIONS. We don't need perfect fairness, but golly, this is downright stupid BW. /signed
  23. Yes, clearly the "mass appeal" that made Alliance garbage will have no effect on what is possibly the most overpopulated faction in the history of MMO's. When your faction appeals to the masses, draws in the masses, you get the masses. The masses are bad, can't pvp, don't know how to gear, and will chase you halfway around the map in the opposite direction of the objective to kill you. Just about every voidstar I get 3-4 people on me hugging my nuts (on offense), so I lure them allllll the way back beyond the ship, behind the big raised block you start from. If you ever get lured back that far you might as well turn in your PVP badge. That's the empire I face. Premading baddies that let half the team get pulled out of position so we can plant every bomb on the map without any resistance. Every server is different, but empire is THE mass appeal, dark side is cool, force lightning is cool, force choke is cool, faction of this game. I suggest if you can't handle that truth you suck it up and reroll.
  24. Yeah this is precisely why I think cloak should be disabled while carrying the ball. Should at least require you to throw the ball someplace to neutral it.
  25. I agree, but not for the reasons you list. I think it's a little skill-less to be able to reset the ball if you're carrying it without having to spike it so somebody might have a chance to intercept the location you tossed it to. It takes a lot more time for somebody to hit pass, pick a spot that won't get picked up on and throw it than it does to hit cloak/vanish/whatever. Minor annoyance, but I think they should have to obey the same rules for neutraling a ball as anyone else.
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