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Elyons

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Everything posted by Elyons

  1. Oh no, those were not all of the arguments . I simply took what I found from the last 4 pages. If I was to try to acquire every fallacy from this thread in a single post, my post would be longer than an entire page. There really is nothing to worry about. Unless someone has taken a professional writing course, writing and fallacies are difficult things to understand (I understood little of the logic in a paper before I took an EN-126 course.) I really don't blame the posters for the mistakes. There are few places left in the United States that REQUIRE students to take a professional writing class for an entire semester. Honestly, I'm being a Nazi when I take apart the posts. For the most part, they're good; but there are always mistakes. The reason I did this was to show that ALL of you are on the same playing field. I become tremendously annoyed when I read posts that insult another person's logic, yet, overall, everyone's logic is terrible. I simply want you all to understand that everyone here has some valid points. OP and opponents have GREAT reasons for why it could and couldn't happen. It's a stalemate because neither of you can prove that quality and quantity would or wouldn't be reduced. I hope that helps. By the way, you'll notice the post I quoted from you wasn't under the smears section. It was only under the red herring
  2. Kurkina has a valid argument. I wouldn't be surprised if Bioware is planning on destroying their game by turning it into a single player bonanza. Sadly, group content in this game is not played by a VAST majority of people. I have several friends who have only run a flashpoint a handful of times. My point? There are many people who simply play this game for the story-arcs, the leveling experience, and the warzones. Grouping up with other players is both a chore and a hassle. Unless you run with friends, raids and flashpoints can be terrible. While I believe it's unlikely that Bioware would stop creating group content, I don't think the OP's point should be dismissed. Normally I'm a forum lurker; however, my game is updating and I'm bored. With that condition in mind, I would like to offer an insight into this long thread that I've spent the last 10 minutes scrolling through. First, I have no attachment to this game. I'm a nursing student at Pensacola Christian College, the top seventh nursing school in America. For eight months of the year, I don't touch MMO's. For the other four months, I only play when I'm not working one of my two jobs. Regardless, I do have time to play on weekends with friends. I give these credentials to show that I really would not care if this game died and began a slow decomposition akin to the organ liquidation that your organs experience after you die. Hopefully, those conditions will prove that I am not a biofan or a hater. Second, the amount of fallacies that the majority of the candidates in this thread use is incredible. A fallacy is an argument that a logical person would not accept. Popular fallacies include smears, post-hoc, bandwagon, misuse of authority, and red herring. Red herring is by far the most popular fallacy. The definition of red herring is any argument that is not related to the original subject. For example, "Why should I take an English class, I'm not going to be an English teacher." What does becoming an English teacher have to do with the fact that you need to have a liberal arts education? With that in mind, here are couple of the most recent red herrings from both the OP and contributors: All of these statements have nothing to do with the original argument: will bioware include group content in the future. Now, here are a couple smears (A smear is when one considers a person's poor character as proof against his argument.): These fallacies and holes-in-logic must be pointed out in order for everyone here to realize that NONE of you are good at arguing; you have no right to insult the OP's logic, and the OP has no right to insult yours. Finally, the OP does have good INITIAL LOGIC. While I believe it's unlikely that bioware would take such a risky step as becoming a full, story-driven MMO, the possibility of it is there. Bioware has been known to make rash, untested decisions in an effort to profit. SWTOR is an example of that rashness. Yes, he has a lack of proof; however, that is because he's using deductive reasoning, not inductive reasoning. Deductive reasoning attempts to find a solution using a stream of possibilities. Inductive reasoning attempts to find a solution using hard proof or examples. HE HAS LOGIC. No, there is no proof, but his "A=B and B=C so A must equal C" is a valid way of arguing. Granite, his later posts have just as many fallacies as everyone else. Regardless, the initial logic of the OP is good. In short, the OP is not an idiot, and the contributors are not idiots. Yes, it is unlikely that bioware would stop implementing group content; however, it is not unlikely that group content would be less frequent and less ground-breaking. If you listen more, everyone will think you're smarter.
  3. Step one: Appeal to a Veterans Appellate court located in your state (if you live in the states) Step two: Spend an outrageous amount of money employing a lawyer to write a half page brief about why you think you should get veterans rewards Step three: Receive a harsh denial and a note of stupidity for asking an Appellate court (which has little to no original jurisdiction) for a ruling when their job is to make sure that court cases from lower courts were fairly distributed Step four: Spend time sulking because you don't have enough money left to employ a lawyer to take your case to a General Trial court. And that is how you get veterans rewards
  4. Try not to be cynical, you'll be far happier I agree I see some RP fun for everyone
  5. When you never dared to spacebar a single conversation because it was all so new
  6. All wonderful ideas! I agree and support every notion. You my friend should have a sticky as an example of constructive criticism
  7. Well, there goes my lighthearted bashing of certain political leaders. Welcome to Russia friends If you'll excuse me, im going to go write a formal complaint to my governor.
  8. Perhaps il hinder my talk about throwing thermal grenades..
  9. Im torn between laughing at your joke, or crying because your serious
  10. You may want to google some guides, and the most efficient spec for what you want to do. I play a PvP DPS Operative who is level 25. I consistently rank in the top 3 with over 300-400k damage. Why? I googled guides on how to play the class
  11. Actually, I disagree. I play a strike fighter on both the Rep side and the Imperial side. Even when I play Imperial Im still one of the first to arrive at B, C, or A. To be blunt, it appears to be that Imperials are just awful at space combat. Granite there are always the good players on both sides; however, on Begeran Colony there is a great absence of defense coordination. I attribute this to the prevalent personality for Imps to go for big damage numbers and leave protection of objectives secondary.
  12. The controls are wonderful in my opinion. Mouse control allows for far more minute adjustments. On the other hand, Im beginning to notice modern flight PC controls are all mouse based. Warthunder, World Of Warplanes, etc. Granite they give the joystick option (something im sure SWTOR will implement) however, its time to realize that the BASIC controls for modern day flight simulators are going to be mouse based are apparently going to default to mouse cursors. Take some time in the tutorial arena to practice your skills with movement. It'll probably help your learning curve
  13. Do you realize how easy it is to kill a camping gunship? You can jump a camping gunship with a scout at 15k meters in 5 seconds. I know players who use scout fighters extensively (one being my brother.) They consider gunships to be EASY pickings. If my brother wants a fast kill, he looks for anything past 15k meters. First of all, it is impossible to one shot any ship. Second of all, the gunship is used as a lock-down mechanic for enhanced group strategy. Without the gunship, fights are reduced to *CHAAAARRRRGGGGEEE PEW PEW PEW, - Respawn - * Third of all, I play a gunship on the side lines. I doubt you realize how difficult it is to hit a boosting scout at 15000 meters. Let alone stay alive when one comes for you. Try it http://www.google.com/imgres?imgurl=http://static3.wikia.nocookie.net/__cb20130305053661/imotwom/images/f/fc/FACEPALM.png&imgrefurl=http://imotwom.wikia.com/wiki/File:FACEPALM.png&h=912&w=1500&sz=184&tbnid=R6tauBEYL1ciXM:&tbnh=90&tbnw=148&zoom=1&usg=__tFopU4SYZwI1WBcUVniswYxTLrc=&docid=CJKYZ7DQm-m6zM&sa=X&ei=7LmgUpvDDK7nigKLw4H4Bg&ved=0CDkQ9QEwBA
  14. Id venture to say that their advantages stem from previous experience. I have several GSF friends who are very used to dogfighting combat with lead indicators (most likely from games such as warthunder, world of warplanes, etc)
  15. Being a warthunder veteran, I can. It JUST takes practice
  16. I believe you simply need to practice with the controls. My guess is your overcorrecting when turning. Other then that, your dead wrong. You can do all of those maneuvers with little difficulty in GS. Just practice a bit
  17. No way. I play a strike fighter who uses missile lock capabilities. I consistently all so play against similar strike fighter set ups. Countermeasures are useless. The best option is to immediately start flying in circles to break the the current attempt to lock on - then boost to a section of the map that has a WHOLE lot of terrain (like point C on the starship construction map or point B on the Makeb map.) Impossible to get locked on there if you fly through the twists and turns.
  18. First: The maps a perfectly balanced. You just need some practice Second: Its a nice change of face for Begeran Colony. Imperials frequently dominate warzones. Seeing Republic faceroll imps in space combat consistently is oh so sweet
  19. Speaking of copilots - has anyone noticed that they use the original voice actors? Stanby: entering.. immersion mode
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