Tehroth Posted January 19, 2012 Share Posted January 19, 2012 "The ability to destroy a game is insignificant next to the power of the dollar." "Perhaps I can find new ways to motivate them with a title and badge." "All who gain money are afraid to lose it."Darth Sidious Link to comment Share on other sites More sharing options...
Chromiie Posted January 19, 2012 Share Posted January 19, 2012 You just mentioned 3 things i don't care about, making your taste and opinion irrelevant. What you posted was irrelevant. Link to comment Share on other sites More sharing options...
DarkSeverance Posted January 19, 2012 Share Posted January 19, 2012 (edited) so paid Bioware employees (QA testers) shouldn't have caught this glaring issue?Do they have QA testers, most places really don't if they have a PTR. Does Bioware do unit testing? No idea. However after taking a tour of Blizzard, they stated that they don't do any unit testing... which made some of us UI authors sort of look at each other and go... wow. But then again that is why things tend to stay on their PTR for long periods of time and it is always "It's done when its done". Edited January 19, 2012 by DarkSeverance Link to comment Share on other sites More sharing options...
Arkimor Posted January 19, 2012 Share Posted January 19, 2012 You just mentioned 3 things i don't care about, making your taste and opinion irrelevant. I just named 3 things most people care about, making your taste and opinion irrelevant. Link to comment Share on other sites More sharing options...
DarkSeverance Posted January 19, 2012 Share Posted January 19, 2012 I just named 3 things most people care about, making your taste and opinion irrelevant.How do you determine and quantify 'most'? Link to comment Share on other sites More sharing options...
Kunra Posted January 19, 2012 Share Posted January 19, 2012 Yesterday, my timing for hitting specials was automatic. Same buttons on a certain order with automatic timing after a month playing. Today? I think I have broken atleast 3 numbers buttons from repeatedley smasging then in frustration. Link to comment Share on other sites More sharing options...
Aedgyth Posted January 19, 2012 Share Posted January 19, 2012 (edited) this was introduced to help people see if procs were available for use, why they could not show a proc icon around your char like Rift and WoW does is beyond me - they seem to want you to have to stare at your quickslot bars. I don't get it. You can still tell when an ability's on cooldown. I have to wonder how many of these complaints are coming from people who are reading the notes without actually playing. Sure, it's not as obvious as it was, but you can still tell. Been playing all morning, and I have NO idea what the problem is here...I see no difference. Had no issues reading my cds and activating abilities. This, are people not seeing the blue bar on the ability? You cannot tell when abilities with cd's 1 minute or over can be used or whether they still have around 10 seconds left to go before coming of CD... the longer the dool down for the ability the harder it gets to see. The fact you have not noticed may be more indicative of how you play the game as opposed to whether it is a problem for the wider community. Edited January 19, 2012 by Aedgyth Link to comment Share on other sites More sharing options...
Loseriticus Posted January 19, 2012 Share Posted January 19, 2012 Yeah, it's a problem. The icon should flash or something as soon as the cooldown finishes as an indication that it's ready. Link to comment Share on other sites More sharing options...
SWMudMaelstrom Posted January 19, 2012 Share Posted January 19, 2012 For what it's worth: TOR's story has so far kept me engaged despite its (in my opinion) somewhat clunky-feeling combat system. I'm referring to the infamous "ability delay" issues. The latest update seriously exacerbates the problem of unresponsive combat by making it difficult to tell in the heat of battle which abilities are available and which are on cooldown. As things stand now, I am getting more frustration than joy out of TOR's basic gameplay (combat). I'll happily resubscribe when progress is made towards making combat feel more smooth, precise and responsive. Cheers! Hope to be back in-game soon. What do you guys think to pass the time... KOTOR or Republic Commando? Link to comment Share on other sites More sharing options...
Holgar Posted January 19, 2012 Share Posted January 19, 2012 I agree with the OP. This is completely ridiculous. At the very least, this should be an option in Preferences. I was having not problems with the UI before, now I can't even look at the environment because I spend the whole game squinting (and still misjudging) my long cooldowns. This is enough to make me quit until it's fixed. I was loving the game, but now hate it. Holgar Link to comment Share on other sites More sharing options...
BronKyja Posted January 19, 2012 Share Posted January 19, 2012 For what it's worth: TOR's story has so far kept me engaged despite its (in my opinion) somewhat clunky-feeling combat system. I'm referring to the infamous "ability delay" issues. The latest update seriously exacerbates the problem of unresponsive combat by making it difficult to tell in the heat of battle which abilities are available and which are on cooldown. As things stand now, I am getting more frustration than joy out of TOR's basic gameplay (combat). I'll happily resubscribe when progress is made towards making combat feel more smooth, precise and responsive. Cheers! Hope to be back in-game soon. What do you guys think to pass the time... KOTOR or Republic Commando? The answer is always KOTOR. Link to comment Share on other sites More sharing options...
Gigarit Posted January 19, 2012 Share Posted January 19, 2012 Agreeeeeeeeeeeeeeeeeeee Link to comment Share on other sites More sharing options...
Skywagon Posted January 19, 2012 Share Posted January 19, 2012 Honestly I wish they would put an option in the menu that would show you a numerical value for the CD's rather than a graphical one. This, so much this! I would kill for actually precise information regarding the status of my cooldowns, not some night-worthless fading of the buttons, that doesn't convey you anything at all in terms of how many seconds you actually have until the ability comes up. Same for buffs/debuffs. Or give us UI mod support so the community themselves can fix this sorry excuse for an interface. Link to comment Share on other sites More sharing options...
Thaed Posted January 19, 2012 Share Posted January 19, 2012 Guys, it's probably a bug. Chill. The game is far from 'unplayable', stop blowing things out of proportion. Yes, it's annoying. Yes, you should let Bioware know. But the doom and gloom act is getting old. Link to comment Share on other sites More sharing options...
Ignotis Posted January 19, 2012 Share Posted January 19, 2012 You must be fanaticial in your fanboyism if you believe play testers are at fault for this and not developers. Link to comment Share on other sites More sharing options...
areto Posted January 19, 2012 Share Posted January 19, 2012 /signed Link to comment Share on other sites More sharing options...
dlouismartin Posted January 19, 2012 Share Posted January 19, 2012 Chalk me up for annoyed. +1 Link to comment Share on other sites More sharing options...
Mahdii Posted January 19, 2012 Share Posted January 19, 2012 Please include this with you fix during todays patch. Link to comment Share on other sites More sharing options...
RoJackal Posted January 19, 2012 Share Posted January 19, 2012 Agree. Watching cooldowns now it's very annoying Link to comment Share on other sites More sharing options...
MDONINESIX Posted January 19, 2012 Share Posted January 19, 2012 (edited) Nothing but more complaints from people that have a hard time adjusting. I've had no problem so far. You know, just be cause you do not have a problem, does not mean one does not exist for others. I am colorblind, the distinct shift from gray to colored was still noticible to me though. Now, I find myself prematurely clicking cooldowns when they have 8 or so sec left becuase they look to be off cooldown but I cannot tell without mousing over and taking my attention away from what I am doing to look at the tooltip, or just waste the effort clicking when it is not ready when I could be using a more important ability. Can we please have an option to use the new or old style cooldown indication for the icons? What is wrong with having options? What was wrong with grayed out? I am sure someone thought that was broken, but why fix the problem for some to break it for others? Just make it a toggle in the options. Edited January 19, 2012 by MDONINESIX Link to comment Share on other sites More sharing options...
BeeblesTV Posted January 19, 2012 Share Posted January 19, 2012 Agreed. Revert it, or make it an option. Who asked for this change? Link to comment Share on other sites More sharing options...
rukks Posted January 19, 2012 Share Posted January 19, 2012 I didn't like it @ first either, but used to it now. If it's possible to make it an option would be good. But overall prefer it how it is now. Link to comment Share on other sites More sharing options...
angrYdog Posted January 19, 2012 Share Posted January 19, 2012 i also have no problem... seems working fine for me.. i also have no problem with "ability lag" or grafic lag or anythign else.. i rly think most of the problems are client side...yeye flame on.. but tell me i have no problems ? Link to comment Share on other sites More sharing options...
MDONINESIX Posted January 19, 2012 Share Posted January 19, 2012 Some say this is not a problem. Was it a problem to begin with? Try fixing some real UI problems that the community has been crying for. Better yet, open the UI for public modding and just let us fix it how we want to and save yourself the time and resources. Link to comment Share on other sites More sharing options...
OBLCDiomedes Posted January 19, 2012 Share Posted January 19, 2012 They've changed quite a few things without listing them. Link to comment Share on other sites More sharing options...
Recommended Posts