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areto

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  1. As I'm sure someone has already said make sure you're interrupting properly. It's a mechanic which you'll seldom use in any other combat but is more or less the difference between winning and losing those tougher boss fights. And remember to blow your big CDs and at the right time, but that's pretty obvious.
  2. There isn't a light-side of the force, only dark and neutral. LS is bull. In the films the only one to ever refer to the "good side of the force" was luke and that's what he said "good side." Balance is neutral, jedi are balanced. The equivalent of a "grey" player in this game is really someone who only indulges in the dark-side occasionally, not a true neutral. I know there is probably plenty of light-side mentions in the books and such but they are so spiritually unsophisticated I have to dismiss them off hand. The dark-side is a corruption, you don't consider a healthy body to be the opposite of a corruption within that body do you, it's a categorical error. And so it is with the force.
  3. It's not a matter of good and evil it's a matter of detachment and clinging. Any emotion is dark as it leads to wanting things which leads to jealousy and grief and fear of loss which lead into the anger and hate of the dark side. It's not that jedi hate emotion or think it's a bad thing, they just have a responsibility as force users to stay away from it because if they just happen to fall into the trap it's horrible for everyone. That being said there are "pure emotions" like compassion, respect, preservation of life, reverence etc. which are only emotions in name as they are arrived at via reason and meditation and aren't just a natural reaction to the world like the base emotions. Personally I think the jedi order tend to be pretty hypocritical (like any religious organization) and don't avoid attachment and emotion as diligently as they should, I propose that the jedi order was already in decline as they became fat with peace and politics and this is why the sith chose to reveal themselves and "create" vader at this particular time in their long history. I don't think anakin would of turned if it wasn't for this systemic hypocrisy, finally demonstrated most palpably (sorry for the pun) with what I consider to be the literal and metaphorical fall of mace windu when he demonstrates how quickly he lets his anger overcome him when the republic (which he is attached to) is under grave threat. As for the "mind trick" which if you think about it in the real world most would consider evil. It lies perfectly within the bounds of detachment, as your not bound to the "honorable" way of doing things, honor can lead to the dark-side if you become attached to it, just like anything else.
  4. You know over time your posts are become more and more pointless and more and more incoherent right? It's like watching a slow decent into madness.
  5. Yeah a few more views of space would be a bit more epic, what views there are, are pretty cool though, for example when you go from the hub to other ships in the fleet. And it wouldn't even cost performance, which I understand is the main reason for the fleet being round (and incidentally also the reason for the labyrinthine designs of the cities in WoW).
  6. I have an alt so secret it's in another game, and if you think you'll find it you won't. It's in a table-top game with only solo content.
  7. to be fair those are the recommended requirements for tera and the minimum requirements for TOR. these are the minimums for tera: CPU 1 Intel Pentium 4 3.2G CPU 2 AMD Athlon64 3200+ RAM 2G Graphic Card 1 Geforce 7600GT Graphic Card 2 Radeon X1600XT Hard Disk Space 25.0G
  8. The holo-projection isn't really a recording, it's an AI representing the other person. A bit like that droid in the force unleashed that could look and act like anyone.
  9. There are three basic parts to an MMO. back-end: The servers and all that junk. middle-ware: The tools the developers use to make the thing. front-end: The client. Basically it seems that the back-end for hero is actually pretty good, and something which isn't part of the unreal engine at all. (should mention, it's really really really good for smaller games companies as they'll even host the thing for you and only take like half of your profits.) The middle-ware is also pretty good and has some tools which are useful for MMOs specifically, ue3s development kit also has useful tools but they aren't as specific as heroes. And the front-end seems to be terrible with hero, bad shaders, yucky use of memory, weird use of cores and all that. This is where unreal really excels. But it's a bit unfair to blame this on hero, as bioware makes most of these choices. The unfortunate part of all this is that the players only see the front-end bit, and they blame the whole product. All in all hero is designed to be fast and easy, and it is.
  10. Back in my day people just did what they're told and liked it. If cocacola said jump, we said how high! These spoiled ugly spiteful hateful neglectful ruinous young people, how are you s'pose to get things done when your too busy "caring" about things. I mean look at this video: This was my generation, see how we never asked for anything because we knew entitlement was the worst possible character trait anyone could ever have and that it's the greatest sin committed by man since the original fall! Bah humbug grumble grumble, youth!
  11. maybe they should of thought of all that before they started coding. is there some sort of skills shortage in the games development market? since you seem to know so much about it. Seems like a lot of sw:tors problems come down to incompetence.
  12. maya is free! oh wait, only for students..but it's free in a very "captain jack sparrow" kind of way for everyone else if you get my drift *wink wink*
  13. I think you'll find he's suggesting he was in the beta.
  14. the unreal engine is used for every possible genre of video game you can think of. It works awesome for MMOs just like it does for everything else. That being said I understand the hero engine has good tools for patching and shipping content and stuff like that, and maybe bioware felt like they needed that more then the graphics type stuff ue3 is good for.
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