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BioWare: "most" people aren't having SWTOR performance issues


Raggnarok

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I had the same cpu as you, the same vid card, not overclocked, but twice the ram @800mhz ddr2.

In fleet and certain areas. 15fps. Everywhere else 30-40fps.

 

I upgraded to a phenom2 x6 1050t, 1333 ddr3 16gig, and a new motherboard so I could put my SLI configuration back in. same version cards, still no overclocking done.

In fleet and certain areas, 27-40fps. everywhere else, 60-108 (I applied vsync and it sits steady at 55-60fps.

srs bizns gamers will still say that fps is crap...but no, it really isn't. Since *I* couldn't tell a difference between 108fps and 60fps, and it is my rig, not theirs.

 

Yeah, I'm happy with anything over 35 fps, ideal is 60+

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my system

 

 

Cuisinart CPT-180

brushed stainless housing with polished chrome and black accents

4 bagel size wide slots

Two 6-setting browning dials

dual reheat

defrost and bagel buttons with LED indicators

 

 

Bioware why my game no run nice? and why it cause my "system" to always overheat?

Edited by Liquidacid
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my states

 

 

Cuisinart CPT-180

brushed stainless housing with polished chrome and black accents

4 bagel size wide slots

Two 6-setting browning dials

dual reheat

defrost and bagel buttons with LED indicators

 

 

Bioware why my game no run nice? and why it cause my "system" to always overheat?

 

You need the egg poaching model, obviously.

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I have 1 year old laptop (bought previous December) with most powerful video card at that moment - having 15-25fps on fleet.

 

I wouldn't call that "I have no issues" and somehow I doubt more than 50% of SWTOR players have less than a year old computers. Making graphic more complex will force many players - include myslef - to switch to low quality settings. However could be nice to have ability to tweak graphics a bit in low population areas.

 

Really? Because when I played LOTR, I could choose between different qualities of graphics with no issues. If I played with the high rez graphics, it had zero affect on my buddies.

 

Just saying...

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Well.. It seems like BioWare has localized the 5% with low end PCs. Congratz.

 

What about the people who doesn't have low end PCs but still have FPS issues on Fleet Station and especially in Warzones?

 

DxDiag:

 

------------------

System Information

------------------

Time of this report: 1/15/2012, 11:26:06

Machine name: SAMUEL-PC

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)

Language: Danish (Regional Setting: Danish)

System Manufacturer: Acer

System Model: Aspire M3203

BIOS: Default System BIOS

Processor: AMD Athlon II X4 635 Processor (4 CPUs), ~2.9GHz

Memory: 6144MB RAM

Available OS Memory: 6128MB RAM

Page File: 1507MB used, 10746MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

DxDiag Version: 6.01.7601.17514 32bit Unicode

 

------------

DxDiag Notes

------------

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Sound Tab 2: No problems found.

Input Tab: No problems found.

 

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (retail)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (retail)

DirectMusic: 0/5 (retail)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

 

---------------

Display Devices

---------------

Card name: NVIDIA GeForce GTX 560 Ti

Manufacturer: NVIDIA

Chip type: GeForce GTX 560 Ti

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_83901043&REV_A1

Display Memory: 3801 MB

Dedicated Memory: 993 MB

Shared Memory: 2807 MB

Current Mode: 1680 x 1050 (32 bit) (60Hz)

Monitor Name: SyncMaster 226BW(Digital)

Monitor Model: SyncMaster

Monitor Id: SAM027F

Native Mode: 1680 x 1050(p) (59.883Hz)

Output Type: DVI

Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

Driver File Version: 8.17.0012.6785 (English)

Driver Version: 8.17.12.6785

DDI Version: 11

Driver Model: WDDM 1.1

Driver Attributes: Final Retail

Driver Date/Size: 3/28/2011 11:27:48, 12870760 bytes

WHQL Logo'd: n/a

WHQL Date Stamp: n/a

Device Identifier: {D7B71E3E-5140-11CF-C372-9AA300C2CA35}

Vendor ID: 0x10DE

Device ID: 0x1200

SubSys ID: 0x83901043

Revision ID: 0x00A1

Driver Strong Name: oem19.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section005:8.17.12.6785:pci\ven_10de&dev_1200

Rank Of Driver: 00E62001

Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C

Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

D3D9 Overlay: Supported

DXVA-HD: Supported

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

 

-------------

Sound Devices

-------------

Description: Højttalere (Realtek High Definition Audio)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250155&REV_1001

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: RTKVHD64.sys

Driver Version: 6.00.0001.5898 (English)

Driver Attributes: Final Retail

WHQL Logo'd: n/a

Date and Size: 7/20/2009 11:52:38, 1831968 bytes

Other Files:

Driver Provider: Realtek Semiconductor Corp.

HW Accel Level: Basic

Cap Flags: 0x0

Min/Max Sample Rate: 0, 0

Static/Strm HW Mix Bufs: 0, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

Description: Realtek Digital Output (Realtek High Definition Audio)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250155&REV_1001

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: RTKVHD64.sys

Driver Version: 6.00.0001.5898 (English)

Driver Attributes: Final Retail

WHQL Logo'd: n/a

Date and Size: 7/20/2009 11:52:38, 1831968 bytes

Other Files:

Driver Provider: Realtek Semiconductor Corp.

HW Accel Level: Basic

Cap Flags: 0x0

Min/Max Sample Rate: 0, 0

Static/Strm HW Mix Bufs: 0, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

 

---------------------

Sound Capture Devices

---------------------

-------------------

DirectInput Devices

-------------------

Device Name: Mus

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Device Name: Tastatur

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Device Name: HID-kompatibel enhed

Attached: 1

Controller ID: 0x0

Vendor/Product ID: 0x1038, 0x0777

FF Driver: n/a

 

Poll w/ Interrupt: No

 

-----------

USB Devices

-----------

+ USB-rodhub

| Vendor/Product ID: 0x1002, 0x4397

| Matching Device ID: usb\root_hub

| Service: usbhub

 

----------------

Gameport Devices

----------------

 

------------

PS/2 Devices

------------

+ Standard PS/2-tastatur

| Matching Device ID: *pnp0303

| Service: i8042prt

|

+ Terminal Server-tastaturdriver

| Matching Device ID: root\rdp_kbd

| Upper Filters: kbdclass

| Service: TermDD

|

+ HID-kompatibel mus

| Vendor/Product ID: 0x1038, 0x0777

| Matching Device ID: hid_device_system_mouse

| Service: mouhid

|

+ Terminal Server-musedriver

| Matching Device ID: root\rdp_mou

| Upper Filters: mouclass

| Service: TermDD

 

------------------------

Disk & DVD/CD-ROM Drives

------------------------

Drive: C:

Free Space: 379.2 GB

Total Space: 470.0 GB

File System: NTFS

Model: WDC WD10EADS-22M2B0 SCSI Disk Device

 

Drive: D:

Free Space: 470.4 GB

Total Space: 470.5 GB

File System: NTFS

Model: WDC WD10EADS-22M2B0 SCSI Disk Device

 

Drive: E:

Model: ATAPI DVD A DH16AASH ATA Device

Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Danish), , 0 bytes

 

--------------

System Devices

--------------

Name: PCI standardvært CPU-bro

Device ID: PCI\VEN_1022&DEV_1201&SUBSYS_00000000&REV_00\3&267A616A&0&C1

Driver: n/a

 

Name: Standard OpenHCD USB-værtscontroller

Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_031F1025&REV_00\3&267A616A&0&90

Driver: n/a

 

Name: PCI standard PCI til PCI-bro

Device ID: PCI\VEN_1022&DEV_9606&SUBSYS_031F1025&REV_00\3&267A616A&0&30

Driver: n/a

 

Name: PCI standardvært CPU-bro

Device ID: PCI\VEN_1022&DEV_1200&SUBSYS_00000000&REV_00\3&267A616A&0&C0

Driver: n/a

 

Name: Standard Enhanced PCI to USB Host Controller

Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_031F1025&REV_00\3&267A616A&0&9A

Driver: n/a

 

Name: PCI standard PCI til PCI-bro

Device ID: PCI\VEN_1022&DEV_9605&SUBSYS_031F1025&REV_00\3&267A616A&0&28

Driver: n/a

 

Name: PCI standard ISA-bro

Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_031F1025&REV_00\3&267A616A&0&A3

Driver: n/a

 

Name: Standard Enhanced PCI to USB Host Controller

Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_031F1025&REV_00\3&267A616A&0&92

Driver: n/a

 

Name: 1394 OHCI-kompatibel værtscontroller

Device ID: PCI\VEN_197B&DEV_2380&SUBSYS_031F1025&REV_00\4&2E356AF2&0&0030

Driver: n/a

 

Name: PCI standard PCI til PCI-bro

Device ID: PCI\VEN_1022&DEV_9603&SUBSYS_031F1025&REV_00\3&267A616A&0&10

Driver: n/a

 

Name: Standard Dual Channel PCI IDE-controller

Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_031F1025&REV_00\3&267A616A&0&A1

Driver: n/a

 

Name: AMD AHCI-kompatibel RAID-controller

Device ID: PCI\VEN_1002&DEV_4392&SUBSYS_031F1025&REV_00\3&267A616A&0&88

Driver: n/a

 

Name: Marvell Yukon 88E8071 PCI-E Gigabit Ethernet Controller

Device ID: PCI\VEN_11AB&DEV_436B&SUBSYS_031F1025&REV_16\4&1685557C&0&0028

Driver: n/a

 

Name: PCI standardvært CPU-bro

Device ID: PCI\VEN_1022&DEV_9600&SUBSYS_031F1025&REV_00\3&267A616A&0&00

Driver: n/a

 

Name: Standard OpenHCD USB-værtscontroller

Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_031F1025&REV_00\3&267A616A&0&A5

Driver: n/a

 

Name: ATI I/O Communications Processor SMBus Controller

Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_031F1025&REV_3A\3&267A616A&0&A0

Driver: n/a

 

Name: NVIDIA GeForce GTX 560 Ti

Device ID: PCI\VEN_10DE&DEV_1200&SUBSYS_83901043&REV_A1\4&30FC6740&0&0010

Driver: n/a

 

Name: PCI standardvært CPU-bro

Device ID: PCI\VEN_1022&DEV_1204&SUBSYS_00000000&REV_00\3&267A616A&0&C4

Driver: n/a

 

Name: Standard OpenHCD USB-værtscontroller

Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_031F1025&REV_00\3&267A616A&0&99

Driver: n/a

 

Name: ATI I/O Communications Processor PCI Bus Controller

Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_00\3&267A616A&0&A4

Driver: n/a

 

Name: High Definition Audio-controller

Device ID: PCI\VEN_10DE&DEV_0E0C&SUBSYS_83901043&REV_A1\4&30FC6740&0&0110

Driver: n/a

 

Name: PCI standardvært CPU-bro

Device ID: PCI\VEN_1022&DEV_1203&SUBSYS_00000000&REV_00\3&267A616A&0&C3

Driver: n/a

 

Name: Standard OpenHCD USB-værtscontroller

Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_031F1025&REV_00\3&267A616A&0&91

Driver: n/a

 

Name: High Definition Audio-controller

Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_031F1025&REV_00\3&267A616A&0&A2

Driver: n/a

 

Name: PCI standardvært CPU-bro

Device ID: PCI\VEN_1022&DEV_1202&SUBSYS_00000000&REV_00\3&267A616A&0&C2

Driver: n/a

 

Name: Standard OpenHCD USB-værtscontroller

Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_031F1025&REV_00\3&267A616A&0&98

Driver: n/a

 

------------------

DirectShow Filters

------------------

 

DirectShow Filters:

WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514

WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514

WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514

MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385

Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385

WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514

WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514

Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385

Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385

WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,14.00.8117.0416

Record Queue,0x00200000,1,1,WLXVAFilt.dll,14.00.8117.0416

WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,14.00.8117.0416

WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,14.00.8117.0416

WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,14.00.8117.0416

WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,14.00.8117.0416

WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,14.00.8117.0416

ASUS SBS RTP Render Filter,0x00200000,0,0,NetVideo_SBS.ax,1.00.0000.0002

DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514

Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713

WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514

Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514

AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713

VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713

SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528

Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000

AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528

StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528

MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713

MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713

SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528

Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514

SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528

Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514

Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713

MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713

DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514

Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713

Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514

ASUS SBS RTP Source Filter,0x00200000,0,0,NetVideo_SBS.ax,1.00.0000.0002

XviD MPEG-4 Video Decoder,0x00800000,1,1,xvid.ax,

ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713

Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713

MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528

Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17713

Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713

Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713

File Writer,0x00200000,1,0,WLXVAFilt.dll,14.00.8117.0416

VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514

WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514

VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514

File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514

iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514

iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514

DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17713

Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17713

AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713

RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,

Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514

WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514

MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528

DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514

SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514

Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514

MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514

Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514

StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528

Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514

Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17713

AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713

AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713

Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713

File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713

Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000

StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528

AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514

Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713

File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713

File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713

Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514

Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514

BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669

MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713

 

WDM Streaming Tee/Splitter Devices:

Tee/Sink-to-Sink-konverteringsprogram,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

Video Compressors:

WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385

WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385

MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385

DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514

MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713

Cinepak Codec efter Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514

Logitech Video (I420),0x00200000,1,1,qcap.dll,6.06.7601.17514

Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514

Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514

Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514

XviD MPEG-4 Codec,0x00200000,1,1,qcap.dll,6.06.7601.17514

 

Audio Compressors:

WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385

WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385

IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713

PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713

Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713

GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713

Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.06.7601.17713

CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713

CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713

MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713

 

PBDA CP Filters:

PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528

PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528

 

Midi Renderers:

Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713

Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713

 

WDM Streaming Capture Devices:

,0x00000000,0,0,,

,0x00000000,0,0,,

,0x00000000,0,0,,

ASUS GSB,0x00200000,0,1,ksproxy.ax,6.01.7601.17514

 

WDM Streaming Rendering Devices:

Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

BDA Network Providers:

Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514

Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514

 

Video Capture Sources:

ASUS GSB,0x00200000,0,1,ksproxy.ax,6.01.7601.17514

 

Multi-Instance Capable VBI Codecs:

VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514

 

BDA Transport Information Renderers:

BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669

MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514

 

BDA CP/CA Filters:

Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708

Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708

PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708

XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708

 

WDM Streaming Communication Transforms:

Tee/Sink-to-Sink-konverteringsprogram,0x00200000,1,1,ksproxy.ax,6.01.7601.17514

 

Audio Renderers:

Højttalere (Realtek High Defini,0x00200000,1,0,quartz.dll,6.06.7601.17713

Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713

Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713

DirectSound: Højttalere (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

DirectSound: Realtek Digital Output (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.17713

Realtek Digital Output (Realtek,0x00200000,1,0,quartz.dll,6.06.7601.17713

 

---------------

EVR Power Information

---------------

Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)

Quality Flags: 2576

Enabled:

Force throttling

Allow half deinterlace

Allow scaling

Decode Power Usage: 100

Balanced Flags: 1424

Enabled:

Force throttling

Allow batching

Force half deinterlace

Force scaling

Decode Power Usage: 50

PowerFlags: 1424

Enabled:

Force throttling

Allow batching

Force half deinterlace

Force scaling

Decode Power Usage: 0

 

 

 

It doesn't look like a Hardware issue at my end.. More like imperfect coding..

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I love the parade of people who post "I run everything on high with no problem."

 

No, you are not running with the high resolution textures. "High" is using the same settings as "medium" except in cut-scenes (and the system is set up so that you don't render anyone not in your group in those).

 

In an upcoming patch, "medium" will be taken out entirely as a setting and you will simply have "low" and "high" ("high," again being what we currently understand as "medium").

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I currently get on average 35-65 FPS in outdoor areas, 15-25 in fleet, and 15-25 in warzones. Can't remember what I get in FP's and I haven't gotten into a PvE Op. All of my settings are on full low, bloom off, shadows off.

 

Oddly enough, I can run about 85FPS on full high settings in Black Ops even during some of the more intense matches. This is also with AAx8.

 

Mainboard: Asus M2n32-SLI Deluxe

CPU: AMD Phenom X4 9850 @ 2.85 GHz (stock: 2.5GHz)

RAM: 4GB Kingston DDR2-866 (stock 800)

GPU: 1x Nvidia 9800GTX+ 512MB

System Volume: 1x Seagate 500GB SATA2 7200RPM

Game Volume: 2x Seagate 400GB SATA2 7200RPM (RAID Stripe)

System Information: Windows 7 SP1 32-bit Ultimate Edition

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There are so many brands of component parts and infinetly amount of possible combinations of them, there is no garantee everything will work together well on everything.

 

Not everybody is going to be able to run a game super smooth regardless of what they have, its impossible to take in account every specific peices of hardware that is out there.

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I personally do not have a very good laptop.

 

It`s a toshiba I picked up at walmart like 2 years ago.

 

But this is the only game I can`t run relatively well with some graphical tweeking. Mainly I

 

think it`s because they don`t have the right graphical options.

 

Specifically the draw distance slider that was in the beta.

 

I DONT WANT TO SEE LITTLE MEN DANCE ON THE MOON

 

but the worst thing is that it draws the entire environment, yet mobs in new areas dont pop up

 

until their eating my face, it`s ridiculous.

 

I`ve run 14 man raids in lotro with manageable performance, but on certain parts in flahpoints, I straight up just can`t do anything with a four man group.

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I get really low fps and yes i have a crap graphic card, BUT with my crap graphic card I run way better looking games then the crappy graphics this game has. Face facts your coding is weak, I don't like being looked down on or being used as a scape goat for crappy optimizations. My computer is not the problem, its your game the graphics in this game are nothing special games released over 5 years ago have beteter graphics(which i run without lag btw).

-____- These guys are wasting millions on a few hours of dialogue that runs dry in 1 month then using their own players as scape goats .

Edited by Noviru
removed inappropriate content
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the needs of the many outweigh th needs of the few. this is true for governments, business and all life in general.. it is unfortunate if you do have issues, but if you are in the very minority.. sorry to say, well.. either find a work around or just wait.. nothing you can do really.
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I love the parade of people who post "I run everything on high with no problem."

 

No, you are not running with the high resolution textures. "High" is using the same settings as "medium" except in cut-scenes (and the system is set up so that you don't render anyone not in your group in those).

 

I run on high with no problems.

 

Well, I do. I couldn't resist it. Nobody is running with high-resolution textures, so it's a complete non-issue as far as performance goes. I'm not sure why you even mentioned it.

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the needs of the many outweigh th needs of the few. this is true for governments, business and all life in general.. it is unfortunate if you do have issues, but if you are in the very minority.. sorry to say, well.. either find a work around or just wait.. nothing you can do really.

 

 

LOL your sir are just wow for those of us who can read. The box of the game was very clear on what you needed and i personally have 3 systems. They all more then meet the req set on the box and you know what. My old alineware runs this game way better then my bran new one. I broght 60 pluse friends with me that are hard core pvpers and all have above avg pc's. and for the state that the graphics are in on this game eng pos anyways its just sad. But every single thread I read someone is telling someone its your rig lol. No its not I dont care if you have a hd 4200 ati that is well above the min sys requerments they said you need. I know a guy with a 3600 or some junk and he stays at 30 fps. my new laptop gets 9 fing 9 my 3 year old one gets 30. As for you comment it will be the needs of the few i started like i said with 60 friends and they broght family to and have watched them one by one leave my friend shattered his laptop at my house yesterday when his class quest went to 3 fps. I DONT FING CARE WHAT YOU RIG IS THE BOX SAID YOU CAN RUN IT THEN YOU SHOULD BE ABLE TO RUN IT! 10 fps is unplayable so if its someones rig then they should not have been able to meet said req that are on the box so yes NO MATTER WHAT ITS BW FUALT:D

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I didnt have any issues with lag or anything on high level graphics until about 2 patches ago. Then things on the fleet and in warzones because realy hard to play. I would run 15-20 warzones daily, but now i cant even get thru one. So its not my system since it worked before, even on low settings i dont see any difference at all.

 

I run quad 4 3ghz, 6gb ddr3, 1gb redeon all drivers are up to date, so no its not my system if it worked fine earlier, now i dont even go near warzones and try to avoid fleet unless my inventory is loaded up with items to sell.

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I didnt have any issues with lag or anything on high level graphics until about 2 patches ago. Then things on the fleet and in warzones because realy hard to play. I would run 15-20 warzones daily, but now i cant even get thru one. So its not my system since it worked before, even on low settings i dont see any difference at all.

 

I run quad 4 3ghz, 6gb ddr3, 1gb redeon all drivers are up to date, so no its not my system if it worked fine earlier, now i dont even go near warzones and try to avoid fleet unless my inventory is loaded up with items to sell.

 

I had the same experience, except with heat issues after the Jan 6th patch...game ran perfectly till then, something they did on that patch messed it up. They won't admit it and all the fanbois say it's entirely the fault of our computers (when nothing changed our end). I now avoid fleet as well. The hero engine is clearly not designed for MMORPGs - places with people in them :rolleyes:

 

So for that series of rudenesses, not going to bother reporting bugs etc any more - clearly it's pointless (all the bugs I've been reporting are still in the game). Just sticking around with my best schadenfreude face on ;)

Edited by lollie
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Ive got a AMD 3.2 ghz black edition

8gb ddr 3 1600mhz ram

geforce 560ti

 

and in space ports heavily populated areas it lags this is on medium as well no idea what the hell the optimization is like but im guessing its pretty bad to say the least

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This is pulled from another thread, but explains what this buggy engine is doing wrong to our computers -

 

Actually, Brad Wardell did, it was caused by the game attempting to render to many polygons simultaneously for ships (something along the lines of several hundred billions of polygons per second)...

 

...High end cards have features that CAN and ARE accidently taken beyond their limits by bad coding on the side of developers. I pointed out that it only occurs on the higher end, because the common excuse is "don't occur for me, and I'm only on a [low end card], which should overheat more, right?". And thusly, there is a reason that low end cards don't overheat, and high end ones do, but to an average person that seems illogical. Hence the explanation.

 

This is pretty much what SWTOR is doing when we enter areas like fleet, and warzones - it's thrashing our harddrives; trying to pull large amounts of texture data all at once from our harddrives. This has been confirmed by Stephen Reid.

 

Appearance of paging due to thrashing when trying to pull large amounts of high-res texture data at once, per Mr. Reid

 

clicky

 

The problem is in the coding of SWTOR, and it's causing our faster rigs some damage by making them work too hard just because they can.

Edited by lollie
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This is pulled from another thread, but explains what this buggy engine is doing wrong to our computers -

 

 

 

This is pretty much what SWTOR is doing when we enter areas like fleet, and warzones - it's thrashing our harddrives; trying to pull large amounts of texture data all at once from our harddrives. This has been confirmed by Stephen Reid.

 

 

 

clicky

 

The problem is in the coding of SWTOR, and it's causing our faster rigs some damage by making them work too hard just because they can.

 

this is all very true but heres the kicker when beta was going on. I know right dosnt seem like they had one. Fps were not a problem. I like many other people have maxed level toons. Knowing how hard juggs are to do class quest I went to help a guildy the other day.

 

 

We have close to the same alien ware m17x r3's and went in to a quest I have done and I just droped to unholy hell. This is a quest I did 2 weeks ago with help with no problems. So what ever the real problem is its getting worse

 

Tons of people are saying the fps are droping more and more. I know some one will post in a min and say works fine for me bro its your rig. No its the old crap eng they used with crap coding:eek: WHAT THATS RIGHT I SAID IT CRAP ENG WITH CRAP CODE

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in EGA I had 0 probs. Since then every few days fps spikes in WZ's and fleet have intensified.

 

I have done everything a computer owner can do to improve this and nothing works. Doesn't matter how high or low my settings are or whats off and on.

 

So weird that in beta and early access maxed settings no prob. Then after a patch day around Jan 4th-6th all goes to hell

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eh. well you know what considering there's over 2 million people who own the game now and what, a couple thousand who have issues?, i think that falls into the category of most. even overwhelming majority.. don't you? Edited by Eerazer
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For people with a (good) laptop and low performance:

 

FORMAT YOUR LAPTOP!

 

With the oh so nice included "bloatware" from publishers, it will slow your laptop down CONSIDERABLY! Formatting your laptop for a clean PC will make it run SO much faster.

 

I am running this on my laptop without any problems whatsoever.

At around 30 fps in fleet, 40-50 fps in pvp, over 60 constant fps outdoor areas.

 

SPECS:

 

Intel Core i7 2630QM @ 2.9 GHZ

Nvidia GT 525M @ 685/900/1370

8GB DDR3 RAM

128GB SSD

Edited by Zerbruz
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. I DONT FING CARE WHAT YOU RIG IS THE BOX SAID YOU CAN RUN IT THEN YOU SHOULD BE ABLE TO RUN IT! 10 fps is unplayable

rant much?

The reality is that your 'minimum requirements' are just that. They are MINIMUM. If you have a PC (or laptop) that meets MINIMUM requirements, you're going to be able to play MINIMALLY (ie: 10 FPS). Get over it.

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Case in point: I'm running on PC that has an Intel Core 2 Duo 3.00Ghz (dual core CPU) with 4gigs of DDR2 RAM, Asus P5K-VM motherboard, Windows 7 64-bit OS, and a video card (eVGA GeForce GTX 550 Ti 1gb) that I recently added. I have had only occasional slowdowns but generally exceed 60 FPS when playing, which is a huge improvement over the FPS I got with my last vid card (eVGA GeForce GTX 520 2gb).

 

o_O

 

I have that exact same videocard, but was thinking it was kinda bad because it doesn't go above 20 fps when on High or even Medium settings.

Currently everything is set to low, low, low, and off. And I'm pulling about 10 fps in a capital, on average 15 fps in a pvp match, and about 43 in the normal outside world while questing.

 

Complete specs:

- AMD phenom II Hex core @ 3.7GHz

- 16GB DDR3 @ 1833 Mhz

- eVGA GeForce GTX 550 Ti 1GB

- 120GB Agility 3 SSD

- 1TB Caviar Black

- Not sure of the motherboard, but it's a Gigabyte something something that is reasonably decent. And I recently updated the firmware. ^^

 

Performance:

- On average about 8-12 fps on the fleet.

- On average about 13-15 fps in a warzone.

- On average about 40-45 fps while questing.

 

 

So.

I was thinking it was perhaps just that the game wasn't adjusted for the videocard. But since people with the exact same one seems to have a whole lot better performance, I kinda suppose we can rule that out.

I've also tried the latest "recommended" drivers, as well as the beta ones. But no differene there.

So, I'm blaming it on me using a hex-core processor instead of a dual- or quad-core.

Personally, I'm thinking this game might just not be optimized for anything more then a dualcore or a quadcore. Which seems somewhat plausible.

 

 

However.

Cause I figured to look a bit further towards the cause and I might as well use this oppertunity to bring something to light here.

 

This game has some insane memory leaks.

To save you the trouble of Googling the term;

 

A memory leak, in computer science (or leakage, in this context), occurs when a computer program consumes memory but is unable to release it back to the operating system. In object-oriented programming, a memory leak happens when an object is stored in memory but cannot be accessed by the running code.[1] A memory leak has symptoms similar to a number of other problems (see below) and generally can only be diagnosed by a programmer with access to the program source code; however, many people refer to any unwanted increase in memory usage as a memory leak, though this is not strictly accurate from a technical perspective.

 

 

This is best shown by simply disabling your GUI.

Press Alt+Z and see your FPSses skyrocket.

Press Alt+Z again, and see it back to it's good old self.

 

 

 

Conclusion.

It's not the game coding. It's not the textures. It's not the shaders. (Or well.. perhaps still somewhat)

But the largest factor in all hampering, is by my findings, just the GUI.

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