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How much is a lot of credits?


DeadOptimus

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Tbh I have hardly touched the GTN in months other then to sell some crafting mats and buy one dye that was about 300k.

 

If you aren't into farming or using the gtn to earn and just play the game you just don't get that many credits from just playing anymore. They nerfed all that - which essentially nerfed story players into the ground for creds.

 

I'm really not personally bothered by it though.

 

Got the appearnce armor sets I wanted ages ago when they were still cheap. I have almost 4k CCs just from saving monthly sub reward - more then enough for any new sets that might pop up that I want, and I get to spend my time doing what I enjoy the most, story!

 

Believe or not I know where you are coming from !! I just kind of disagree with not having enough credits to be a bit more flexible. (If that makes sense). In the end it's all about the choices we make and enjoying the game !

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Once you have set up yourself in the game it’s not hard to make 500,000,000 a week.

 

500mil a week? Playing normally that's impossible. I can flip 100mil a week with A LOT of fiddling.... 500 is just bonkers full time job in my experience.

 

EDIT: Read further into the thread, so you are one of those who have spent tons of time making crafter toons, that way u might be able to flip it, if you completely ignore playing the game, just log to make bucks.

Edited by xdjinn
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Believe or not I know where you are coming from !! I just kind of disagree with not having enough credits to be a bit more flexible. (If that makes sense). In the end it's all about the choices we make and enjoying the game !

 

My ongoing gzme bank balance would say otherwise 🤣

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500mil a week? Playing normally that's impossible. I can flip 100mil a week with A LOT of fiddling.... 500 is just bonkers full time job in my experience.

 

EDIT: Read further into the thread, so you are one of those who have spent tons of time making crafter toons, that way u might be able to flip it, if you completely ignore playing the game, just log to make bucks.

 

It’s not impossible if you work smart. Like the old adage goes, work smart and play hard.

 

While I have invested time making crafting toons, you need to realise that I’ve been playing the game non stop since launch and I only use one alt to craft dyes (which equate to 90% of my revenue). The other crafters make stuff I use, like stims and med packs or Invasion Force mats to make dark projects. I don’t sell stuff these guys make.

 

I also don’t spend all my time farming mats or crafting like you think. You are probably wondering how I make all the credits with out spending my whole time working on it. And for a while I did spend a lot of time doing that till I realised I was doing it wrong. The people who make the most credits in swtor crafting aren’t the ones who engage in undercutting wars or flooding the market with all their stock because that drives down the price. You don’t have to be the cheapest all the time for people to buy your stuff. You don’t need to try and take over the market by listing 20 of the same item cheaper than everyone else. And if you do undercut someone, you don’t need to do it more than a few credits. People who do that are throwing credits away.

 

I don’t even farm my materials anymore. I buy them at the Jawa vendor or the GTN or I collect them from decorations in my stronghold. Sometimes I don’t even need to craft stuff I sell because I buy super cheap items below mat prices and flip them on the GTN. Every weekend there will be foolish sellers who engage in price wars on the GTN and drive down prices. Once the go below the materials cost, I buy many of them and flip them at 300-1000%.

 

It’s not difficult at all to make 500,000,000 a week with some effort. But I’m lazy now and don’t spend the time because I already have more credits than I need. I happily get 250-300 mill a week to cover any costs for me and my wife by spending a few hours a week crafting and checking my GTN listings.

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Tbh I have hardly touched the GTN in months other then to sell some crafting mats and buy one dye that was about 300k.

 

If you aren't into farming or using the gtn to earn and just play the game you just don't get that many credits from just playing anymore. They nerfed all that - which essentially nerfed story players into the ground for creds.

 

I'm really not personally bothered by it though.

 

Got the appearnce armor sets I wanted ages ago when they were still cheap. I have almost 4k CCs just from saving monthly sub reward - more then enough for any new sets that might pop up that I want, and I get to spend my time doing what I enjoy the most, story!

 

Sadly if you don’t use the mechanisms in place to make credits (GTN crafting or CM GTN selling) you don’t get as many as you use to from normal game play. Especially now lvl 75 gearing can cost so much if you swap stuff in shells or roll lots of amplifiers. I can understand why some time poor people take short cuts and use credit sellers.

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My ongoing gzme bank balance would say otherwise 🤣

 

My RL bank account might say other wise !!! :eek:

 

Just the same ... as an old professor I had once tried to teach so many of us a long time ago (in a galaxy NOT so far away) ...

"If you aim at nothing you WILL hit every time ! "

 

Some times it works really good !! And some times I lay an old fashion rotten egg !! :D

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About Galactic Season costs; these were the prices to jump from 1-95 on PTS:

 

Level 95 - 6,238,766,080 credits or 9500CC

 

You couldn't unlock 95-100 with credits although CC was allowed.

 

The credit and CC amount does subtract the amount for each level you advance.

 

The CC amount was the same when it reached the live server so maybe the credit amount will be as well, we will see in a few weeks when they unlock the credit option.

 

I expect the rage and crying on the forums to be really loud when people realise how many credits it will take to buy your way through Galactic Seasons with credits. I expect the credit seller spam will start in earnest in the next few weeks an fully ramp up when this starts at the end of the month.

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About Galactic Season costs; these were the prices to jump from 1-95 on PTS:

 

Level 95 - 6,238,766,080 credits or 9500CC

 

You couldn't unlock 95-100 with credits although CC was allowed.

 

The credit and CC amount does subtract the amount for each level you advance.

 

The CC amount was the same when it reached the live server so maybe the credit amount will be as well, we will see in a few weeks when they unlock the credit option.

I'm not sure your credit count is right for the jump. I was on PTS and catch-Up from level 55 to level 95 was 9,584,206,848 credits.

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*whistles* that would definitely be a credit sink.

 

As long as you are enjoying the game then how many credits you have is irrelevant. The more you want then the more you will need to arrive at "a lot of credits". Once you buy what you want and need then credits become irrelevant again. How much you have and make also determine what you consider "a lot of credits". 20 million would seem a lot to someone who just logs in an hour or so a week and does stories. That same amount would seem insignificant to someone who is on all the time and sees billions come and go everyday.

Edited by Drew_Braxton
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Wow. That's almost disheartening...

 

There is an upside.. the inflation hurts if you want to buy cosmetic items or if you want the absolute best in game augments. I have 306 armor but I don't bother with augments, not even the cheap ones and unless I was running regular weekly ops or something, I can't justify it.

 

But the upside is that the relative cost of unlocks bought with credits, opening the more expensive strongholds to 100% (Yavin, Rishi, Alderaan) is actually lower than it's ever been. When Rishi SH came out, 15mil credits was a much higher price than it is now... You CAN earn 15mil credits fairly quickly and there are many paths to get there.

 

I tend to roll my eyes at the "you can earn 500mil in a week, easy!" types, that's a major exaggeration. It's possible, sure, but few players are going to reach that point. You've got to be reasonably smart, have the resources to make the right investments, and a long term plan to get there. You aren't going to just turn that sort of profit overnight without first learning the market value of a lot of items, getting multiple companions to 50 influence, etc. and that costs time and credits. But sure, once you're there, it can be quite sustainable and mostly happen in the background while you play.

 

Ignore the people making a ton of credits as their numbers aren't relevant to the majority of players or what would be be considered average these days. Some people play SWTOR for the stories, others play for achievements, some to be social, and some just play the GTN relentlessly. GTN prices are high, and inflation is part of that... but hopeful flippers that will only get half of their current asking price in the end is also common. You can't even determine what the market price of an item is anymore just by a quick look at the GTN, you need to follow an item for a couple of months and on multiple servers to really have a sense of what people are willing to pay. I've lost count of how many times I've sold an item at fair market price, to a flipper who immediately relisted for double or more. Then I'd sit back and laugh over the next week or two as I watch their price drop down to where they hardly make a profit at all, if any. Sometimes they do get lucky but I'm convinced it's the exception. When I've matched their prices, I've never sold a thing, which is enough insight for me.

 

Personally, I make most of my credits through conquest. It's not a grind b/c I actually want to do a lot of conquest objectives; being able to make credits from it is a bonus. That approach still takes investment, six fully opened strongholds and lots of alts to make it efficient. If you still have to grind to 306 then you won't be saving up tech fragments as fast as someone who has already outfitted their entire legacy. I can save up nearly 20,000 tech frags on one server in a week... that's enough to buy two RPM/OEM mats with tech frags which currently bring in roughly 30mil each. So that's 60mil-ish in a week, plus the large number of SRMs which give a decent return if you have a lot of alts. Although, my conquest earnings are a drop in the bucket compared to getting lucky on the GTN and buying something for 500k that I turn around and sell for 300mil (which someone else in turn bought in hopes of selling for 1bil.. best of luck to them).

 

Anyway, to answer your original question with my own opinion.. I consider about 500mil in the bank a comfortable place to be unless you want to do a lot of shopping. You can easily reach that as a subscriber just using your saved monthly cc to buy a Hypercrate or Master's Datacron and sell it on the GTN. You can make an even better return selling something like dyes but then you need to have a sense of supply/demand/value to get the most from that. I have roughly 4bil spread out over three servers just from doing things I enjoy and not going out of my way to earn more credits (usually when I list something on the GTN, it's because I decided not to use it or got an even better price so relist the duplicate).

Edited by red_onion
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I'm not sure your credit count is right for the jump. I was on PTS and catch-Up from level 55 to level 95 was 9,584,206,848 credits.

That's really weird. One of the times I went to PTS was specifically to check the cost. I wrote about it in the PTS forum at the same time I was checking it. I had the game open on one monitor while I wrote the values in the forum post on another screen.

 

They mention in this post that week 2 began on Monday 29th March and that is when they enabled the pay to catch-up feature.

 

In this post they say that PTS was updated at the start of week 3.

 

I checked the unlock prices on Friday 9th April which was the end of PTS week 3.

 

They took PTS offline at the start of week 4.

 

My guess is that they updated the credit unlock costs between the time you checked and when I checked.

 

These were my notes, I only tested dinging the first level but it did give me two different points to check the cost from:

 

The "Catch Up" option is very very expensive. It's clearly intended to be a huge credit sink but 6 billion+ is way to much for a lot of people. I think it should be capped at 250 million for a 5 month season. That is still beyond most players so you will probably still make the marketing team happy with people dropping £50 to buy 10k Cartel Coins to reach level 95. Here are the current values:

 

Starting At Level 0 - No Unlocks

  • Level 1 - 175,000 Credits or 100CC
  • Level 2 - 669,974 or 200CC
  • Level 3 - 1,579,300 or 300CC
  • ...
  • Level 91 - 5,605,860,864 or 9100CC
  • Level 92 - 5,760,286,720 or 9200CC
  • ...
  • Level 95 - 6,238,766,080 or 9500CC

 

Starting At Level 1 - First Level Already Unlocked

  • Level 2 - 494,974 or 100CC
  • Level 3 - 1,404,300 or 200CC
  • ...
  • Level 91 - 5,605,685,760 or 9000CC
  • Level 92 - 5,760,111,616 or 9100CC
  • ...
  • Level 95 - 6,238,590,976 or 9400CC

We won't know for sure how much it will cost on the live server until they turn on the credit catch-up feature or a nice dev posts the answer for us in advance ;)

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yup, over inflation, credit sellers, exploits that took too long to fix, and billions of credits that people were allowed to keep, etc, etc, all lead to this. :rolleyes:

 

I have a theory about this. The devs have purposefully allowed inflation to raise the credits value of items on the GTN & Cartel Market, which in turn lowers the in-game value of Cartel Coins used on the CM, without changing the real money value of directly purchasing Cartel Coins with cash. 5500 CC's is still $40.

 

 

tl;dr

can you make sword in box light so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

Edited by Rion_Starkiller
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If you aren't into farming or using the gtn to earn and just play the game you just don't get that many credits from just playing anymore. They nerfed all that - which essentially nerfed story players into the ground for creds.

I agree. But, if you are just playing the game, you earn enough credits to do the base things required to play the game. That is, enough credits to pay for travel costs, repair costs, basic orange gear, basic green mods, etc, etc.

By the time you get to Onslaught, you have, or are earning enough, to buy 'bonus' gear.

 

It's really only a few high-end 'raid' components, such as the 300 augments, and lots of 'shiny' cosmetic stuff, that requires large amounts of credits. You can play the game just fine with just basic gear, and occasionally buy shiny stuff with your monthly CC.

 

(Playing "Space Barbie" can get expensive. 🙂 )

Edited by JediQuaker
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Crafted decos? Srsly?

 

Mostly crafted dyes, but some decos (you do know you can craft a certain currency to buy decos. That’s what I’m referring to when I say I’m crafting decos).

I made 115,000,000 credits off some of the listing I checked today. Like I regular point out when these type of discussion are had, you don’t have to sell at the cheapest prices or flood the market to make credits,

 

Everyday I see the same silly people ruining the market for themselves and others because they run the price into the ground to be the cheapest on the market. They also try to dominate the market by flooding it with 6-20 dyes of the same colour. What they don’t realise is they are wasting their credits and their game time by doing this

 

For every 10-20 dyes some of these guys sell, I only need to sell 1. That means I’m not constantly farming mats or crafting. This allows me to actually play the rest of the game and have fun instead of slaving away like it’s a job.

And sure, I don’t always sell everything I list. Honestly, I probably sell about 40% of all the stuff I list on the GTN each day.

 

My advice as always for listing on the GTN.

 

1. Don’t flood the market. So don’t list more than one or two of a unique item at a time. If you do, you can guarantee someone else will under cut you and do the same to you and you won’t sell many.

2. Don’t be the cheapest (unless you are the only one listing, then you’re also the most expensive too and can set the price ;))

3. What you think is expensive or cheap, others will see as a bargain or worth it (try not to judge). The GTN is a free market. If you can sell something at a high price and it regularly sells, then someone has the credits to buy it (don’t feel bad about making credits) Why lose out on credits if you don’t have to.

4. Try not to undercut. But if you find yourself in a situation where you need to under cut, don’t do it by huge margins. 1 credit is enough or 10 credits at most. I see people throwing away 100’s of thousands or even millions of credits every day because think undercutting that much will make a faster sale. Let me tell you, it doesn’t because it would have sold at the higher price anyway.

5. Build up a large and varied inventory/portfolio to list. Each subscriber character can list 50 items and you can get unlocks that let you list up to 100 items per character. So you can list 1-2 or every colour dye, or hilt or augment armor set or lightsabre crystal or what ever you want to specialise in. The bigger your portfolio and the bigger variety you can list is how you make credits. The larger your variety of inventory, the more chance you have of selling something at the price you want.

 

As an example, if you can sell one item for a million credits, why would you list 20 of them for 50,000 credits when you’ll be lucky to sell 10? You are not only driving the price down and setting low expectations or devaluing the item, but you are also wasting your resources and the time it takes to get said resources. If you have so many resources to waste, you’d be better off selling the resources and still only listing 1 item for 1 millions credits because you’ll make 19x more than selling 20x at 50,000.

 

Next time you’re looking at dyes on the GTN. Search for black red dyes and look at the all the same people who’ve listed 10, 20, 30, 50, or even a 100 of them below 200,000 credits. Many of them will still be there days later unsold because the next guy has come along and under cut them with a few dyes, then the next then the next. Of course the person with the cheapest all the time will sell the most. But they also need to live on the GTN for most of the day or someone else will come along and under cut them too. So they are always delisting and relisting items, which drives their own profit into the ground. And what’s sad, is mine will still sell and they aren’t the cheapest.

 

How do I know this? Because I use to be like these people. I would engage in price wars and undercutting and all the other tricks I learnt as a retail/marketing manager. You know what I discovered? That I was stressed and I would spend nearly my entire game time jealousy guarding my GTN listings or farming mats. I use to flood the market hopping to drive others out of it. I used a lot of tactics to try and control it. And after a while I realised I wasn’t having fun or I didn’t have time to actually play the game.

 

Then I read something on the forums (don’t be the cheapest) and that changed my approach to this thinking and over the course of the last 17 months I’ve adopted my before mentions suggestions. Since then I’ve increased my richies in the game 100 fold more than I ever could have engaging in price wars and suedo market domination.

 

I honestly feel bad for these players who spend all their time trying to control the market like I use to. They can’t be enjoying the game and it must feel like a job. I still make more credits then they do with 100th the amount of work. But I am grateful too because their super cheap dyes allow me to often buy them below the mats cost price and relist. I don’t have to craft then or gather the mats, they’ve done all the heavy lifting for me.

Edited by TrixxieTriss
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Clearly the dyes were crafted and decorations were not. Trixxie added the two in one sentence as that was how she made the majority of her wealth that week. No need to jump on her for semantics.

 

You can craft the mats needed for the currency to exchange for the decos at the vendors. That’s what crafting decos means to me.

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You can craft the mats needed for the currency to exchange for the decos at the vendors. That’s what crafting decos means to me.

 

Yeah, not many people know that buying/crafting prefabs, turning them into decos and relisting the decos can easily 5x your money on most items. It's weird when you see an Alderaan Throne for 800k, but the prefab to get it is 100k... how lazy are people? :p

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Yeah, not many people know that buying/crafting prefabs, turning them into decos and relisting the decos can easily 5x your money on most items. It's weird when you see an Alderaan Throne for 800k, but the prefab to get it is 100k... how lazy are people? :p

 

Yeah, lots to be made if you look and are patient. I started buying cheap decos at certain times of the day and then adding 1000%. I don’t always craft them when I can buy them cheaper and flip when the undercutters spam list.

 

Remember, prefabs can cost a lot to make in terms of mats. And you will always need at least two different types of crafters and 4-5 gathering/mission professions to make all the mats that go into making the prefabs. Add the time to craft and 800k is a bargain. You should probably be listing it for 8 million ;)

Edited by TrixxieTriss
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Yeah, not many people know that buying/crafting prefabs, turning them into decos and relisting the decos can easily 5x your money on most items. It's weird when you see an Alderaan Throne for 800k, but the prefab to get it is 100k... how lazy are people? :p

 

Shhhhh ::hand waves excitedly:::

You are giving away all of my secrets!

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As someone who doesn't have much time in a week to play anymore (I'm lucky to make the conquest on 4 characters in a week) I typically take the easy route to making credits. Hypercrates.... I buy one off the GTN every 3months or so. It'll typically sell it unopened for around half a billion. I can buy whatever I want in game.
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