Sarfux Posted March 11, 2015 Share Posted March 11, 2015 Some of you really need to settle down sometimes. Thanks for the updates about this. Link to comment Share on other sites More sharing options...
GoldenHornet Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, I have seen some questions about why we delayed the patch so I thought I would let you know what caused the delay. There is an issue that would cause character's with certain facial features, during conversations, to have their faces become blacked out or to appear bright pink. We are working through getting this addressed. Tait will be updating this thread, but our plan is to have the maintenance at the previously scheduled time, tomorrow (Thursday) morning. -eric While they're fixing that can they also get companion hide head gear / match to chest working in cut-scenes as well? That's been broken for a looooong time Link to comment Share on other sites More sharing options...
TaitWatson Posted March 11, 2015 Author Share Posted March 11, 2015 (edited) Hey folks, Patch notes are now available. -Tait Edited March 11, 2015 by TaitWatson Link to comment Share on other sites More sharing options...
DarthVitrial Posted March 11, 2015 Share Posted March 11, 2015 I like the early patch notes, but I wonder if when you publish the final notes, you can mark anything that's changed since the early notes? Maybe a little star next to them or something. Link to comment Share on other sites More sharing options...
Mornyr Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, I have seen some questions about why we delayed the patch so I thought I would let you know what caused the delay. There is an issue that would cause character's with certain facial features, during conversations, to have their faces become blacked out or to appear bright pink. We are working through getting this addressed. Tait will be updating this thread, but our plan is to have the maintenance at the previously scheduled time, tomorrow (Thursday) morning. -eric I have to say, while I'm generally in favor of delaying content rather than releasing it broken, it seems to me like a very questionable choice to delay things like class balance updates, severe bug fixes, and FP and OPS difficulty and loot adjustments because of a minor graphical glitch that only affects a portion of the player base. Link to comment Share on other sites More sharing options...
TUXs Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, Patch notes are now available. -Tait Looks good Tait...I liked the longer than usual notes, made me remember the good ol days of huge patch notes...remember when they used to have content additions too? Link to comment Share on other sites More sharing options...
Iwipe Posted March 11, 2015 Share Posted March 11, 2015 Hmm no Master's Pack release for tomorrow? Link to comment Share on other sites More sharing options...
FrozenGoalie Posted March 11, 2015 Share Posted March 11, 2015 (edited) The Ravagers Lowered Torque’s health on 16-Player Story Mode.Shield Squadron 1’s “Orbital Laser” and “Missile Blast” damage areas now more closely match their indicators.The “Devastation” debuff tooltip no longer refers to “The Rock.” Hmm... Edited March 11, 2015 by FrozenGoalie Link to comment Share on other sites More sharing options...
BrintoSFJ Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, I have seen some questions about why we delayed the patch so I thought I would let you know what caused the delay. There is an issue that would cause character's with certain facial features, during conversations, to have their faces become blacked out or to appear bright pink. We are working through getting this addressed. Tait will be updating this thread, but our plan is to have the maintenance at the previously scheduled time, tomorrow (Thursday) morning. -eric It could have been an incredible sight, seriously!!! Can't believe you pushed patch back a day for that, you should have put it in game. I could have sang "pink is the color of life...." Link to comment Share on other sites More sharing options...
OmegaStatuZ Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, Patch notes are now available. -Tait I think you guys messed up on the notes, its okay though here's the correction: Sith Warrior Marauder Has been removed from the game. In addition to this, we have converted all Marauders into Juggernauts. Please feel free to choose a ranged class so you can further enjoy our content with no issues if the Juggernaut advanced class doesn't suit your play style. Link to comment Share on other sites More sharing options...
Glzmo Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, I have seen some questions about why we delayed the patch so I thought I would let you know what caused the delay. There is an issue that would cause character's with certain facial features, during conversations, to have their faces become blacked out or to appear bright pink. We are working through getting this addressed. Tait will be updating this thread, but our plan is to have the maintenance at the previously scheduled time, tomorrow (Thursday) morning.Heh, that old bug again. I still remember it from beta. I hope you got it sorted again. Link to comment Share on other sites More sharing options...
skomerko Posted March 11, 2015 Share Posted March 11, 2015 I think you guys messed up on the notes, its okay though here's the correction: Sith Warrior Marauder Has been removed from the game. In addition to this, we have converted all Marauders into Juggernauts. Please feel free to choose a ranged class so you can further enjoy our content with no issues if the Juggernaut advanced class doesn't suit your play style. love it Link to comment Share on other sites More sharing options...
DarkLordSnake Posted March 11, 2015 Share Posted March 11, 2015 Hmm no Master's Pack release for tomorrow? Wondering the same thing , if I remember correctly most times it's added randomly into the market, hopefully it'll be tomorrow Link to comment Share on other sites More sharing options...
Hronych Posted March 11, 2015 Share Posted March 11, 2015 The Ravagers Lowered Torque’s health on 16-Player Story Mode. Shield Squadron 1’s “Orbital Laser” and “Missile Blast” damage areas now more closely match their indicators. The “Devastation” debuff tooltip no longer refers to “The Rock.” Shield Squadron Unit 1 is Battle of Rishi flashpoint final boss. And Devastation is the Temple of Sacrifice's Underlurker boss stuff. Link to comment Share on other sites More sharing options...
Bugattiboy Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, Patch notes are now available. -Tait If you guys cannot or just plain don't feel like putting the effort into Sentinels/Marauders anymore just remove them and focus on the rest. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted March 11, 2015 Share Posted March 11, 2015 uhm new cartel packs? Link to comment Share on other sites More sharing options...
azudelphi Posted March 11, 2015 Share Posted March 11, 2015 If you guys cannot or just plain don't feel like putting the effort into Sentinels/Marauders anymore just remove them and focus on the rest. Sounds like they are giving PVP Sents and Marauders something they had been asking for. Why is that a negative? Link to comment Share on other sites More sharing options...
Aries_cz Posted March 11, 2015 Share Posted March 11, 2015 Hey folks, I have seen some questions about why we delayed the patch so I thought I would let you know what caused the delay. There is an issue that would cause character's with certain facial features, during conversations, to have their faces become blacked out or to appear bright pink. We are working through getting this addressed. Tait will be updating this thread, but our plan is to have the maintenance at the previously scheduled time, tomorrow (Thursday) morning. -eric Well, until you manage to screw up like Ubisoft, I think that a slight discoloration would be fine Link to comment Share on other sites More sharing options...
Aries_cz Posted March 11, 2015 Share Posted March 11, 2015 Looks good Tait...I liked the longer than usual notes, made me remember the good ol days of huge patch notes...remember when they used to have content additions too? What is this... "content"... you speak of? Link to comment Share on other sites More sharing options...
Projawa Posted March 11, 2015 Share Posted March 11, 2015 (edited) 1.The marauder/sentinel changes are intended to improve their mobility problems in pvp, but don't actually accomplish that. 2. They made two new utilities that should be baseline. How is this patch meant to improve the class? Edited March 11, 2015 by Projawa Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 11, 2015 Share Posted March 11, 2015 Well, until you manage to screw up like Ubisoft, I think that a slight discoloration would be fine That actually happened a couple of years back, give or take, with the Weequay. It was great. Link to comment Share on other sites More sharing options...
Pilininge Posted March 11, 2015 Share Posted March 11, 2015 Nice list of fixes and corrections. Sadly, it seems like we'll have to wait till next patch to see Jarael's tunic fixed too. Link to comment Share on other sites More sharing options...
Screaming_Ziva Posted March 11, 2015 Share Posted March 11, 2015 The following decorations have been added to their appropriate faction Starfighter and PvP Decoration vendor. They cost 5 Dark Projects and 5 Universal Prefabs MK-3 each: Ship Computer: Imperial (Full) Ship Computer: Republic (Full) Why are these so ridiculously expensive? That's the price of a starship decoration. 1 Dark Project + 1 Universal Prefab is a much more reasonable price. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 12, 2015 Share Posted March 12, 2015 (edited) Why are these so ridiculously expensive? That's the price of a starship decoration. 1 Dark Project + 1 Universal Prefab is a much more reasonable price. Usual BW troll moment really. NOT only it took them more than half a year to FINALLY introduce them, but they also found it necessary to charge a ridiculously over-the-top price for them. Then again, as you said, the starship decorations cost as much, and players are ONLY entitled to a mini-version. Deal keeps getting worse all the time. Edited March 12, 2015 by Darth_Wicked Link to comment Share on other sites More sharing options...
jrwellworth Posted March 12, 2015 Share Posted March 12, 2015 Why are these so ridiculously expensive? That's the price of a starship decoration. 1 Dark Project + 1 Universal Prefab is a much more reasonable price. I would even go as far as to say that a dark project is kind of out there as a part of the price, but I would be actually willing to craft and buy these decorations for my guild's ship at he price you mentioned, 1 dark project and one uni prefab mk-3. As Darth Wicked put it so well, this is another BW classic troll moment. Now they are damned if they do and don't. If they launch at this price, and outcry and metrics show that this is just an over the top price, and they decide to lower it, there will be outcry from those that somehow feel cheated that they spent the original price. I just can't fathom what the reasoning is to some of these decisions lately. I guess ours is not to wonder why. On a separate and slightly off topic note, though a bit similar to the above, I have a question. Just like the ship computer (full) was in our deco preview windows, there is also two others that are oddly labeled and I have not seen. They are called Republic/Imperial walkers and it says they come from the cartel mart. The deco in question is a grouping of three walkers, those of the three legged variety, as can be seen at the start of the Battle of Ilum FP. Anyone know anything about them? They are so ugly I just have to have them. Anyway, maybe we should start a separate thread for the price of the computer as I think it gets lost in amongst the rest. who knows. Cheers people, to the big bug fix patch that many have been clamoring for. Here's hoping that the patch to fix the bugs doesn't create more. Salu. Link to comment Share on other sites More sharing options...
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