Xinika Posted June 26, 2012 Share Posted June 26, 2012 I'm under the impression that the health cost seems rather pointless. I suggest removing the health cost to make this a more active ability and not something that HAS to be used at 1-5%. I think this will give Maras/Sents more flexibility in terms of defensive CD usage. Link to comment Share on other sites More sharing options...
Lightzzoutt Posted June 26, 2012 Share Posted June 26, 2012 I'm ok with this! As long as we aren't able to be healed while using it and the following 5 seconds after it expires. Link to comment Share on other sites More sharing options...
Kehtal Posted June 26, 2012 Share Posted June 26, 2012 Oh dear lord. Link to comment Share on other sites More sharing options...
Xinika Posted June 26, 2012 Author Share Posted June 26, 2012 I'm ok with this! As long as we aren't able to be healed while using it and the following 5 seconds after it expires. No... No debuffs. Just remove the health cost entirely. Link to comment Share on other sites More sharing options...
Zepidel Posted June 26, 2012 Share Posted June 26, 2012 Sounds fair and balanced. Tweak cloak of pain to be a 40% dmg reduction too, 20% just isn't a very impressive number. Link to comment Share on other sites More sharing options...
Lightzzoutt Posted June 26, 2012 Share Posted June 26, 2012 No... No debuffs. Just remove the health cost entirely. Tired of dumb pvp trollers. lol. if you guys spent the same amount of time constructing good rational changes I would browse the forums more often. Link to comment Share on other sites More sharing options...
Vaipyr Posted June 26, 2012 Share Posted June 26, 2012 No... No debuffs. Just remove the health cost entirely. Obvious trolls are silly. Link to comment Share on other sites More sharing options...
Mawduce Posted June 26, 2012 Share Posted June 26, 2012 all mara and sent armor must now have an S on their chest piece. when entering combat the player character turns a glowing yellow and screams until combat has ended. lightsabers are now ranged weapons but only for maras and sents. they are immune to slows and cannot be stunned for more than 1 second after which they get a damage buff of 100%. and dot damage against them increases the duration of stealth. can also attack while in stealth without breaking. Link to comment Share on other sites More sharing options...
Xinika Posted June 26, 2012 Author Share Posted June 26, 2012 Obvious trolls are silly. How am I trolling? Shadows get to use their OP resilience and have no downsides to it. Why can't others? Link to comment Share on other sites More sharing options...
HeavensTerror Posted June 26, 2012 Share Posted June 26, 2012 Add 99% reduce dmg output then. Anyways 0/10 Link to comment Share on other sites More sharing options...
Mikee Posted June 26, 2012 Share Posted June 26, 2012 all mara and sent armor must now have an S on their chest piece. when entering combat the player character turns a glowing yellow and screams until combat has ended. lightsabers are now ranged weapons but only for maras and sents. they are immune to slows and cannot be stunned for more than 1 second after which they get a damage buff of 100%. and dot damage against them increases the duration of stealth. can also attack while in stealth without breaking. There are those that think most if not all of this is true. Link to comment Share on other sites More sharing options...
Aehgo Posted June 26, 2012 Share Posted June 26, 2012 Yeah and Ravage should heal them for 20% of their health,Tank sins get their OP 12% lightening heal!!! Link to comment Share on other sites More sharing options...
Ovan_Oh-One Posted June 26, 2012 Share Posted June 26, 2012 ilu. :3 Link to comment Share on other sites More sharing options...
HeavensTerror Posted June 26, 2012 Share Posted June 26, 2012 Inspiration should send out a shock wave of force, doing 9001 dmg to all enemies on the map. Also it will give your team a 50% dmg and healing buff. Link to comment Share on other sites More sharing options...
Gidoru Posted June 26, 2012 Share Posted June 26, 2012 (edited) How am I trolling? Shadows get to use their OP resilience and have no downsides to it. Why can't others? 3 seconds of immunity to FORCE AND TECH attacks. Pretty sure there is this other cool type of attack in this game called physical damage which is not mitigated by Force Shroud at all. There is your downside. What is the downside of using undying rage at low health? Ummm lets see, none because you will have mitigated 10 times the amount of health you lost using the ability. Edited June 26, 2012 by Gidoru Link to comment Share on other sites More sharing options...
Kunda Posted June 26, 2012 Share Posted June 26, 2012 I think this will give Maras/Sents more flexibility in terms of defensive CD usage. Marauders/Sentinels already have the most flexibility in terms of defensive CD usage. Link to comment Share on other sites More sharing options...
OGsam Posted June 26, 2012 Share Posted June 26, 2012 Troll thread or L2P. Link to comment Share on other sites More sharing options...
Pizzel Posted June 26, 2012 Share Posted June 26, 2012 How bout when maras have the S on their chest they have force leap turn into force flight. While in force flight they fly in the air shooting lightsaber beams out of their eyes and blow people up omega beam style. Clearly force leap isn't good enough for them as of now.. Link to comment Share on other sites More sharing options...
Funick Posted June 26, 2012 Share Posted June 26, 2012 you know what this game needs? it needs a group pull and what better ability to attach it to that guarded by the force in the focus tree which already has talents built around guarded by the force! I mean we clearly need more buffs for sentinel, there are still people who play other classes! Link to comment Share on other sites More sharing options...
Ardim Posted June 26, 2012 Share Posted June 26, 2012 (edited) Troll thread or L2P. This. /thread Edited June 26, 2012 by Ardim Link to comment Share on other sites More sharing options...
Jroc Posted June 26, 2012 Share Posted June 26, 2012 How am I trolling? Shadows get to use their OP resilience and have no downsides to it. Why can't others? Picking another stupidly OP PvP class might not make the best argument, not to mention the air tight logic. My Sorc should have stealth because Sins do, stun lock ability like an Op, Mara melee dmg and Pre 1.2 lightning dps. They get different skills? I should have them too! Link to comment Share on other sites More sharing options...
Lord_Karsk Posted June 26, 2012 Share Posted June 26, 2012 How bout when maras have the S on their chest they have force leap turn into force flight. While in force flight they fly in the air shooting lightsaber beams out of their eyes and blow people up omega beam style. Clearly force leap isn't good enough for them as of now.. Yeah thaat sounds about right. Link to comment Share on other sites More sharing options...
Raggok Posted June 26, 2012 Share Posted June 26, 2012 Force camo shoud also be on a 20 second cooldown. Link to comment Share on other sites More sharing options...
Helig Posted June 26, 2012 Share Posted June 26, 2012 Obfuscate should also reduce *all* accuracy by 90%, not only weapon accuracy. Link to comment Share on other sites More sharing options...
iphobia Posted June 26, 2012 Share Posted June 26, 2012 The solution is clear: nerf Operatives! Link to comment Share on other sites More sharing options...
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