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Jroc

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  1. When the most viable PvP spec is a broken hybrid then the class is broken, enough said. Not to mention this is all coming from a Powertech, fotm much?
  2. Jroc

    Remove Guard from PvP?

    Thanks for the responses but to those extremeists its clear your read nothing so instead of just focusing on one option why not look at changing how it works? The idea of a set and forget dmg debuff in any MMO just seems out of place. What would be the worst thing to happen if it was activated like taunts with a short cd?
  3. Since release Guard has seemed out of place in PvP the way it works now. There is no legitimate reason to allow this skill to be applicable in PvP if relics aren't, and having it in creates all kinds of balancing issues (Ex. Healing operative, very hard to kill. Healing Operative with guard nearly Immortal). To balance this it should EITHER be an active skill w/ a low cd or just removed. Ex. Guards a friendly player and directs 50% of the damage they recieve for the next 3 attacks. 10 sec cd This would require the 50% damage protection to have to be applied consistently while allowing a good tank to retain the ability to save people from focus fire, because in PvP and PvE this should be a skill used to negate spike dmg, not a static dmg reduction. Before people get upset about losing protection points if the skill got removed, add a pvp talent that makes the dmg reduction from taunts more effective. Just my thoughts and I by no means see all sides of the argument so please discuss with some thought and examples.
  4. Picking another stupidly OP PvP class might not make the best argument, not to mention the air tight logic. My Sorc should have stealth because Sins do, stun lock ability like an Op, Mara melee dmg and Pre 1.2 lightning dps. They get different skills? I should have them too!
  5. Don' forget having bad Sin hit you harder with their Force Lightning than you can with yours regardless of spec or procs. Working as intended right?
  6. I have 1032 expertise and get charged by a Guardian for 5031 and then 3 gcd later get hit for 5345. What do Sorcs do against Sent/Guard? I feel like we are just supposed to wait to die so we can respawn faster. Any help is appreciated.
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