Jump to content

Your technology needs help... lots of help... lots and LOTS of help. :(


GlowstickSwinger

Recommended Posts

I just chated with someone claiming to ALWAYS get 60+ fps. Fleet included. These people that claim this are either lying, blind, or using some special snowflake build that contradicts the thousands and thousands of people complaining of the contrary.

 

My fps is flawless everywhere BUT the fleet. And Bioware just keeps on denying it, and/or suggesting it's user error or low end hardware ( which is a total crock).

Some times it is user error. " hey guz I use a 2ghz first gen phenom and a 9800gt why is my fps low? derp"

This isn't what I'm talking about.

 

It's been how many months now? That's some serious denial, Bioware.

Edited by Your_dominus
Link to comment
Share on other sites

  • Replies 408
  • Created
  • Last Reply

Top Posters In This Topic

I just chated with someone claiming to ALWAYS get 60+ fps. Fleet included. These people that claim this are either lying, blind, or using some special snowflake build that contradicts the thousands and thousands of people complaining of the contrary.

 

Thousands of who? The small percentage that actually use the forums? Don't have to have a special snowflake build to get 60+, just a decent rig and a decent connection.

Link to comment
Share on other sites

It takes Crysis hardware to run this game only to give out Neverwinter Nights 1 quality graphics

 

In fact, it's even worse.

 

Playing with two 560 GTX ti OC SLi on a Xeon 8core with SATA Raid 0 video editing hard disks at work and sometimes at home on a mediocre Laptop quadcore i5 with some nvidia mobile card.

 

Strange thing: Everything turned down on laptop and lower resolution, but max details on the big PC, in FullHD but the warzones, fleet and speeder spawn/inventory freezes are the same on both entirely different systems. It feels laggy and unresponsive.

 

Other multiplayer games are far more responsive with more detailed graphics on the same systems.

Edited by Lord_Ravenhurst
Link to comment
Share on other sites

/signed

 

I have friends who refuse to play the game anymore because their computer lags so bad and the client updates are slow. When boss mechanics depend on specific timing and the performance of the application does not allow that timing to be achieved, the game is effectively broken.

Link to comment
Share on other sites

I see a lot of people that have issues have SLI setups. It could very well be an SLI thing that is causing lag.

 

I rarely get lag. I get it in Illum of course and the occasional fleet lag (like this past week where everybody was in one giant group, I only dropped to 30 FPS though). But come on, I would drop to 30 FPS in WoW when I went to Org during peak hours and there was a lot of stuff going on. It seems to be an MMO thing. I cannot play any MMO above medium settings when there are a lot of people around. I do not think it is a coding issue.

 

I have a Mac Pro with the ATI Radeon HD 5870 1GB card. I can play nearly every game on High settings (I wont say max because I turn off AA and all the extras, but I play it on full HD resolution). However, WoW, Star Trek Online, DCUO, and this game I have to turn it on Medium and I still get a little lag when there are a group of people.

 

BTW the longest loading I have experienced is 30 seconds. Its really not that big of a deal.

Edited by Nighthawked
Link to comment
Share on other sites

I've actually unsubbed because of this, sadly. My PC admittedly sucks, especially the graphic card, so I obviously can't blame BioWare entirely, but game performance in my case went over time from "pretty bad, but I can play and I couldn't beg for more" to "horrible, I'm sorry but I just can't play this any longer".

 

It's kinda weird, because, as I said, I was doing "good enough" at first, even if I had to play with everything at minimum or close to it (hell, I even could use high textures without the game's performance dropping noticeably). But, I don't know if it's because the game has actually become worse in this matter, or it's because I happenned to play on the most populated (and still growing) EU server [ToFN], or if it had to do with playing on bigger planets that require larger loading processes (I don't remember having many problems on Korriban or Tython, for example, and it was good enough in Warzones, but oh god Alderaan -both the Warzone and the planet itself- :mad:, that was just horrible), but it has become a lot worse over time, even after changing textures back again from High to Low.

 

And it's a pity because I like this game as a whole (story, classes, etc.), but if the tech part fails (and I repeat again that it's partially my fault, so I'm not entirely blaming them) then the game and I need to break up. And just from reading everyone's posts it's clear there's something wrong with this game. More so especially when I've played other games with arguably better graphics and they didn't give me so many troubles performance-wise.

Edited by Khyle
Link to comment
Share on other sites

It's such a shame how bad the current game engine is, considering how even top-of-the-line PCs aren't enough to make this game run well, due to the engine not using resources efficiently or not even using the full GPU a lot of the time. Edited by llesna
Link to comment
Share on other sites

It's such a shame how bad the current game engine is, considering how even top-of-the-line PCs aren't enough to make this game run well, due to the engine not using resources efficiently or not even using the full GPU a lot of the time.

 

Don't understand. I have a mid-range (now) system (64bit I7 on Win7 64 w ATI5750) and am not seeing any major performance issues. Perhaps our interpretation of "well" is different. For me, it's not seeing stuttering or lagging animations rather than top-notch fps. Possible problems for folks could be any of the following:

1. Slow or full / fragmented disk.

2. Minimum memory

3. Using an older mother board that restricts GPU

5. CPU barely up to task

6. Not using latest drivers for GPU

7. GPU overwhelmed by graphics settings in game or by large monitor

8. A GPU older than mine (grin)

 

Not saying the game engine couldn't stand some tweaks, but asking for a new engine (is this is where the OP is headed) is like asking for a hot rod engine to be installed in a Smart Car. Oh, it can be done, if you disregard things like surviving as a business because of all the money you just spent on a whole new team of developers over a long course of time (these things aren't exactly "plug n play").

Link to comment
Share on other sites

The slow load times are due mostly to the extra layer of disk caching they are doing. When you see the loading screen zoom up to 25% and then sit there for 30 seconds, it's because the client is collecting all the various chunks of data it needs for that planet/area and copying them into a temporary cache file. Fire up a profiling tool (or even just Resource Monitor) and watch what's happening with DiskCacheStatic, DiskCacheStream, and DiskCacheArena.

 

I have the game installed to a fast RAID0 SSD array, so this kind of caching is largely pointless. Not to mention it's putting an incredible amount (gigabytes) of wear and tear on my expensive drives, constantly. I was able to work around the fact that the game beats the snot out of my GPUs by water cooling, but I haven't been able to work around the caching issue yet via RAM drives or anything else I've tried.

 

I agree 100% though, that the BioWare devs are either not very good, or just not very experienced (or just don't care). Five months since lauch is more than enough time to profile your game engine and find the hotspots.

 

BTW guys, I'm still waiting for anti-aliasing support on my Radeon 6900 series cards... Although I can't really blame AMD for not being excited about slogging through your rediculous 35 MB of shader code.

Link to comment
Share on other sites

I'm a computer technician, programmer, and cisco consultant. I have a custom computer and do not lag at all. I have an AMD Phenom x2 955 oc'd to 3.7 ghz, 4 gigs of ram, a nvidia 460 gtx, and a 120 gig ssd ocz and do not lag at all. I acquired most of my certifications in highschool before college and now build computers as a hobby. I do not lag at all. I've played the game since alpha, but (In alpha I did have to turn my overclocking almost completely off to be able to play the game).
Link to comment
Share on other sites

Great post OP and thread conversation to the rest of you.

 

I am not a gifted code developer or network guy, but I know something is wrong at the core. So many people with awesome machines state the game is at a low FPS, long zone times, and crashes. Others with mid and low range PCs say everything is great.

 

The hardware that seems to help the most is not the GPU but SWTOR software being loaded into a ram disk or placed on a fast SSD. Can someone explain why this is...even for people with 7200 rpm drives? Sure ram is faster than SSD which is faster than HDD, but what is actually taking so long to load into the game?

 

Anyone know if this game runs better in a 64 bit OS as opposed to a 32 bit OS?

Link to comment
Share on other sites

I'm a computer technician, programmer, and cisco consultant. I have a custom computer and do not lag at all. I have an AMD Phenom x2 955 oc'd to 3.7 ghz, 4 gigs of ram, a nvidia 460 gtx, and a 120 gig ssd ocz and do not lag at all. I acquired most of my certifications in highschool before college and now build computers as a hobby. I do not lag at all. I've played the game since alpha, but (In alpha I did have to turn my overclocking almost completely off to be able to play the game).

 

You sure SOUND like a Cisco consultant.

Link to comment
Share on other sites

They fixed all the frame rate issues but the loading times really are just a joke. Morrowind on consoles loading times were insane , TOR is even worse than that. There have been lag spikes every day since 1.2 as well, I guess they happen at roughly the same time as the servers get more use.
Link to comment
Share on other sites

Great post OP and thread conversation to the rest of you.

 

I am not a gifted code developer or network guy, but I know something is wrong at the core. So many people with awesome machines state the game is at a low FPS, long zone times, and crashes. Others with mid and low range PCs say everything is great.

 

The hardware that seems to help the most is not the GPU but SWTOR software being loaded into a ram disk or placed on a fast SSD. Can someone explain why this is...even for people with 7200 rpm drives? Sure ram is faster than SSD which is faster than HDD, but what is actually taking so long to load into the game?

 

Anyone know if this game runs better in a 64 bit OS as opposed to a 32 bit OS?

 

 

I'm running this game on Win 7 64bit and it is still extremely temperamental when it comes to frame rates. I don't know how it functions on 32 bit.

Link to comment
Share on other sites

I wish so much that all these game designers/former game designers etc etc would get off the forums and go make the perfect games that it's so obvious how to make.

 

This particular genius knows so much that he has to guess where they got their 3D engine from and what they did with it. I know nothing about making games but the engines called Hero, the dev's heavily recoded it for their needs, there's a load of blogs and videos about it.

 

OP opinion is only slightly less useless than all the people posting 'this is why I unsubbed', you don't even play the game but you hang out in the forums?? lol

 

Fail

Link to comment
Share on other sites

I wish so much that all these game designers/former game designers etc etc would get off the forums and go make the perfect games that it's so obvious how to make.

 

This particular genius knows so much that he has to guess where they got their 3D engine from and what they did with it. I know nothing about making games but the engines called Hero, the dev's heavily recoded it for their needs, there's a load of blogs and videos about it.

 

OP opinion is only slightly less useless than all the people posting 'this is why I unsubbed', you don't even play the game but you hang out in the forums?? lol

 

Fail

Nice try to get a reaction lol.

Link to comment
Share on other sites

a good post, and i hope it gets noticed. the loading screens are crazy, and the insane pauses that occur in world pvp are just bad. i was recently in an operation to kill a world boss, and as i approached my group, i had to wait what felt like 30 seconds before i could move as my computer struggled to render my friends. i also didn't even need to use the map on fleet during the rakghoul event - just drive towards the lag.
Link to comment
Share on other sites

While I'm not a game designer or a programmer, I completely agree with the OP. My take on loading screens and the poor performance of this game is this.

 

There should be no loading screens, why? We are in 2012 now, technology should be moving forward. We should not be stuck in the past. Loading times needs to be reduced. Why? Not everyone can afford a SSD or know how to install one or update the firmware.

Edited by siegedeluxe
Link to comment
Share on other sites

This isn't some big secret. Yes for some reason, SW:TOR uses a lot of resources, and works my AMD graphics card to 80C, as if I was playing Skyrim at max settings. But it doesn't have the quality graphics of Skyrim. In fact, Skyrim doesn't even push my graphics card that hard at max settings.

 

The animations are also not that smooth. An example would be if I used an ability on a mount, there would be a brief screen freeze. WoW did not have such problems 7 years ago when I played, so for some reason this engine is clunky despite not having high-end quality graphics.

 

The game is playable now, but I hope in future they will fix all performance problems.

 

Stopped reading when you said "WoW"

Link to comment
Share on other sites

Apparently, I can't say ******s.

 

AMERICA! **** YEAH!

 

Man, your original post is spot on! Dunno how long before they delete this though as it's bound to upset somebody.

Oh and for the record, it feels as though they "stealth hired" that Bobby Kotick scumbag and put him at the helm. A lot of what's going on in this game now just stinks of his type of ideas on what a game should be.

Edited by Mashy
Link to comment
Share on other sites

×
×
  • Create New...