MatAuc Posted April 12, 2012 Share Posted April 12, 2012 (edited) Hey, I really don't wanna come out as your usual QQ'er, I just wanna say my overall opinion of PvP after the patch. I liked a few things in this game. Unique combat mechanics for one. The other main one was, you had to work to kill someone! And you actually could use a few skillful tactics to prevent yourself for dying. The later two is now gone. Completely. I am a Marauder. Killing people in 4-5 seconds is not fun. Getting killed instantly if 2 people is on you is not fun. You need to be able to put up a fight even if you lose! Now expertise gains more offense than defense, if anything, it had to be the other way around. Sure my test sample is relatively small, but the pattern is pretty clear. The other few things I gripe about. Adrenals and stims. Right now, if you use them, you spend MORE commendations per game than you can possibly gain. Need an alternative way to buy them (dailies perhaps?). Annihilating people is not fun and doesn't feel competitive. I understand some people like seeing others go kaboom, but it does get very old, very quick. The term "rage quitting" pretty much comes from that particular even I would say. To see someone head towards you and know that either of you will die in a few seconds feels like a FPS. Be damned if it's 2 people, you wont even have time to use 2 abilities (as opposed to previously). I know some changes are for the best. The drastic reduction in everyone relative survivability is not a good change. Edit : Nothing short of a raw dmg decrease of roughly 20% is needed. Agree or disagree on this part, I don't care, that's my feeling. Edited April 12, 2012 by MatAuc Link to comment Share on other sites More sharing options...
rativiv Posted April 12, 2012 Share Posted April 12, 2012 Hey, I really don't wanna come out as your usual QQ'er, I just wanna say my overall opinion of PvP after the patch. I liked a few things in this game. Unique combat mechanics for one. The other main one was, you had to work to kill someone! And you actually could use a few skillful tactics to prevent yourself for dying. The later two is now gone. Completely. I am a Marauder. Killing people in 4-5 seconds is not fun. Getting killed instantly if 2 people is on you is not fun. You need to be able to put up a fight even if you lose! Now expertise gains more offense than defense, if anything, it had to be the other way around. Sure my test sample is relatively small, but the pattern is pretty clear. The other few things I gripe about. Adrenals and stims. Right now, if you use them, you spend MORE commendations per game than you can possibly gain. Need an alternative way to buy them (dailies perhaps?). Annihilating people is not fun and doesn't feel competitive. I understand some people like seeing others go kaboom, but it does get very old, very quick. The term "rage quitting" pretty much comes from that particular even I would say. To see someone head towards you and know that either of you will die in a few seconds feels like a FPS. Be damned if it's 2 people, you wont even have time to use 2 abilities (as opposed to previously). I know some changes are for the best. The drastic reduction in everyone relative survivability is not a good change. I agree with everything this guy has said.. Although, im a pyro powertech, rank 75, rather than a mara. in 3 globals, someone is dead at the current state of the game.. no matter what gear. and no matter the class... there is no longer any skill involved, no thought needed, just spam highest burst skills. healers scaled well with gear prior to 1.2 but now.. its whoever hits their buttons first. interupts are no longer needed.. stuns and then burst = win. oh, and have they changed tab targetting to make it even worse now? or am i being paranoid? Link to comment Share on other sites More sharing options...
Zollan Posted April 12, 2012 Share Posted April 12, 2012 Combat now equates to mashing your highest dps abilities. Strategy is gone. Off-healing is useless. Tab-targeting IS worse, you aren't being paranoid. Link to comment Share on other sites More sharing options...
Ssfbistimg Posted April 12, 2012 Share Posted April 12, 2012 So glad Tera starts on the 19th, God I hope it doesn't suck cause I dont want to have to come back and finish my 6 month sub here. Link to comment Share on other sites More sharing options...
Cempa Posted April 12, 2012 Share Posted April 12, 2012 It feels like BioWare took on the Trion PvP team! I have no clue how designers could allow such a catastrophe go to test server let alone live such as the Marauder changes! Ravage rooting with a 2x% buff is madness! Its not just Marauder or Ravage they took the fun out of PvP... Link to comment Share on other sites More sharing options...
Mindsplitter Posted April 12, 2012 Share Posted April 12, 2012 EPIC Failure. They too all the rewards out of playing PvP for the Republic. I have 4 Imps and we do great on my server (although I can't get a game to pop to save my life this afternoon, word must be out). I have a republic toon that starts most matches with at least 2 people down. Before there was an incentive to try and win and play anyway. Now, just quit and go back to whatever... because if you lose you get NOTHING! Way to fail hard. Link to comment Share on other sites More sharing options...
triangulate Posted April 12, 2012 Share Posted April 12, 2012 So glad Tera starts on the 19th, God I hope it doesn't suck cause I dont want to have to come back and finish my 6 month sub here. Im with you on that m8. A friend played TERA Beta though and said it sucks.... So i might still try it till GW2 comes along in a few months. Link to comment Share on other sites More sharing options...
bostonfnord Posted April 12, 2012 Share Posted April 12, 2012 I have no clue how designers could allow such a catastrophe go to test server let alone liveQUOTE] Everything they have attempted to fix they have destroyed. It really is quite astonishing. Kind of fun to watch it all go down though. Link to comment Share on other sites More sharing options...
iDubstep Posted April 12, 2012 Share Posted April 12, 2012 A friend played TERA Beta though and said it sucks.... You should quickly stop giving that friend's opinion any value. Link to comment Share on other sites More sharing options...
triangulate Posted April 12, 2012 Share Posted April 12, 2012 (edited) You should quickly stop giving that friend's opinion any value. I hope you are right.... But i have played in 3 differen't MMO's with this guy and we generaly like the same games. Edited April 12, 2012 by triangulate Link to comment Share on other sites More sharing options...
unicornfive Posted April 12, 2012 Share Posted April 12, 2012 And with resolve "working as intented" PVP became so much fun! Stun - dead - stun - dead - stun - dead ... Link to comment Share on other sites More sharing options...
Sinrei Posted April 12, 2012 Share Posted April 12, 2012 Holy cow did they screw up bigtime on this. The damage is completely out of control. I'm watching healers get 3 shot...with shields up! I have no idea how this kinda screw up gets through after so much "pts/internal" testing but to sound dramatic...this patch is a game breaker. - Damage is out of control.- WH gear grind is fricken stupid. 200K+WZ comms to get all the gear. Its around 15hrs of grinding A PIECE! A PIECE. Im sorry did SWTOR turn into a korean grindfest MMO all of a sudden? BW needs to do some serious damage control and get this game back on track or its going down. Not even the die hard SW fans could put up with such a shotty job. Fingers crossed it gets worked out, i really enjoyed this game pre 1.2! Link to comment Share on other sites More sharing options...
Eroiqua Posted April 12, 2012 Share Posted April 12, 2012 oh, and have they changed tab targetting to make it even worse now? or am i being paranoid? I had the exact same thought. I'm pretty sure tab targeting is even worse, even more sure now that someone else noticed too. Link to comment Share on other sites More sharing options...
HanzBlix Posted April 12, 2012 Share Posted April 12, 2012 Don't fix it if it ain't broken. Maybe needed some minor tweaks, but these are over the top. I kept saying pvp would turn into a frag fest with these changes. I'm not even a game developer and I could see this happening. Link to comment Share on other sites More sharing options...
Dosvidaniya Posted April 12, 2012 Share Posted April 12, 2012 They seriously need to fix TTL. People are just melting. The exception is that DOT specs don't do much. They can get large numbers by dotting everything, but they are just going to die. Meanwhile, the raw damage dealers are running around and killing anything within about 4 GCDs. If you are a light or medium armor target, it's usually 3 GCDs. It's not fun in the slightest. Link to comment Share on other sites More sharing options...
Danapa Posted April 12, 2012 Share Posted April 12, 2012 Im a tank in pvp i used to last a lot now im 5 shooted BURST KILLING SUCKS Link to comment Share on other sites More sharing options...
VainEldritch Posted April 12, 2012 Share Posted April 12, 2012 I've been playing WZ all afternoon on my Sorc, Mara and Scoundrel. The most noticable thing is that people die too fast... did I miss something in the patch notes? Link to comment Share on other sites More sharing options...
AMKSED Posted April 12, 2012 Share Posted April 12, 2012 (edited) Shocked nobody has even mentioned how big the PvP gear gap is now compared to Recruit/Champ/Cent to the BM/WH. The gap is terrible now. You can either get the recruit gear and have around 13.5k health and smaller stats with about 5-8% less expertise than BM gear. Or you can keep your current Champ gear and have 10-12% less expertise and about 1k less health and about 10% basic stats than BM gear. Edited April 12, 2012 by AMKSED Link to comment Share on other sites More sharing options...
Reek Posted April 12, 2012 Share Posted April 12, 2012 Anyone else get the feeling that we are now beta testing PvP? Link to comment Share on other sites More sharing options...
Sowwy Posted April 12, 2012 Share Posted April 12, 2012 You are absolutely correct. People are dying too quickly. It depresses the pvp experience. I recall months ago, even when we were outgeared by the opposition, we still lived long enough to execute tactics during a match. That means we could outwit a well geared but poorly played team. That is no longer an option. Rewards are too small relative to cost of progression. Adrenals and pvp Medpacks will eventually become an item of luxury. Assuring an advantage to the already well geared. Progression gear and pvp consumables should not share the same currency. Obviously Bioware wants to their pvp to be successful, but it seems like they're trying desperately to ruin it. They have the wrong people in charge of pvp. That much is evident. Link to comment Share on other sites More sharing options...
TUXs Posted April 12, 2012 Share Posted April 12, 2012 Anyone else get the feeling that we are now beta testing PvP? Or... Have they just decided to try to get rid of us all? PvPers have LESS content now than we did when the game was released. I think they're sending us a message tbh. Link to comment Share on other sites More sharing options...
warkat Posted April 12, 2012 Share Posted April 12, 2012 Feels like im Playing GoldenEye N64 License to kill mode get 1 shotted or be 1 shotted. Link to comment Share on other sites More sharing options...
Timadan Posted April 12, 2012 Share Posted April 12, 2012 It's borked, I've been fairly patient with BW thinking that they will get it right or at least close to right. They went backwards with this update as far as pvp goes. FFS you can barely earn enough medals to pay for the medpacs you use in one wz. That's if you can even hit the hotkey for them before you melt. Couple that with being able to destroy opponents in 3 or 4 GCDs. It's stupid BW, hate to say it but you guys dropped the ball big time with this one. ./sigh Link to comment Share on other sites More sharing options...
Joms Posted April 12, 2012 Share Posted April 12, 2012 Went in to pvp a little on my rank 75 scrapper scroundrel... worst experience i've ever had... sub cancelled and i was 1 min away from deleting my char... /peace out... Link to comment Share on other sites More sharing options...
Unao Posted April 12, 2012 Share Posted April 12, 2012 Wow...again WoW, I played a few WZ's during my lunch today - simply amazing how fast folks drop now! Link to comment Share on other sites More sharing options...
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