JovethGonzalez Posted March 7, 2012 Share Posted March 7, 2012 Hello and welcome to the official Q&A thread for questions to be answered for the March 16th, 2012 Q&A blog post. As a reminder, we’ll be starting up a weekly Q&A blog series in which we will select ten questions from the community and post answers to them every Friday. We’ll have the next set of answers next week on March 16th, 2012, but before that, we need your questions! Please use this thread to ask your question (one per community member, so make it count!). On Tuesday at 2PM CST (8PM GMT), we will close this thread, select ten questions, and get answers to them for Friday’s blog post. In order to increase the chances of having your specific question answered and to help us keep the thread manageable, here are some guidelines on asking questions:Keep your question relatively short. Background details are welcome, but don’t go overboard.Please actually ask a question. We want to hear constructive feedback elsewhere in the Forums.Use common sense – we cannot answer everything, especially on far-reaching content.This should go without saying, but be respectful.Limit yourself to one question in this thread, please. You can always ask another question next week!Be sure to check if your question was already answered during our Guild Summit.And finally, as a reminder, this is not a discussion thread. Do not comment about what somebody else has posted. Any other posts apart from questions in the thread will be removed. With that being said, please ask away! Link to comment Share on other sites More sharing options...
Alxandria Posted March 7, 2012 Share Posted March 7, 2012 Is there any expectation to streamline or organize the crafting lists/interface. For Example, there are 6 level 29 implants. Each has 3 blue for an additional 18 items (24 items). Each blue has 5 possible purples for an additional 90 items. (114 items total) And this is for one level of items, making the lists of a dedicated crafter/REer just absurdly long. Link to comment Share on other sites More sharing options...
mdob Posted March 7, 2012 Share Posted March 7, 2012 (edited) Why are the Korrealis Sovereign & Prince speeders being removed in patch 1.2 and are they going to be changed from BoP and have their Valor requirement removed before that? Edited March 7, 2012 by mdob Link to comment Share on other sites More sharing options...
BogyOne Posted March 7, 2012 Share Posted March 7, 2012 What revamps you plan for GMK? Will Bid option be added as default instead Buyout? Current GMK interface is discouraging and often players just use price selected by system just to save effort. Default pricing is also out of the line of average ability training cost on same level - much too low. Re. UI revamp, will we be able to select which buffs we want to see, e.g. only reactive buffs, disabling class and stim buffs? When do we see Target of Target window? Regards, B1 Link to comment Share on other sites More sharing options...
DarthTHC Posted March 7, 2012 Share Posted March 7, 2012 Given the changes coming to the crafting system and the broken status of reverse-engineering, are we wasting our time and resources reverse-engineering for schematics before 1.2 arrives? Link to comment Share on other sites More sharing options...
Moatdaddy Posted March 7, 2012 Share Posted March 7, 2012 Will we see more world boss' in the future for guilds to kill? If so, could we possible see loot that is currently only in ops and HMs drop on these new epic mobs? Some guilds take full ops for world boss events and selection and loot are lack luster. Moaty Infantry GM Adjunta Paul Link to comment Share on other sites More sharing options...
MustrumRidcully Posted March 7, 2012 Share Posted March 7, 2012 What is currently planned for the Space Combat? New missions, moving some additional to endgame repeatables, tweaks, full 3D TIE Fighter like space combat, nothing at all? Link to comment Share on other sites More sharing options...
Coldin Posted March 7, 2012 Share Posted March 7, 2012 When will Update 1.2 be available on the Public Test Server? Link to comment Share on other sites More sharing options...
Gnite Posted March 7, 2012 Share Posted March 7, 2012 Can we get a reason why merc/commandos do not have a battle rez and are not getting one? Link to comment Share on other sites More sharing options...
ZombieClownz Posted March 7, 2012 Share Posted March 7, 2012 (edited) With the new crafting features in 1.2 coming, will you be making the rare craftable materials that come out of hard mode flashpoints and out of Ops be shareable, if nothing else then shareable between account via a legacy feature? Also, what are the odds of making these rare craftable materials stackable so that player banks aren't filled entirely with these items? Edited March 7, 2012 by ZombieClownz Link to comment Share on other sites More sharing options...
dmanlong Posted March 7, 2012 Share Posted March 7, 2012 Is class balancing something that the developers are paying attention to right now or is everything about fixing bugs and creating new content? Link to comment Share on other sites More sharing options...
Magnusheart Posted March 7, 2012 Share Posted March 7, 2012 (edited) Can we see more Balance/fixes in some features? Light/Darkside Vendor is imbalanced etc.(large lacking of gear, and sith marauders get NOTHING in armor from them in darkside...) lack of the champ, cent and BM vibroswords not being in the vendors is disrturbing(nice change up from sabers, and good for non lightsaber companions like the warrior's Talz, shame theses were not put in the vendor when they are in the game files :< ) Only Bounty Hunters gets a legendary status item etc. Certain last boss in Foundry's Helmet model was changed at launch resulting in his helmet to no longer work with his hood, and it also affects other helmets that shap like Sith Warrior pvp helms Edited March 7, 2012 by Magnusheart Link to comment Share on other sites More sharing options...
DinesenDK Posted March 7, 2012 Share Posted March 7, 2012 Will it be possible to exchange lower level planet commedations for higher lvl commedation in the future? Link to comment Share on other sites More sharing options...
KyoMamoru Posted March 7, 2012 Share Posted March 7, 2012 Will the objective medals coming in 1.2 follow a different counter for Valor [so you can receive more Commendations per match beyond the four]? If not, I believe from a design perspective, the previous medals have more or less been achieved through solo efforts, while the new medals are [inferred] to be more team based. In order to prevent potential farming, you could even have the allowance of possible Valor/Commendations weighed against the other team's performance. If you blow them out 6-0, you'd gained less than if it was a closer [and thus longer] game. Is there anything wrong with this line of thinking? Link to comment Share on other sites More sharing options...
DarthMaulUK Posted March 7, 2012 Share Posted March 7, 2012 Can we PLEASE have an option to turn off the Companion mission boxes when they return from a crew skill mission? They simply get in the way whilst doing pvp. Link to comment Share on other sites More sharing options...
Vaelek Posted March 7, 2012 Share Posted March 7, 2012 Devs had mentioned in the summit that you can RE raid gear. I'm assuming this is so you could make it again with an augment slot. If this is the case will we have to pickup armormech or synthweaving to have 'best in slot gear' that looks like max level raid gear? Link to comment Share on other sites More sharing options...
Maltuvion Posted March 7, 2012 Share Posted March 7, 2012 Do you plan on merging some of the Light populated servers OR do you have an ETA on server transfers? Tott Doneeta, Senator Constipex, The Kumumgah all have less than 75 online per entire faction during primetime. Link to comment Share on other sites More sharing options...
Lord_Ravenhurst Posted March 7, 2012 Share Posted March 7, 2012 (edited) Do you have plans for a flowing, immersive travel experience in terms of additional/better cutscene animations and finding an alternate solution for the often occuring loading screen/black screen? (e.g. integrating the subtle loading wheel to the lower right corner of transitional landing/departing/elevator cutscenes, for other places integrating a loading bar into an animated Star Wars like pad-device or similiar) Edited March 7, 2012 by Lord_Ravenhurst Link to comment Share on other sites More sharing options...
Sakima Posted March 7, 2012 Share Posted March 7, 2012 Any chance that we could get a refresh button on the crew skills mission window? Link to comment Share on other sites More sharing options...
Treedodger Posted March 7, 2012 Share Posted March 7, 2012 Can we have elaboration on "Neutral" or "Grey" morality items and how that will be implemented? Will it just be the existing system except a third leg, or something more fully developed like the Mass Effect 3 style "Reputation" system? Link to comment Share on other sites More sharing options...
Meglivorn Posted March 7, 2012 Share Posted March 7, 2012 When will we have a full web support for the Security Key? Not just set one up but cancel it, set up a new one or delete it. The support through phone is really not a suitable solution from many countries. Not all players are in the US/UK -_- Link to comment Share on other sites More sharing options...
SavageElf Posted March 7, 2012 Share Posted March 7, 2012 (edited) when are we going get a hk 51 companion char? like are bulter droid can we get core from him change his crafting ability ? Edited March 7, 2012 by SavageElf Link to comment Share on other sites More sharing options...
Ornery Posted March 7, 2012 Share Posted March 7, 2012 Can we get customisable tunes or a selection for the rhythm augmentation droid? I'm envisaging something along these lines - http://bit.ly/zzINHU My guildies have also requested that Karaggas band play the benny hill tune during the aggro mess that is the rancor fight. This may all be related to the fact that the male /getdown works amazingly well with benny hill. Link to comment Share on other sites More sharing options...
TUXs Posted March 7, 2012 Share Posted March 7, 2012 (edited) During the summit, Gabe acknowledged that Ilum needed to be redesigned from the ground up - when can we expect to see progress on this goal? Edited March 7, 2012 by TUXs Link to comment Share on other sites More sharing options...
Uncommonname Posted March 7, 2012 Share Posted March 7, 2012 (edited) Is the goal to have 1.2 live by early April or is the goal to have 1.2 on the PTS by early April (the presentation at the guild summit left uncertainty between these two options). Edited March 7, 2012 by Uncommonname Link to comment Share on other sites More sharing options...
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