Jump to content

DarthMaulUK

Members
  • Posts

    2,719
  • Joined

Everything posted by DarthMaulUK

  1. I totally get that some people like arena - that's why we have ranked. And that's where ALL arena should be. ranked/unranked and let those who wish to do just 8v8, get on with it - with 2 queue system. Choices matter - unless you pvp. I just find it staggering after all these years, this forum is littered with the same debates around pvp that Bioware have and will continue to ignore until the day the servers are switched off. I'd rather watch The Last Jedi again than play arena
  2. Probably because on my main account, I've started a handful of games 3v4, or one even 2v4 because someone bailed - and one on team they had a couple healers, we had none. It's called balance. Much like your comment moaning about people who complain about the arena, it's hard to think that Arena still has no kind of balance in place. It was a crap game mode when it was introduced and even more so now because players are forced to play a mode that no one wanted. And if arena didn't exist, then there would be more players for 8v8.
  3. Arenas! If things couldnt get any worse - Bioware now tell us how to play the game by forcing time outs if you dare quit yet another bad decision choice - Arenas, or a recent map that is nothing but shocking for pvp. Is this really what its come down to? Put Arena in their own Q or with ranked - end of debate. Or in 2021, allow players to chose? After all, in SWTOR choices matter - unless you pvp.
  4. I dont know about perks. I wasn't in a guild, then joined one - made no difference - and left one. The strange thing is, one of the pets I send out is level 20 and they return with 3 boxes and mission more than the one maxed out. It's very odd.
  5. Yeah I was getting almost everyone come back as 3 boxes and a mission, with the odd one just a single box. Now it's 90% a single box.
  6. 2 weeks ago, I would send one of my team on a Slicing level 11 Lockboxes crew skill. A normally yield would be 3 locked boxes and a crafting mission. However, since Thursday, I am getting just one locked box - I even switch between 2 of my team who are Level 50 influence. Just curious if anyone else noticed this change, especially as it impacts how much Jawa scrap is returned.
  7. I don't 'need tips' on gearing thank you. Is it any wonder Bioware continue to make this silly decisions when people like you just defend them? If you can't see what's wrong with a so called daily mission that hasn't been completed after 7 days of trying, then you are just a fanboy. The fact that the Steam numbers have dropped like a stone just barely 4 weeks after launch speaks volumes that so many of their decisions block some enjoyment people wish to have, should they decide to play casually in PvP.
  8. See then my argument would be, if there's 4 pops of 4v4 - thats a team of 8v8 missing out. Perhaps there's also a very good reason why only Arena appear to be popping lately - Bioware.
  9. It's yet another terrible idea to add to the long growing list of terrible ideas surrounding PvP. I've just returned after almost 4 years away and normally just PvP. When news broke that there would be no Warzone selection, I left as I was sick to the back teeth of playing Arena. There's a place for Arena - and that is ranked, so it makes sense to pair unranked and ranked Arena together, with an option to Q . Common sense (sorry to use that dirty word on you Bioware), would say to have a deserter buff start once the warzone count down has begun. Not immediately. Not everyone likes Arena, or other dreadfully designed maps in 8v8, so according to Bioware - choice matters - unless you PvP. I had a level 10 toon, who picked up the new daily and at 17, I still had the same mission. I hadn't won a single game, from almost 19 straight losses. I won't be hanging around wasting time, as the gear you do get for a 'win' is useless, as its level 10. Don't even get me started on the weekly - that I have renamed to the 'monthly' warzone mission as it will take a full month for the casual player to even get close to 10 wins. Subscription runs out in 15 days and I won't be returning again and the reason is simple - Bioware never have and never will understand PvP.
  10. I think Bioware themselves are one of the reasons why this game has limited success. Their decision making process has been staggering over the years, changing things that didn't need changing, ignoring things that did and that is essentially the history of this game.
  11. Said the troll. Glad to see you're still here being utterly useless as normal. Some things never change.
  12. I actually returned to the game after 4 years away with the Steam release and subscribed. But I probably won't be renewing after the changes to PvP. I hate arenas and now those in regs are forced to either play the hand they are dealt(arena, or worse Odesson) or face a 15 minute time out, after waiting 5-10 minutes for a pop. The SENSIBLE (sorry to use that word on you Bioware) thing to have done, would be to have the 15 minute penalty activate once the countdown to battle begins. That would give people a chance to leave the pvp map they don't like before battle commenced - and we all have maps we can't stand. It's laughable that after 9 years PvP is in a worse state than ever and I was hoping it at least would have had warzone selections as it was rumoured to be coming. Such a shame
  13. The Imps have their fair share of bads in PvP - its not just the Reps. Due to the lack of faction balance, the 'story' has taken its current path where both Imps and Reps 'work together' to defeat a common enemy. Back in the day, both factions had a strong showing in PvP and it was super fun with Reps always being a bit more co-ordinated, especially on maps like Huttball. As I said about, Eric was asked in that Snave interview if they are going to/can do more cross faction but its too difficult to do on most maps (I think only Huttball and Civil War are the options) but I guess this is what happens when you don't plan. Fail to plan, plan to fail.
  14. Its the game music probably. If YouTube gets a hint of the SW sound track or music from the movies, it will automatically slap a copyright on it. In most cases, you can still have your video live, it just means LucasFilm or whoever is claiming the copyright will make money from adverts shown, and get access to data on how many views that video gets etc. HERE is a YouTube channel where you can download copyright free music to play in your videos. With your current videos, remove the music and upload them again. Here is an example of a copyright on a SW Battlefront video I posted content claimant policy Imperial Attack - London Symphony Orchestra;John Williams Sound recording 23:47 - 24:32 play match SME On behalf of: Sony Classical Monetised by copyright owner
  15. SWTOR is heavy on your cpu - NOT graphics cards. Turn down or off your shadows which will help performance. Yes, the engine is awful but the problems most stem from the game UI. Its 85% cause of the problems in this game. Clunky by design, clunky by nature - and this despite recent attempts to improve it. And yes, give your PC a clean up but be careful!
  16. Was it? And there was me thinking people paid £8.99x7(9 chapters launch+7 extra) = £72. Hardly 'free'.
  17. Why on earth? I saw it more of a punishment than a 'reward'. But this is Bioware and Cartel coins talk, so they probably will reskin it and call it HK-65 or something when the 'HK' Cartel packs drop
  18. I would take a look on the GTN for any armour sets you liked the look of. Bioware have managed to reskin almost everything 500 times so theres a good chance its on sale under a different name. If you do the lowbie pvp quest when you ding level 10, on completion you will be awarded a full set of relics and implants - which were always hard to get early days for lowbies. Earpieces now also start at level 10. So you can have 1936 expertise in a blink.
  19. We don't need any more maps after the godawful Odesson. That took years to arrive too! The current maps needed mechanical changes and have Civil War work more like Novare coast - instead of when team caps 2 nodes and reaches 400 points, the game is essentially over and players just exit(or even once 2 nodes are capped!). Bioware don't pvp - never have and never will and since they can't Cartel Coin PvP, they have no interest in it.
  20. There's tons of videos, guides, 'how to pvp' stuff - truth is, players are just too lazy. I've played on the Harb for pvp, and it is probably the worst server I have ever played on in any MMO I've ever played for pvp standards. You have rock bottom - then you have Harb. 7 players rush to cap a pylon, ALL of them leave it unguarded. The same goes for civil war. You can call for help 8,9,10 times - nada. Because your team - all 7 of them are too busy chasing ONE player in Voidstar, on the other side of the fence. Huttball - where passing the ball icon has been removed by default for 99% of players. ^ all that is 65 pvp too. When I wanted to become a better PvP'er in this game, guides and videos were few and far between but I managed to find some. However, PvP is about common sense and unfortunately, its the key ingredient missing from many players there.
  21. Shadowlands is probably your best bet. 90% of servers are now dead, with the few players left transferring when server transfers cost 90cc. There is now no lowbie pvp vendor as such - they only sell weapons. Expertise is no longer a requirement for lowbie pvp. You just need to fill all your slots to max expertise at 1936 and when you reach lvl 65, its 2018 with full expertise armour. Also, there's now no limit on warzone coms (200k), so if you manage to actually get a pop for pvp, you can save up your coms for a full set of gear. With the DvL event, you could reroll on a new server and see what suits your time of play prior to doing a full transfer.
  22. Yeah, I guess the empty servers aren't proof enough. And I said the 'majority' of players. You sir, are in the minority.
  23. Which sums up how the majority of players feel about this game. I simply can't understand their design & decision making process outside of 'what can we make cartel coins from'? discussion.
  24. What I am saying is, that the original licence was between LucasArts & Bioware pre-take over. EA stepped in, purchased Bioware and naturally took over all their IPs and licence deals. EAs new deal would depend if they included SWTOR or not. Personally I doubt it SWTOR is in that new 10 year deal for SW games, given the history and just how bad 2016 has been for the game and given that Bioware were handed a huge budget from the EA 'Star Wars Battle chest' to fund these ridiculous chapter updates and promote the game during the SW: TFA hype. When SOE licence was running out for SWG, they renewed every couple of years until EA demanded it be shut down prior to SWTOR going live - so although SOE wanted to renew the licence, LucasArts said 'no'. This was all pre-Disney too!
×
×
  • Create New...