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How to Fix PVP: Create an ARENA


hategambit

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1v1 or 2v2 or 4v4 or 16v16 requires a ton more skill than... 50vs10.

 

on ilum, with my trooper alt, i can just sit back and launch my AOE taunt and rack in the kills and valor. i dont even have to do damage. <<<<<<<<<<<<<< SKILLZZZZZZZZZZZZZZ

 

WZ 8v8... and people already asked for them to fix ILLUM...

 

LOL at you

 

oh those 10 guys can kill most of those 50.. i would say thats alot of skill... hows that for a turn around on your thinking?

 

get real dude... Simple solution to your problem... world of warcraft has exactly what you are asking for...

 

to the REST... WHAT WE WANT...

 

MORE WARZONES...

 

ILLUM FIXED...

 

is that clear enough for you on why we dont want ARENAS.. I dont want them spending time on stupid arenas when there are OTHER things we want them to do.

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swtor needs arena

 

without arena, their is no skilled pvp

 

to the noobs who don't understand:

 

you can continue to have ridiculous 8v8 mission carebear no-skill pvp or 30v30 in ilum to make yourselves feel like cool winners

 

this game is dying, we need arena now

Edited by Elmahra
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I don't understand why anyone would want arena.

 

From game's I've played arena (interestingly not wow):

- pug arena. It's a joke...

- pug vs guild. Roflmao.

- class balance. You need balance to a crazy degree - which no game ever really manages. As there is "nothing but killing" there is no real strategy/tactics to get an underpowered class to perform.

- noobs. LMAO.

- fresh blood. Not really. Noobs tend to hate it (or get sworn at by teammates, so they are forced to hate it) and leave, and you end up facing the same players/guilds over and over again.

 

I seem to remember the wow devs saying that adding arena to WoW was a mistake.

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Have your arena, as long as PvP isn't balanced around 3v3.

 

And no rewards.

 

And no ratings.

 

no ratings in pvp? why not? no rewards? why not?

 

i hope you aren't suggesting that rewards from farming warzones and ilum make more sense than rewards for getting high ratings in arena. do you think tab-targetting in warzones and scorpion-grasping single opponents over to your 30 person zerg over and over should be more rewardable than consistently beating opponent teams in arena? and are you against having ratings because you think it'll...ruin the fun? there's nothing wrong with having a good team and getting a high rating. no ratings, no competitive pvp, no fun for the pro community.

Edited by Elmahra
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2 commandos/mercs.

 

1 spams grav round/tracer missile, the other heals.

 

To victory!

2v2 sucks, just make a 3v3 arena and be done with it

 

No arenas in SWTOR, not now, not ever.
I would ask you to explain why but you have no reason anyway
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I am only level 30 with my main character and I've only played about 6 PvP matches. At the beginning, I though that it would get alot better later on once I discovered the different elements of the PvP - I was certain that it would outshine WoW's Battlegrounds easily!

 

But now, I think that there's nothing more to it than trying to outnumber the others in a close-up fight! If you and 4 others engages 6 enemies, you'll very likely lose! When the numbers shrinks, this all becomes more extreme, more unfair!

 

Now, isn't this obvious in every game? The point is, I think it makes alot more difference in this game than in others! But the really big thing, where I think Bioware screwd up, was the size of the maps! They're too bloody small for that amount of people!

 

Bottom line, the only way to win a close-up fight, you must be the bigger crowd. And since Close-up fights are "everything" in this game's PvP, and since the maps are so small, the "Competition" is about having the bigger group! Where's the Competition in that?! 1v1 or 2v2 fight NEVER occurs since random people quickly joins the fight, creating unfair numbers!

 

On a larger map, you'd be able to spot a target and kill or get killed before someone interrupts the fight. It doesn't have to be huge maps, just not tiny ones!

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I'm not against Arena combat, does anyone really think the game is polished enough yet for any kind of Arena to not just generate a flood of it's own QQ?

 

Once you have Arena in the game it becomes all about what crazy thing Sorc/Op/Assasin (example, chill) can do and players will go an extra mile to call anything challenging OP and beg for nerfs. If there are ANY bugs with the maps or ways to cheese, these forums will explode.

 

Biggest problem with Arena, is most players are bad. In their head they are pro and can't understand why they lose, but they expect to win by tunneling and overpowering people with big damage CDs. When it doesn't work and they can't figure out how to counter something they will bust the damn on QQ river. Arena frustrates people because it exposes everything they aren't good at whether that is communication, focus, interrupts or anything else.

 

I say do it, but it needs to be really tight and polished before it ever hits live servers. PTS for 3 months with ability to create BM geared 50s at a minimum so people can test it.

Edited by Kolbenito
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ROFL Arena.

 

Fix PvP? Easy solutions right here:

 

1. Enable valor on ALL planets. The war is not only raging on Ilum.

2. Upon kill you GAIN valor (in open world PvP)

3. Upon death you LOSE valor (in open world PvP)

4. Remove all the graphic fluff from Ilum (Bombers and all that crap)

5. Let the factions TAKE over the bases on Ilum so a faction can actually CONTROL Ilum.

6. Whichever faction controls Ilum gains a valor bonus on kills. The faction that is NOT in control

gets the same bonus on valor losses of course. In open world that is.

7. There you go. Open world PvP lives.

 

You get low on valor? Do Warfronts to get it back if you suck in open world PvP.

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an arena would be cool, but not yet. let the game balance out a little, then we can introduce team arenas (2's and 3's and ****). but 1v1 never works because of the way the classes are set up. a healer couldn't do as much damage as a dps so a timer doesn't work, and they could just heal all day without a timer. so Im all for arena, but give it time, and give it teams :)
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It's the difference between people who prefer large scale zerg fights with equal numbers and those who prefer small scale skill fights. Neither is wrong, both are fun.

 

I would like to see 4v4, but not without the testing I referred to in my previous post. If the engine could handle 48v48 or something that would be fun too.

 

Main mistake to avoid is providing the best rewards from a single source of PVP. If you have several ways to PVP and they are all equal then players can choose what they find fun.

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no thank you -don't want arenas. I especially don't want the Epeen community that seems to come with them.

 

they are already on the road to screwing up classes for pve in the name of the almighty "PVP BALANCE". Arenas, ratings, and the epeen mentality that goes with it (you know the ones "lol what's your arena rating scrub? L2P and get to 2200, then you can talk to me") will just hasten and exacerbate the problem. Seen it before in other mmoRPG's.

 

PVP is like broccoli, it's a side dish, something to do between raids and such. Don't get me wrong I enjoy pvp and love smashing faces every now and then.

 

And I may as well say it, "To those that threaten to quit/unsub if their pvp isn't the dominating aspect of the game, then please watch your backside on the way out". The quicker, the better :rolleyes:

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I'm not against Arena combat, does anyone really think the game is polished enough yet for any kind of Arena to not just generate a flood of it's own QQ?

 

Once you have Arena in the game it becomes all about what crazy thing Sorc/Op/Assasin (example, chill) can do and players will go an extra mile to call anything challenging OP and beg for nerfs. If there are ANY bugs with the maps or ways to cheese, these forums will explode.

 

Biggest problem with Arena, is most players are bad. In their head they are pro and can't understand why they lose, but they expect to win by tunneling and overpowering people with big damage CDs. When it doesn't work and they can't figure out how to counter something they will bust the damn on QQ river. Arena frustrates people because it exposes everything they aren't good at whether that is communication, focus, interrupts or anything else.

 

I say do it, but it needs to be really tight and polished before it ever hits live servers. PTS for 3 months with ability to create BM geared 50s at a minimum so people can test it.

 

It's the difference between people who prefer large scale zerg fights with equal numbers and those who prefer small scale skill fights. Neither is wrong, both are fun.

 

I would like to see 4v4, but not without the testing I referred to in my previous post. If the engine could handle 48v48 or something that would be fun too.

 

Main mistake to avoid is providing the best rewards from a single source of PVP. If you have several ways to PVP and they are all equal then players can choose what they find fun.

 

respect brov

 

the guy who thinks fixing world pvp and WZs so you can earn valor more correctly or whatever clearly doesn't understand the point of arena. what is the point in getting rank 100 valor when the pvp is garbage and having that gear just means you can farm other players a bit more efficiently?

 

the point is to have a way to have competitive pvp, as opposed to pve against other players, which is I guess what you consider enjoyable "pvp"

 

congrats swtor pvp community, the devs were evidently right when they decided to make this another carebear pvp game

 

btw, implementing arena and balancing pvp somewhat around it --> getting the attention of actual pvp'ers from the gaming community --> more subs from those who cancelled and the geniuses who decided not to waste time on a game that they heard has awful pvp and endgame in general

Edited by Elmahra
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I hate seeing all these ppl so aginst arena.. If you dislike it that much you dont have to sign up. And it doesnt have to be about gear.. as a matter a fact keep i think u should just get regular warzone commendations. Just less of them since it doesnt take as long as warzone.

 

If you make rewards, why not gear that has 0 stat difference than the other pvp gear but idk looks better with higher rating.

 

Even a deathmatch warzone would be a start.

 

Arena is suppose to be competitive, any pvp is suppose to be competitive. Just because wow made it impossible for 70% of their players to hit 2200 ratings to get Tier 2 weapon.. doesnt mean star wars needs to set it up the exact same way. I think all these ppl so very much aginst arena is because they werent very good at it in wow n prlly had a lot of bad exp. with ppl. :mad:

 

Wow allowed Add-ons.. that's what ruined wows arenas. I had an add-on call Gladiatorlossa it vocally told me every major CD i needed to know. The average wow player with 0 add-ons would have a hard time breaking 1400.

 

I just want to see star wars be all the game it can be, its an amazing game it really is. But its like having no damage charts, i don't get it. Blizzard didn't have a damage meter built into the game eather! What good is a game with all these numbers flashing in front of my face if i dont have a way to keep track of them!! Why even put numbers on the screen or have the option to? why have stats n stuff on gear!?! I mean its allllll useless with out damage charts to me. its pointless! It drives me fricken crazy!

 

Star wars doesn't need add-ons, it needs damage meters, and an arena system that players can do for fun with their friends, some type of death match! idc if its 1v1 2v2 3v3 100v100 but something other than the same 3 warzones for pvp. As a player the only things i like doing in these games is pvp and raid. i don't like pve so much right now cause of no damage charts, u don't need the charts for pvp obviously.. but I enjoy smaller competitive fights. I really think arena can work by just giving a small amount of commendations and not giving any "special" rewards with better stats.. i would really rather see rewards but see them being just looking different, Mayb like gear according to your a alignment!!

 

Instead of just assuming it will never work, try thinking of a way to make it work. You guys are going to have a run for your money when D3 comes out cause its already OBVIOUS 70% of you subscribers are ex wow players. And it will have arena. And i think it will give them the edge over this game :( Sadly its just 2 subscriptions and A LOT of ppl cant afford both. Blizzard totally screwed you guys over by offering D3 FREE by agreeing to keep paying for you subscription for an entire year!! Not only that but they drew in A LOTTT of player by offering a mount to do it!! I talk to so many ppl on wow that say that cant come n play this cause they just dont wanna pay for 2 accounts.. i tried canceling my wow account n it wont let me because i signed up, my account has been inactive since i got this game. I would have to cancel my card to stop payments, which means they would prlly ban my account.

 

Star Wars is awesome n so many ppl have been waiting for so long for this game to come along. you have the potential here to be one of the best games in HISTORY! But u need to start by making everybody happy by fixing the most obvious problems. Arent there some like game national game awards for the developers or something?! It will never happen with D3 coming and their crappy arena system (if its like wow) just saying, I keep playing now because i wanna hit lvl 50.. after that, yea i guess ill raid a little and get my pvp gear in warzones.. but will i stay when D3 comes out? as of now.. no because i want arena and damage meters. That is all. may the force be with you.

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I am responding to the original poster's post:

 

4v4, allow viewing, and the only rewards is what people bet on the fight. That I could actually see and get behind. They could call it "Underground Hutt Fights" or something along those lines.

 

It would be about the fights and only the fights (unless people actually bet, then it would only be about money and fights)

 

No ranks

 

Any groups can que and ONLY groups can que

 

Only 50s

 

Anything less than 4v4 would, in my opinion (keep in mind, that this is my personal opinion and does not express anyone else's opinions that I am personally aware of) would make it imbalanced, since this is a game that is geared more towards team based PvP and not 1v1.

 

This way, the game would have it, if no one played it it wouldn't be a huge deal because of the low rewards system, and the biggest reward would be about the fight. If people want to watch how other skilled people and/or groups played, they can go whenever they want and watch, or que up to watch, or whatever. Once a month, they could do a tournament bracket and the pot was a large sum of credits to the winning group.

 

See? Not everyone who previously played WoW believe your post is complaining about arena being added (Yes, I am an ex-WoW player; since beta, fully converted and support this game now). I just had my own opinions about your idea and how to implement it and make sense not only in the current game environment, but within the Star Wars Universe in general.

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