Jelybean Posted February 1, 2012 Share Posted February 1, 2012 (edited) ******k Edited February 1, 2012 by Jelybean Link to comment Share on other sites More sharing options...
Umpire Posted February 1, 2012 Share Posted February 1, 2012 (edited) So.. can anyone explain the rotation or priority of abilities? I'm switching to this build from a 31 point AP build and I'm having a lot of trouble with heat management. use vent heat offensively and be aware of when your rail shots are free. you might have to rapid shot a bit more than youre used to. Edited February 1, 2012 by Umpire Link to comment Share on other sites More sharing options...
AzazaelLoki Posted February 1, 2012 Share Posted February 1, 2012 I am looking at switching to a version of this build http://www.torhead.com/skill-calc#301RMGrd0doZ0MZfhbbdh.1 However I had questions. Currently I am the off-tank for my guild, and thanks to the current setup of Ops, there really isn't a need for an off-tank. I don't want to go full on DPS because I still want to be able to run HM FP's. I think the listed build will work fairly well for off-tanking while still allow me to DPS (with a cylinder change obviously). I am wondering how many people who run a 21/2/18 also use it to be a tank in HM's. Link to comment Share on other sites More sharing options...
signoredems Posted February 1, 2012 Share Posted February 1, 2012 (edited) if we ever get a player ambassador to represent a class, i'll be the first to nominate chainsawsamurai for PTs. MMO forums in general are full of people claiming l33tness for their build but can only back it up by flaming those who question it. it is refreshing to have someone who knows both their own class and other classes well enough to present logical arguments (especially in the current state where we can't present numerical/statistical analysis because we can't gather the raw data this requires) hats off to you, sir Edited February 1, 2012 by signoredems Link to comment Share on other sites More sharing options...
Umpire Posted February 1, 2012 Share Posted February 1, 2012 (edited) I am looking at switching to a version of this build http://www.torhead.com/skill-calc#301RMGrd0doZ0MZfhbbdh.1 However I had questions. Currently I am the off-tank for my guild, and thanks to the current setup of Ops, there really isn't a need for an off-tank. I don't want to go full on DPS because I still want to be able to run HM FP's. I think the listed build will work fairly well for off-tanking while still allow me to DPS (with a cylinder change obviously). I am wondering how many people who run a 21/2/18 also use it to be a tank in HM's. i have absolutely no problem running HM fps in this pvp spec, i only respec for ops. Edited February 1, 2012 by Umpire Link to comment Share on other sites More sharing options...
AzazaelLoki Posted February 1, 2012 Share Posted February 1, 2012 i have absolutely no problem running HM fps in this pvp spec, i only respec for ops. So I should be okay then, good to know. The version I linked should be a decent tank/offtank/pve dps set. Which gear set are people using for this, Eliminator or Combat Tech? Link to comment Share on other sites More sharing options...
Umpire Posted February 1, 2012 Share Posted February 1, 2012 (edited) my eventual plan is to run the supercommando set (4pc is you do 5% more damage when gaurding someone) with the surge DPS mods/enhancements. that'll take a minute so for now i'm just rocking supercommando gear and loving my 20k health pool. edit: for pve use the supercommando if you're tanking anything. Edited February 1, 2012 by Umpire Link to comment Share on other sites More sharing options...
AzazaelLoki Posted February 1, 2012 Share Posted February 1, 2012 my eventual plan is to run the supercommando set (4pc is you do 5% more damage when gaurding someone) with the surge DPS mods/enhancements. that'll take a minute so for now i'm just rocking supercommando gear and loving my 20k health pool. edit: for pve use the supercommando if you're tanking anything. I have a 4pc Supercommando already, which I would obviously use for tanking, but I was wondering more on the DPS side. The main reason I am even respecing is because we need 1 less real tank and need the DPS on HM and Nightmare Ops (I was off-tank) Link to comment Share on other sites More sharing options...
Umpire Posted February 1, 2012 Share Posted February 1, 2012 it sounds like you just need to respec pyro and go full time dps :\ Link to comment Share on other sites More sharing options...
dardack Posted February 1, 2012 Share Posted February 1, 2012 I dps in this build in PvP elim gear for the 15% crit to railshot. For PVE I got combat tech, quicker CD on explosive fuel, and 8% more dam to RS. Link to comment Share on other sites More sharing options...
manpepper Posted February 6, 2012 Share Posted February 6, 2012 (edited) If anyone read what I posted a second ago. Please void because I am stupid. On a side note, has everyone switched over to IF or are there still people out there who enjoy CP over the IF build? Edited February 6, 2012 by manpepper Link to comment Share on other sites More sharing options...
Trungalung Posted February 6, 2012 Share Posted February 6, 2012 Still enjoy parakeet much more. However, right now I'm running pyro for my premade since we already have a tank. Link to comment Share on other sites More sharing options...
Umpire Posted February 6, 2012 Share Posted February 6, 2012 I play both specs. I tend to like the parakeet a little more; it's more offensive. Link to comment Share on other sites More sharing options...
tbsly Posted February 6, 2012 Share Posted February 6, 2012 it really depends if you want to be a more defensive tank or a more offensive tank. ive personally never tested the 2 piece combat tech bonus. but from what everyone says it is actually bugged and screws our carbonize cc. if the 2 piece wasn't bugged id probably be using the ironfist spec. because it is bugged, im using the cp spec and my goal is to get the 4 piece eliminator set. but basically what you're looking at is the following: ironfist gives: 4% increased damage reductionmelee dotquicker interrupt cooldownharder hitting rocket punchand grapple on a shorter cooldown cp gives: more rail shot damage via the rocket punch / flame burst procsharder hitting rail shots better heat managementarguable a better dot (it's ranged and lasts longer)3% more endurance (even though minor in the grand scheme of things) when you factor in that you'll likely get more rail shot procs than rocket punch procs cp ends up being more damage than ironfist in the long run. however, ironfist does have better survivability and other utility. Link to comment Share on other sites More sharing options...
AzazaelLoki Posted February 6, 2012 Share Posted February 6, 2012 Since switching to this (well a version of it anyway) I have been enjoying it. I can still tank fine when needed (did 8man normals over the weekend) and the DPS gain is definitely helping in our HM/Nightmare progression. Link to comment Share on other sites More sharing options...
Talon_Starfire Posted February 7, 2012 Share Posted February 7, 2012 I'm a Canadian and I like it because I like animals. Link to comment Share on other sites More sharing options...
SeanofSF Posted February 7, 2012 Share Posted February 7, 2012 Just had some questions regarding this spec. I read the whole thread but need some clarification.-Is eliminator set the best pvp set?-Do I want to use a generator or shield for pvp?-when running HM and ops is this a viable dps spec? Or should I respec pyro for dps? -what is the best pve set for dps?-is supercommando the set to use for tanking? Thanks Link to comment Share on other sites More sharing options...
xkill Posted February 7, 2012 Share Posted February 7, 2012 I'm a little confused on what's the best way to get periodic damage on the target so I can Rail Shot them I know Incendiary Missile and Rocket Punch(via Ion Overload) apply periodic damage, but when I tested the build at 48 I would hear the Prototype Particle Accelerator proc but RS was not usable sometimes. was I doing something wrong? Link to comment Share on other sites More sharing options...
Mazikeen Posted February 7, 2012 Share Posted February 7, 2012 Your weapon buff (Ion usually) and Inc Missile are your DoTs. The weapon buff should have a 50% or higher uptime Use a shield. It dumps massive heat and resets Rocket Punch Link to comment Share on other sites More sharing options...
Pokupo Posted February 7, 2012 Share Posted February 7, 2012 The only thing I want for this build, is that instead of the Laugh (and I love the Laugh), I want that dude from Mortal Kombat (was it Sean Carmac?) and say "Toasty!" for Rail Shot Procs. Link to comment Share on other sites More sharing options...
Scoobings Posted February 7, 2012 Share Posted February 7, 2012 Just had some questions regarding this spec. I read the whole thread but need some clarification. -Is eliminator set the best pvp set? -Do I want to use a generator or shield for pvp? -when running HM and ops is this a viable dps spec? Or should I respec pyro for dps? -what is the best pve set for dps? -is supercommando the set to use for tanking? Thanks I play this build in dps stance (I believe most people play it in Ion cannister, but I think they're silly and eventually the rest of the community will catch up to how awesome this spec is in combustable) so I can only answer those questions with regards to how I play but: Yes, I use eliminator for the set bonus and I buy medic pieces with the extra gear tokens for crit/surge mods to put into the eliminator pieces. Yes use a shield generator This spec is viable for dps, but I would definitely recommend pyro. Without a damage meter it's harder to say. -- No idea -- No idea, but i think so Link to comment Share on other sites More sharing options...
AzazaelLoki Posted February 8, 2012 Share Posted February 8, 2012 Just had some questions regarding this spec. I read the whole thread but need some clarification. -Is eliminator set the best pvp set? -Do I want to use a generator or shield for pvp? -when running HM and ops is this a viable dps spec? Or should I respec pyro for dps? -what is the best pve set for dps? -is supercommando the set to use for tanking? Thanks This is viable for DPS yes. It is a great spec imo for OP's if you are the off tank. When I am dpsing I use the combustible shell, when I need to off tank I switch shells. Yes Supercommando is the tanking set. Link to comment Share on other sites More sharing options...
Morbidar Posted February 8, 2012 Share Posted February 8, 2012 With the recent change in acquiring gear I might have to pick up the supercommando set and try this spec out. I've been switching between 31 AP and 31 Pyro, bored of pyro so switch to AP for some different graphical hits but generally its so sub par its hard to stay there. I can pick up the shield and other gear pretty swiftly with the new increase of commendations in the bags. Link to comment Share on other sites More sharing options...
salamanderx Posted February 13, 2012 Share Posted February 13, 2012 (edited) Cool, was running a similar spec on my mercenary, at least the "pyro" side (and going up their heal tree). This works so much better as a Vanguard though. Ion cell seems downright overpowered! DOT, snare AND damage reduction, Guard, +60% armor?! YES PLEASE! Edited February 13, 2012 by salamanderx Link to comment Share on other sites More sharing options...
Dharagada Posted February 13, 2012 Share Posted February 13, 2012 If you just want to try it out eliminator does work, it's not optimal obviously but to just try it out it can be fun. It's definitely a fun build, and it can throw people off being able to do good damage and take a beating. Link to comment Share on other sites More sharing options...
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