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Umpire

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    New York
  1. I drew a beautiful MS Paint rendition of how to position the two bosses. http://i.imgur.com/3H0JS.jpg it looks like someone swallowed some M&Ms
  2. this is the way top tier progression should feel and be. I was very happy with the level of difficulty of 16m HM Z+T as well as the tanks. Haven't killed the tanks but wiping to these encounters isn't so bad.
  3. Me too. I like this criteria. The Turks are one of WoW's greatest guilds of all time, in this case. Watch one of the OTHER greatest guilds of all time stream this sunday.
  4. It's fine for mechanics like this, but "i am the bomb" debuffs pose a few issues.
  5. Glad to hear the old sargeras people are still around. There always was a lot of talent on that server. We'll be pulling the tanks on sunday for real so we shall seeeeeeeeeeeeee
  6. OH WOW SMALL WORLD! This is gilk ;] Me, angarr, rockeater, wristdeep, aragoth, and a few more + some new blood. We're all still killing internet stuff. How you doing? Very glad to hear 16 man > 8 man still. Got a little nervous for a sec.
  7. Which isn't close? The few 8mans I've run were a LOT easier than the 16 mans. Why are people saying 8m is harder? Seems....backwards.
  8. What's the general consensus on top competition? I thought 16 mans were the defacto benchmark, but am I reading that 8 mans are supposed to be harder?
  9. hopefully! I was very impressed with the level of difficulty of this place.
  10. sweet, registering now. I stream our raids Tues, Weds, and Sunday nights 8 - midnight EST. http://www.twitch.tv/F_Swag Tanks seem pretty easy; are they more difficult than they seem?
  11. This is my only MAJOR gripe with the UI. This needs to be addressed, especially if they're going to add more encounters with debuff watching mechanics.
  12. Are there any progression sites out there? The Turks are 1/4 EC. Here is a video of us killing the first encounter. Took us a full night of pulls to solidify a strat and execute it perfectly. How's everyone else doing?
  13. When did shield chance change? Shield chance has always been pretty garbage in PVP due to the fact that most attacks AREN'T kinetic/physical like someone else said.
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