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Ojaix

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Everything posted by Ojaix

  1. I am one of those people that have started quitting WZ's once I'm sure it's a loss. Had this happen, 11 medals and with a loss 0 credits, 30 WZ comms, something like 100 valor, and 100 experience. I can deal with most of it but with the cost of med packs being raised the 30 comms barely cover 1 med pac and no credits means doing nothing else. Unfortunately this issue was brought up on pts but wasn't taken care of before it went live.
  2. Sometimes I wonder if the reason this happens is because there was an equal amount queued to start the WZ but not everyone accepted to enter for whatever reason. I sometimes step away if I have waiting for a few minutes and miss the accept to enter or I might be browsing at a vendor and decline. So it might not be a broken system starting a WZ with uneven teams.
  3. Haven't seen too much of people using this cheat much lately but it is still out there. Not sure how it is done but have reported it before. Been also seeing more people running around invis with just a name tag as well which could be a bug but highly doubt it because it is always the same characters all the time. Still also seeing the " I win " hack that allows a person to use abilities that should be on CD as well but that is another issue in itself.
  4. If you finish the daily after 7:00 am east you have to wait until the reset at 7:00 am east the next day before picking it up again but you can take as long as you want to complete it.
  5. Not being a wise guy asking this but did the complaint of the rng come to mind before posting this idea? I can hear it now, the rng sucks I have gotten xx amount with no extra slot!
  6. While you're at it get rid of those who think they know it all because sometimes you can't pass the ball (stunned, out of range, or just didn't see the person until you're toasted). And hey if you have sprint and force leap type abilities you should be the one grabbing the ball and abusing those abilities as often as they are up imo!
  7. Since when do true pvpers want equal footing? You very rarely see anyone on any pvp game look for a group of equal size to get into battles with, it is always about out numbering the opponent. They always look for someone that is lower level than they are if going 1 on 1. When all levels are equal they make sure they play the fotm class that can either always win or at least escape if they are losing. Even better yet playing a stealth class waiting for someone to be in combat with something that they are struggling with and popping out when you know they don't have a chance at all of defeating you. Yup true pvpers want equal footing, lolololololololololol!
  8. Ojaix

    Tracer Missile....

    As a 33 merc I have spammed TM but I can tell you for sure once someone is on top of you TM is worthless. And has been mentioned we have no interrupt on a quick CD like all the other classes so it is quite easy to beat mercs once you get close.
  9. Ojaix

    Hating on the tank

    With the way things are now they should just do away with ACs all together because it makes no sense to have 3 ACs the way it is now.
  10. I'm pretty sure that buying the BM comms was put in as a alternate way to obtain those comms instead of relying totally on the rng and not the main way to get those comms.
  11. Ojaix

    PvP from a Sage's PoV

    Hmm, I find this hard to believe! When I leave a WZ it is always (well not always but most of the time) that a sorcerer and sages are the top DPS and top heals.
  12. Not rank 70 yet here but rank 67 and I never got my BM title.
  13. This is not a bug, it is an exploit that has been around since launch. I reported this a long time ago as an exploit. The worst part is even stealth scanners don't work to detect the person.
  14. Answer to 1 I would like to know as well Answer to 2 depends on class because a BH shield bubble reduces damage by 25%.
  15. The annoying part is lets say you 1v1 a person protecting whatever and they die but put a dot on you that keeps ticking giving them enough time to return and put another dot on you to constantly keep getting killed by you and you still can't cap. When that person dies all affects should be removed that were placed on you by them. I think the current change coming isn't needed. It happens enough with people that understand how the dot isn't removed upon death that a change is needed.
  16. I personally think as long as the person whom put the dot on you is alive it should interrupt but as soon as they die it should end unlike it currently is.
  17. Ojaix

    Powertechs

    Once you spend time in the 50's for a while you grow out of using that to kill someone other than the ball carrier. In the 50's the obstacles are a joke and only slow someone down until more dps on your team can get to them. It's nothing like 10-49 where for the most part those obstacles actually kill people quick. Playing a PT myself I save grapple to A. pull the ball carrier from scoring B. Pulling a person off the ramps that is positioned to get a pass and score (mainly when ball carrier is in no spot to do it without passing). C. sometimes pulling someone off the ball carrier on my team. Other than that there is no good reason to use it. Sometimes the place you get pulled in those 2 cases just happens to be a hazard.
  18. Ojaix

    huttball sucks

    Huttball isn't soo bad when you have 2 teams that are competitive but when it's 1 sided it sucks! I will say however, huttball all the time does get boring.
  19. Ojaix

    Hutball Hacks??

    Had this happen today, ball carrier on my team was killed just before the goal, I was across the goal, ball goes to opposing team but player is 1 shot from dead. I land the 1 shot ball comes to me, I score as soon as I get the ball but it didn't reset. I walk back enough to cross the line again and score twice within seconds.
  20. Unfortunately you don't understand that each bag has a 25% chance to have a token in it, not that you will get a token 1 out of every 4 bags as most people presume is the case. You still have a 75% chance to not get a BM token in each one opened.
  21. I think the reason you don't get objective points for scoring in huttball is so you don't get a ball hog. Some objective points gained in huttball are from defending the goal line. I have also seen defender points from controlling the ball spawn point in huttball. Killing the ball carrier also seems to add to defender points. Voidstar imo is the worst for determining what actually gives objectives, I have been in there and planted the bombs, sliced all the terminals, and reached the data core on the attacker side. Turned around on the defender side and stopped people while planting bombs or whatever and only ended with 800 objective points.
  22. Unless there is a stand out healer who got shafted getting medals healing like a champion I give it to whomever is on the bottom that hasn't left the WZ.
  23. I think with the change to WZ's updating ilum daily you will find that there will be more people on the opposing faction in queue so it should take away from always getting alot of huttball. Most of the huttball I get is imps vs imps because there just isn't any pubs on the server I'm on. During peak times when there is enough pubs it is pretty well balanced with what WZ I get into, this is a small window during the odd times I'm on though.
  24. Don't think that one is an exploit as much as a tactic. If you want to talk exploits then the one that allows capping while stealthed that is a different story. Or the one still happening with the first door in voidstar. Been still seeing bombs planted on doors with nobody at the door or as soon as the bomb goes off all of a sudden magically there is someone standing behind the door.
  25. Actually in most cases the DR doesn't start until you hit a soft cap on a stat. Usually DR is put in place instead of a hard cap on stats. I'm pretty sure it wouldn't be too hard to actually display information that is already calculated for each stat.
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